From 039c046bd9af07d31d5eab28402df15717c86f8d Mon Sep 17 00:00:00 2001 From: pineappleEA Date: Mon, 15 Feb 2021 08:17:26 +0100 Subject: [PATCH] early-access version 1461 --- README.md | 2 +- .../service/nvdrv/devices/nvhost_nvdec.cpp | 3 +- .../hle/service/nvdrv/devices/nvhost_vic.cpp | 7 ++- src/video_core/cdma_pusher.cpp | 63 +++++++------------ src/video_core/cdma_pusher.h | 33 +++------- .../command_classes/codecs/codec.cpp | 7 ++- src/video_core/command_classes/nvdec.cpp | 8 +-- src/video_core/command_classes/nvdec.h | 2 +- src/video_core/command_classes/vic.cpp | 45 +++++++------ src/video_core/command_classes/vic.h | 51 +++------------ src/video_core/gpu.cpp | 6 +- src/video_core/gpu_thread.cpp | 3 +- .../renderer_vulkan/vk_shader_decompiler.cpp | 31 ++++++--- src/video_core/shader/decode/memory.cpp | 1 + src/video_core/shader/decode/texture.cpp | 11 +++- src/yuzu/debugger/controller.cpp | 2 +- 16 files changed, 115 insertions(+), 160 deletions(-) diff --git a/README.md b/README.md index c74eb9586..7e0ba3a70 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ yuzu emulator early access ============= -This is the source code for early-access 1460. +This is the source code for early-access 1461. ## Legal Notice diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index 0ac5fc6ae..644e7a209 100755 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -34,8 +34,7 @@ NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector& input, case 0xa: { if (command.length == 0x1c) { LOG_INFO(Service_NVDRV, "NVDEC video stream ended"); - Tegra::ChCommandHeaderList cmdlist(1); - cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F}; + Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}}; system.GPU().PushCommandBuffer(cmdlist); system.GPU().MemoryManager().InvalidateQueuedCaches(); } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index 9118ab254..a2a08af42 100755 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -29,8 +29,13 @@ NvResult nvhost_vic::Ioctl1(Ioctl command, const std::vector& input, std::ve return GetWaitbase(input, output); case 0x9: return MapBuffer(input, output); - case 0xa: + case 0xa: { + if (command.length == 0x1c) { + Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}}; + system.GPU().PushCommandBuffer(cmdlist); + } return UnmapBuffer(input, output); + } default: break; } diff --git a/src/video_core/cdma_pusher.cpp b/src/video_core/cdma_pusher.cpp index 33b3c060b..a3fda1094 100755 --- a/src/video_core/cdma_pusher.cpp +++ b/src/video_core/cdma_pusher.cpp @@ -37,59 +37,43 @@ CDmaPusher::CDmaPusher(GPU& gpu_) CDmaPusher::~CDmaPusher() = default; -void CDmaPusher::Push(ChCommandHeaderList&& entries) { - cdma_queue.push(std::move(entries)); -} - -void CDmaPusher::DispatchCalls() { - while (!cdma_queue.empty()) { - Step(); - } -} - -void CDmaPusher::Step() { - const auto entries{cdma_queue.front()}; - cdma_queue.pop(); - - std::vector values(entries.size()); - std::memcpy(values.data(), entries.data(), entries.size() * sizeof(u32)); - - for (const u32 value : values) { +void CDmaPusher::ProcessEntries(ChCommandHeaderList&& entries) { + for (const auto& value : entries) { if (mask != 0) { const auto lbs = static_cast(std::countr_zero(mask)); mask &= ~(1U << lbs); - ExecuteCommand(static_cast(offset + lbs), value); + ExecuteCommand(offset + lbs, value.raw); continue; } else if (count != 0) { --count; - ExecuteCommand(static_cast(offset), value); + ExecuteCommand(offset, value.raw); if (incrementing) { ++offset; } continue; } - const auto mode = static_cast((value >> 28) & 0xf); + const auto mode = value.submission_mode.Value(); switch (mode) { case ChSubmissionMode::SetClass: { - mask = value & 0x3f; - offset = (value >> 16) & 0xfff; - current_class = static_cast((value >> 6) & 0x3ff); + mask = value.value & 0x3f; + offset = value.method_offset; + current_class = static_cast((value.value >> 6) & 0x3ff); break; } case