cmake_minimum_required(VERSION 3.8) project(angle CXX C) if(WIN32 AND NOT WINDOWS_STORE) set(WINDOWS_DESKTOP 1) else() set(WINDOWS_DESKTOP 0) endif() if(UNIX AND NOT APPLE) set(LINUX 1) else() set(LINUX 0) endif() if(MSVC) add_compile_options(/d2guard4 /Wv:18 /guard:cf /permissive /bigobj) else() set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_POSITION_INDEPENDENT_CODE ON) endif() if (APPLE) set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -framework Cocoa -framework OpenGL -framework IOKit -framework CoreFoundation -framework IOSurface -framework QuartzCore -framework CoreGraphics") endif() set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}") set(CMAKE_STATIC_LIBRARY_PREFIX "") if (WINDOWS_STORE) set(WINRT_DEFINES -DANGLE_ENABLE_WINDOWS_UWP -DWINAPI_FAMILY=WINAPI_FAMILY_PC_APP) else() set(WINRT_DEFINES) endif() add_definitions( -D_CRT_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS -DGL_SILENCE_DEPRECATION -D_HAS_EXCEPTIONS=0 -DNOMINMAX -DANGLE_STANDALONE_BUILD ${WINRT_DEFINES} ) add_compile_options("$<$:-DANGLE_ENABLE_DEBUG_ANNOTATIONS>") if(WIN32) add_definitions(-DANGLE_IS_WIN) endif() if(LINUX) add_definitions(-DANGLE_IS_LINUX) endif() if(ANGLE_IS_64_BIT_CPU) add_definitions(-DANGLE_IS_64_BIT_CPU) elseif(ANGLE_IS_32_BIT_CPU) add_definitions(-DANGLE_IS_32_BIT_CPU) endif() configure_file(angle_commit.h include/id/commit.h COPYONLY) #include_directories(include src ${CMAKE_CURRENT_BINARY_DIR}/include) include_directories("$" "$" "$" "$") ########## # angle::common if(WINDOWS_DESKTOP) set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_apple|_mac|_ios|_posix|_winuwp") elseif(WINDOWS_STORE) set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_apple|_mac|_ios|_posix|_win32") elseif(LINUX) set(ANGLE_COMMON_PLATFORM_FILTER "_win|_apple|_mac|_ios") elseif(APPLE) if(CMAKE_SYSTEM_NAME MATCHES "Darwin") # macOS set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win|_ios") else() # other Apple platforms (iOS, etc) set(ANGLE_COMMON_PLATFORM_FILTER "_linux|_win|_mac") endif() endif() if(APPLE) set(ANGLE_COMMON_PLATFORM_SOURCES "src/common/apple/*.h" "src/common/apple/*.cpp" "src/common/apple/*.mm" "src/common/gl/cgl/*.h" "src/common/gl/cgl/*.cpp" "src/common/gl/cgl/*.mm") else() set(ANGLE_COMMON_PLATFORM_SOURCES ) endif() file(GLOB ANGLE_COMMON_SOURCES ${ANGLE_COMMON_PLATFORM_SOURCES} "src/common/*.h" "src/common/*.inc" "src/common/*.cpp" "src/common/third_party/base/anglebase/*.h" "src/common/third_party/base/anglebase/*.cc" "src/common/third_party/base/anglebase/containers/*.h" "src/common/third_party/base/anglebase/numerics/*.h" "src/common/third_party/base/anglebase/numerics/*.cc" "src/common/third_party/xxhash/*.h" "src/common/third_party/xxhash/*.c" "src/common/third_party/smhasher/src/*.h" "src/common/third_party/smhasher/src/*.cpp") list(FILTER ANGLE_COMMON_SOURCES EXCLUDE REGEX "_unittest|event_tracer|${ANGLE_COMMON_PLATFORM_FILTER}") add_library(angle_common OBJECT ${ANGLE_COMMON_SOURCES}) target_include_directories(angle_common PUBLIC "$") add_library(angle::common ALIAS angle_common) ########## # angle::compression file(GLOB ANGLE_COMPRESSION_UTILS_SOURCES "third_party/zlib/google/compression_utils_portable.