From 0097b9671ac373b0c06ef8eb30afeb9a60f2407d Mon Sep 17 00:00:00 2001 From: pineappleEA Date: Mon, 13 Jun 2022 23:17:19 +0200 Subject: [PATCH] early-access version 2777 --- README.md | 4 +- externals/CMakeLists.txt | 5 + src/common/assert.cpp | 10 +- src/common/assert.h | 45 +++---- src/core/core.cpp | 6 + src/core/core.h | 3 + src/core/debugger/debugger.cpp | 59 +++++++-- src/core/debugger/debugger.h | 5 + src/core/debugger/debugger_interface.h | 5 + src/core/debugger/gdbstub.cpp | 2 + src/core/debugger/gdbstub.h | 1 + src/core/hle/kernel/kernel.cpp | 4 +- src/core/hle/service/glue/notif.cpp | 134 ++++++++++++++++++-- src/core/hle/service/glue/notif.h | 48 +++++++ src/core/loader/nso.cpp | 9 +- src/input_common/drivers/sdl_driver.cpp | 56 ++++---- src/input_common/drivers/sdl_driver.h | 15 ++- src/video_core/macro/macro_jit_x64.cpp | 2 +- src/yuzu/main.cpp | 1 + src/yuzu_cmd/config.cpp | 2 + src/yuzu_cmd/default_ini.h | 5 + src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 10 +- src/yuzu_cmd/yuzu.cpp | 9 ++ 23 files changed, 344 insertions(+), 96 deletions(-) diff --git a/README.md b/README.md index 20a6385fb..72d1c53d0 100755 --- a/README.md +++ b/README.md @@ -1,8 +1,8 @@ yuzu emulator early access ============= -This is the source code for early-access 2774. +This is the source code for early-access 2777. ## Legal Notice -yuzu is a GPLv3 program, which allows fully free redistribution of its source code. +yuzu is a GPLv2 program, which allows fully free redistribution of its source code. \ No newline at end of file diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index 64361de5f..bd01f4c4d 100755 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -40,6 +40,11 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include) add_library(microprofile INTERFACE) target_include_directories(microprofile INTERFACE ./microprofile) +# GCC bugs +if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12" AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND MINGW) + target_compile_options(microprofile INTERFACE "-Wno-array-bounds") +endif() + # libusb if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB) add_subdirectory(libusb) diff --git a/src/common/assert.cpp b/src/common/assert.cpp index 1a85faccf..6026b7dc2 100755 --- a/src/common/assert.cpp +++ b/src/common/assert.cpp @@ -6,13 +6,9 @@ #include "common/settings.h" -void assert_check_condition(bool cond, std::function&& on_failure) { - if (!cond) [[unlikely]] { - on_failure(); - - if (Settings::values.use_debug_asserts) { - Crash(); - } +void assert_fail_impl() { + if (Settings::values.use_debug_asserts) { + Crash(); } } diff --git a/src/common/assert.h b/src/common/assert.h index fb7808657..95a503fb3 100755 --- a/src/common/assert.h +++ b/src/common/assert.h @@ -4,47 +4,36 @@ #pragma once -#include - #include "common/logging/log.h" // Sometimes we want to try to continue even after hitting an assert. // However touching this file yields a global recompilation as this header is included almost // everywhere. So let's just move the handling of the failed assert to a single cpp file. -// For asserts we'd like to keep all the junk executed when an assert happens away from the -// important code in the function. One way of doing this is to put all the relevant code inside a -// lambda and force the compiler to not inline it. -void assert_check_condition(bool cond, std::function&& on_failure); - +void assert_fail_impl(); [[noreturn]] void unreachable_impl(); +#ifdef _MSC_VER +#define NO_INLINE __declspec(noinline) +#else +#define NO_INLINE __attribute__((noinline)) +#endif + #define ASSERT(_a_) \ - do { \ - if (std::is_constant_evaluated()) { \ - if (!