{ "name": "libigl", "version": "2.3.0", "port-version": 2, "description": "libigl is a simple C++ geometry processing library. We have a wide functionality including construction of sparse discrete differential geometry operators and finite-elements matrices such as the cotangent Laplacian and diagonalized mass matrix, simple facet and edge-based topology data structures, mesh-viewing utilities for OpenGL and GLSL, and many core functions for matrix manipulation which make Eigen feel a lot more like MATLAB.", "homepage": "https://github.com/libigl/libigl", "license": "GPL-3.0-only", "supports": "!(arm | uwp)", "dependencies": [ "eigen3", { "name": "vcpkg-cmake", "host": true }, { "name": "vcpkg-cmake-config", "host": true } ], "features": { "cgal": { "description": "Build with cgal", "dependencies": [ "cgal" ] }, "embree": { "description": "Build with embree", "dependencies": [ "embree3" ] }, "glfw": { "description": "Build with glfw", "dependencies": [ "glfw3", { "name": "libigl", "default-features": false, "features": [ "opengl" ] } ] }, "imgui": { "description": "Build with imgui", "dependencies": [ { "name": "imgui", "default-features": false, "features": [ "glfw-binding", "libigl-imgui", "opengl3-binding" ] }, "imguizmo", { "name": "libigl", "default-features": false, "features": [ "glfw" ] } ] }, "opengl": { "description": "Build with opengl", "dependencies": [ "glad", "opengl" ] }, "xml": { "description": "Build with libxml", "dependencies": [ "tinyxml2" ] } } }