diff --git a/README.md b/README.md index aa55a8cac..3964ec371 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ yuzu emulator early access ============= -This is the source code for early-access 1690. +This is the source code for early-access 1691. ## Legal Notice diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 44051837d..bcb4e4be1 100755 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -46,7 +46,7 @@ void LogSettings() { log_setting("System_RegionIndex", values.region_index.GetValue()); log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue()); log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); - log_setting("CPU_Accuracy", values.cpu_accuracy); + log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue()); log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue()); log_setting("Renderer_FrameLimit", values.frame_limit.GetValue()); @@ -110,6 +110,12 @@ void RestoreGlobalState(bool is_powered_on) { // Core values.use_multi_core.SetGlobal(true); + // CPU + values.cpu_accuracy.SetGlobal(true); + values.cpuopt_unsafe_unfuse_fma.SetGlobal(true); + values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true); + values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true); + // Renderer values.renderer_backend.SetGlobal(true); values.vulkan_device.SetGlobal(true); @@ -134,7 +140,6 @@ void RestoreGlobalState(bool is_powered_on) { values.region_index.SetGlobal(true); values.time_zone_index.SetGlobal(true); values.rng_seed.SetGlobal(true); - values.custom_rtc.SetGlobal(true); values.sound_index.SetGlobal(true); // Controls diff --git a/src/common/settings.h b/src/common/settings.h index d39b4aa45..48085b9a9 100755 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -115,7 +115,7 @@ struct Values { Setting use_multi_core; // Cpu - CPUAccuracy cpu_accuracy; + Setting cpu_accuracy; bool cpuopt_page_tables; bool cpuopt_block_linking; @@ -126,9 +126,9 @@ struct Values { bool cpuopt_misc_ir; bool cpuopt_reduce_misalign_checks; - bool cpuopt_unsafe_unfuse_fma; - bool cpuopt_unsafe_reduce_fp_error; - bool cpuopt_unsafe_inaccurate_nan; + Setting cpuopt_unsafe_unfuse_fma; + Setting cpuopt_unsafe_reduce_fp_error; + Setting cpuopt_unsafe_inaccurate_nan; // Renderer Setting renderer_backend; @@ -157,7 +157,7 @@ struct Values { // System Setting> rng_seed; // Measured in seconds since epoch - Setting> custom_rtc; + std::optional custom_rtc; // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` std::chrono::seconds custom_rtc_differential; diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index ab3266916..93d43e22e 100755 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -142,7 +142,7 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable* config.far_code_offset = 256 * 1024 * 1024; // Safe optimizations - if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) { if (!Settings::values.cpuopt_page_tables) { config.page_table = nullptr; } @@ -170,15 +170,15 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable* } // Unsafe optimizations - if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) { config.unsafe_optimizations = true; - if (Settings::values.cpuopt_unsafe_unfuse_fma) { + if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) { config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; } - if (Settings::values.cpuopt_unsafe_reduce_fp_error) { + if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) { config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP; } - if (Settings::values.cpuopt_unsafe_inaccurate_nan) { + if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) { config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN; } } diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index a4d830e48..08fa85904 100755 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -182,7 +182,7 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable* config.far_code_offset = 256 * 1024 * 1024; // Safe optimizations - if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::DebugMode) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) { if (!Settings::values.cpuopt_page_tables) { config.page_table = nullptr; } @@ -210,15 +210,15 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable* } // Unsafe optimizations - if (Settings::values.cpu_accuracy == Settings::CPUAccuracy::Unsafe) { + if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) { config.unsafe_optimizations = true; - if (Settings::values.cpuopt_unsafe_unfuse_fma) { + if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) { config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA; } - if (Settings::values.cpuopt_unsafe_reduce_fp_error) { + if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) { config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP; } - if (Settings::values.cpuopt_unsafe_inaccurate_nan) { + if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) { config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN; } } diff --git a/src/core/core.cpp b/src/core/core.cpp index 47b98e577..c5004b7b4 100755 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -173,7 +173,7 @@ struct System::Impl { const auto current_time = std::chrono::duration_cast( std::chrono::system_clock::now().time_since_epoch()); Settings::values.custom_rtc_differential = - Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time; + Settings::values.custom_rtc.value_or(current_time) - current_time; // Create a default fs if one doesn't already exist. if (virtual_filesystem == nullptr) diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h index f32ec5218..963f3db30 100755 --- a/src/core/hle/ipc_helpers.h +++ b/src/core/hle/ipc_helpers.h @@ -146,7 +146,7 @@ public: ctx.data_payload_offset = index; ctx.write_size += index; - ctx.domain_offset = index + raw_data_size / sizeof(u32); + ctx.domain_offset = static_cast(index + raw_data_size / sizeof(u32)); } template diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index ad45d5a4a..ec859c9d3 100755 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -741,10 +741,16 @@ void Config::ReadPathValues() { void Config::ReadCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); - if (global) { - Settings::values.cpu_accuracy = static_cast( - ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt()); + ReadSettingGlobal(Settings::values.cpu_accuracy, QStringLiteral("cpu_accuracy"), 0); + ReadSettingGlobal(Settings::values.cpuopt_unsafe_unfuse_fma, + QStringLiteral("cpuopt_unsafe_unfuse_fma"), true); + ReadSettingGlobal(Settings::values.cpuopt_unsafe_reduce_fp_error, + QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true); + ReadSettingGlobal(Settings::values.cpuopt_unsafe_inaccurate_nan, + QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true); + + if (global) { Settings::values.cpuopt_page_tables = ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool(); Settings::values.cpuopt_block_linking = @@ -761,13 +767,6 @@ void Config::ReadCpuValues() { ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool(); Settings::values.cpuopt_reduce_misalign_checks = ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool(); - - Settings::values.cpuopt_unsafe_unfuse_fma = - ReadSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), true).toBool(); - Settings::values.cpuopt_unsafe_reduce_fp_error = - ReadSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true).toBool(); - Settings::values.cpuopt_unsafe_inaccurate_nan = - ReadSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true).toBool(); } qt_config->endGroup(); @@ -874,17 +873,14 @@ void Config::ReadSystemValues() { } } - bool custom_rtc_enabled; - ReadSettingGlobal(custom_rtc_enabled, QStringLiteral("custom_rtc_enabled"), false); - bool custom_rtc_global = - global || qt_config->value(QStringLiteral("custom_rtc/use_global"), true).toBool(); - Settings::values.custom_rtc.SetGlobal(custom_rtc_global); - if (global || !custom_rtc_global) { + if (global) { + const auto custom_rtc_enabled = + ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool(); if (custom_rtc_enabled) { - Settings::values.custom_rtc.SetValue( - std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong())); + Settings::values.custom_rtc = + std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong()); } else { - Settings::values.custom_rtc.SetValue(std::nullopt); + Settings::values.custom_rtc = std::nullopt; } } @@ -1318,10 +1314,19 @@ void Config::SavePathValues() { void Config::SaveCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); - if (global) { - WriteSetting(QStringLiteral("cpu_accuracy"), - static_cast(Settings::values.cpu_accuracy), 0); + WriteSettingGlobal(QStringLiteral("cpu_accuracy"), + static_cast(Settings::values.cpu_accuracy.GetValue(global)), + Settings::values.cpu_accuracy.UsingGlobal(), + static_cast(Settings::CPUAccuracy::Accurate)); + WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_unfuse_fma"), + Settings::values.cpuopt_unsafe_unfuse_fma, true); + WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), + Settings::values.cpuopt_unsafe_reduce_fp_error, true); + WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), + Settings::values.cpuopt_unsafe_inaccurate_nan, true); + + if (global) { WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables, true); WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking, @@ -1336,13 +1341,6 @@ void