From 19de7fc82db220b3e2df580274c466547593f2e1 Mon Sep 17 00:00:00 2001 From: pineappleEA Date: Sun, 29 Jan 2023 05:56:02 +0100 Subject: [PATCH] early-access version 3344 --- README.md | 2 +- src/common/input.h | 2 + src/core/hid/emulated_controller.cpp | 73 ++++++++++++++++++- src/core/hid/emulated_controller.h | 6 ++ src/core/hle/service/hid/controllers/npad.cpp | 3 + src/input_common/input_poller.cpp | 30 +++++--- src/shader_recompiler/ir_opt/texture_pass.cpp | 25 ++++--- .../configuration/configure_input_player.cpp | 17 +++-- src/yuzu/configuration/input_profiles.cpp | 7 +- 9 files changed, 135 insertions(+), 30 deletions(-) diff --git a/README.md b/README.md index e24cda8b8..b508fecb5 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ yuzu emulator early access ============= -This is the source code for early-access 3343. +This is the source code for early-access 3344. ## Legal Notice diff --git a/src/common/input.h b/src/common/input.h index 1f9db5af2..5cfacc307 100755 --- a/src/common/input.h +++ b/src/common/input.h @@ -130,6 +130,8 @@ struct ButtonStatus { bool inverted{}; // Press once to activate, press again to release bool toggle{}; + // Spams the button when active + bool turbo{}; // Internal lock for the toggle status bool locked{}; }; diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 3d43145a1..08932ac77 100755 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -687,6 +687,7 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback } current_status.toggle = new_status.toggle; + current_status.turbo = new_status.turbo; current_status.uuid = uuid; // Update button status with current @@ -1548,7 +1549,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const { if (is_configuring) { return {}; } - return controller.npad_button_state; + return {controller.npad_button_state.raw & GetTurboButtonMask()}; } DebugPadButton EmulatedController::GetDebugPadButtons() const { @@ -1656,4 +1657,74 @@ void EmulatedController::DeleteCallback(int key) { } callback_list.erase(iterator); } + +void EmulatedController::TurboButtonUpdate() { + turbo_button_state = !turbo_button_state; +} + +NpadButton EmulatedController::GetTurboButtonMask() const { + // Apply no mask when disabled + if (!turbo_button_state) { + return {NpadButton::All}; + } + + NpadButtonState button_mask{}; + for (std::size_t index = 0; index < controller.button_values.size(); ++index) { + if (!controller.button_values[index].turbo) { + continue; + } + + switch (index) { + case Settings::NativeButton::A: + button_mask.a.Assign(1); + break; + case Settings::NativeButton::B: + button_mask.b.Assign(1); + break; + case Settings::NativeButton::X: + button_mask.x.Assign(1); + break; + case Settings::NativeButton::Y: + button_mask.y.Assign(1); + break; + case Settings::NativeButton::L: + button_mask.l.Assign(1); + break; + case Settings::NativeButton::R: + button_mask.r.Assign(1); + break; + case Settings::NativeButton::ZL: + button_mask.zl.Assign(1); + break; + case Settings::NativeButton::ZR: + button_mask.zr.Assign(1); + break; + case Settings::NativeButton::DLeft: + button_mask.left.Assign(1); + break; + case Settings::NativeButton::DUp: + button_mask.up.Assign(1); + break; + case Settings::NativeButton::DRight: + button_mask.right.Assign(1); + break; + case Settings::NativeButton::DDown: + button_mask.down.Assign(1); + break; + case Settings::NativeButton::SL: + button_mask.left_sl.Assign(1); + button_mask.right_sl.Assign(1); + break; + case Settings::NativeButton::SR: + button_mask.left_sr.Assign(1); + button_mask.right_sr.Assign(1); + break; + default: + break; + } + } + + return static_cast(~button_mask.raw); +} + } // namespace Core::HID diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h index dd97bb817..77963e32d 100755 --- a/src/core/hid/emulated_controller.h +++ b/src/core/hid/emulated_controller.h @@ -411,6 +411,9 @@ public: */ void