diff --git a/README.md b/README.md index f8f47b903..46defef99 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ yuzu emulator early access ============= -This is the source code for early-access 1526. +This is the source code for early-access 1528. ## Legal Notice diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index ec4407b6e..53d78de32 100755 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -306,13 +306,18 @@ void ARM_Dynarmic_32::ClearExclusiveState() { void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table, std::size_t new_address_space_size_in_bits) { + ThreadContext32 ctx{}; + SaveContext(ctx); + auto key = std::make_pair(&page_table, new_address_space_size_in_bits); auto iter = jit_cache.find(key); if (iter != jit_cache.end()) { jit = iter->second; + LoadContext(ctx); return; } jit = MakeJit(page_table, new_address_space_size_in_bits); + LoadContext(ctx); jit_cache.emplace(key, jit); } diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index ae5566ab8..b36b7d918 100755 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -348,13 +348,18 @@ void ARM_Dynarmic_64::ClearExclusiveState() { void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table, std::size_t new_address_space_size_in_bits) { + ThreadContext64 ctx{}; + SaveContext(ctx); + auto key = std::make_pair(&page_table, new_address_space_size_in_bits); auto iter = jit_cache.find(key); if (iter != jit_cache.end()) { jit = iter->second; + LoadContext(ctx); return; } jit = MakeJit(page_table, new_address_space_size_in_bits); + LoadContext(ctx); jit_cache.emplace(key, jit); } diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 1ae5f1d62..ba59414a7 100755 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -210,6 +210,12 @@ Device::Device() { const bool is_amd = vendor == "ATI Technologies Inc."; const bool is_intel = vendor == "Intel"; +#ifdef __linux__ + const bool is_linux = true; +#else + const bool is_linux = false; +#endif + bool disable_fast_buffer_sub_data = false; if (is_nvidia && version == "4.6.0 NVIDIA 443.24") { LOG_WARNING( @@ -249,7 +255,9 @@ Device::Device() { GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2; - use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue(); + // Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation. + use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() && + !(is_amd || (is_intel && !is_linux)); use_driver_cache = is_nvidia; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); @@ -261,6 +269,10 @@ Device::Device() { if (Settings::values.use_assembly_shaders.GetValue() && !use_assembly_shaders) { LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported"); } + + if (Settings::values.use_asynchronous_shaders.GetValue() && !use_asynchronous_shaders) { + LOG_WARNING(Render_OpenGL, "Asynchronous shader compilation enabled but not supported"); + } } Device::Device(std::nullptr_t) { diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index bde2d4620..58f644af4 100755 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -103,7 +103,10 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(), QStringLiteral("NX Gamecard;*.xci")); } else { - str = QFileDialog::getExistingDirectory(this, caption, edit->text()) + QDir::separator(); + str = QFileDialog::getExistingDirectory(this, caption, edit->text()); + if (!str.isNull() && str.back() != QDir::separator()) { + str.append(QDir::separator()); + } } if (str.isEmpty())