(_a_)) { \ - /* Will trigger compile error here */ \ - assert_check_condition(bool(_a_), \ - [] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \ - } \ - } else { \ - assert_check_condition(bool(_a_), [] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \ + ([&]() NO_INLINE { \ + if (!(_a_)) [[unlikely]] { \ + LOG_CRITICAL(Debug, "Assertion Failed!"); \ + assert_fail_impl(); \ } \ - } while (0) + }()) #define ASSERT_MSG(_a_, ...) \ - do { \ - if (std::is_constant_evaluated()) { \ - if (!(_a_)) { \ - /* Will trigger compile error here */ \ - assert_check_condition(bool(_a_), \ - [] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \ - } \ - } else { \ - assert_check_condition( \ - bool(_a_), [&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \ + ([&]() NO_INLINE { \ + if (!(_a_)) [[unlikely]] { \ + LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \ + assert_fail_impl(); \ } \ - } while (0) + }()) #define UNREACHABLE() \ do { \ diff --git a/src/core/core.cpp b/src/core/core.cpp index 7d974ba65..954136adb 100755 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -493,6 +493,12 @@ void System::Shutdown() { impl->Shutdown(); } +void System::DetachDebugger() { + if (impl->debugger) { + impl->debugger->NotifyShutdown(); + } +} + std::unique_lock System::StallCPU() { return impl->StallCPU(); } diff --git a/src/core/core.h b/src/core/core.h index 94477206e..5c367349e 100755 --- a/src/core/core.h +++ b/src/core/core.h @@ -160,6 +160,9 @@ public: /// Shutdown the emulated system. void Shutdown(); + /// Forcibly detach the debugger if it is running. + void DetachDebugger(); + std::unique_lock StallCPU(); void UnstallCPU(); diff --git a/src/core/debugger/debugger.cpp b/src/core/debugger/debugger.cpp index 8d64990ed..edf991d71 100755 --- a/src/core/debugger/debugger.cpp +++ b/src/core/debugger/debugger.cpp @@ -42,6 +42,16 @@ static std::span ReceiveInto(Readable& r, Buffer& buffer) { return received_data; } +enum class SignalType { + Stopped, + ShuttingDown, +}; + +struct SignalInfo { + SignalType type; + Kernel::KThread* thread; +}; + namespace Core { class DebuggerImpl : public DebuggerBackend { @@ -56,7 +66,7 @@ public: ShutdownServer(); } - bool NotifyThreadStopped(Kernel::KThread* thread) { + bool SignalDebugger(SignalInfo signal_info) { std::scoped_lock lk{connection_lock}; if (stopped) { @@ -64,9 +74,13 @@ public: // It should be ignored. return false; } - stopped = true; - boost::asio::write(signal_pipe, boost::asio::buffer(&thread, sizeof(thread))); + // Set up the state. + stopped = true; + info = signal_info; + + // Write a single byte into the pipe to wake up the debug interface. + boost::asio::write(signal_pipe, boost::asio::buffer(&stopped, sizeof(stopped))); return true; } @@ -96,7 +110,7 @@ private: connection_thread = std::jthread([&, port](std::stop_token stop_token) { try { // Initialize the listening socket and accept a new client. - tcp::endpoint endpoint{boost::asio::ip::address_v4::loopback(), port}; + tcp::endpoint endpoint{boost::asio::ip::address_v4::any(), port}; tcp::acceptor acceptor{io_context, endpoint}; acceptor.async_accept(client_socket, [](const auto&) {}); @@ -124,7 +138,7 @@ private: Common::SetCurrentThreadName("yuzu:Debugger"); // Set up the client signals for new data. - AsyncReceiveInto(signal_pipe, active_thread, [&](auto d) { PipeData(d); }); + AsyncReceiveInto(signal_pipe, pipe_data, [&](auto d) { PipeData(d); }); AsyncReceiveInto(client_socket, client_data, [&](auto d) { ClientData(d); }); // Stop the emulated CPU. @@ -142,9 +156,28 @@ private: } void PipeData(std::span data) { - AllCoreStop(); - UpdateActiveThread(); - frontend->Stopped(active_thread); + switch (info.type) { + case SignalType::Stopped: + // Stop emulation. + AllCoreStop(); + + // Notify the client. + active_thread = info.thread; + UpdateActiveThread(); + frontend->Stopped(active_thread); + + break; + case SignalType::ShuttingDown: + frontend->ShuttingDown(); + + // Wait