*") find_package(ZLIB REQUIRED) add_library(angle_compression_utils OBJECT ${ANGLE_COMPRESSION_UTILS_SOURCES}) target_link_libraries(angle_compression_utils PUBLIC ZLIB::ZLIB) target_compile_definitions(angle_compression_utils PRIVATE -DUSE_SYSTEM_ZLIB ) target_include_directories(angle_compression_utils INTERFACE "$") add_library(angle::compression ALIAS angle_compression_utils) ########## # angle::image_util file(GLOB ANGLE_IMAGE_UTIL_SOURCES "src/image_util/*.h" "src/image_util/*.inc" "src/image_util/*.cpp") add_library(angle_image_util OBJECT ${ANGLE_IMAGE_UTIL_SOURCES}) target_link_libraries(angle_image_util PRIVATE angle::common) add_library(angle::image_util ALIAS angle_image_util) ########## # angle::translator file(GLOB TRANSLATOR_SOURCES "src/compiler/translator/BaseTypes.h" "src/compiler/translator/BuiltInFunctionEmulator.cpp" "src/compiler/translator/BuiltInFunctionEmulator.h" "src/compiler/translator/CallDAG.cpp" "src/compiler/translator/CallDAG.h" "src/compiler/translator/CodeGen.cpp" "src/compiler/translator/CollectVariables.cpp" "src/compiler/translator/CollectVariables.h" "src/compiler/translator/Common.h" "src/compiler/translator/Compiler.cpp" "src/compiler/translator/Compiler.h" "src/compiler/translator/ConstantUnion.cpp" "src/compiler/translator/ConstantUnion.h" "src/compiler/translator/Declarator.cpp" "src/compiler/translator/Declarator.h" "src/compiler/translator/Diagnostics.cpp" "src/compiler/translator/Diagnostics.h" "src/compiler/translator/DirectiveHandler.cpp" "src/compiler/translator/DirectiveHandler.h" "src/compiler/translator/ExtensionBehavior.cpp" "src/compiler/translator/ExtensionBehavior.h" "src/compiler/translator/FlagStd140Structs.cpp" "src/compiler/translator/FlagStd140Structs.h" "src/compiler/translator/FunctionLookup.cpp" "src/compiler/translator/FunctionLookup.h" "src/compiler/translator/HashNames.cpp" "src/compiler/translator/HashNames.h" "src/compiler/translator/ImmutableString.h" "src/compiler/translator/ImmutableStringBuilder.cpp" "src/compiler/translator/ImmutableStringBuilder.h" "src/compiler/translator/InfoSink.cpp" "src/compiler/translator/InfoSink.h" "src/compiler/translator/Initialize.cpp" "src/compiler/translator/Initialize.h" "src/compiler/translator/InitializeDll.cpp" "src/compiler/translator/InitializeDll.h" "src/compiler/translator/InitializeGlobals.h" "src/compiler/translator/IntermNode.cpp" "src/compiler/translator/IntermNode.h" "src/compiler/translator/IsASTDepthBelowLimit.cpp" "src/compiler/translator/IsASTDepthBelowLimit.h" "src/compiler/translator/Operator.cpp" "src/compiler/translator/Operator.h" "src/compiler/translator/OutputTree.cpp" "src/compiler/translator/OutputTree.h" "src/compiler/translator/ParseContext.cpp" "src/compiler/translator/ParseContext.h" "src/compiler/translator/ParseContext_ESSL_autogen.h" "src/compiler/translator/ParseContext_complete_autogen.h" "src/compiler/translator/ParseContext_interm.h" "src/compiler/translator/PoolAlloc.cpp" "src/compiler/translator/PoolAlloc.h" "src/compiler/translator/Pragma.h" "src/compiler/translator/QualifierTypes.cpp" "src