// i2_bot – Instinct PokememBro Bot // Copyright (c) 2017-2018 Vladimir "fat0troll" Hodakov package broadcaster import ( "strconv" "github.com/go-telegram-bot-api/telegram-bot-api" "source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping" ) // AdminBroadcastMessageCompose saves message for future broadcast func (b *Broadcaster) AdminBroadcastMessageCompose(update *tgbotapi.Update, playerRaw *dbmapping.Player) string { broadcastingMessageBody := update.Message.CommandArguments() messageMode := "none" switch update.Message.Command() { case "send_all": messageMode = "all" case "send_league": messageMode = "league" } messageRaw, ok := b.createBroadcastMessage(playerRaw, broadcastingMessageBody, messageMode) if !ok { return "fail" } message := "Сообщение сохранено в базу.\n" message += "Выглядеть оно будет так:" c.Sender.SendMarkdownAnswer(update, message) broadcastingMessage := "*Привет, %username%!*\n\n" broadcastingMessage += "*Важное сообщение от администратора " + update.Message.From.FirstName + " " + update.Message.From.LastName + "* (@" + update.Message.From.UserName + ")\n\n" broadcastingMessage += messageRaw.Text c.Sender.SendMarkdownAnswer(update, broadcastingMessage) switch update.Message.Command() { case "send_all": message = "Чтобы отправить сообщение всем, отправь команду /send\\_confirm " + strconv.Itoa(messageRaw.ID) case "send_league": message = "Чтобы отправить сообщение всем игрокам лиги Инстинкт, отправь команду /send\\_confirm " + strconv.Itoa(messageRaw.ID) } c.Sender.SendMarkdownAnswer(update, message) return "ok" }