Config::SaveCpuValues() { WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true); WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), Settings::values.cpuopt_reduce_misalign_checks, true); - - WriteSetting(QStringLiteral("cpuopt_unsafe_unfuse_fma"), - Settings::values.cpuopt_unsafe_unfuse_fma, true); - WriteSetting(QStringLiteral("cpuopt_unsafe_reduce_fp_error"), - Settings::values.cpuopt_unsafe_reduce_fp_error, true); - WriteSetting(QStringLiteral("cpuopt_unsafe_inaccurate_nan"), - Settings::values.cpuopt_unsafe_inaccurate_nan, true); } qt_config->endGroup(); @@ -1437,14 +1435,14 @@ void Config::SaveSystemValues() { Settings::values.rng_seed.GetValue(global).value_or(0), Settings::values.rng_seed.UsingGlobal(), 0); - WriteSettingGlobal(QStringLiteral("custom_rtc_enabled"), - Settings::values.custom_rtc.GetValue(global).has_value(), - Settings::values.custom_rtc.UsingGlobal(), false); - WriteSettingGlobal( - QStringLiteral("custom_rtc"), - QVariant::fromValue( - Settings::values.custom_rtc.GetValue(global).value_or(std::chrono::seconds{}).count()), - Settings::values.custom_rtc.UsingGlobal(), 0); + if (global) { + WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(), + false); + WriteSetting(QStringLiteral("custom_rtc"), + QVariant::fromValue( + Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()), + 0); + } WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 5a2c026b3..ce3355588 100755 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -132,5 +132,6 @@ private: }; // These metatype declarations cannot be in common/settings.h because core is devoid of QT +Q_DECLARE_METATYPE(Settings::CPUAccuracy); Q_DECLARE_METATYPE(Settings::RendererBackend); Q_DECLARE_METATYPE(Settings::GPUAccuracy); diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp index 89be4a62d..83ec83745 100755 --- a/src/yuzu/configuration/configuration_shared.cpp +++ b/src/yuzu/configuration/configuration_shared.cpp @@ -13,32 +13,44 @@ void ConfigurationShared::ApplyPerGameSetting(Settings::Setting* setting, const QCheckBox* checkbox, const CheckState& tracker) { - if (tracker == CheckState::Global) { - setting->SetGlobal(true); - } else { - setting->SetGlobal(false); + if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) { setting->SetValue(checkbox->checkState()); + } else if (!Settings::IsConfiguringGlobal()) { + if (tracker == CheckState::Global) { + setting->SetGlobal(true); + } else { + setting->SetGlobal(false); + setting->SetValue(checkbox->checkState()); + } } } void ConfigurationShared::ApplyPerGameSetting(Settings::Setting* setting, const QComboBox* combobox) { - if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { - setting->SetGlobal(true); - } else { - setting->SetGlobal(false); - setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET); + if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) { + setting->SetValue(combobox->currentIndex()); + } else if (!Settings::IsConfiguringGlobal()) { + if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + setting->SetGlobal(true); + } else { + setting->SetGlobal(false); + setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET); + } } } void ConfigurationShared::ApplyPerGameSetting(Settings::Setting* setting, const QComboBox* combobox) { - if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { - setting->SetGlobal(true); - } else { - setting->SetGlobal(false); - setting->SetValue(static_cast( - combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET)); + if (Settings::IsConfiguringGlobal() && setting->UsingGlobal()) { + setting->SetValue(static_cast(combobox->currentIndex())); + } else if (!Settings::IsConfiguringGlobal()) { + if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + setting->SetGlobal(true); + } else { + setting->SetGlobal(false); + setting->SetValue(static_cast( + combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET)); + } } } @@ -72,6 +84,13 @@ void ConfigurationShared::SetPerGameSetting( ConfigurationShared::USE_GLOBAL_OFFSET); } +void ConfigurationShared::SetPerGameSetting( + QComboBox* combobox, const Settings::Setting* setting) { + combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX + : static_cast(setting->GetValue()) + + ConfigurationShared::USE_GLOBAL_OFFSET); +} + void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) { if (highlighted) { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }") diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h index 5b344cdbd..13f313a93 100755 --- a/src/yuzu/configuration/configuration_shared.h +++ b/src/yuzu/configuration/configuration_shared.h @@ -15,37 +15,47 @@ constexpr int USE_GLOBAL_INDEX = 0; constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1; constexpr int USE_GLOBAL_OFFSET = 2; +// CheckBoxes require a tracker for their state since we emulate a tristate