// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include #include "common/common_types.h" #include "core/hle/service/kernel_helpers.h" #include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/syncpoint_manager.h" #include "core/hle/service/service.h" namespace Core { class System; } namespace Kernel { class KEvent; } namespace Service::NVFlinger { class NVFlinger; } namespace Service::Nvidia { class SyncpointManager; namespace Devices { class nvdevice; } /// Represents an Nvidia event struct NvEvent { Kernel::KEvent* event{}; Fence fence{}; }; struct EventInterface { // Mask representing currently busy events u64 events_mask{}; // Each kernel event associated to an NV event std::array events; // The status of the current NVEvent std::array status{}; // Tells if an NVEvent is registered or not std::array registered{}; // Tells the NVEvent that it has failed. std::array failed{}; // When an NVEvent is waiting on GPU interrupt, this is the sync_point // associated with it. std::array assigned_syncpt{}; // This is the value of the GPU interrupt for which the NVEvent is waiting // for. std::array assigned_value{}; // Constant to denote an unasigned syncpoint. static constexpr u32 unassigned_syncpt = 0xFFFFFFFF; std::optional GetFreeEvent() const { u64 mask = events_mask; for (u32 i = 0; i < MaxNvEvents; i++) { const bool is_free = (mask & 0x1) == 0; if (is_free) { if (status[i] == EventState::Registered || status[i] == EventState::Free) { return {i}; } } mask = mask >> 1; } return std::nullopt; } void SetEventStatus(const u32 event_id, EventState new_status) { EventState old_status = status[event_id]; if (old_status == new_status) { return; } status[event_id] = new_status; if (new_status == EventState::Registered) { registered[event_id] = true; } if (new_status == EventState::Waiting || new_status == EventState::Busy) { events_mask |= (1ULL << event_id); } } void RegisterEvent(const u32 event_id) { registered[event_id] = true; if (status[event_id] == EventState::Free) { status[event_id] = EventState::Registered; } } void UnregisterEvent(const u32 event_id) { registered[event_id] = false; if (status[event_id] == EventState::Registered) { status[event_id] = EventState::Free; } } void LiberateEvent(const u32 event_id) { status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free; events_mask &= ~(1ULL << event_id); assigned_syncpt[event_id] = unassigned_syncpt; assigned_value[event_id] = 0; } }; class Module final { public: explicit Module(Core::System& system_); ~Module(); /// Returns a pointer to one of the available devices, identified by its name. template std::shared_ptr GetDevice(const std::string& name) { auto itr = devices.find(name); if (itr == devices.end()) return nullptr; return std::static_pointer_cast(itr->second); } NvResult VerifyFD(DeviceFD fd) const; /// Opens a device node and returns a file descriptor to it. DeviceFD Open(const std::string& device_name); /// Sends an ioctl command to the specified file descriptor. NvResult Ioctl1(DeviceFD fd, Ioctl command, const std::vector& input, std::vector& output); NvResult Ioctl2(DeviceFD fd, Ioctl command, const std::vector& input, const std::vector& inline_input, std::vector& output); NvResult Ioctl3(DeviceFD fd, Ioctl command, const std::vector& input, std::vector& output, std::vector& inline_output); /// Closes a device file descriptor and returns operation success. NvResult Close(DeviceFD fd); void SignalSyncpt(const u32 syncpoint_id, const u32 value); Kernel::KReadableEvent& GetEvent(u32 event_id); Kernel::KWritableEvent& GetEventWriteable(u32 event_id); private: /// Manages syncpoints on the host SyncpointManager syncpoint_manager; /// Id to use for the next open file descriptor. DeviceFD next_fd = 1; /// Mapping of file descriptors to the devices they reference. std::unordered_map> open_files; /// Mapping of device node names to their implementation. std::unordered_map> devices; EventInterface events_interface; KernelHelpers::ServiceContext service_context; }; /// Registers all NVDRV services with the specified service manager. void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger, Core::System& system); } // namespace Service::Nvidia