DeleteCallback(int key); + /// Swaps the state of the turbo buttons + void TurboButtonUpdate(); + private: /// creates input devices from params void LoadDevices(); @@ -511,6 +514,8 @@ private: */ void TriggerOnChange(ControllerTriggerType type, bool is_service_update); + NpadButton GetTurboButtonMask() const; + const NpadIdType npad_id_type; NpadStyleIndex npad_type{NpadStyleIndex::None}; NpadStyleIndex original_npad_type{NpadStyleIndex::None}; @@ -520,6 +525,7 @@ private: bool system_buttons_enabled{true}; f32 motion_sensitivity{0.01f}; bool force_update_motion{false}; + bool turbo_button_state{false}; // Temporary values to avoid doing changes while the controller is in configuring mode NpadStyleIndex tmp_npad_type{NpadStyleIndex::None}; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 986370455..d2ac820a6 100755 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -428,6 +428,9 @@ void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) { return; } + // This function is unique to yuzu for the turbo buttons to work properly + controller.device->TurboButtonUpdate(); + auto& pad_entry = controller.npad_pad_state; auto& trigger_entry = controller.npad_trigger_state; const auto button_state = controller.device->GetNpadButtons(); diff --git a/src/input_common/input_poller.cpp b/src/input_common/input_poller.cpp index 6daa96eeb..1f880e2ce 100755 --- a/src/input_common/input_poller.cpp +++ b/src/input_common/input_poller.cpp @@ -16,10 +16,10 @@ public: class InputFromButton final : public Common::Input::InputDevice { public: - explicit InputFromButton(PadIdentifier identifier_, int button_, bool toggle_, bool inverted_, - InputEngine* input_engine_) - : identifier(identifier_), button(button_), toggle(toggle_), inverted(inverted_), - input_engine(input_engine_) { + explicit InputFromButton(PadIdentifier identifier_, int button_, bool turbo_, bool toggle_, + bool inverted_, InputEngine* input_engine_) + : identifier(identifier_), button(button_), turbo(turbo_), toggle(toggle_), + inverted(inverted_), input_engine(input_engine_) { UpdateCallback engine_callback{[this]() { OnChange(); }}; const InputIdentifier input_identifier{ .identifier = identifier, @@ -40,6 +40,7 @@ public: .value = input_engine->GetButton(identifier, button), .inverted = inverted, .toggle = toggle, + .turbo = turbo, }; } @@ -68,6 +69,7 @@ public: private: const PadIdentifier identifier; const int button; + const bool turbo; const bool toggle; const bool inverted; int callback_key; @@ -77,10 +79,10 @@ private: class InputFromHatButton final : public Common::Input::InputDevice { public: - explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool toggle_, - bool inverted_, InputEngine* input_engine_) - : identifier(identifier_), button(button_), direction(direction_), toggle(toggle_), - inverted(inverted_), input_engine(input_engine_) { + explicit InputFromHatButton(PadIdentifier identifier_, int button_, u8 direction_, bool turbo_, + bool toggle_, bool inverted_, InputEngine* input_engine_) + : identifier(identifier_), button(button_), direction(direction_), turbo(turbo_), + toggle(toggle_), inverted(inverted_), input_engine(input_engine_) { UpdateCallback engine_callback{[this]() { OnChange(); }}; const InputIdentifier input_identifier{ .identifier = identifier, @@ -101,6 +103,7 @@ public: .value = input_engine->GetHatButton(identifier, button, direction), .inverted = inverted, .toggle = toggle, + .turbo = turbo, }; } @@ -130,6 +133,7 @@ private: const PadIdentifier identifier; const int button; const u8 direction; + const bool turbo; const bool toggle; const bool inverted; int callback_key; @@ -853,14 +857,15 @@ std::unique_ptr InputFactory::CreateButtonDevice( const auto keyboard_key = params.Get("code", 0); const auto toggle = params.Get("toggle", false) != 0; const auto inverted = params.Get("inverted", false) != 0; + const auto turbo = params.Get("turbo", false) != 0; input_engine->PreSetController(identifier); input_engine->PreSetButton(identifier, button_id); input_engine->PreSetButton(identifier, keyboard_key); if (keyboard_key != 0) { - return std::make_unique(identifier, keyboard_key, toggle, inverted, + return std::make_unique(identifier, keyboard_key, turbo, toggle, inverted, input_engine.get()); } - return std::make_unique(identifier, button_id, toggle, inverted, + return std::make_unique(identifier, button_id, turbo, toggle, inverted, input_engine.get()); } @@ -876,11 +881,12 @@ std::unique_ptr InputFactory::CreateHatButtonDevice( const auto direction = input_engine->GetHatButtonId(params.Get("direction", "")); const auto toggle = params.Get("toggle", false) != 0; const auto inverted = params.Get("inverted", false) != 0; + const auto turbo = params.Get("turbo", false) != 0; input_engine->PreSetController(identifier); input_engine->PreSetHatButton(identifier, button_id); - return std::make_unique(identifier, button_id, direction, toggle, inverted, - input_engine.get()); + return std::make_unique(identifier, button_id, direction, turbo, toggle, + inverted, input_engine.get()); } std::unique_ptr InputFactory::CreateStickDevice( diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index eeaf5d15a..9ce917c62 100755 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -355,21 +355,21 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) { }; } -TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) { +u32 GetTextureHandle(Environment& env, const ConstBufferAddr& cbuf) { const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index}; const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset}; const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset) << cbuf.shift_left}; const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset) << cbuf.secondary_shift_left}; - return env.ReadTextureType(lhs_raw | rhs_raw); + return lhs_raw | rhs_raw; +} + +TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) { + return env.ReadTextureType(GetTextureHandle(env, cbuf)); } TexturePixelFormat ReadTexturePixelFormat(Environment& env, const ConstBufferAddr& cbuf) { - const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index}; - const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset}; - const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)}; - const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)}; - return env.ReadTexturePixelFormat(lhs_raw | rhs_raw); + return env.ReadTexturePixelFormat(GetTextureHandle(env, cbuf)); } class Descriptors { @@ -386,8 +386,10 @@ public: return Add(texture_buffer_descriptors, desc, [&desc](const auto& existing) { return desc.cbuf_index == existing.cbuf_index && desc.cbuf_offset == existing.cbuf_offset && + desc.shift_left == existing.shift_left && desc.secondary_cbuf_index == existing.secondary_cbuf_index && desc.secondary_cbuf_offset == existing.secondary_cbuf_offset && + desc.secondary_shift_left == existing.secondary_shift_left && desc.count == existing.count && desc.size_shift == existing.size_shift && desc.has_secondary == existing.has_secondary; }); @@ -405,15 +407,20 @@ public: } u32 Add(const TextureDescriptor& desc) { - return Add(texture_descriptors, desc, [&desc](const auto& existing) { + const u32 index{Add(texture_descriptors, desc, [&desc](const auto& existing) { return desc.type == existing.type && desc.is_depth == existing.is_depth && desc.has_secondary == existing.has_secondary && desc.cbuf_index == existing.cbuf_index && desc.cbuf_offset == existing.cbuf_offset && + desc.shift_left == existing.shift_left && desc.secondary_cbuf_index == existing.secondary_cbuf_index && desc.secondary_cbuf_offset == existing.secondary_cbuf_offset && + desc.secondary_shift_left == existing.secondary_shift_left && desc.count == existing.count && desc.size_shift == existing.size_shift; - }); + })}; + // TODO: Read this from TIC + texture_descriptors[index].is_multisample |= desc.is_multisample; + return index; } u32 Add(const ImageDescriptor& desc) { diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp index 9bfc6ea88..b6f086be3 100755 --- a/src/yuzu/configuration/configure_input_player.cpp +++ b/src/yuzu/configuration/configure_input_player.cpp @@ -182,12 +182,13 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : ""); const QString inverted = QString::fromStdString(param.Get("inverted", false) ? "!" : ""); const QString invert = QString::fromStdString(param.Get("invert", "+") == "-" ? "-" : ""); + const QString turbo = QString::fromStdString(param.Get("turbo", false) ? "$" : ""); const auto common_button_name = input_subsystem->GetButtonName(param); // Retrieve the names from Qt if (param.Get("engine", "") == "keyboard") { const QString button_str = GetKeyName(param.Get("code", 0)); - return QObject::tr("%1%2%3").arg(toggle, inverted, button_str); + return QObject::tr("%1%2%3%4").arg(turbo, toggle, inverted, button_str); } if (common_button_name == Common::Input::ButtonNames::Invalid) { @@ -201,7 +202,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { if (common_button_name == Common::Input::ButtonNames::Value) { if (param.Has("hat")) { const QString hat = GetDirectionName(param.Get("direction", "")); - return QObject::tr("%1%2Hat %3").arg(toggle, inverted, hat); + return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, hat); } if (param.Has("axis")) { const QString axis = QString::fromStdString(param.Get("axis", "")); @@ -219,13 +220,13 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { } if (param.Has("button")) { const QString button = QString::fromStdString(param.Get("button", "")); - return QObject::tr("%1%2Button %3").arg(toggle, inverted, button); + return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button); } } QString button_name = GetButtonName(common_button_name); if (param.Has("hat")) { - return QObject::tr("%1%2Hat %3").arg(toggle, inverted, button_name); + return QObject::tr("%1%2%3Hat %4").arg(turbo, toggle, inverted, button_name); } if (param.Has("axis")) { return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name); @@ -234,7 +235,7 @@ QString ConfigureInputPlayer::ButtonToText(const Common::ParamPackage& param) { return QObject::tr("%1%2Axis %3").arg(toggle, inverted, button_name); } if (param.Has("button")) { - return QObject::tr("%1%2Button %3").arg(toggle, inverted, button_name); + return QObject::tr("%1%2%3Button %4").arg(turbo, toggle, inverted, button_name); } return QObject::tr("[unknown]"); @@ -395,6 +396,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i button_map[button_id]->setText(ButtonToText(param)); emulated_controller->SetButtonParam(button_id, param); }); + context_menu.addAction(tr("Turbo button"), [&] { + const bool turbo_value = !param.Get("turbo", false); + param.Set("turbo", turbo_value); + button_map[button_id]->setText(ButtonToText(param)); + emulated_controller->SetButtonParam(button_id, param); + }); } if (param.Has("axis")) { context_menu.addAction(tr("Invert axis"), [&] { diff --git a/src/yuzu/configuration/input_profiles.cpp b/src/yuzu/configuration/input_profiles.cpp index 2d61b64c2..11f24c5c5 100755 --- a/src/yuzu/configuration/input_profiles.cpp +++ b/src/yuzu/configuration/input_profiles.cpp @@ -58,13 +58,16 @@ std::vector InputProfiles::GetInputProfileNames() { std::vector profile_names; profile_names.reserve(map_profiles.size()); - for (const auto& [profile_name, config] : map_profiles) { + auto it = map_profiles.cbegin(); + while (it != map_profiles.cend()) { + const auto& [profile_name, config] = *it; if (!ProfileExistsInFilesystem(profile_name)) { - DeleteProfile(profile_name); + it = map_profiles.erase(it); continue; } profile_names.push_back(profile_name); + ++it; } std::stable_sort(profile_names.begin(), profile_names.end());