/compiler/translator/QualifierTypes.h" "src/compiler/translator/Severity.h" "src/compiler/translator/ShaderLang.cpp" "src/compiler/translator/ShaderVars.cpp" "src/compiler/translator/StaticType.h" "src/compiler/translator/Symbol.cpp" "src/compiler/translator/Symbol.h" "src/compiler/translator/SymbolTable.cpp" "src/compiler/translator/SymbolTable.h" "src/compiler/translator/SymbolTable_autogen.h" "src/compiler/translator/SymbolUniqueId.cpp" "src/compiler/translator/SymbolUniqueId.h" "src/compiler/translator/TranslatorESSL.h" "src/compiler/translator/TranslatorGLSL.h" "src/compiler/translator/TranslatorHLSL.h" "src/compiler/translator/TranslatorMetal.h" "src/compiler/translator/TranslatorVulkan.h" "src/compiler/translator/Types.cpp" "src/compiler/translator/Types.h" "src/compiler/translator/ValidateAST.cpp" "src/compiler/translator/ValidateAST.h" "src/compiler/translator/ValidateBarrierFunctionCall.cpp" "src/compiler/translator/ValidateBarrierFunctionCall.h" "src/compiler/translator/ValidateClipCullDistance.cpp" "src/compiler/translator/ValidateClipCullDistance.h" "src/compiler/translator/ValidateGlobalInitializer.cpp" "src/compiler/translator/ValidateGlobalInitializer.h" "src/compiler/translator/ValidateLimitations.cpp" "src/compiler/translator/ValidateLimitations.h" "src/compiler/translator/ValidateMaxParameters.cpp" "src/compiler/translator/ValidateMaxParameters.h" "src/compiler/translator/ValidateOutputs.cpp" "src/compiler/translator/ValidateOutputs.h" "src/compiler/translator/ValidateSwitch.cpp" "src/compiler/translator/ValidateSwitch.h" "src/compiler/translator/ValidateVaryingLocations.cpp" "src/compiler/translator/ValidateVaryingLocations.h" "src/compiler/translator/VariablePacker.cpp" "src/compiler/translator/VariablePacker.h" "src/compiler/translator/blocklayout.cpp" "src/compiler/translator/glslang.h" "src/compiler/translator/glslang_lex_autogen.cpp" "src/compiler/translator/glslang_tab_autogen.cpp" "src/compiler/translator/glslang_tab_autogen.h" "src/compiler/translator/glslang_wrapper.h" "src/compiler/translator/length_limits.h" "src/compiler/translator/tree_ops/*.cpp" "src/compiler/translator/tree_ops/*.h" "src/compiler/translator/tree_ops/gl/ClampFragDepth.h" "src/compiler/translator/tree_ops/gl/RegenerateStructNames.h" "src/compiler/translator/tree_ops/gl/RewriteRepeatedAssignToSwizzled.h" "src/compiler/translator/tree_ops/gl/UseInterfaceBlockFields.h" "src/compiler/translator/tree_ops/gl/VectorizeVectorScalarArithmetic.h" "src/compiler/translator/tree_ops/gl/mac/AddAndTrueToLoopCondition.h" "src/compiler/translator/tree_ops/gl/mac/RewriteDoWhile.h" "src/compiler/translator/tree_ops/gl/mac/UnfoldShortCircuitAST.h" "src/compiler/translator/tree_ops/vulkan/EarlyFragmentTestsOptimization.h" "src/compiler/translator/tree_util/*.h" "src/compiler/translator/tree_util/*.cpp" "src/compiler/translator/util.cpp" "src/compiler/translator/util.h" "src/third_party/compiler/ArrayBoundsClamper.cpp" "src/third_party/compiler/ArrayBoundsClamper.h" ) list(FILTER TRANSLATOR_SOURCES EXCLUDE REGEX "_unittest") file(GLOB TRANSLATOR_GLSL_BASE_SOURCES "src/compiler/translator/OutputGLSLBase.cpp" "src/compiler/translator/OutputGLSLBase.h" ) file(GLOB