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i2_bot/lib/datacache/leagues.go

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// i2_bot Instinct PokememBro Bot
// Copyright (c) 2018 Vladimir "fat0troll" Hodakov
package datacache
import (
"errors"
"source.wtfteam.pro/i2_bot/i2_bot/lib/datamapping"
"strconv"
)
func (dc *DataCache) initLeagues() {
c.Log.Info("Initializing Leagues storage...")
dc.leagues = make(map[int]*datamapping.League)
}
func (dc *DataCache) loadLeagues() {
c.Log.Info("Load current Leagues data to DataCache...")
leagues := dc.getLeagues()
for i := range leagues {
dc.leagues[leagues[i].ID] = &leagues[i]
}
c.Log.Info("Loaded leagues in DataCache: " + strconv.Itoa(len(dc.leagues)))
}
func (dc *DataCache) getLeagues() []datamapping.League {
leagues := []datamapping.League{}
leagues = append(leagues, datamapping.League{1, "🈸", "ИНСТИНКТ"})
leagues = append(leagues, datamapping.League{2, "🈳 ", "МИСТИКА"})
leagues = append(leagues, datamapping.League{3, "🈵", "ОТВАГА"})
return leagues
}
// External functions
// GetLeagueByID returns league from datacache by ID
func (dc *DataCache) GetLeagueByID(leagueID int) (*datamapping.League, error) {
if dc.leagues[leagueID] != nil {
return dc.leagues[leagueID], nil
}
return nil, errors.New("There is no league with ID = " + strconv.Itoa(leagueID))
}
// GetLeagueBySymbol returns league from datacache by emoji
func (dc *DataCache) GetLeagueBySymbol(symbol string) (*datamapping.League, error) {
for i := range dc.leagues {
if dc.leagues[i].Symbol == symbol {
return dc.leagues[i], nil
}
}
return nil, errors.New("There is no league with symbol = " + symbol)
}