for emulation to shut down gracefully now. + suspend.reset(); + signal_pipe.close(); + client_socket.shutdown(boost::asio::socket_base::shutdown_both); + LOG_INFO(Debug_GDBStub, "Shut down server"); + + break; + } } void ClientData(std::span data) { @@ -246,7 +279,9 @@ private: boost::asio::ip::tcp::socket client_socket; std::optional> suspend; + SignalInfo info; Kernel::KThread* active_thread; + bool pipe_data; bool stopped; std::array client_data; @@ -263,7 +298,13 @@ Debugger::Debugger(Core::System& system, u16 port) { Debugger::~Debugger() = default; bool Debugger::NotifyThreadStopped(Kernel::KThread* thread) { - return impl && impl->NotifyThreadStopped(thread); + return impl && impl->SignalDebugger(SignalInfo{SignalType::Stopped, thread}); +} + +void Debugger::NotifyShutdown() { + if (impl) { + impl->SignalDebugger(SignalInfo{SignalType::ShuttingDown, nullptr}); + } } } // namespace Core diff --git a/src/core/debugger/debugger.h b/src/core/debugger/debugger.h index ea36c6ab2..f9738ca3d 100755 --- a/src/core/debugger/debugger.h +++ b/src/core/debugger/debugger.h @@ -35,6 +35,11 @@ public: */ bool NotifyThreadStopped(Kernel::KThread* thread); + /** + * Notify the debugger that a shutdown is being performed now and disconnect. + */ + void NotifyShutdown(); + private: std::unique_ptr impl; }; diff --git a/src/core/debugger/debugger_interface.h b/src/core/debugger/debugger_interface.h index 35ba0bc61..c0bb4ecaf 100755 --- a/src/core/debugger/debugger_interface.h +++ b/src/core/debugger/debugger_interface.h @@ -66,6 +66,11 @@ public: */ virtual void Stopped(Kernel::KThread* thread) = 0; + /** + * Called when emulation is shutting down. + */ + virtual void ShuttingDown() = 0; + /** * Called when new data is asynchronously received on the client socket. * A list of actions to perform is returned. diff --git a/src/core/debugger/gdbstub.cpp b/src/core/debugger/gdbstub.cpp index f52d78829..52e76f659 100755 --- a/src/core/debugger/gdbstub.cpp +++ b/src/core/debugger/gdbstub.cpp @@ -106,6 +106,8 @@ GDBStub::~GDBStub() = default; void GDBStub::Connected() {} +void GDBStub::ShuttingDown() {} + void GDBStub::Stopped(Kernel::KThread* thread) { SendReply(arch->ThreadStatus(thread, GDB_STUB_SIGTRAP)); } diff --git a/src/core/debugger/gdbstub.h b/src/core/debugger/gdbstub.h index 1bb638187..ec934c77e 100755 --- a/src/core/debugger/gdbstub.h +++ b/src/core/debugger/gdbstub.h @@ -23,6 +23,7 @@ public: void Connected() override; void Stopped(Kernel::KThread* thread) override; + void ShuttingDown() override; std::vector ClientData(std::span data) override; private: diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 7eb961912..b2c4f12b4 100755 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -212,7 +212,9 @@ struct KernelCore::Impl { system_resource_limit = KResourceLimit::Create(system.Kernel()); system_resource_limit->Initialize(&core_timing); - const auto [total_size, kernel_size] = memory_layout->GetTotalAndKernelMemorySizes(); + const auto sizes{memory_layout->GetTotalAndKernelMemorySizes()}; + const auto total_size{sizes.first}; + const auto kernel_size{sizes.second}; // If setting the default system values fails, then something seriously wrong has occurred. ASSERT(system_resource_limit->SetLimitValue(LimitableResource::PhysicalMemory, total_size) diff --git a/src/core/hle/service/glue/notif.cpp b/src/core/hle/service/glue/notif.cpp index b971846e7..3ace2dabd 100755 --- a/src/core/hle/service/glue/notif.cpp +++ b/src/core/hle/service/glue/notif.cpp @@ -1,6 +1,11 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include +#include + +#include "common/assert.h" +#include "common/logging/log.h" #include "core/hle/ipc_helpers.h" #include "core/hle/service/glue/notif.h" @@ -9,11 +14,11 @@ namespace Service::Glue { NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} { // clang-format