TRANSLATOR_GLSL_AND_VULKAN_BASE_SOURCES "src/compiler/translator/BuiltinsWorkaroundGLSL.cpp" "src/compiler/translator/BuiltinsWorkaroundGLSL.h" "src/compiler/translator/OutputGLSL.cpp" "src/compiler/translator/OutputGLSL.h" ) file(GLOB TRANSLATOR_ESSL_SOURCES "src/compiler/translator/OutputESSL.cpp" "src/compiler/translator/OutputESSL.h" "src/compiler/translator/TranslatorESSL.cpp" "src/compiler/translator/tree_ops/gl/RecordConstantPrecision.cpp" "src/compiler/translator/tree_ops/gl/RecordConstantPrecision.h" ) file(GLOB TRANSLATOR_GLSL_SOURCES "src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp" "src/compiler/translator/BuiltInFunctionEmulatorGLSL.h" "src/compiler/translator/ExtensionGLSL.cpp" "src/compiler/translator/ExtensionGLSL.h" "src/compiler/translator/TranslatorGLSL.cpp" "src/compiler/translator/VersionGLSL.cpp" "src/compiler/translator/VersionGLSL.h" "src/compiler/translator/tree_ops/gl/ClampFragDepth.cpp" "src/compiler/translator/tree_ops/gl/RegenerateStructNames.cpp" "src/compiler/translator/tree_ops/gl/RewriteRepeatedAssignToSwizzled.cpp" "src/compiler/translator/tree_ops/gl/UseInterfaceBlockFields.cpp" "src/compiler/translator/tree_ops/gl/VectorizeVectorScalarArithmetic.cpp" "src/compiler/translator/tree_ops/gl/mac/RewriteRowMajorMatrices.h" "src/compiler/translator/tree_ops/gl/mac/RewriteUnaryMinusOperatorFloat.h" ) file(GLOB TRANSLATOR_GLSL_MAC_SOURCES "src/compiler/translator/tree_ops/gl/mac/AddAndTrueToLoopCondition.cpp" "src/compiler/translator/tree_ops/gl/mac/RewriteDoWhile.cpp" "src/compiler/translator/tree_ops/gl/mac/RewriteRowMajorMatrices.cpp" "src/compiler/translator/tree_ops/gl/mac/RewriteUnaryMinusOperatorFloat.cpp" "src/compiler/translator/tree_ops/gl/mac/UnfoldShortCircuitAST.cpp" ) file(GLOB TRANSLATOR_HLSL_SOURCES "src/compiler/translator/*HLSL.h" "src/compiler/translator/*HLSL.cpp" "src/compiler/translator/emulated_builtin_functions_hlsl_autogen.cpp" "src/compiler/translator/tree_ops/d3d/*.cpp" "src/compiler/translator/tree_ops/d3d/*.h" ) if(ANDROID) list(APPEND TRANSLATOR_SOURCES "src/compiler/translator/ImmutableString_ESSL_autogen.cpp" "src/compiler/translator/SymbolTable_ESSL_autogen.cpp") else() list(APPEND TRANSLATOR_SOURCES "src/compiler/translator/ImmutableString_autogen.cpp" "src/compiler/translator/SymbolTable_autogen.cpp") endif() set(ANGLE_ENABLE_ESSL TRUE) set(ANGLE_ENABLE_GLSL TRUE) set(ANGLE_ENABLE_HLSL TRUE) set(_needs_glsl_base FALSE) set(_needs_glsl_and_vulkan_base FALSE) add_library(angle_translator OBJECT ${TRANSLATOR_SOURCES}) if(ANGLE_ENABLE_ESSL) set(_needs_glsl_base TRUE) target_sources(angle_translator PRIVATE ${TRANSLATOR_ESSL_SOURCES}) target_compile_definitions(angle_translator PUBLIC -DANGLE_ENABLE_ESSL) endif() if(ANGLE_ENABLE_GLSL) set(_needs_glsl_base TRUE) set(_needs_glsl_and_vulkan_base TRUE) target_sources(angle_translator PRIVATE ${TRANSLATOR_GLSL_SOURCES}) if(APPLE) target_sources(angle_translator PRIVATE ${TRANSLATOR_GLSL_MAC_SOURCES}) endif() target_compile_definitions(angle_translator PUBLIC -DANGLE_ENABLE_GLSL) endif() if(ANGLE_ENABLE_HLSL) target_sources(angle_translator