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i2_bot
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i2_bot/lib/getters/possibility.go

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2017-10-13 00:31:12 +04:00
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package getters
import (
// stdlib
"log"
)
func (g *Getters) PossibilityRequiredPokeballs(location int, grade int, lvl int) int {
var base_possibility float64 = 0.00
var required_pokeballs int = 0
if lvl > 3 {
switch {
case grade == (lvl + 1):
base_possibility = 0.05
case grade == lvl:
base_possibility = 0.5
case grade == (lvl - 1):
base_possibility = 0.3
case grade == (lvl - 2):
base_possibility = 0.1
case grade == (lvl - 3):
base_possibility = 0.05
default:
base_possibility = 0.00
}
} else if lvl == 3 {
switch grade {
case 4:
base_possibility = 0.05
case 3:
base_possibility = 0.5
case 2:
base_possibility = 0.3
case 1:
base_possibility = 0.15
default:
base_possibility = 0.00
}
} else if lvl == 2 {
switch grade {
case 3:
base_possibility = 0.05
case 2:
base_possibility = 0.70
case 1:
base_possibility = 0.25
default:
base_possibility = 0.00
}
} else if lvl == 1 {
switch grade {
case 2:
base_possibility = 0.80
case 1:
base_possibility = 0.20
default:
base_possibility = 0.00
}
}
var number_of_pokememes int = 0
err := c.Db.Get(&number_of_pokememes, c.Db.Rebind("SELECT count(*) FROM pokememes p, pokememes_locations pl WHERE p.grade = ? AND pl.location_id = ? AND pl.pokememe_id = p.id;"), grade, location)
if err != nil {
log.Println(err)
}
if base_possibility != 0 && number_of_pokememes != 0 {
required_pokeballs = int(1.0 / (base_possibility / float64(number_of_pokememes)))
}
return required_pokeballs
}