off static const FunctionInfo functions[] = { - {500, nullptr, "RegisterAlarmSetting"}, - {510, nullptr, "UpdateAlarmSetting"}, + {500, &NOTIF_A::RegisterAlarmSetting, "RegisterAlarmSetting"}, + {510, &NOTIF_A::UpdateAlarmSetting, "UpdateAlarmSetting"}, {520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"}, - {530, nullptr, "LoadApplicationParameter"}, - {540, nullptr, "DeleteAlarmSetting"}, + {530, &NOTIF_A::LoadApplicationParameter, "LoadApplicationParameter"}, + {540, &NOTIF_A::DeleteAlarmSetting, "DeleteAlarmSetting"}, {1000, &NOTIF_A::Initialize, "Initialize"}, }; // clang-format on @@ -23,21 +28,132 @@ NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} { NOTIF_A::~NOTIF_A() = default; -void NOTIF_A::ListAlarmSettings(Kernel::HLERequestContext& ctx) { - // Returns an array of AlarmSetting - constexpr s32 alarm_count = 0; +void NOTIF_A::RegisterAlarmSetting(Kernel::HLERequestContext& ctx) { + const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0); + const auto application_parameter_size = ctx.GetReadBufferSize(1); - LOG_WARNING(Service_NOTIF, "(STUBBED) called"); + ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting), + "alarm_setting_buffer_size is not 0x40 bytes"); + ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter), + "application_parameter_size is bigger than 0x400 bytes"); + + AlarmSetting new_alarm{}; + memcpy(&new_alarm, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting)); + + // TODO: Count alarms per game id + if (alarms.size() >= max_alarms) { + LOG_ERROR(Service_NOTIF, "Alarm limit reached"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultUnknown); + return; + } + + new_alarm.alarm_setting_id = last_alarm_setting_id++; + alarms.push_back(new_alarm); + + // TODO: Save application parameter data + + LOG_WARNING(Service_NOTIF, + "(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}", + application_parameter_size, new_alarm.alarm_setting_id, new_alarm.kind, + new_alarm.muted); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + rb.Push(new_alarm.alarm_setting_id); +} + +void NOTIF_A::UpdateAlarmSetting(Kernel::HLERequestContext& ctx) { + const auto alarm_setting_buffer_size = ctx.GetReadBufferSize(0); + const auto application_parameter_size = ctx.GetReadBufferSize(1); + + ASSERT_MSG(alarm_setting_buffer_size == sizeof(AlarmSetting), + "alarm_setting_buffer_size is not 0x40 bytes"); + ASSERT_MSG(application_parameter_size <= sizeof(ApplicationParameter), + "application_parameter_size is bigger than 0x400 bytes"); + + AlarmSetting alarm_setting{}; + memcpy(&alarm_setting, ctx.ReadBuffer(0).data(), sizeof(AlarmSetting)); + + const auto alarm_it = GetAlarmFromId(alarm_setting.alarm_setting_id); + if (alarm_it != alarms.end()) { + LOG_DEBUG(Service_NOTIF, "Alarm updated"); + *alarm_it = alarm_setting; + // TODO: Save application parameter data + } + + LOG_WARNING(Service_NOTIF, + "(STUBBED) called, application_parameter_size={}, setting_id={}, kind={}, muted={}", + application_parameter_size, alarm_setting.alarm_setting_id, alarm_setting.kind, + alarm_setting.muted); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); +} + +void NOTIF_A::ListAlarmSettings(Kernel::HLERequestContext& ctx) { + LOG_INFO(Service_NOTIF, "called, alarm_count={}", alarms.size()); + + // TODO: Only return alarms of this game id + ctx.WriteBuffer(alarms); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(ResultSuccess); - rb.Push(alarm_count); + rb.Push(static_cast(alarms.size())); +} + +void NOTIF_A::LoadApplicationParameter(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto alarm_setting_id{rp.Pop()}; + + const auto alarm_it = GetAlarmFromId(alarm_setting_id); + if (alarm_it == alarms.end()) { + LOG_ERROR(Service_NOTIF, "Invalid alarm setting