CheckBox enum class CheckState { - Off, - On, - Global, - Count, + Off, // Checkbox overrides to off/false + On, // Checkbox overrides to on/true + Global, // Checkbox defers to the global state + Count, // Simply the number of states, not a valid checkbox state }; // Global-aware apply and set functions +// ApplyPerGameSetting, given a Settings::Setting and a Qt UI element, properly applies a Setting void ApplyPerGameSetting(Settings::Setting* setting, const QCheckBox* checkbox, const CheckState& tracker); void ApplyPerGameSetting(Settings::Setting* setting, const QComboBox* combobox); void ApplyPerGameSetting(Settings::Setting* setting, const QComboBox* combobox); -void ApplyPerGameSetting(Settings::Setting* setting, - const QComboBox* combobox); +// Sets a Qt UI element given a Settings::Setting void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting* setting); void SetPerGameSetting(QComboBox* combobox, const Settings::Setting* setting); void SetPerGameSetting(QComboBox* combobox, const Settings::Setting* setting); void SetPerGameSetting(QComboBox* combobox, const Settings::Setting* setting); +void SetPerGameSetting(QComboBox* combobox, + const Settings::Setting* setting); +// (Un)highlights a Qt UI element void SetHighlight(QWidget* widget, bool highlighted); + +// Sets up a QCheckBox like a tristate one, given a Setting void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting& setting, CheckState& tracker); void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state, CheckState& tracker); + +// Sets up coloring of a QWidget `target` based on the state of a QComboBox, and calls +// InsertGlobalItem void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global); +// Adds the "Use Global Configuration" selection and separator to the beginning of a QComboBox void InsertGlobalItem(QComboBox* combobox, int global_index); } // namespace ConfigurationShared diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index f9507e228..fc0191432 100755 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -99,6 +99,9 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) { } void ConfigureAudio::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching, + ui->toggle_audio_stretching, enable_audio_stretching); + if (Settings::IsConfiguringGlobal()) { Settings::values.sink_id = ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) @@ -108,19 +111,12 @@ void ConfigureAudio::ApplyConfiguration() { .toStdString(); // Guard if during game and set to game-specific value - if (Settings::values.enable_audio_stretching.UsingGlobal()) { - Settings::values.enable_audio_stretching.SetValue( - ui->toggle_audio_stretching->isChecked()); - } if (Settings::values.volume.UsingGlobal()) { Settings::values.volume.SetValue( static_cast(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum()); } } else { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching, - ui->toggle_audio_stretching, - enable_audio_stretching); if (ui->volume_combo_box->currentIndex() == 0) { Settings::values.volume.SetGlobal(true); } else { diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 4f99bc80f..901e54e0d 100755 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -10,11 +10,14 @@ #include "common/settings.h" #include "core/core.h" #include "ui_configure_cpu.h" +#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_cpu.h" ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) { ui->setupUi(this); + SetupPerGameUI(); + SetConfiguration(); connect(ui->accuracy, qOverload(&QComboBox::activated), this, @@ -29,19 +32,29 @@ void ConfigureCpu::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); ui->accuracy->setEnabled(runtime_lock); - ui->accuracy->setCurrentIndex(static_cast(Settings::values.cpu_accuracy)); - UpdateGroup(static_cast(Settings::values.cpu_accuracy)); - ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock); - ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma); ui->cpuopt_unsafe_reduce_fp_error->setEnabled(runtime_lock); - ui->cpuopt_unsafe_reduce_fp_error->setChecked(Settings::values.cpuopt_unsafe_reduce_fp_error); ui->cpuopt_unsafe_inaccurate_nan->setEnabled(runtime_lock); - ui->cpuopt_unsafe_inaccurate_nan->setChecked(Settings::values.cpuopt_unsafe_inaccurate_nan); + + ui->cpuopt_unsafe_unfuse_fma->setChecked(Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()); + ui->cpuopt_unsafe_reduce_fp_error->setChecked( + Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()); + ui->cpuopt_unsafe_inaccurate_nan->setChecked( + Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()); + + if (Settings::IsConfiguringGlobal()) { + ui->accuracy->setCurrentIndex(static_cast(Settings::values.cpu_accuracy.GetValue())); + } else { + ConfigurationShared::SetPerGameSetting(ui->accuracy, &Settings::values.cpu_accuracy); + ConfigurationShared::SetHighlight(ui->widget_accuracy, + !Settings::values.cpu_accuracy.UsingGlobal()); + } + UpdateGroup(ui->accuracy->currentIndex()); } void ConfigureCpu::AccuracyUpdated(int index) { - if (static_cast(index) == Settings::CPUAccuracy::DebugMode) { + if (Settings::IsConfiguringGlobal() && + static_cast(index) == Settings::CPUAccuracy::DebugMode) { const auto result = QMessageBox::warning(this, tr("Setting CPU to Debug Mode"), tr("CPU Debug Mode is only intended for developer " "use. Are you sure you want to enable this?"), @@ -54,16 +67,42 @@ void ConfigureCpu::AccuracyUpdated(int index) { } void ConfigureCpu::UpdateGroup(int index) { - ui->unsafe_group->setVisible(static_cast(index) == - Settings::CPUAccuracy::Unsafe); + if (Settings::IsConfiguringGlobal()) { + ui->unsafe_group->setVisible(static_cast(index) == + Settings::CPUAccuracy::Unsafe); + } else { + ui->unsafe_group->setVisible( + static_cast(index - ConfigurationShared::USE_GLOBAL_OFFSET) == + Settings::CPUAccuracy::Unsafe); + } } void ConfigureCpu::ApplyConfiguration() { - Settings::values.cpu_accuracy = - static_cast(ui->accuracy->currentIndex()); - Settings::values.cpuopt_unsafe_unfuse_fma = ui->cpuopt_unsafe_unfuse_fma->isChecked(); - Settings::values.cpuopt_unsafe_reduce_fp_error = ui->cpuopt_unsafe_reduce_fp_error->isChecked(); - Settings::values.cpuopt_unsafe_inaccurate_nan = ui->cpuopt_unsafe_inaccurate_nan->isChecked(); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma, + ui->cpuopt_unsafe_unfuse_fma, + cpuopt_unsafe_unfuse_fma); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_reduce_fp_error, + ui->cpuopt_unsafe_reduce_fp_error, + cpuopt_unsafe_reduce_fp_error); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_inaccurate_nan, + ui->cpuopt_unsafe_inaccurate_nan, + cpuopt_unsafe_inaccurate_nan); + + if (Settings::IsConfiguringGlobal()) { + // Guard if during game and set to game-specific value + if (Settings::values.cpu_accuracy.UsingGlobal()) { + Settings::values.cpu_accuracy.SetValue( + static_cast(ui->accuracy->currentIndex())); + } + } else { + if (ui->accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.cpu_accuracy.SetGlobal(true); + } else { + Settings::values.cpu_accuracy.SetGlobal(false); + Settings::values.cpu_accuracy.SetValue(static_cast( + ui->accuracy->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET)); + } + } } void ConfigureCpu::changeEvent(QEvent* event) { @@ -77,3 +116,25 @@ void ConfigureCpu::changeEvent(QEvent* event) { void ConfigureCpu::RetranslateUI() { ui->retranslateUi(this); } + +void ConfigureCpu::SetupPerGameUI() { + if (Settings::IsConfiguringGlobal()) { + return; + } + + ConfigurationShared::SetColoredComboBox( + ui->accuracy, ui->widget_accuracy, + static_cast(Settings::values.cpu_accuracy.GetValue(true))); + ui->accuracy->removeItem(static_cast(Settings::CPUAccuracy::DebugMode) + + ConfigurationShared::USE_GLOBAL_OFFSET); + + ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_unfuse_fma, + Settings::values.cpuopt_unsafe_unfuse_fma, + cpuopt_unsafe_unfuse_fma); + ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_reduce_fp_error, + Settings::values.cpuopt_unsafe_reduce_fp_error, + cpuopt_unsafe_reduce_fp_error); + ConfigurationShared::SetColoredTristate(ui->cpuopt_unsafe_inaccurate_nan, + Settings::values.cpuopt_unsafe_inaccurate_nan, + cpuopt_unsafe_inaccurate_nan); +} diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index ef77b2e7e..8e2eeb7a6 100755 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -8,6 +8,10 @@ #include #include "common/settings.h" +namespace ConfigurationShared { +enum class CheckState; +} + namespace Ui { class ConfigureCpu; } @@ -30,5 +34,11 @@ private: void SetConfiguration(); + void SetupPerGameUI(); + std::unique_ptr ui; + + ConfigurationShared::CheckState cpuopt_unsafe_unfuse_fma; + ConfigurationShared::CheckState cpuopt_unsafe_reduce_fp_error; + ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan; }; diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index bcd0962e9..d0e7e7bfe 100755 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -23,42 +23,44 @@ - - - - - Accuracy: - - - - - - + + + + - Accurate + Accuracy: - - - - Unsafe - - - - - Enable Debug Mode - - - - - + + + + + + + Accurate + + + + + Unsafe + + + + + Enable Debug Mode + + + + + + - - - 1 - + - We recommend setting accuracy to "Accurate". + We recommend setting accuracy to "Accurate". + + + false @@ -76,49 +78,49 @@ - - - 1 - + These settings reduce accuracy for speed. + + false + - - Unfuse FMA (improve performance on CPUs without FMA) - <div>This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.