// Code generated by fileb0x at "2018-04-30 19:42:29.945122063 +0400 +04 m=+0.004478925" from config file "b0x.yaml" DO NOT EDIT. // modification hash(4eca41b6607bbac040da73b72d816cc7.81c8b21350256c12bfec846430631e9b) package static import ( "bytes" "io" "net/http" "os" "path" "context" "golang.org/x/net/webdav" ) var ( // CTX is a context for webdav vfs CTX = context.Background() // FS is a virtual memory file system FS = webdav.NewMemFS() // Handler is used to server files through a http handler Handler *webdav.Handler // HTTP is the http file system HTTP http.FileSystem = new(HTTPFS) ) // HTTPFS implements http.FileSystem type HTTPFS struct{} // FileElementsYml is "elements.yml" var FileElementsYml = 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// FileLeaguesYml is "leagues.yml" var FileLeaguesYml = []byte("\x2d\x20\x69\x64\x3a\x20\x31\x0a\x20\x20\x73\x79\x6d\x62\x6f\x6c\x3a\x20\xf0\x9f\x88\xb8\x0a\x20\x20\x6e\x61\x6d\x65\x3a\x20\x22\xd0\x98\xd0\x9d\xd0\xa1\xd0\xa2\xd0\x98\xd0\x9d\xd0\x9a\xd0\xa2\x22\x0a\x2d\x20\x69\x64\x3a\x20\x32\x0a\x20\x20\x73\x79\x6d\x62\x6f\x6c\x3a\x20\xf0\x9f\x88\xb3\x0a\x20\x20\x6e\x61\x6d\x65\x3a\x20\x22\xd0\x9c\xd0\x98\xd0\xa1\xd0\xa2\xd0\x98\xd0\x9a\xd0\x90\x22\x0a\x2d\x20\x69\x64\x3a\x20\x33\x0a\x20\x20\x73\x79\x6d\x62\x6f\x6c\x3a\x20\xf0\x9f\x88\xb5\x0a\x20\x20\x6e\x61\x6d\x65\x3a\x20\x22\xd0\x9e\xd0\xa2\xd0\x92\xd0\x90\xd0\x93\xd0\x90\x22") // FileLocationsYml is "locations.yml" var FileLocationsYml = 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// FileWeaponsYml is "weapons.yml" var FileWeaponsYml = 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func init() { if CTX.Err() != nil { panic(CTX.Err()) } var err error var f webdav.File f, err = FS.OpenFile(CTX, "elements.yml", os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0777) if err != nil { panic(err) } _, err = f.Write(FileElementsYml) if err != nil { panic(err) } err = f.Close() if err != nil { panic(err) } f, err = FS.OpenFile(CTX, "leagues.yml", os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0777) if err != nil { panic(err) } _, err = f.Write(FileLeaguesYml) if err != nil { panic(err) } err = f.Close() if err != nil { panic(err) } f, err = FS.OpenFile(CTX, "locations.yml", os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0777) if err != nil { panic(err) } _, err = f.Write(FileLocationsYml) if err != nil { panic(err) } err = f.Close() if err != nil { panic(err) } f, err = FS.OpenFile(CTX, "weapons.yml", os.O_RDWR|os.O_CREATE|os.O_TRUNC, 0777) if err != nil { panic(err) } _, err = f.Write(FileWeaponsYml) if err != nil { panic(err) } err = f.Close() if err != nil { panic(err) } Handler = &webdav.Handler{ FileSystem: FS, LockSystem: webdav.NewMemLS(), } } // Open a file func (hfs *HTTPFS) Open(path string) (http.File, error) { f, err := FS.OpenFile(CTX, path, os.O_RDONLY, 0644) if err != nil { return nil, err } return f, nil } // ReadFile is adapTed from ioutil func ReadFile(path string) ([]byte, error) { f, err := FS.OpenFile(CTX, path, os.O_RDONLY, 0644) if err != nil { return nil, err } buf := bytes.NewBuffer(make([]byte, 0, bytes.MinRead)) // If the buffer overflows, we will get bytes.ErrTooLarge. // Return that as an error. Any other panic remains. defer func() { e := recover() if e == nil { return } if panicErr, ok := e.(error); ok && panicErr == bytes.ErrTooLarge { err = panicErr } else { panic(e) } }() _, err = buf.ReadFrom(f) return buf.Bytes(), err } // WriteFile is adapTed from ioutil func WriteFile(filename string, data []byte, perm os.FileMode) error { f, err := FS.OpenFile(CTX, filename, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, perm) if err != nil { return err } n, err := f.Write(data) if err == nil && n < len(data) { err = io.ErrShortWrite } if err1 := f.Close(); err == nil { err = err1 } return err } // WalkDirs looks for files in the given dir and returns a list of files in it // usage for all files in the b0x: WalkDirs("", false) func WalkDirs(name string, includeDirsInList bool, files ...string) ([]string, error) { f, err := FS.OpenFile(CTX, name, os.O_RDONLY, 0) if err != nil { return nil, err } fileInfos, err := f.Readdir(0) if err != nil { return nil, err } err = f.Close() if err != nil { return nil, err } for _, info := range fileInfos { filename := path.Join(name, info.Name()) if includeDirsInList || !info.IsDir() { files = append(files, filename) } if info.IsDir() { files, err = WalkDirs(filename, includeDirsInList, files...) if err != nil { return nil, err } } } return files, nil }