id={}", alarm_setting_id); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultUnknown); + return; + } + + // TODO: Read application parameter related to this setting id + ApplicationParameter application_parameter{}; + + LOG_WARNING(Service_NOTIF, "(STUBBED) called, alarm_setting_id={}", alarm_setting_id); + + ctx.WriteBuffer(application_parameter); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + rb.Push(static_cast(application_parameter.size())); +} + +void NOTIF_A::DeleteAlarmSetting(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto alarm_setting_id{rp.Pop()}; + + std::erase_if(alarms, [alarm_setting_id](const AlarmSetting& alarm) { + return alarm.alarm_setting_id == alarm_setting_id; + }); + + LOG_INFO(Service_NOTIF, "called, alarm_setting_id={}", alarm_setting_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); } void NOTIF_A::Initialize(Kernel::HLERequestContext& ctx) { + // TODO: Load previous alarms from config + LOG_WARNING(Service_NOTIF, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(ResultSuccess); } +std::vector::iterator NOTIF_A::GetAlarmFromId( + AlarmSettingId alarm_setting_id) { + return std::find_if(alarms.begin(), alarms.end(), + [alarm_setting_id](const AlarmSetting& alarm) { + return alarm.alarm_setting_id == alarm_setting_id; + }); +} + } // namespace Service::Glue diff --git a/src/core/hle/service/glue/notif.h b/src/core/hle/service/glue/notif.h index 7310d7f72..4467e1f35 100755 --- a/src/core/hle/service/glue/notif.h +++ b/src/core/hle/service/glue/notif.h @@ -3,6 +3,10 @@ #pragma once +#include +#include + +#include "common/uuid.h" #include "core/hle/service/service.h" namespace Core { @@ -17,8 +21,52 @@ public: ~NOTIF_A() override; private: + static constexpr std::size_t max_alarms = 8; + + // This is nn::notification::AlarmSettingId + using AlarmSettingId = u16; + static_assert(sizeof(AlarmSettingId) == 0x2, "AlarmSettingId is an invalid size"); + + using ApplicationParameter = std::array; + static_assert(sizeof(ApplicationParameter) == 0x400, "ApplicationParameter is an invalid size"); + + struct DailyAlarmSetting { + s8 hour; + s8 minute; + }; + static_assert(sizeof(DailyAlarmSetting) == 0x2, "DailyAlarmSetting is an invalid size"); + + struct WeeklyScheduleAlarmSetting { + INSERT_PADDING_BYTES(0xA); + std::array day_of_week; + }; + static_assert(sizeof(WeeklyScheduleAlarmSetting) == 0x18, + "WeeklyScheduleAlarmSetting is an invalid size"); + + // This is nn::notification::AlarmSetting + struct AlarmSetting { + AlarmSettingId alarm_setting_id; + u8 kind; + u8 muted; + INSERT_PADDING_BYTES(0x4); + Common::UUID account_id; + u64 application_id; + INSERT_PADDING_BYTES(0x8); + WeeklyScheduleAlarmSetting schedule; + }; + static_assert(sizeof(AlarmSetting) == 0x40, "AlarmSetting is an invalid size"); + + void RegisterAlarmSetting(Kernel::HLERequestContext& ctx); + void UpdateAlarmSetting(Kernel::HLERequestContext& ctx); void ListAlarmSettings(Kernel::HLERequestContext& ctx); + void LoadApplicationParameter(Kernel::HLERequestContext& ctx); + void DeleteAlarmSetting(Kernel::HLERequestContext& ctx); void Initialize(Kernel::HLERequestContext& ctx); + + std::vector::iterator GetAlarmFromId(AlarmSettingId alarm_setting_id); + + std::vector alarms{}; + AlarmSettingId last_alarm_setting_id{}; }; } // namespace Service::Glue diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp index 8a938aa83..8dd956fc6 100755 --- a/src/core/loader/nso.cpp +++ b/src/core/loader/nso.cpp @@ -128,11 +128,10 @@ std::optional AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core:: // Apply patches if necessary if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) { - std::vector pi_header; - pi_header.insert(pi_header.begin(), reinterpret_cast(&nso_header), - reinterpret_cast(&nso_header) + sizeof(NSOHeader)); - pi_header.insert(pi_header.begin() + sizeof(NSOHeader), program_image.data(), - program_image.data() + program_image.size()); + std::vector