ChSubmissionMode::Incrementing: case ChSubmissionMode::NonIncrementing: - count = value & 0xffff; - offset = (value >> 16) & 0xfff; + count = value.value; + offset = value.method_offset; incrementing = mode == ChSubmissionMode::Incrementing; break; case ChSubmissionMode::Mask: - mask = value & 0xffff; - offset = (value >> 16) & 0xfff; + mask = value.value; + offset = value.method_offset; break; case ChSubmissionMode::Immediate: { - const u32 data = value & 0xfff; - offset = (value >> 16) & 0xfff; - ExecuteCommand(static_cast(offset), data); + const u32 data = value.value & 0xfff; + offset = value.method_offset; + ExecuteCommand(offset, data); break; } default: @@ -102,8 +86,8 @@ void CDmaPusher::Step() { void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) { switch (current_class) { case ChClassId::NvDec: - ThiStateWrite(nvdec_thi_state, state_offset, {data}); - switch (static_cast(state_offset)) { + ThiStateWrite(nvdec_thi_state, offset, data); + switch (static_cast(offset)) { case ThiMethod::IncSyncpt: { LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method"); const auto syncpoint_id = static_cast(data & 0xFF); @@ -120,7 +104,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) { LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}", static_cast(nvdec_thi_state.method_0)); nvdec_processor->ProcessMethod(static_cast(nvdec_thi_state.method_0), - {data}); + data); break; default: break; @@ -144,7 +128,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) { case ThiMethod::SetMethod1: LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})", static_cast(vic_thi_state.method_0), data); - vic_processor->ProcessMethod(static_cast(vic_thi_state.method_0), {data}); + vic_processor->ProcessMethod(static_cast(vic_thi_state.method_0), data); break; default: break; @@ -153,7 +137,7 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) { case ChClassId::Host1x: // This device is mainly for syncpoint synchronization LOG_DEBUG(Service_NVDRV, "Host1X Class Method"); - host1x_processor->ProcessMethod(static_cast(state_offset), {data}); + host1x_processor->ProcessMethod(static_cast(offset), data); break; default: UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast(current_class)); @@ -161,10 +145,9 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) { } } -void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset, - const std::vector& arguments) { - u8* const state_offset_ptr = reinterpret_cast(&state) + sizeof(u32) * state_offset; - std::memcpy(state_offset_ptr, arguments.data(), sizeof(u32) * arguments.size()); +void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset, u32 argument) { + u8* const offset_ptr = reinterpret_cast(&state) + sizeof(u32) * state_offset; + std::memcpy(offset_ptr, &argument, sizeof(u32)); } } // namespace Tegra diff --git a/src/video_core/cdma_pusher.h b/src/video_core/cdma_pusher.h index e5f212c1a..1bada44dd 100755 --- a/src/video_core/cdma_pusher.h +++ b/src/video_core/cdma_pusher.h @@ -5,9 +5,7 @@ #pragma once #include -#include #include -#include #include "common/bit_field.h" #include "common/common_types.h" @@ -16,9 +14,9 @@ namespace Tegra { class GPU; +class Host1x; class Nvdec; class Vic; -class Host1x; enum class ChSubmissionMode : u32 { SetClass = 0, @@ -48,16 +46,10 @@ enum class ChClassId : u32 { NvDec = 0xf0 }; -enum class ChMethod : u32 { - Empty = 0, - SetMethod = 0x10, - SetData = 0x11, -}; - union ChCommandHeader { u32 raw; BitField<0, 16, u32> value; - BitField<16, 12, ChMethod> method_offset; + BitField<16, 12, u32> method_offset; BitField<28, 4, ChSubmissionMode> submission_mode; }; static_assert(sizeof(ChCommandHeader) == sizeof(u32), "ChCommand header is an invalid size"); @@ -99,21 +91,15 @@ public: explicit CDmaPusher(GPU& gpu_); ~CDmaPusher(); - /// Push NVDEC command buffer entries into queue - void Push(ChCommandHeaderList&& entries); - - /// Process queued command buffer entries - void