/best pokememes are now filtered by defence and purchaseability
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@ -30,10 +30,14 @@ func (p *Pokedexer) getBestPokememes(playerID int) (map[int]*dbmapping.PokememeF
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allPokememes := c.DataCache.GetAllPokememes()
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if profileRaw.LevelID < 4 {
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for i := range allPokememes {
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if (allPokememes[i].Pokememe.Defence < profileRaw.Power) || (allPokememes[i].Pokememe.Purchaseable) {
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if len(pokememesArray) < 5 {
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if allPokememes[i].Pokememe.Grade == profileRaw.LevelID+1 {
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pokememesArray[allPokememes[i].Pokememe.Attack] = allPokememes[i]
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}
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}
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}
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}
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} else if profileRaw.LevelID > 8 {
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// TODO: Remove it on 10th grade pokememes arrival
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for i := range allPokememes {
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@ -45,10 +49,14 @@ func (p *Pokedexer) getBestPokememes(playerID int) (map[int]*dbmapping.PokememeF
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}
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}
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if matchLeague {
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if (allPokememes[i].Pokememe.Defence < profileRaw.Power) || (allPokememes[i].Pokememe.Purchaseable) {
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if len(pokememesArray) < 5 {
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pokememesArray[allPokememes[i].Pokememe.Attack] = allPokememes[i]
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}
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}
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}
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}
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}
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} else {
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for i := range allPokememes {
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if allPokememes[i].Pokememe.Grade == profileRaw.LevelID+1 {
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@ -59,11 +67,15 @@ func (p *Pokedexer) getBestPokememes(playerID int) (map[int]*dbmapping.PokememeF
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}
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}
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if matchLeague {
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if (allPokememes[i].Pokememe.Defence < profileRaw.Power) || (allPokememes[i].Pokememe.Purchaseable) {
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if len(pokememesArray) < 5 {
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pokememesArray[allPokememes[i].Pokememe.Attack] = allPokememes[i]
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}
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}
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}
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}
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}
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}
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return pokememesArray, true
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}
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