pi_header(sizeof(NSOHeader) + program_image.size()); + std::memcpy(pi_header.data(), &nso_header, sizeof(NSOHeader)); + std::memcpy(pi_header.data() + sizeof(NSOHeader), program_image.data(), + program_image.size()); pi_header = pm->PatchNSO(pi_header, nso_file.GetName()); diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index 1a14ef10b..446c027d3 100755 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -13,11 +13,11 @@ namespace InputCommon { namespace { -std::string GetGUID(SDL_Joystick* joystick) { +Common::UUID GetGUID(SDL_Joystick* joystick) { const SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); - char guid_str[33]; - SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); - return guid_str; + std::array data{}; + std::memcpy(data.data(), guid.data, sizeof(data)); + return Common::UUID{data}; } } // Anonymous namespace @@ -31,9 +31,9 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) { class SDLJoystick { public: - SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, + SDLJoystick(Common::UUID guid_, int port_, SDL_Joystick* joystick, SDL_GameController* game_controller) - : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose}, + : guid{guid_}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose}, sdl_controller{game_controller, &SDL_GameControllerClose} { EnableMotion(); } @@ -120,7 +120,7 @@ public: */ const PadIdentifier GetPadIdentifier() const { return { - .guid = Common::UUID{guid}, + .guid = guid, .port = static_cast(port), .pad = 0, }; @@ -129,7 +129,7 @@ public: /** * The guid of the joystick */ - const std::string& GetGUID() const { + const Common::UUID& GetGUID() const { return guid; } @@ -228,7 +228,7 @@ public: } private: - std::string guid; + Common::UUID guid; int port; std::unique_ptr sdl_joystick; std::unique_ptr sdl_controller; @@ -240,7 +240,7 @@ private: BasicMotion motion; }; -std::shared_ptr SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) { +std::shared_ptr SDLDriver::GetSDLJoystickByGUID(const Common::UUID& guid, int port) { std::scoped_lock lock{joystick_map_mutex}; const auto it = joystick_map.find(guid); @@ -259,9 +259,13 @@ std::shared_ptr SDLDriver::GetSDLJoystickByGUID(const std::string& return joystick_map[guid].emplace_back(std::move(joystick)); } +std::shared_ptr SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) { + return GetSDLJoystickByGUID(Common::UUID{guid}, port); +} + std::shared_ptr SDLDriver::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); - const std::string guid = GetGUID(sdl_joystick); + const auto guid = GetGUID(sdl_joystick); std::scoped_lock lock{joystick_map_mutex}; const auto map_it = joystick_map.find(guid); @@ -295,7 +299,7 @@ void SDLDriver::InitJoystick(int joystick_index) { return; } - const std::string guid = GetGUID(sdl_joystick); + const auto guid = GetGUID(sdl_joystick); std::scoped_lock lock{joystick_map_mutex}; if (joystick_map.find(guid) == joystick_map.end()) { @@ -324,7 +328,7 @@ void SDLDriver::InitJoystick(int joystick_index) { } void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) { - const std::string guid = GetGUID(sdl_joystick); + const auto guid = GetGUID(sdl_joystick); std::scoped_lock lock{joystick_map_mutex}; // This call to guid is safe since the joystick is guaranteed to be in the map @@ -470,7 +474,7 @@ std::vector SDLDriver::GetInputDevices() const { devices.emplace_back(Common::ParamPackage{ {"engine", GetEngineName()}, {"display", std::move(name)}, - {"guid", joystick->GetGUID()}, + {"guid", joystick->GetGUID().RawString()}, {"port", std::to_string(joystick->GetPort())}, }); if (joystick->IsJoyconLeft()) { @@ -493,8 +497,8 @@ std::vector SDLDriver::GetInputDevices() const { devices.emplace_back(Common::ParamPackage{ {"engine", GetEngineName()}, {"display", std::move(name)}, - {"guid", joystick->GetGUID()}, - {"guid2", joystick2->GetGUID()}, + {"guid", joystick->GetGUID().RawString()}, + {"guid2", joystick2->GetGUID().RawString()}, {"port", std::to_string(joystick->GetPort())}, }); } @@ -557,50 +561,50 @@ void SDLDriver::SendVibrations() { } } -Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid, +Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, const Common::UUID& guid, s32 axis, float value) const { Common::ParamPackage params{}; params.Set("engine", GetEngineName()); params.Set("port", port); - params.Set("guid", std::move(guid)); + params.Set("guid", guid.RawString()); params.Set("axis", axis); params.Set("threshold", "0.5"); params.Set("invert", value < 0 ? "-" : "+"); return params; } -Common::ParamPackage SDLDriver::BuildButtonParamPackageForButton(int port, std::string guid, +Common::ParamPackage SDLDriver::BuildButtonParamPackageForButton(int port, const Common::UUID& guid, s32 button) const { Common::ParamPackage params{}; params.Set("engine", GetEngineName()); params.Set("port", port); - params.Set("guid", std::move(guid)); + params.Set("guid", guid.RawString()); params.Set("button", button); return params; } -Common::ParamPackage SDLDriver::BuildHatParamPackageForButton(int port, std::string guid, s32 hat, - u8 value) const { +Common::ParamPackage SDLDriver::BuildHatParamPackageForButton(int port, const Common::UUID& guid, + s32 hat, u8 value) const { Common::ParamPackage params{}; params.Set("engine", GetEngineName()); params.Set("port", port); - params.Set("guid", std::move(guid)); + params.Set("guid", guid.RawString()); params.Set("hat", hat); params.Set("direction", GetHatButtonName(value)); return params; } -Common::ParamPackage SDLDriver::BuildMotionParam(int port, std::string guid) const { +Common::ParamPackage SDLDriver::BuildMotionParam(int port, const Common::UUID& guid) const { Common::ParamPackage params{}; params.Set("engine", GetEngineName()); params.Set("motion", 0); params.Set("port", port); - params.Set("guid", std::move(guid)); + params.Set("guid", guid.RawString()); return params; } Common::ParamPackage SDLDriver::BuildParamPackageForBinding( - int port, const std::string& guid, const SDL_GameControllerButtonBind& binding) const { + int port, const Common::UUID& guid, const SDL_GameControllerButtonBind& binding) const { switch (binding.bindType) { case SDL_CONTROLLER_BINDTYPE_NONE: break; diff --git a/src/input_common/drivers/sdl_driver.h b/src/input_common/drivers/sdl_driver.h index c82632506..0846fbb50 100755 --- a/src/input_common/drivers/sdl_driver.h +++ b/src/input_common/drivers/sdl_driver.h @@ -47,6 +47,7 @@ public: * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so * tie it to a SDLJoystick with the same guid and that port */ + std::shared_ptr GetSDLJoystickByGUID(const Common::UUID& guid, int port); std::shared_ptr GetSDLJoystickByGUID(const std::string& guid, int port); std::vector GetInputDevices() const override; @@ -79,18 +80,18 @@ private: /// Takes all vibrations from the queue and sends the command to the controller void SendVibrations(); - Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis, - float value = 0.1f) const; - Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, + Common::ParamPackage BuildAnalogParamPackageForButton(int port, const Common::UUID& guid, + s32 axis, float value = 0.1f) const; + Common::ParamPackage BuildButtonParamPackageForButton(int port, const Common::UUID& guid, s32 button) const; - Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, + Common::ParamPackage BuildHatParamPackageForButton(int port, const Common::UUID& guid, s32 hat, u8 value) const; - Common::ParamPackage BuildMotionParam(int port, std::string guid) const; + Common::ParamPackage BuildMotionParam(int port, const