All code formatted with gofmt
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@@ -4,14 +4,14 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type Element struct {
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Id int `db:"id"`
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Symbol string `db:"symbol"`
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Name string `db:"name"`
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League_id int `db:"league_id"`
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Created_at *time.Time `db:"created_at"`
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Id int `db:"id"`
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Symbol string `db:"symbol"`
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Name string `db:"name"`
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League_id int `db:"league_id"`
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Created_at *time.Time `db:"created_at"`
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}
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@@ -4,13 +4,13 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type League struct {
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Id int `db:"id"`
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Symbol string `db:"symbol"`
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Name string `db:"name"`
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Created_at *time.Time `db:"created_at"`
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Id int `db:"id"`
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Symbol string `db:"symbol"`
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Name string `db:"name"`
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Created_at *time.Time `db:"created_at"`
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}
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@@ -4,13 +4,13 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type Level struct {
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Id int `db:"id"`
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Max_exp int `db:"max_exp"`
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Max_egg int `db:"max_egg"`
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Created_at time.Time `db:"created_at"`
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Id int `db:"id"`
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Max_exp int `db:"max_exp"`
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Max_egg int `db:"max_egg"`
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Created_at time.Time `db:"created_at"`
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}
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@@ -4,13 +4,13 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type Location struct {
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Id int `db:"id"`
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Symbol string `db:"symbol"`
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Name string `db:"name"`
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Created_at time.Time `db:"created_at"`
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Id int `db:"id"`
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Symbol string `db:"symbol"`
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Name string `db:"name"`
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Created_at time.Time `db:"created_at"`
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}
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@@ -4,16 +4,16 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type Player struct {
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Id int `db:"id"`
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Telegram_id int `db:"telegram_id"`
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League_id int `db:"league_id"`
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Squad_id int `db:"squad_id"`
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Status string `db:"status"`
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Created_at time.Time `db:"created_at"`
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Updated_at time.Time `db:"updated_at"`
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Id int `db:"id"`
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Telegram_id int `db:"telegram_id"`
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League_id int `db:"league_id"`
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Squad_id int `db:"squad_id"`
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Status string `db:"status"`
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Created_at time.Time `db:"created_at"`
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Updated_at time.Time `db:"updated_at"`
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}
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@@ -4,30 +4,30 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type Pokememe struct {
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Id int `db:"id"`
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Grade int `db:"grade"`
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Name string `db:"name"`
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Description string `db:"description"`
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Attack int `db:"attack"`
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HP int `db:"hp"`
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MP int `db:"mp"`
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Defence int `db:"defence"`
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Price int `db:"price"`
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Purchaseable bool `db:"purchaseable"`
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Image_url string `db:"image_url"`
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Player_id int `db:"player_id"`
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Created_at time.Time `db:"created_at"`
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Id int `db:"id"`
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Grade int `db:"grade"`
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Name string `db:"name"`
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Description string `db:"description"`
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Attack int `db:"attack"`
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HP int `db:"hp"`
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MP int `db:"mp"`
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Defence int `db:"defence"`
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Price int `db:"price"`
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Purchaseable bool `db:"purchaseable"`
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Image_url string `db:"image_url"`
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Player_id int `db:"player_id"`
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Created_at time.Time `db:"created_at"`
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}
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// Type for handling pokememe with all informations about locations and elements
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type PokememeFull struct {
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Pokememe Pokememe
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Locations []Location
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Elements []Element
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Pokememe Pokememe
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Locations []Location
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Elements []Element
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}
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@@ -4,13 +4,13 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type PokememeElement struct {
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Id int `db:"id"`
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Pokememe_id int `db:"pokememe_id"`
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Element_id int `db:"element_id"`
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Created_at time.Time `db:"created_at"`
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Id int `db:"id"`
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Pokememe_id int `db:"pokememe_id"`
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Element_id int `db:"element_id"`
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Created_at time.Time `db:"created_at"`
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}
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@@ -4,13 +4,13 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type PokememeLocation struct {
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Id int `db:"id"`
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Pokememe_id int `db:"pokememe_id"`
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Location_id int `db:"location_id"`
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Created_at time.Time `db:"created_at"`
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Id int `db:"id"`
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Pokememe_id int `db:"pokememe_id"`
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Location_id int `db:"location_id"`
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Created_at time.Time `db:"created_at"`
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}
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@@ -4,22 +4,22 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type Profile struct {
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Id int `db:"id"`
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Player_id int `db:"player_id"`
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Nickname string `db:"nickname"`
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TelegramNickname string `db:"telegram_nickname"`
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Level_id int `db:"level_id"`
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Pokeballs int `db:"pokeballs"`
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Wealth int `db:"wealth"`
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Exp int `db:"exp"`
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Egg_exp int `db:"egg_exp"`
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Power int `db:"power"`
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Weapon_id int `db:"weapon_id"`
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Crystalls int `db:"crystalls"`
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Created_at time.Time `db:"created_at"`
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Id int `db:"id"`
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Player_id int `db:"player_id"`
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Nickname string `db:"nickname"`
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TelegramNickname string `db:"telegram_nickname"`
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Level_id int `db:"level_id"`
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Pokeballs int `db:"pokeballs"`
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Wealth int `db:"wealth"`
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Exp int `db:"exp"`
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Egg_exp int `db:"egg_exp"`
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Power int `db:"power"`
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Weapon_id int `db:"weapon_id"`
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Crystalls int `db:"crystalls"`
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Created_at time.Time `db:"created_at"`
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}
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@@ -4,15 +4,15 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type ProfilePokememe struct {
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Id int `db:"id"`
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Profile_id int `db:"profile_id"`
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Pokememe_id int `db:"pokememe_id"`
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Pokememe_lvl int `db:"pokememe_lvl"`
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Pokememe_rarity string `db:"pokememe_rarity"`
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Created_at time.Time `db:"created_at"`
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Id int `db:"id"`
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Profile_id int `db:"profile_id"`
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Pokememe_id int `db:"pokememe_id"`
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Pokememe_lvl int `db:"pokememe_lvl"`
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Pokememe_rarity string `db:"pokememe_rarity"`
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Created_at time.Time `db:"created_at"`
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}
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@@ -4,14 +4,14 @@
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package dbmapping
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import (
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// stdlib
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"time"
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// stdlib
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"time"
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)
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type Weapon struct {
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Id int `db:"id"`
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Name string `db:"name"`
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Power int `db:"power"`
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Price int `db:"price"`
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Created_at time.Time `db:"created_at"`
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Id int `db:"id"`
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Name string `db:"name"`
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Power int `db:"power"`
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Price int `db:"price"`
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Created_at time.Time `db:"created_at"`
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}
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