</div> + + Unfuse FMA (improve performance on CPUs without FMA) + - - Faster FRSQRTE and FRECPE - <div>This option improves the speed of some approximate floating-point functions by using less accurate native approximations.</div> + + Faster FRSQRTE and FRECPE + - - Inaccurate NaN handling - <div>This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions.</div> + + Inaccurate NaN handling + diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 2fa88dcec..55a6a37bd 100755 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -50,6 +50,9 @@ void ConfigureGeneral::SetConfiguration() { } void ConfigureGeneral::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core, + use_multi_core); + if (Settings::IsConfiguringGlobal()) { UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); @@ -62,13 +65,7 @@ void ConfigureGeneral::ApplyConfiguration() { Qt::Checked); Settings::values.frame_limit.SetValue(ui->frame_limit->value()); } - if (Settings::values.use_multi_core.UsingGlobal()) { - Settings::values.use_multi_core.SetValue(ui->use_multi_core->isChecked()); - } } else { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, - ui->use_multi_core, use_multi_core); - bool global_frame_limit = use_frame_limit == ConfigurationShared::CheckState::Global; Settings::values.use_frame_limit.SetGlobal(global_frame_limit); Settings::values.frame_limit.SetGlobal(global_frame_limit); @@ -94,6 +91,9 @@ void ConfigureGeneral::RetranslateUI() { void ConfigureGeneral::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { + // Disables each setting if: + // - A game is running (thus settings in use), and + // - A non-global setting is applied. ui->toggle_frame_limit->setEnabled(Settings::values.use_frame_limit.UsingGlobal()); ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal()); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 0a7536617..fb9ec093c 100755 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -106,6 +106,19 @@ void ConfigureGraphics::SetConfiguration() { } void ConfigureGraphics::ApplyConfiguration() { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, + ui->fullscreen_mode_combobox); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, + ui->aspect_ratio_combobox); + + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, + ui->use_disk_shader_cache, use_disk_shader_cache); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, + ui->use_asynchronous_gpu_emulation, + use_asynchronous_gpu_emulation); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation, + ui->use_nvdec_emulation, use_nvdec_emulation); + if (Settings::IsConfiguringGlobal()) { // Guard if during game and set to game-specific value if (Settings::values.renderer_backend.UsingGlobal()) { @@ -114,22 +127,6 @@ void ConfigureGraphics::ApplyConfiguration() { if (Settings::values.vulkan_device.UsingGlobal()) { Settings::values.vulkan_device.SetValue(vulkan_device); } - if (Settings::values.fullscreen_mode.UsingGlobal()) { - Settings::values.fullscreen_mode.SetValue(ui->fullscreen_mode_combobox->currentIndex()); - } - if (Settings::values.aspect_ratio.UsingGlobal()) { - Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex()); - } - if (Settings::values.use_disk_shader_cache.UsingGlobal()) { - Settings::values.use_disk_shader_cache.SetValue(ui->use_disk_shader_cache->isChecked()); - } - if (Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()) { - Settings::values.use_asynchronous_gpu_emulation.SetValue( - ui->use_asynchronous_gpu_emulation->isChecked()); - } - if (Settings::values.use_nvdec_emulation.UsingGlobal()) { - Settings::values.use_nvdec_emulation.SetValue(ui->use_nvdec_emulation->isChecked()); - } if (Settings::values.bg_red.UsingGlobal()) { Settings::values.bg_red.SetValue(static_cast(bg_color.redF())); Settings::values.bg_green.SetValue(static_cast(bg_color.greenF())); @@ -150,19 +147,6 @@ void ConfigureGraphics::ApplyConfiguration() { } } - ConfigurationShared::ApplyPerGameSetting(&Settings::values.fullscreen_mode, - ui->fullscreen_mode_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, - ui->aspect_ratio_combobox); - - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, - ui->use_disk_shader_cache, use_disk_shader_cache); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, - ui->use_asynchronous_gpu_emulation, - use_asynchronous_gpu_emulation); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_nvdec_emulation, - ui->use_nvdec_emulation, use_nvdec_emulation); - if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.bg_red.SetGlobal(true); Settings::values.bg_green.SetGlobal(true); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index c67609b0e..35bf9c6be 100755 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -54,47 +54,23 