PRIVATE ${TRANSLATOR_HLSL_SOURCES}) target_compile_definitions(angle_translator PUBLIC -DANGLE_ENABLE_HLSL) endif() if(_needs_glsl_base) target_sources(angle_translator PRIVATE ${TRANSLATOR_GLSL_BASE_SOURCES}) endif() if(_needs_glsl_and_vulkan_base) target_sources(angle_translator PRIVATE ${TRANSLATOR_GLSL_AND_VULKAN_BASE_SOURCES}) endif() target_link_libraries(angle_translator PRIVATE angle::common) add_library(angle::translator ALIAS angle_translator) ########## # angle::preprocessor file(GLOB PREPROCESSOR_SOURCES "src/compiler/preprocessor/*.h" "src/compiler/preprocessor/*.cpp" ) add_library(angle_preprocessor OBJECT ${PREPROCESSOR_SOURCES}) target_link_libraries(angle_preprocessor PRIVATE angle::common) add_library(angle::preprocessor ALIAS angle_preprocessor) ########## # libANGLE ## OpenGL Renderer if(WINDOWS_DESKTOP OR LINUX OR APPLE) if(WINDOWS_DESKTOP) set(ANGLE_RENDERER_OPENGL_PLATFORM "src/libANGLE/renderer/gl/wgl/*.cpp" "src/libANGLE/renderer/gl/wgl/*.h" ) elseif(APPLE) set(ANGLE_RENDERER_OPENGL_PLATFORM "src/libANGLE/renderer/gl/cgl/*.mm" "src/libANGLE/renderer/gl/cgl/*.cpp" "src/libANGLE/renderer/gl/cgl/*.h" "src/libANGLE/renderer/gl/apple/*.mm" "src/libANGLE/renderer/gl/apple/*.cpp" "src/libANGLE/renderer/gl/apple/*.h" "gpu_info_util/SystemInfo_macos.mm" ) elseif(LINUX) set(ANGLE_RENDERER_OPENGL_PLATFORM "src/libANGLE/renderer/gl/glx/*.cpp" "src/libANGLE/renderer/gl/glx/*.h" "src/libANGLE/renderer/gl/egl/*.cpp" "src/libANGLE/renderer/gl/egl/*.h" ) endif() file(GLOB LIBANGLE_GL_SOURCES "src/libANGLE/renderer/gl/*.cpp" "src/libANGLE/renderer/gl/*.inc" "src/libANGLE/renderer/gl/*.h" ${ANGLE_RENDERER_OPENGL_PLATFORM} ) list(FILTER LIBANGLE_GL_SOURCES EXCLUDE REGEX "_unittest") add_library(angle_renderer_opengl INTERFACE) target_sources(angle_renderer_opengl INTERFACE "$") target_compile_definitions(angle_renderer_opengl INTERFACE -DANGLE_ENABLE_OPENGL -DANGLE_ENABLE_OPENGL_DESKTOP) add_library(angle::renderer::opengl ALIAS angle_renderer_opengl) endif() # D3D Renderers if(WIN32) ## All D3D Sources file(GLOB_RECURSE LIBANGLE_D3D_SOURCES "src/libANGLE/renderer/d3d/*.cpp" "src/libANGLE/renderer/d3d/*.inc" "src/libANGLE/renderer/d3d/*.h" ) list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "_unittest") if(MINGW) list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "CompositorNativeWindow11") endif() ## WinRT D3D Renderer if(WINDOWS_STORE) set(LIBANGLE_D3D_WINRT_SOURCES ${LIBANGLE_D3D_SOURCES}) list(FILTER LIBANGLE_D3D_WINRT_SOURCES INCLUDE REGEX "winrt") add_library(angle_renderer_winrt INTERFACE) target_sources(angle_renderer_winrt INTERFACE "$") add_library(angle::renderer::winrt ALIAS angle_renderer_winrt) endif() ## Win32/d3d9 D3D Renderer if(WINDOWS_DESKTOP) set(LIBANGLE_D3D_DESKTOP_SOURCES ${LIBANGLE_D3D_SOURCES}) list(FILTER LIBANGLE_D3D_DESKTOP_SOURCES INCLUDE REGEX "d3d9|win32") find_library(D3D9_LIB NAMES d3d9) add_library(angle_renderer_win32 INTERFACE) target_sources(angle_renderer_win32 INTERFACE "$") target_compile_definitions(angle_renderer_win32 INTERFACE -DANGLE_ENABLE_D3D9) target_link_libraries(angle_renderer_win32 INTERFACE d3d9) add_library(angle::renderer::win32 