From 0a2d207218c4ac30f493d21a147fbe90c765efb0 Mon Sep 17 00:00:00 2001 From: pineappleEA Date: Fri, 21 Jan 2022 22:04:04 +0100 Subject: [PATCH] early-access version 2424 --- README.md | 2 +- src/audio_core/stream.cpp | 4 +-- .../backend/glsl/glsl_emit_context.cpp | 7 +++-- .../backend/spirv/spirv_emit_context.cpp | 7 +++-- src/yuzu/configuration/config.cpp | 18 +++++------ src/yuzu/configuration/config.h | 10 +++++- src/yuzu/main.cpp | 31 +++++++------------ 7 files changed, 38 insertions(+), 41 deletions(-) diff --git a/README.md b/README.md index 76e4ca15f..b1b4ab9bf 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ yuzu emulator early access ============= -This is the source code for early-access 2422. +This is the source code for early-access 2424. ## Legal Notice diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 14a2845b1..ca034568d 100755 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -79,8 +79,8 @@ static void VolumeAdjustSamples(std::vector& samples, float game_volume) { return; } - // Implementation of a volume slider with a dynamic range of 60 dB - const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f; + // Perceived volume is not the same as the volume level + const float volume_scale_factor = (0.85f * ((volume * volume) - volume)) + volume; for (auto& sample : samples) { sample = static_cast(sample * volume_scale_factor); } diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp index bb7f1a0fd..e816a93ec 100755 --- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp @@ -458,9 +458,10 @@ void EmitContext::DefineGenericOutput(size_t index, u32 invocations) { std::string definition{fmt::format("layout(location={}", index)}; const u32 remainder{4 - element}; const TransformFeedbackVarying* xfb_varying{}; - if (!runtime_info.xfb_varyings.empty()) { - xfb_varying = &runtime_info.xfb_varyings[base_index + element]; - xfb_varying = xfb_varying && xfb_varying->components > 0 ? xfb_varying : nullptr; + const size_t xfb_varying_index{base_index + element}; + if (xfb_varying_index < runtime_info.xfb_varyings.size()) { + xfb_varying = &runtime_info.xfb_varyings[xfb_varying_index]; + xfb_varying = xfb_varying->components > 0 ? xfb_varying : nullptr; } const u32 num_components{xfb_varying ? xfb_varying->components : remainder}; if (element > 0) { diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index d3ba66569..cd90c084a 100755 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -164,9 +164,10 @@ void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional invo while (element < 4) { const u32 remainder{4 - element}; const TransformFeedbackVarying* xfb_varying{}; - if (!ctx.runtime_info.xfb_varyings.empty()) { - xfb_varying = &ctx.runtime_info.xfb_varyings[base_attr_index + element]; - xfb_varying = xfb_varying && xfb_varying->components > 0 ? xfb_varying : nullptr; + const size_t xfb_varying_index{base_attr_index + element}; + if (xfb_varying_index < ctx.runtime_info.xfb_varyings.size()) { + xfb_varying = &ctx.runtime_info.xfb_varyings[xfb_varying_index]; + xfb_varying = xfb_varying->components > 0 ? xfb_varying : nullptr; } const u32 num_components{xfb_varying ? xfb_varying->components : remainder}; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 27d1e92fe..5143633ad 100755 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -70,18 +70,18 @@ const std::array Config::default_ringcon_analogs{{ // This must be in alphabetical order according to action name as it must have the same order as // UISetting::values.shortcuts, which is alphabetically ordered. // clang-format off -const std::array Config::default_hotkeys{{ +const std::array Config::default_hotkeys{{ + {QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}}, + {QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}}, + {QStringLiteral("Audio Volume Up"), QStringLiteral("Main Window"), {QStringLiteral("+"), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}}, {QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}}, {QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}}, {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}}, - {QStringLiteral("Decrease Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("-"), QStringLiteral(""), Qt::ApplicationShortcut}}, {QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}}, {QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}}, {QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}}, - {QStringLiteral("Increase Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("+"), QStringLiteral(""), Qt::ApplicationShortcut}}, {QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}}, {QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}}, - {QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), QStringLiteral(""), Qt::WindowShortcut}}, {QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}}, {QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}}, {QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}}, @@ -90,7 +90,6 @@ const std::array Config::default_hotkeys{{ {QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}}, {QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}}, - {QStringLiteral("Toggle Speed Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"), QStringLiteral(""), Qt::ApplicationShortcut}}, {QStringLiteral("Toggle Status Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"), QStringLiteral(""), Qt::WindowShortcut}}, }}; // clang-format on @@ -768,8 +767,7 @@ void Config::ReadUIValues() { UISettings::values.theme = ReadSetting( QStringLiteral("theme"), - QString::fromUtf8( - UISettings::themes[static_cast(UISettings::Theme::DarkColorful)].second)) + QString::fromUtf8(UISettings::themes[static_cast(default_theme)].second)) .toString(); ReadBasicSetting(UISettings::values.enable_discord_presence); ReadBasicSetting(UISettings::values.select_user_on_boot); @@ -1307,10 +1305,8 @@ void Config::SaveSystemValues() { void Config::SaveUIValues() { qt_config->beginGroup(QStringLiteral("UI")); - WriteSetting( - QStringLiteral("theme"), UISettings::values.theme, - QString::fromUtf8( - UISettings::themes[static_cast(UISettings::Theme::DarkColorful)].second)); + WriteSetting(QStringLiteral("theme"), UISettings::values.theme, + QString::fromUtf8(UISettings::themes[static_cast(default_theme)].second)); WriteBasicSetting(UISettings::values.enable_discord_presence); WriteBasicSetting(UISettings::values.select_user_on_boot); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 48df518db..32fe238d7 100755 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -47,7 +47,15 @@ public: default_mouse_buttons; static const std::array default_keyboard_keys; static const std::array default_keyboard_mods; - static const std::array default_hotkeys; + static const std::array default_hotkeys; + + static constexpr UISettings::Theme default_theme{ +#ifdef _WIN32 + UISettings::Theme::DarkColorful +#else + UISettings::Theme::DefaultColorful +#endif + }; private: void Initialize(const std::string& config_name); diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index e10eb70a2..d9e689d14 100755 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1008,33 +1008,24 @@ void GMainWindow::InitializeHotkeys() { ToggleFullscreen(); } }); - connect_shortcut(QStringLiteral("Toggle Speed Limit"), [&] { - Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue()); - UpdateStatusBar(); - }); - constexpr u16 SPEED_LIMIT_STEP = 5; - connect_shortcut(QStringLiteral("Increase Speed Limit"), [&] { - if (Settings::values.speed_limit.GetValue() < 9999 - SPEED_LIMIT_STEP) { - Settings::values.speed_limit.SetValue(SPEED_LIMIT_STEP + - Settings::values.speed_limit.GetValue()); - UpdateStatusBar(); - } - }); - connect_shortcut(QStringLiteral("Decrease Speed Limit"), [&] { - if (Settings::values.speed_limit.GetValue() > SPEED_LIMIT_STEP) { - Settings::values.speed_limit.SetValue(Settings::values.speed_limit.GetValue() - - SPEED_LIMIT_STEP); - UpdateStatusBar(); - } - }); connect_shortcut(QStringLiteral("Change Docked Mode"), [&] { Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue()); OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(), Settings::values.use_docked_mode.GetValue(), *system); dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); }); - connect_shortcut(QStringLiteral("Mute Audio"), + connect_shortcut(QStringLiteral("Audio Mute/Unmute"), [] { Settings::values.audio_muted = !Settings::values.audio_muted; }); + connect_shortcut(QStringLiteral("Audio Volume Down"), [] { + const auto current_volume = static_cast(Settings::values.volume.GetValue()); + const auto new_volume = std::max(current_volume - 5, 0); + Settings::values.volume.SetValue(static_cast(new_volume)); + }); + connect_shortcut(QStringLiteral("Audio Volume Up"), [] { + const auto current_volume = static_cast(Settings::values.volume.GetValue()); + const auto new_volume = std::min(current_volume + 5, 100); + Settings::values.volume.SetValue(static_cast(new_volume)); + }); connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] { Settings::values.disable_fps_limit.SetValue(!Settings::values.disable_fps_limit.GetValue()); });