// Copyright 2018 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include "core/hle/service/service.h" namespace Kernel { class KernelCore; class KEvent; class TransferMemory; } // namespace Kernel namespace Service::NVFlinger { class NVFlinger; } namespace Service::AM { enum SystemLanguage { Japanese = 0, English = 1, // en-US French = 2, German = 3, Italian = 4, Spanish = 5, Chinese = 6, Korean = 7, Dutch = 8, Portuguese = 9, Russian = 10, Taiwanese = 11, BritishEnglish = 12, // en-GB CanadianFrench = 13, LatinAmericanSpanish = 14, // es-419 // 4.0.0+ SimplifiedChinese = 15, TraditionalChinese = 16, }; class AppletMessageQueue { public: enum class AppletMessage : u32 { NoMessage = 0, ExitRequested = 4, FocusStateChanged = 15, OperationModeChanged = 30, PerformanceModeChanged = 31, }; explicit AppletMessageQueue(Kernel::KernelCore& kernel); ~AppletMessageQueue(); const std::shared_ptr& GetMessageReceiveEvent() const; const std::shared_ptr& GetOperationModeChangedEvent() const; void PushMessage(AppletMessage msg); AppletMessage PopMessage(); std::size_t GetMessageCount() const; void OperationModeChanged(); void RequestExit(); private: std::queue messages; std::shared_ptr on_new_message; std::shared_ptr on_operation_mode_changed; }; class IWindowController final : public ServiceFramework { public: explicit IWindowController(Core::System& system_); ~IWindowController() override; private: void GetAppletResourceUserId(Kernel::HLERequestContext& ctx); void AcquireForegroundRights(Kernel::HLERequestContext& ctx); }; class IAudioController final : public ServiceFramework { public: explicit IAudioController(Core::System& system_); ~IAudioController() override; private: void SetExpectedMasterVolume(Kernel::HLERequestContext& ctx); void GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx); void GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx); void ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx); void SetTransparentAudioRate(Kernel::HLERequestContext& ctx); static constexpr float min_allowed_volume = 0.0f; static constexpr float max_allowed_volume = 1.0f; float main_applet_volume{0.25f}; float library_applet_volume{max_allowed_volume}; float transparent_volume_rate{min_allowed_volume}; // Volume transition fade time in nanoseconds. // e.g. If the main applet volume was 0% and was changed to 50% // with a fade of 50ns, then over the course of 50ns, // the volume will gradually fade up to 50% std::chrono::nanoseconds fade_time_ns{0}; }; class IDisplayController final : public ServiceFramework { public: explicit IDisplayController(Core::System& system_); ~IDisplayController() override; }; class IDebugFunctions final : public ServiceFramework { public: explicit IDebugFunctions(Core::System& system_); ~IDebugFunctions() override; }; class ISelfController final : public ServiceFramework { public: explicit ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_); ~ISelfController() override; private: void Exit(Kernel::HLERequestContext& ctx); void LockExit(Kernel::HLERequestContext& ctx); void UnlockExit(Kernel::HLERequestContext& ctx); void EnterFatalSection(Kernel::HLERequestContext& ctx); void LeaveFatalSection(Kernel::HLERequestContext& ctx); void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx); void SetScreenShotPermission(Kernel::HLERequestContext& ctx); void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx); void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx); void SetFocusHandlingMode(Kernel::HLERequestContext& ctx); void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx); void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx); void SetAlbumImageOrientation(Kernel::HLERequestContext& ctx); void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx); void CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx); void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx); void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); void SetAutoSleepDisabled(Kernel::HLERequestContext& ctx); void IsAutoSleepDisabled(Kernel::HLERequestContext& ctx); void GetAccumulatedSuspendedTickValue(Kernel::HLERequestContext& ctx); void GetAccumulatedSuspendedTickChangedEvent(Kernel::HLERequestContext& ctx); enum class ScreenshotPermission : u32 { Inherit = 0, Enable = 1, Disable = 2, }; NVFlinger::NVFlinger& nvflinger; std::shared_ptr launchable_event; std::shared_ptr accumulated_suspended_tick_changed_event; u32 idle_time_detection_extension = 0; u64 num_fatal_sections_entered = 0; bool is_auto_sleep_disabled = false; ScreenshotPermission screenshot_permission = ScreenshotPermission::Inherit; }; class ICommonStateGetter final : public ServiceFramework { public: explicit ICommonStateGetter(Core::System& system_, std::shared_ptr msg_queue_); ~ICommonStateGetter() override; private: enum class FocusState : u8 { InFocus = 1, NotInFocus = 2, }; enum class OperationMode : u8 { Handheld = 0, Docked = 1, }; void GetEventHandle(Kernel::HLERequestContext& ctx); void ReceiveMessage(Kernel::HLERequestContext& ctx); void GetCurrentFocusState(Kernel::HLERequestContext& ctx); void GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx); void