ALIAS angle_renderer_win32) endif() ## D3D11 Base renderer list(FILTER LIBANGLE_D3D_SOURCES EXCLUDE REGEX "winrt|d3d9|win32") find_library(DXGUID_LIB NAMES dxguid) find_library(D3D11_LIB NAMES d3d11) add_library(angle_renderer_d3d INTERFACE) target_sources(angle_renderer_d3d INTERFACE "$") target_compile_definitions(angle_renderer_d3d INTERFACE -DANGLE_ENABLE_D3D11 "-DANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ) if(NOT MINGW) target_compile_definitions(angle_renderer_d3d INTERFACE -DANGLE_ENABLE_D3D11_COMPOSITOR_NATIVE_WINDOW ) endif() target_link_libraries(angle_renderer_d3d INTERFACE d3d11 dxguid) add_library(angle::renderer::d3d ALIAS angle_renderer_d3d) endif() ## angle::gpu_info_util file(GLOB ANGLE_GPU_INFO_UTIL_SOURCES "src/gpu_info_util/SystemInfo.h" "src/gpu_info_util/SystemInfo_internal.h" "src/gpu_info_util/SystemInfo.cpp" ) add_library(angle_gpu_info_util OBJECT ${ANGLE_GPU_INFO_UTIL_SOURCES}) if(WIN32) target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_win.cpp") target_link_libraries(angle_gpu_info_util PRIVATE setupapi.lib dxgi.lib) elseif(APPLE) target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_apple.mm") if(CMAKE_SYSTEM_NAME MATCHES "Darwin") # macOS target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_macos.mm") endif() find_library(IOKit IOKit) find_library(CoreFoundation CoreFoundation) find_library(CoreGraphics CoreGraphics) target_link_libraries(angle_gpu_info_util PRIVATE ${IOKit} ${CoreFoundation} ${CoreGraphics}) elseif(LINUX) target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_linux.cpp" "src/gpu_info_util/SystemInfo_x11.cpp") target_compile_definitions(angle_gpu_info_util PRIVATE GPU_INFO_USE_X11) target_link_libraries(angle_gpu_info_util PRIVATE X11 Xi Xext) elseif(ANDROID) target_sources(angle_gpu_info_util PRIVATE "src/gpu_info_util/SystemInfo_android.cpp") endif() target_link_libraries(angle_gpu_info_util PRIVATE angle::common) add_library(angle::gpu_info_util ALIAS angle_gpu_info_util) ## Core libANGLE library if(WIN32) if(NOT WINDOWS_STORE) set(LIBANGLE_SOURCES_PLATFORM "src/third_party/systeminfo/SystemInfo.cpp" ) endif() elseif(APPLE) file(GLOB LIBANGLE_SOURCES_PLATFORM "src/libANGLE/renderer/*.mm" ) else() set(LIBANGLE_SOURCES_PLATFORM) endif() file(GLOB LIBANGLE_SOURCES "src/common/third_party/murmurhash/MurmurHash3.cpp" "src/common/event_tracer.cpp" "src/libANGLE/*.cpp" "src/libANGLE/*.inc" "src/libANGLE/*.h" "src/libANGLE/renderer/*.cpp" "src/libANGLE/renderer/*.h" "src/libANGLE/renderer/null/*.cpp" "src/libANGLE/renderer/null/*.h" # The frame capture headers are always visible to libANGLE. "src/libANGLE/capture/*.h" # angle_frame_capture_disabled "src/libANGLE/capture/FrameCapture_mock.cpp" "src/libANGLE/capture/frame_capture_utils_mock.cpp" # angle_gl_enum_utils "src/libANGLE/capture/gl_enum_utils.cpp" "src/libANGLE/capture/gl_enum_utils_autogen.cpp" ${LIBANGLE_SOURCES_PLATFORM} ) list(FILTER LIBANGLE_SOURCES EXCLUDE REGEX "_unittest|glslang_wrapper|dxgi_|d3d_format") if(WIN32) set(LIBANGLE_D3D_FORMAT_TABLES_SOURCES_PLATFORM) if(NOT WINDOWS_STORE) list(APPEND LIBANGLE_D3D_FORMAT_TABLES_SOURCES_PLATFORM "src/libANGLE/renderer/d3d_format.cpp" "src/libANGLE/renderer/d3d_format.h" ) endif() file(GLOB LIBANGLE_D3D_FORMAT_TABLES_SOURCES "src/libANGLE/renderer/dxgi_format_map.h" "src/libANGLE/renderer/dxgi_format_map_autogen.cpp" "src/libANGLE/renderer/dxgi_support_table.h" "src/libANGLE/renderer/dxgi_support_table_autogen.cpp" ${LIBANGLE_D3D_FORMAT_TABLES_SOURCES_PLATFORM} ) list(APPEND LIBANGLE_SOURCES "${LIBANGLE_D3D_FORMAT_TABLES_SOURCES}") endif() if(LINUX OR APPLE) set(LIBANGLE_RENDERER_PLATFORM angle::renderer::opengl ) elseif(WINDOWS_STORE) set(LIBANGLE_RENDERER_PLATFORM angle::renderer::d3d angle::renderer::winrt ) elseif(WINDOWS_DESKTOP) set(LIBANGLE_RENDERER_PLATFORM angle::renderer::d3d angle::renderer::win32 angle::renderer::opengl gdi32 ) else() set(LIBANGLE_RENDERER_PLATFORM ) endif() if(LINUX) find_package(X11) include_directories(${X11_INCLUDE_DIR}) list(APPEND LIBANGLE_RENDERER_PLATFORM ${X11_LIBRARIES}) set(LIBANGLE_RENDERER_COMPILEDEF -DANGLE_USE_X11 ) else() set(LIBANGLE_RENDERER_COMPILEDEF ) endif() add_library(libANGLE STATIC ${LIBANGLE_SOURCES}) target_link_libraries(libANGLE PRIVATE angle::common angle::compression angle::image_util angle::gpu_info_util angle::translator angle::preprocessor ${LIBANGLE_RENDERER_PLATFORM} ) target_include_directories(libANGLE PRIVATE "$") target_compile_definitions(libANGLE PRIVATE -DANGLE_ENABLE_NULL PUBLIC -DLIBANGLE_IMPLEMENTATION ${LIBANGLE_RENDERER_COMPILEDEF} -DANGLE_EXPORT= -DANGLE_UTIL_EXPORT= -DEGLAPI= -DGL_APICALL= -DGL_API= -DANGLE_CAPTURE_ENABLED=0 ) add_library(angle::libANGLE ALIAS libANGLE) if(BUILD_SHARED_LIBS) target_compile_definitions(libANGLE PRIVATE -DLIBANGLE_UTIL_IMPLEMENTATION ) endif() ########## # libGLESv2 # Modified according to the file src/libGLESv2.gni list(APPEND LIBGLESV2_SOURCES "src/libGLESv2/egl_ext_stubs.cpp" "src/libGLESv2/egl_ext_stubs_autogen.h" "src/libGLESv2/egl_stubs.cpp" "src/libGLESv2/egl_stubs_autogen.h" "src/libGLESv2/entry_points_egl_autogen.cpp" "src/libGLESv2/entry_points_egl_autogen.h" "src/libGLESv2/entry_points_egl_ext_autogen.cpp" "src/libGLESv2/entry_points_egl_ext_autogen.h" "src/libGLESv2/entry_points_gles_1_0_autogen.cpp" "src/libGLESv2/entry_points_gles_1_0_autogen.h" "src/libGLESv2/entry_points_gles_2_0_autogen.cpp" "src/libGLESv2/entry_points_gles_2_0_autogen.h" "src/libGLESv2/entry_points_gles_3_0_autogen.cpp" "src/libGLESv2/entry_points_gles_3_0_autogen.h" "src/libGLESv2/entry_points_gles_3_1_autogen.cpp" "src/libGLESv2/entry_points_gles_3_1_autogen.h" "src/libGLESv2/entry_points_gles_3_2_autogen.cpp" "src/libGLESv2/entry_points_gles_3_2_autogen.h" "src/libGLESv2/entry_points_gles_ext_autogen.cpp" "src/libGLESv2/entry_points_gles_ext_autogen.h" "src/libGLESv2/global_state.cpp" "src/libGLESv2/global_state.h" "src/libGLESv2/libGLESv2_autogen.cpp" "src/libGLESv2/proc_table_egl.h" "src/libGLESv2/proc_table_egl_autogen.cpp" "src/libGLESv2/resource.h" "src/libGLESv2/libGLESv2_autogen.def" ) add_library(libGLESv2 ${LIBGLESV2_SOURCES}) target_link_libraries(libGLESv2 PRIVATE angle::common angle::libANGLE) target_compile_definitions(libGLESv2 PRIVATE -DLIBGLESV2_IMPLEMENTATION