DispatchCalls(); - - /// Process one queue element - void Step(); + /// Process the command entry + void ProcessEntries(ChCommandHeaderList&& entries); +private: /// Invoke command class devices to execute the command based on the current state void ExecuteCommand(u32 state_offset, u32 data); -private: /// Write arguments value to the ThiRegisters member at the specified offset - void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector& arguments); + void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument); GPU& gpu; std::shared_ptr nvdec_processor; @@ -124,13 +110,10 @@ private: ThiRegisters vic_thi_state{}; ThiRegisters nvdec_thi_state{}; - s32 count{}; - s32 offset{}; + u32 count{}; + u32 offset{}; u32 mask{}; bool incrementing{}; - - // Queue of command lists to be processed - std::queue cdma_queue; }; } // namespace Tegra diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp index 39bc923a5..d02dc6260 100755 --- a/src/video_core/command_classes/codecs/codec.cpp +++ b/src/video_core/command_classes/codecs/codec.cpp @@ -44,8 +44,10 @@ Codec::~Codec() { } void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) { - LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", codec); - current_codec = codec; + if (current_codec != codec) { + LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", static_cast(codec)); + current_codec = codec; + } } void Codec::StateWrite(u32 offset, u64 arguments) { @@ -55,7 +57,6 @@ void Codec::StateWrite(u32 offset, u64 arguments) { void Codec::Decode() { bool is_first_frame = false; - if (!initialized) { if (current_codec == NvdecCommon::VideoCodec::H264) { av_codec = avcodec_find_decoder(AV_CODEC_ID_H264); diff --git a/src/video_core/command_classes/nvdec.cpp b/src/video_core/command_classes/nvdec.cpp index 79e1f4e13..e4f919afd 100755 --- a/src/video_core/command_classes/nvdec.cpp +++ b/src/video_core/command_classes/nvdec.cpp @@ -12,16 +12,16 @@ Nvdec::Nvdec(GPU& gpu_) : gpu(gpu_), codec(std::make_unique(gpu)) {} Nvdec::~Nvdec() = default; -void Nvdec::ProcessMethod(Method method, const std::vector& arguments) { +void Nvdec::ProcessMethod(Method method, u32 argument) { if (method == Method::SetVideoCodec) { - codec->StateWrite(static_cast(method), arguments[0]); + codec->StateWrite(static_cast(method), argument); } else { - codec->StateWrite(static_cast(method), static_cast(arguments[0]) << 8); + codec->StateWrite(static_cast(method), static_cast(argument) << 8); } switch (method) { case Method::SetVideoCodec: - codec->SetTargetCodec(static_cast(arguments[0])); + codec->SetTargetCodec(static_cast(argument)); break; case Method::Execute: Execute(); diff --git a/src/video_core/command_classes/nvdec.h b/src/video_core/command_classes/nvdec.h index e4877c533..e66be80b8 100755 --- a/src/video_core/command_classes/nvdec.h +++ b/src/video_core/command_classes/nvdec.h @@ -23,7 +23,7 @@ public: ~Nvdec(); /// Writes the method into the state, Invoke Execute() if encountered - void ProcessMethod(Method method, const std::vector& arguments); + void ProcessMethod(Method method, u32 argument); /// Return most recently decoded frame [[nodiscard]] AVFramePtr GetFrame(); diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp index 2b7569335..0a8b82f2b 100755 --- a/src/video_core/command_classes/vic.cpp +++ b/src/video_core/command_classes/vic.cpp @@ -18,18 +18,14 @@ extern "C" { namespace Tegra { Vic::Vic(GPU& gpu_, std::shared_ptr nvdec_processor_) - : gpu(gpu_), nvdec_processor(std::move(nvdec_processor_)) {} + : gpu(gpu_), + nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {} + Vic::~Vic() = default; -void Vic::VicStateWrite(u32 offset, u32 arguments) { - u8* const state_offset = reinterpret_cast(&vic_state) + offset * sizeof(u32); - std::memcpy(state_offset, &arguments, sizeof(u32)); -} - -void Vic::ProcessMethod(Method method, const