Common::UUID& guid) const; Common::ParamPackage BuildParamPackageForBinding( - int port, const std::string& guid, const SDL_GameControllerButtonBind& binding) const; + int port, const Common::UUID& guid, const SDL_GameControllerButtonBind& binding) const; Common::ParamPackage BuildParamPackageForAnalog(PadIdentifier identifier, int axis_x, int axis_y, float offset_x, @@ -120,7 +121,7 @@ private: Common::SPSCQueue vibration_queue; /// Map of GUID of a list of corresponding virtual Joysticks - std::unordered_map>> joystick_map; + std::unordered_map>> joystick_map; std::mutex joystick_map_mutex; bool start_thread = false; diff --git a/src/video_core/macro/macro_jit_x64.cpp b/src/video_core/macro/macro_jit_x64.cpp index dc5376501..aca25d902 100755 --- a/src/video_core/macro/macro_jit_x64.cpp +++ b/src/video_core/macro/macro_jit_x64.cpp @@ -411,7 +411,7 @@ void MacroJITx64Impl::Compile_Branch(Macro::Opcode opcode) { Xbyak::Label end; auto value = Compile_GetRegister(opcode.src_a, eax); - test(value, value); + cmp(value, 0); // test(value, value); if (optimizer.has_delayed_pc) { switch (opcode.branch_condition) { case Macro::BranchCondition::Zero: diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 27f23bcb0..33886e50e 100755 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1591,6 +1591,7 @@ void GMainWindow::ShutdownGame() { AllowOSSleep(); + system->DetachDebugger(); discord_rpc->Pause(); emu_thread->RequestStop(); diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index fc16f0f0c..fc4744fb0 100755 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -344,6 +344,8 @@ void Config::ReadValues() { ReadSetting("Debugging", Settings::values.use_debug_asserts); ReadSetting("Debugging", Settings::values.use_auto_stub); ReadSetting("Debugging", Settings::values.disable_macro_jit); + ReadSetting("Debugging", Settings::values.use_gdbstub); + ReadSetting("Debugging", Settings::values.gdbstub_port); const auto title_list = sdl2_config->Get("AddOns", "title_ids", ""); std::stringstream ss(title_list); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 39063e32b..a3b8432f5 100755 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -437,6 +437,11 @@ disable_macro_jit=false # Presents guest frames as they become available. Experimental. # false: Disabled (default), true: Enabled disable_fps_limit=false +# Determines whether to enable the GDB stub and wait for the debugger to attach before running. +# false: Disabled (default), true: Enabled +use_gdbstub=false +# The port to use for the GDB server, if it is enabled. +gdbstub_port=6543 [WebService] # Whether or not to enable telemetry diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 71c413e64..8e38724db 100755 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -162,7 +162,15 @@ void EmuWindow_SDL2::WaitEvent() { SDL_Event event; if (!SDL_WaitEvent(&event)) { - LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", SDL_GetError()); + const char* error = SDL_GetError(); + if (!error || strcmp(error, "") == 0) { + // https://github.com/libsdl-org/SDL/issues/5780 + // Sometimes SDL will return without actually having hit an error condition; + // just ignore it in this case. + return; + } + + LOG_CRITICAL(Frontend, "SDL_WaitEvent failed: {}", error); exit(1); } diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index ab12dd15d..0dce5e274 100755 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -217,10 +217,19 @@ int main(int argc, char** argv) { [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); } + system.RegisterExitCallback([&] { + // Just exit right away. + exit(0); + }); + void(system.Run()); + if (system.DebuggerEnabled()) { + system.InitializeDebugger(); + } while (emu_window->IsOpen()) { emu_window->WaitEvent(); } + system.DetachDebugger(); void(system.Pause()); system.Shutdown();