/* This file is part of the dynarmic project. * Copyright (c) 2018 MerryMage * SPDX-License-Identifier: 0BSD */ #include "./fuzz_util.h" #include #include #include #include "./rand_int.h" #include "dynarmic/common/assert.h" #include "dynarmic/common/fp/fpcr.h" #include "dynarmic/common/fp/rounding_mode.h" using namespace Dynarmic; std::ostream& operator<<(std::ostream& o, Vector vec) { return o << fmt::format("{:016x}'{:016x}", vec[1], vec[0]); } Vector RandomVector() { return {RandInt(0, ~u64(0)), RandInt(0, ~u64(0))}; } u32 RandomFpcr() { FP::FPCR fpcr; fpcr.AHP(RandInt(0, 1) == 0); fpcr.DN(RandInt(0, 1) == 0); fpcr.FZ(RandInt(0, 1) == 0); fpcr.RMode(static_cast(RandInt(0, 3))); fpcr.FZ16(RandInt(0, 1) == 0); return fpcr.Value(); } InstructionGenerator::InstructionGenerator(const char* format) { const size_t format_len = std::strlen(format); ASSERT(format_len == 16 || format_len == 32); if (format_len == 16) { // Begin with 16 zeros mask |= 0xFFFF0000; } for (size_t i = 0; i < format_len; i++) { const u32 bit = 1u << (format_len - i - 1); switch (format[i]) { case '0': mask |= bit; break; case '1': bits |= bit; mask |= bit; break; default: // Do nothing break; } } } u32 InstructionGenerator::Generate() const { const u32 random = RandInt(0, 0xFFFFFFFF); return bits | (random & ~mask); }