std::vector& arguments) { - LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method); - VicStateWrite(static_cast(method), arguments[0]); - const u64 arg = static_cast(arguments[0]) << 8; +void Vic::ProcessMethod(Method method, u32 argument) { + LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast(method)); + const u64 arg = static_cast(argument) << 8; switch (method) { case Method::Execute: Execute(); @@ -53,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector& arguments) { void Vic::Execute() { if (output_surface_luma_address == 0) { - LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}", - vic_state.output_surface.luma_offset); + LOG_ERROR(Service_NVDRV, "VIC Luma address not set."); return; } const VicConfig config{gpu.MemoryManager().Read(config_struct_address + 0x20)}; @@ -89,8 +84,10 @@ void Vic::Execute() { // Get Converted frame const std::size_t linear_size = frame->width * frame->height * 4; - using AVMallocPtr = std::unique_ptr; - AVMallocPtr converted_frame_buffer{static_cast(av_malloc(linear_size)), av_free}; + // Only allocate frame_buffer once per stream, as the size is not expected to change + if (!converted_frame_buffer) { + converted_frame_buffer = AVMallocPtr{static_cast(av_malloc(linear_size)), av_free}; + } const int converted_stride{frame->width * 4}; u8* const converted_frame_buf_addr{converted_frame_buffer.get()}; @@ -104,12 +101,12 @@ void Vic::Execute() { const u32 block_height = static_cast(config.block_linear_height_log2); const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1, block_height, 0); - std::vector swizzled_data(size); + luma_buffer.resize(size); Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4, - frame->width, 4, swizzled_data.data(), + frame->width, 4, luma_buffer.data(), converted_frame_buffer.get(), block_height, 0, 0); - gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size); + gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size); } else { // send pitch linear frame gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr, @@ -132,15 +129,15 @@ void Vic::Execute() { const auto stride = frame->linesize[0]; const auto half_stride = frame->linesize[1]; - std::vector luma_buffer(aligned_width * surface_height); - std::vector chroma_buffer(aligned_width * half_height); + luma_buffer.resize(aligned_width * surface_height); + chroma_buffer.resize(aligned_width * half_height); // Populate luma buffer for (std::size_t y = 0; y < surface_height - 1; ++y) { - std::size_t src = y * stride; - std::size_t dst = y * aligned_width; + const std::size_t src = y * stride; + const std::size_t dst = y * aligned_width; - std::size_t size = surface_width; + const std::size_t size = surface_width; for (std::size_t offset = 0; offset < size; ++offset) { luma_buffer[dst + offset] = luma_ptr[src + offset]; @@ -151,8 +148,8 @@ void Vic::Execute() { // Populate chroma buffer from both channels with interleaving. for (std::size_t y = 0; y < half_height; ++y) { - std::size_t src = y * half_stride; - std::size_t dst = y * aligned_width; + const std::size_t src = y * half_stride; + const std::size_t dst = y * aligned_width; for (std::size_t x = 0; x < half_width; ++x) { chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x]; diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h index 8c4e284a1..f5a2ed100 100755 --- a/src/video_core/command_classes/vic.h +++ b/src/video_core/command_classes/vic.h @@ -15,43 +15,6 @@ namespace Tegra { class GPU; class Nvdec; -struct PlaneOffsets { - u32 luma_offset{}; - u32 chroma_u_offset{}; - u32 chroma_v_offset{}; -}; - -struct VicRegisters { - INSERT_PADDING_WORDS(64); - u32 nop{}; - INSERT_PADDING_WORDS(15); - u32 pm_trigger{}; - INSERT_PADDING_WORDS(47); - u32 set_application_id{}; - u32 set_watchdog_timer{}; - INSERT_PADDING_WORDS(17); - u32 context_save_area{}; - u32 context_switch{}; - INSERT_PADDING_WORDS(43); - u32 execute{}; - INSERT_PADDING_WORDS(63); - std::array, 8> surfacex_slots{}; - u32 picture_index{}; - u32 