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ui->gpu_accuracy->currentIndex() - ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, + ui->anisotropic_filtering_combobox); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, + ui->use_assembly_shaders, use_assembly_shaders); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, + ui->use_asynchronous_shaders, + use_asynchronous_shaders); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, + ui->use_fast_gpu_time, use_fast_gpu_time); + if (Settings::IsConfiguringGlobal()) { // Must guard in case of a during-game configuration when set to be game-specific. if (Settings::values.gpu_accuracy.UsingGlobal()) { Settings::values.gpu_accuracy.SetValue(gpu_accuracy); } - if (Settings::values.use_vsync.UsingGlobal()) { - Settings::values.use_vsync.SetValue(ui->use_vsync->isChecked()); - } - if (Settings::values.use_assembly_shaders.UsingGlobal()) { - Settings::values.use_assembly_shaders.SetValue(ui->use_assembly_shaders->isChecked()); - } - if (Settings::values.use_asynchronous_shaders.UsingGlobal()) { - Settings::values.use_asynchronous_shaders.SetValue( - ui->use_asynchronous_shaders->isChecked()); - } - if (Settings::values.use_asynchronous_shaders.UsingGlobal()) { - Settings::values.use_asynchronous_shaders.SetValue( - ui->use_asynchronous_shaders->isChecked()); - } - if (Settings::values.use_fast_gpu_time.UsingGlobal()) { - Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked()); - } - if (Settings::values.max_anisotropy.UsingGlobal()) { - Settings::values.max_anisotropy.SetValue( - ui->anisotropic_filtering_combobox->currentIndex()); - } } else { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, - ui->anisotropic_filtering_combobox); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, - use_vsync); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, - ui->use_assembly_shaders, use_assembly_shaders); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, - ui->use_asynchronous_shaders, - use_asynchronous_shaders); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, - ui->use_fast_gpu_time, use_fast_gpu_time); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, - ui->anisotropic_filtering_combobox); - if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.gpu_accuracy.SetGlobal(true); } else { diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 43e75567c..3e13bd438 100755 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -50,6 +50,7 @@ ConfigurePerGame::~ConfigurePerGame() = default; void ConfigurePerGame::ApplyConfiguration() { ui->addonsTab->ApplyConfiguration(); ui->generalTab->ApplyConfiguration(); + ui->cpuTab->ApplyConfiguration(); ui->systemTab->ApplyConfiguration(); ui->graphicsTab->ApplyConfiguration(); ui->graphicsAdvancedTab->ApplyConfiguration(); diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui index 25975b3b9..adf6d0b39 100755 --- a/src/yuzu/configuration/configure_per_game.ui +++ b/src/yuzu/configuration/configure_per_game.ui @@ -235,6 +235,11 @@ System + + + CPU + + Graphics @@ -311,6 +316,12 @@
configuration/configure_per_game_addons.h
1 + + ConfigureCpu + QWidget +
configuration/configure_cpu.h
+ 1 +
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 52fc3bd1b..09b19f43d 100755 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -64,7 +64,7 @@ void ConfigureSystem::SetConfiguration() { QStringLiteral("%1") .arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'}) .toUpper(); - const auto rtc_time = Settings::values.custom_rtc.GetValue().value_or( + const auto rtc_time = Settings::values.custom_rtc.value_or( std::chrono::seconds(QDateTime::currentSecsSinceEpoch())); ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value()); @@ -72,9 +72,8 @@ void ConfigureSystem::SetConfiguration() { Settings::values.rng_seed.UsingGlobal()); ui->rng_seed_edit->setText(rng_seed); - ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.GetValue().has_value()); - ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.GetValue().has_value() && - Settings::values.rng_seed.UsingGlobal()); + ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value()); + ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value()); ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count())); if (Settings::IsConfiguringGlobal()) { @@ -106,41 +105,18 @@ void ConfigureSystem::ReadSystemSettings() {} void ConfigureSystem::ApplyConfiguration() { auto& system = Core::System::GetInstance(); - // Allow setting custom RTC even if system is powered on, - // to allow in-game time to be fast forwarded - if (Settings::values.custom_rtc.UsingGlobal()) { - if (ui->custom_rtc_checkbox->isChecked()) { - Settings::values.custom_rtc.SetValue( - std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); - if (system.IsPoweredOn()) { - const s64 posix_time{Settings::values.custom_rtc.GetValue()->count() + - Service::Time::TimeManager::GetExternalTimeZoneOffset()}; - system.GetTimeManager().UpdateLocalSystemClockTime(posix_time); - } - } else { - Settings::values.custom_rtc.SetValue(std::nullopt); - } - } - if (!enabled) { return; } + ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index, ui->combo_language); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index, + ui->combo_time_zone); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); + if (Settings::IsConfiguringGlobal()) { // Guard if during game and set to game-specific value - if (Settings::values.language_index.UsingGlobal()) { - Settings::values.language_index.SetValue(ui->combo_language->currentIndex()); - } - if (Settings::values.region_index.UsingGlobal()) { - Settings::values.region_index.SetValue(ui->combo_region->currentIndex()); - } - if (Settings::values.time_zone_index.UsingGlobal()) { - Settings::values.time_zone_index.SetValue(ui->combo_time_zone->currentIndex()); - } - if (Settings::values.sound_index.UsingGlobal()) { - Settings::values.sound_index.SetValue(ui->combo_sound->currentIndex()); - } - if (Settings::values.rng_seed.UsingGlobal()) { if (ui->rng_seed_checkbox->isChecked()) { Settings::values.rng_seed.SetValue( @@ -149,14 +125,21 @@ void ConfigureSystem::ApplyConfiguration() { Settings::values.rng_seed.SetValue(std::nullopt); } } - } else { - ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index, - ui->combo_language); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index, - ui->combo_time_zone); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); + // Allow setting custom RTC even if system is powered on, + // to allow in-game time to be fast forwarded + if (ui->custom_rtc_checkbox->isChecked()) { + Settings::values.custom_rtc = + std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()); + if (system.IsPoweredOn()) { + const s64 posix_time{Settings::values.custom_rtc->count() + + Service::Time::TimeManager::GetExternalTimeZoneOffset()}; + system.GetTimeManager().UpdateLocalSystemClockTime(posix_time); + } + } else { + Settings::values.custom_rtc = std::nullopt; + } + } else { switch (use_rng_seed) { case ConfigurationShared::CheckState::On: case ConfigurationShared::CheckState::Off: @@ -176,26 +159,6 @@ void ConfigureSystem::ApplyConfiguration() { case ConfigurationShared::CheckState::Count: break; } - - switch (use_custom_rtc) { - case ConfigurationShared::CheckState::On: - case ConfigurationShared::CheckState::Off: - Settings::values.custom_rtc.SetGlobal(false); - if (ui->custom_rtc_checkbox->isChecked()) { - Settings::values.custom_rtc.SetValue( - std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); - } else { - Settings::values.custom_rtc.SetValue(std::nullopt); - } - break; - case ConfigurationShared::CheckState::Global: - Settings::values.custom_rtc.SetGlobal(false); - Settings::values.custom_rtc.SetValue(std::nullopt); - Settings::values.custom_rtc.SetGlobal(true); - break; - case ConfigurationShared::CheckState::Count: - break; - } } system.ApplySettings(); @@ -226,8 +189,6 @@ void ConfigureSystem::SetupPerGameUI() { ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal()); ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal()); ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal()); - ui->custom_rtc_checkbox->setEnabled(Settings::values.custom_rtc.UsingGlobal()); - ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.UsingGlobal()); return; } @@ -245,8 +206,7 @@ void ConfigureSystem::SetupPerGameUI() { ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(), Settings::values.rng_seed.GetValue().has_value(), Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed); - ConfigurationShared::SetColoredTristate( - ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(), - Settings::values.custom_rtc.GetValue().has_value(), - Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc); + + ui->custom_rtc_checkbox->setVisible(false); + ui->custom_rtc_edit->setVisible(false); } diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index d3354c78d..7ad125a35 100755 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -365,10 +365,10 @@ void Config::ReadValues() { const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false); if (custom_rtc_enabled) { - Settings::values.custom_rtc.SetValue( - std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0))); + Settings::values.custom_rtc = + std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0)); } else { - Settings::values.custom_rtc.SetValue(std::nullopt); + Settings::values.custom_rtc = std::nullopt; } Settings::values.language_index.SetValue(