PUBLIC "-DGL_GLES_PROTOTYPES=1" "-DGL_GLEXT_PROTOTYPES" "-DEGL_EGL_PROTOTYPES=1" "-DEGL_EGLEXT_PROTOTYPES" ) if(BUILD_SHARED_LIBS) else() if(WIN32) target_compile_definitions(libGLESv2 PRIVATE "-DGL_API=" "-DGL_APICALL=" "-DEGLAPI=" ) else() target_compile_definitions(libGLESv2 PRIVATE "-DGL_API=__attribute__((visibility(\"default\")))" "-DGL_APICALL=__attribute__((visibility(\"default\")))" "-DEGLAPI=__attribute__((visibility(\"default\")))" ) endif() endif() target_include_directories(libGLESv2 PUBLIC "$") ########## # libEGL if(WIN32) set(libEGL_def "src/libEGL/libEGL_autogen.def" ) endif() add_library(libEGL "src/libEGL/egl_loader_autogen.h" "src/libEGL/libEGL_autogen.cpp" "src/libEGL/resource.h" "src/libGLESv2/entry_points_egl_autogen.h" "src/libGLESv2/entry_points_egl_ext_autogen.h" ${libEGL_def} ) target_link_libraries(libEGL PRIVATE angle::common angle::libANGLE libGLESv2) target_include_directories(libEGL PUBLIC "$" "$") target_compile_definitions(libEGL PRIVATE "-DLIBEGL_IMPLEMENTATION" PUBLIC "-DGL_GLES_PROTOTYPES=1" "-DGL_GLEXT_PROTOTYPES" "-DEGL_EGL_PROTOTYPES=1" "-DEGL_EGLEXT_PROTOTYPES" ) add_library(GL_VISIBILITY INTERFACE) if(WIN32) target_compile_definitions(GL_VISIBILITY INTERFACE "-DGL_API=" "-DGL_APICALL=") else() target_compile_definitions(GL_VISIBILITY INTERFACE "-DGL_API=__attribute__((visibility(\"default\")))" "-DGL_APICALL=__attribute__((visibility(\"default\")))") endif() target_link_libraries(libEGL PRIVATE GL_VISIBILITY) target_link_libraries(libGLESv2 PRIVATE GL_VISIBILITY) if(WIN32) target_compile_definitions(libEGL PRIVATE "-DEGLAPI=" ) else() target_compile_definitions(libEGL PRIVATE "-DEGLAPI=__attribute__((visibility(\"default\")))" ) endif() if(NOT BUILD_SHARED_LIBS) add_definitions("-DANGLE_EXPORT=" "-DANGLE_UTIL_EXPORT=" "-DEGLAPI=" "-DGL_APICALL=" "-DGL_API=") endif() set_target_properties(libANGLE PROPERTIES PREFIX "") set_target_properties(libGLESv2 PROPERTIES PREFIX "" IMPORT_PREFIX "") set_target_properties(libEGL PROPERTIES PREFIX "" IMPORT_PREFIX "") install(TARGETS libEGL libGLESv2 libANGLE angle_common angle_compression_utils angle_image_util angle_gpu_info_util angle_translator angle_preprocessor GL_VISIBILITY EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) if(WINDOWS_DESKTOP) install(TARGETS angle_renderer_d3d angle_renderer_win32 angle_renderer_opengl EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) elseif(WINDOWS_STORE) install(TARGETS angle_renderer_d3d angle_renderer_winrt EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) else() install(TARGETS angle_renderer_opengl EXPORT ANGLEExport RUNTIME DESTINATION bin LIBRARY DESTINATION lib ARCHIVE DESTINATION lib ) endif() install(EXPORT ANGLEExport FILE unofficial-angle-config.cmake NAMESPACE unofficial::angle:: DESTINATION share/unofficial-angle) if(NOT DISABLE_INSTALL_HEADERS) install( DIRECTORY include/ DESTINATION include FILES_MATCHING PATTERN "*.h" PATTERN "*.inc" PATTERN "CL" EXCLUDE PATTERN "GLSLANG" EXCLUDE PATTERN "egl.h" EXCLUDE PATTERN "eglext.h" EXCLUDE PATTERN "eglplatform.h" EXCLUDE PATTERN "KHR" EXCLUDE PATTERN "WGL" EXCLUDE PATTERN "export.h" EXCLUDE ) endif()