/* * Copyright 2020 Andrey Semashev * * Distributed under the Boost Software License, Version 1.0. * See http://www.boost.org/LICENSE_1_0.txt */ #ifndef BOOST_WINAPI_WAIT_CONSTANTS_HPP_INCLUDED_ #define BOOST_WINAPI_WAIT_CONSTANTS_HPP_INCLUDED_ #include #include #ifdef BOOST_HAS_PRAGMA_ONCE #pragma once #endif namespace boost { namespace winapi { #if defined( BOOST_USE_WINDOWS_H ) BOOST_CONSTEXPR_OR_CONST DWORD_ INFINITE_ = INFINITE; BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_ABANDONED_ = WAIT_ABANDONED; BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_OBJECT_0_ = WAIT_OBJECT_0; BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_TIMEOUT_ = WAIT_TIMEOUT; BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_FAILED_ = WAIT_FAILED; #else // defined( BOOST_USE_WINDOWS_H ) BOOST_CONSTEXPR_OR_CONST DWORD_ INFINITE_ = (DWORD_)0xFFFFFFFF; BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_ABANDONED_ = 0x00000080L; BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_OBJECT_0_ = 0x00000000L; BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_TIMEOUT_ = 0x00000102L; BOOST_CONSTEXPR_OR_CONST DWORD_ WAIT_FAILED_ = (DWORD_)0xFFFFFFFF; #endif // defined( BOOST_USE_WINDOWS_H ) BOOST_CONSTEXPR_OR_CONST DWORD_ infinite = INFINITE_; BOOST_CONSTEXPR_OR_CONST DWORD_ wait_abandoned = WAIT_ABANDONED_; BOOST_CONSTEXPR_OR_CONST DWORD_ wait_object_0 = WAIT_OBJECT_0_; BOOST_CONSTEXPR_OR_CONST DWORD_ wait_timeout = WAIT_TIMEOUT_; BOOST_CONSTEXPR_OR_CONST DWORD_ wait_failed = WAIT_FAILED_; BOOST_CONSTEXPR_OR_CONST DWORD_ max_non_infinite_wait = (DWORD_)0xFFFFFFFE; } } #include #endif // BOOST_WINAPI_WAIT_CONSTANTS_HPP_INCLUDED_