GetOperationMode(Kernel::HLERequestContext& ctx); void GetPerformanceMode(Kernel::HLERequestContext& ctx); void GetBootMode(Kernel::HLERequestContext& ctx); void IsVrModeEnabled(Kernel::HLERequestContext& ctx); void SetVrModeEnabled(Kernel::HLERequestContext& ctx); void SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx); void BeginVrModeEx(Kernel::HLERequestContext& ctx); void EndVrModeEx(Kernel::HLERequestContext& ctx); void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx); void SetCpuBoostMode(Kernel::HLERequestContext& ctx); std::shared_ptr msg_queue; bool vr_mode_state{}; }; class IStorageImpl { public: virtual ~IStorageImpl(); virtual std::vector& GetData() = 0; virtual const std::vector& GetData() const = 0; virtual std::size_t GetSize() const = 0; }; class IStorage final : public ServiceFramework { public: explicit IStorage(Core::System& system_, std::vector&& buffer); ~IStorage() override; std::vector& GetData() { return impl->GetData(); } const std::vector& GetData() const { return impl->GetData(); } std::size_t GetSize() const { return impl->GetSize(); } private: void Register(); void Open(Kernel::HLERequestContext& ctx); std::shared_ptr impl; }; class IStorageAccessor final : public ServiceFramework { public: explicit IStorageAccessor(Core::System& system_, IStorage& backing_); ~IStorageAccessor() override; private: void GetSize(Kernel::HLERequestContext& ctx); void Write(Kernel::HLERequestContext& ctx); void Read(Kernel::HLERequestContext& ctx); IStorage& backing; }; class ILibraryAppletCreator final : public ServiceFramework { public: explicit ILibraryAppletCreator(Core::System& system_); ~ILibraryAppletCreator() override; private: void CreateLibraryApplet(Kernel::HLERequestContext& ctx); void CreateStorage(Kernel::HLERequestContext& ctx); void CreateTransferMemoryStorage(Kernel::HLERequestContext& ctx); }; class IApplicationFunctions final : public ServiceFramework { public: explicit IApplicationFunctions(Core::System& system_); ~IApplicationFunctions() override; private: void PopLaunchParameter(Kernel::HLERequestContext& ctx); void CreateApplicationAndRequestToStartForQuest(Kernel::HLERequestContext& ctx); void EnsureSaveData(Kernel::HLERequestContext& ctx); void SetTerminateResult(Kernel::HLERequestContext& ctx); void GetDisplayVersion(Kernel::HLERequestContext& ctx); void GetDesiredLanguage(Kernel::HLERequestContext& ctx); void IsGamePlayRecordingSupported(Kernel::HLERequestContext& ctx); void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx); void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx); void NotifyRunning(Kernel::HLERequestContext& ctx); void GetPseudoDeviceId(Kernel::HLERequestContext& ctx); void ExtendSaveData(Kernel::HLERequestContext& ctx); void GetSaveDataSize(Kernel::HLERequestContext& ctx); void BeginBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx); void EndBlockingHomeButtonShortAndLongPressed(Kernel::HLERequestContext& ctx); void BeginBlockingHomeButton(Kernel::HLERequestContext& ctx); void EndBlockingHomeButton(Kernel::HLERequestContext& ctx); void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx); void InitializeApplicationCopyrightFrameBuffer(Kernel::HLERequestContext& ctx); void SetApplicationCopyrightImage(Kernel::HLERequestContext& ctx); void SetApplicationCopyrightVisibility(Kernel::HLERequestContext& ctx); void QueryApplicationPlayStatistics(Kernel::HLERequestContext& ctx); void QueryApplicationPlayStatisticsByUid(Kernel::HLERequestContext& ctx); void ExecuteProgram(Kernel::HLERequestContext& ctx); void ClearUserChannel(Kernel::HLERequestContext& ctx); void UnpopToUserChannel(Kernel::HLERequestContext& ctx); void GetPreviousProgramIndex(Kernel::HLERequestContext& ctx); void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx); void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx); void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx); bool launch_popped_application_specific = false; bool launch_popped_account_preselect = false; s32 previous_program_index{-1}; std::shared_ptr gpu_error_detected_event; std::shared_ptr friend_invitation_storage_channel_event; }; class IHomeMenuFunctions final : public ServiceFramework { public: explicit IHomeMenuFunctions(Core::System& system_); ~IHomeMenuFunctions() override; private: void RequestToGetForeground(Kernel::HLERequestContext& ctx); void GetPopFromGeneralChannelEvent(Kernel::HLERequestContext& ctx); std::shared_ptr pop_from_general_channel_event; }; class IGlobalStateController final : public ServiceFramework { public: explicit IGlobalStateController(Core::System& system_); ~IGlobalStateController() override; }; class IApplicationCreator final : public ServiceFramework { public: explicit IApplicationCreator(Core::System& system_); ~IApplicationCreator() override; }; class IProcessWindingController final : public ServiceFramework { public: explicit IProcessWindingController(Core::System& system_); ~IProcessWindingController() override; }; /// Registers all AM services with the specified service manager. void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger, Core::System& system); } // namespace Service::AM