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i2_bot/lib/router/private_request.go

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// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package router
import (
"github.com/go-telegram-bot-api/telegram-bot-api"
"lab.pztrn.name/fat0troll/i2_bot/lib/dbmapping"
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"regexp"
)
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func (r *Router) routePrivateRequest(update *tgbotapi.Update, playerRaw *dbmapping.Player, chatRaw *dbmapping.Chat) string {
text := update.Message.Text
// Commands with regexps
var pokedexMsg = regexp.MustCompile("/pokede(x|ks)\\d?\\z")
var pokememeInfoMsg = regexp.MustCompile("/pk(\\d+)")
if update.Message.ForwardFrom != nil {
if update.Message.ForwardFrom.ID != 360402625 {
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c.Log.Info("Forward from another user or bot. Ignoring")
} else {
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c.Log.Info("Forward from PokememBro bot! Processing...")
if playerRaw.ID != 0 {
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c.Forwarder.ProcessForward(update, playerRaw)
} else {
c.Talkers.AnyMessageUnauthorized(update)
return "fail"
}
}
} else {
if update.Message.IsCommand() {
switch {
case update.Message.Command() == "start":
if playerRaw.ID != 0 {
c.Talkers.HelloMessageAuthorized(update, playerRaw)
return "ok"
}
c.Talkers.HelloMessageUnauthorized(update)
return "ok"
case update.Message.Command() == "help":
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c.Talkers.HelpMessage(update, playerRaw)
return "ok"
// Pokememes info
case pokedexMsg.MatchString(text):
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c.Talkers.PokememesList(update)
return "ok"
case pokememeInfoMsg.MatchString(text):
c.Talkers.PokememeInfo(update, playerRaw)
return "ok"
case update.Message.Command() == "me":
if playerRaw.ID != 0 {
c.Talkers.ProfileMessage(update, playerRaw)
return "ok"
}
c.Talkers.AnyMessageUnauthorized(update)
return "fail"
case update.Message.Command() == "best":
c.Talkers.BestPokememesList(update, playerRaw)
return "ok"
case update.Message.Command() == "send_all":
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if c.Getters.PlayerBetterThan(playerRaw, "admin") {
c.Talkers.AdminBroadcastMessageCompose(update, playerRaw)
return "ok"
}
c.Talkers.AnyMessageUnauthorized(update)
return "fail"
case update.Message.Command() == "send_confirm":
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if c.Getters.PlayerBetterThan(playerRaw, "admin") {
c.Talkers.AdminBroadcastMessageSend(update, playerRaw)
return "ok"
}
c.Talkers.AnyMessageUnauthorized(update)
return "fail"
case update.Message.Command() == "group_chats":
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if c.Getters.PlayerBetterThan(playerRaw, "admin") {
c.Chatter.GroupsList(update)
return "ok"
}
c.Talkers.AnyMessageUnauthorized(update)
return "fail"
case update.Message.Command() == "squads":
if c.Getters.PlayerBetterThan(playerRaw, "admin") {
c.Squader.SquadsList(update)
return "ok"
}
c.Talkers.AnyMessageUnauthorized(update)
return "fail"
case update.Message.Command() == "make_squad":
if c.Getters.PlayerBetterThan(playerRaw, "admin") {
return c.Squader.CreateSquad(update)
}
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c.Talkers.AnyMessageUnauthorized(update)
return "fail"
case update.Message.Command() == "pin":
if c.Getters.PlayerBetterThan(playerRaw, "admin") {
return c.Pinner.PinMessageToAllChats(update)
}
c.Talkers.AnyMessageUnauthorized(update)
return "fail"
}
}
}
return "fail"
}