vcpkg_get_windows_sdk(WINDOWS_SDK) if (WINDOWS_SDK MATCHES "10.") set(LIBFILEPATH "$ENV{WindowsSdkDir}Lib\\${WINDOWS_SDK}\\um\\${TRIPLET_SYSTEM_ARCH}\\Crypt32.Lib") set(HEADERSPATH "$ENV{WindowsSdkDir}Include\\${WINDOWS_SDK}\\um") elseif(WINDOWS_SDK MATCHES "8.") set(LIBFILEPATH "$ENV{WindowsSdkDir}Lib\\winv6.3\\um\\${TRIPLET_SYSTEM_ARCH}\\Crypt32.Lib") set(HEADERSPATH "$ENV{WindowsSdkDir}Include\\um") else() message(FATAL_ERROR "Portfile not yet configured for Windows SDK with version: ${WINDOWS_SDK}") endif() if (NOT EXISTS "${LIBFILEPATH}") message(FATAL_ERROR "Cannot find Windows ${WINDOWS_SDK} SDK. File does not exist: ${LIBFILEPATH}") endif() file(COPY ${LIBFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/lib) file(COPY ${LIBFILEPATH} DESTINATION ${CURRENT_PACKAGES_DIR}/debug/lib) if (WINDOWS_SDK MATCHES "10.") file(WRITE ${CURRENT_PACKAGES_DIR}/share/wincrypt/copyright "See https://developer.microsoft.com/windows/downloads/windows-10-sdk for the Windows 10 SDK license") elseif(WINDOWS_SDK MATCHES "8.") file(WRITE ${CURRENT_PACKAGES_DIR}/share/wincrypt/copyright "See https://developer.microsoft.com/windows/downloads/windows-8-1-sdk for the Windows 8.1 SDK license") endif() # Allow empty include directory set(VCPKG_POLICY_EMPTY_INCLUDE_FOLDER enabled)