control_params{}; - u32 config_struct_offset{}; - u32 filter_struct_offset{}; - u32 palette_offset{}; - u32 hist_offset{}; - u32 context_id{}; - u32 fce_ucode_size{}; - PlaneOffsets output_surface{}; - u32 fce_ucode_offset{}; - INSERT_PADDING_WORDS(4); - std::array slot_context_id{}; - INSERT_PADDING_WORDS(16); -}; -static_assert(sizeof(VicRegisters) == 0x7A0, "VicRegisters is an invalid size"); - class Vic { public: enum class Method : u32 { @@ -67,14 +30,11 @@ public: ~Vic(); /// Write to the device state. - void ProcessMethod(Method method, const std::vector& arguments); + void ProcessMethod(Method method, u32 argument); private: void Execute(); - void VicStateWrite(u32 offset, u32 arguments); - VicRegisters vic_state{}; - enum class VideoPixelFormat : u64_le { RGBA8 = 0x1f, BGRA8 = 0x20, @@ -88,8 +48,6 @@ private: BitField<9, 2, u64_le> chroma_loc_vert; BitField<11, 4, u64_le> block_linear_kind; BitField<15, 4, u64_le> block_linear_height_log2; - BitField<19, 3, u64_le> reserved0; - BitField<22, 10, u64_le> reserved1; BitField<32, 14, u64_le> surface_width_minus1; BitField<46, 14, u64_le> surface_height_minus1; }; @@ -97,6 +55,13 @@ private: GPU& gpu; std::shared_ptr nvdec_processor; + /// Avoid reallocation of the following buffers every frame, as their + /// size does not change during a stream + using AVMallocPtr = std::unique_ptr; + AVMallocPtr converted_frame_buffer; + std::vector luma_buffer; + std::vector chroma_buffer; + GPUVAddr config_struct_address{}; GPUVAddr output_surface_luma_address{}; GPUVAddr output_surface_chroma_u_address{}; diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 2a9bd4121..51c63af4a 100755 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -30,8 +30,7 @@ MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); GPU::GPU(Core::System& system_, bool is_async_, bool use_nvdec_) : system{system_}, memory_manager{std::make_unique(system)}, - dma_pusher{std::make_unique(system, *this)}, - cdma_pusher{std::make_unique(*this)}, use_nvdec{use_nvdec_}, + dma_pusher{std::make_unique(system, *this)}, use_nvdec{use_nvdec_}, maxwell_3d{std::make_unique(system, *memory_manager)}, fermi_2d{std::make_unique()}, kepler_compute{std::make_unique(system, *memory_manager)}, @@ -494,8 +493,7 @@ void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) { // TODO(ameerj): RE proper async nvdec operation // gpu_thread.SubmitCommandBuffer(std::move(entries)); - cdma_pusher->Push(std::move(entries)); - cdma_pusher->DispatchCalls(); + cdma_pusher->ProcessEntries(std::move(entries)); } void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 50319f1d5..eb0e43c0c 100755 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -48,8 +48,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer, dma_pusher.DispatchCalls(); } else if (auto* command_list = std::get_if(&next.data)) { // NVDEC - cdma_pusher.Push(std::move(command_list->entries)); - cdma_pusher.DispatchCalls(); + cdma_pusher.ProcessEntries(std::move(command_list->entries)); } else if (const auto* data = std::get_if(&next.data)) { renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); } else if (std::holds_alternative(next.data)) { diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index bd45d366e..258e2f5df 100755 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -1891,13 +1891,21 @@ private: Expression TextureGather(Operation operation) { const auto& meta = std::get(operation.GetMeta()); - UNIMPLEMENTED_IF(!meta.aoffi.empty()); const Id coords = GetCoordinates(operation, Type::Float); + + spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone; + std::vector operands; Id texture{}; + + if (!meta.aoffi.empty()) { + mask = mask | spv::ImageOperandsMask::Offset; + operands.push_back(GetOffsetCoordinates(operation)); + } + if (meta.sampler.is_shadow) { texture = OpImageDrefGather(t_float4, GetTextureSampler(operation), coords, - AsFloat(Visit(meta.depth_compare))); + AsFloat(Visit(meta.depth_compare)), mask, operands); } else { u32 component_value = 0; if (meta.component) { @@ -1906,7 +1914,7 @@ private: component_value = component->GetValue(); } texture = OpImageGather(t_float4, GetTextureSampler(operation), coords, - Constant(t_uint, component_value)); + Constant(t_uint, component_value), mask, operands); } return GetTextureElement(operation, texture, Type::Float); } @@ -1974,13 +1982,22 @@ private: const Id image = GetTextureImage(operation); const Id coords = GetCoordinates(operation, Type::Int); + + spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone; + std::vector operands; Id fetch; + if (meta.lod && !meta.sampler.is_buffer) { - fetch = OpImageFetch(t_float4, image, coords, spv::ImageOperandsMask::Lod, - AsInt(Visit(meta.lod))); - } else { - fetch = OpImageFetch(t_float4, image, coords); + mask = mask | spv::ImageOperandsMask::Lod; + operands.push_back(AsInt(Visit(meta.lod))); } + + if (!meta.aoffi.empty()) { + mask = mask | spv::ImageOperandsMask::Offset; + operands.push_back(GetOffsetCoordinates(operation)); + } + + fetch = OpImageFetch(t_float4, image, coords, mask, operands); return GetTextureElement(operation, fetch, Type::Float); } diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp index 50f4e7d35..7728f600e 100755 --- a/src/video_core/shader/decode/memory.cpp +++ b/src/video_core/shader/decode/memory.cpp @@ -330,6 +330,7 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) { case StoreType::Bits32: (this->*set_memory)(bb, GetAddress(0), GetRegister(instr.gpr0)); break; + case StoreType::Unsigned16: case StoreType::Signed16: { Node address = GetAddress(0); Node memory = (this->*get_memory)(address); diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 833fa2a39..c69681e8d 100755 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -806,6 +806,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is const std::size_t type_coord_count = GetCoordCount(texture_type); const bool lod_enabled = instr.tlds.GetTextureProcessMode() == TextureProcessMode::LL; + const bool aoffi_enabled = instr.tlds.UsesMiscMode(TextureMiscMode::AOFFI); // If enabled arrays index is always stored in the gpr8 field const u64 array_register = instr.gpr8.Value(); @@ -820,17 +821,23 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is std::vector coords; for (std::size_t i = 0; i < type_coord_count; ++i) { const bool last = (i == (type_coord_count - 1)) && (type_coord_count > 1); - coords.push_back(GetRegister(last ? last_coord_register : coord_register + i)); + coords.push_back( + GetRegister(last && !aoffi_enabled ? last_coord_register : coord_register + i)); } const Node array = is_array ? GetRegister(array_register) : nullptr; // When lod is used always is in gpr20 const Node lod = lod_enabled ? GetRegister(instr.gpr20) : Immediate(0); + std::vector aoffi; + if (aoffi_enabled) { + aoffi = GetAoffiCoordinates(GetRegister(instr.gpr20), type_coord_count, false); + } + Node4 values; for (u32 element = 0; element < values.size(); ++element) { auto coords_copy = coords; - MetaTexture meta{*sampler, array, {}, {}, {}, {}, {}, lod, {}, element, {}}; + MetaTexture meta{*sampler, array, {}, aoffi, {}, {}, {}, lod, {}, element, {}}; values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy)); } return values; diff --git a/src/yuzu/debugger/controller.cpp b/src/yuzu/debugger/controller.cpp index 85724a8f3..2731d948d 100755 --- a/src/yuzu/debugger/controller.cpp +++ b/src/yuzu/debugger/controller.cpp @@ -42,7 +42,7 @@ void ControllerDialog::refreshConfiguration() { QAction* ControllerDialog::toggleViewAction() { if (toggle_view_action == nullptr) { - toggle_view_action = new QAction(windowTitle(), this); + toggle_view_action = new QAction(tr("&Controller P1"), this); toggle_view_action->setCheckable(true); toggle_view_action->setChecked(isVisible()); connect(toggle_view_action, &QAction::toggled, this, &ControllerDialog::setVisible);