Archived
1

Pass game admins to our chats. Easter egg chance generation.

This commit is contained in:
Vladimir Hodakov 2017-11-28 20:37:14 +04:00
parent 200a7d14ea
commit 9d21ebd44b
2 changed files with 76 additions and 26 deletions

View File

@ -6,6 +6,7 @@ package router
import ( import (
"github.com/go-telegram-bot-api/telegram-bot-api" "github.com/go-telegram-bot-api/telegram-bot-api"
"lab.pztrn.name/fat0troll/i2_bot/lib/dbmapping" "lab.pztrn.name/fat0troll/i2_bot/lib/dbmapping"
"math/rand"
"regexp" "regexp"
) )
@ -14,7 +15,7 @@ func (r *Router) routeGroupRequest(update *tgbotapi.Update, playerRaw *dbmapping
// Regular expressions // Regular expressions
var durakMsg = regexp.MustCompile("(Д|д)(У|у)(Р|р)(А|а|Е|е|О|о)") var durakMsg = regexp.MustCompile("(Д|д)(У|у)(Р|р)(А|а|Е|е|О|о)")
var huMsg = regexp.MustCompile("(Х|х)(У|у)(Й|й|Я|я|Ю|ю|Е|е)") var huMsg = regexp.MustCompile("(Х|х)(У|у)(Й|й|Я|я|Ю|ю|Е|е)")
var blMsg = regexp.MustCompile("(\\s|^)(Б|б)(Л|л)(Я|я)(Т|т|Д|д)") var blMsg = regexp.MustCompile("(\\s|^)(Б|б)(Л|л)((Я|я)(Т|т|Д|д)|)")
var ebMsg = regexp.MustCompile("(\\s|^|ЗА|За|зА|за)(Е|е|Ё|ё)(Б|б)(\\s|Л|л|А|а|Т|т|У|у|Е|е|Ё|ё|И|и)") var ebMsg = regexp.MustCompile("(\\s|^|ЗА|За|зА|за)(Е|е|Ё|ё)(Б|б)(\\s|Л|л|А|а|Т|т|У|у|Е|е|Ё|ё|И|и)")
var piMsg = regexp.MustCompile("(П|п)(И|и)(З|з)(Д|д)") var piMsg = regexp.MustCompile("(П|п)(И|и)(З|з)(Д|д)")
@ -50,6 +51,9 @@ func (r *Router) routeGroupRequest(update *tgbotapi.Update, playerRaw *dbmapping
return "fail" return "fail"
} }
// easter eggs
trigger := rand.Intn(5)
if trigger == 4 {
switch { switch {
case huMsg.MatchString(text): case huMsg.MatchString(text):
c.Talkers.MatMessage(update) c.Talkers.MatMessage(update)
@ -62,6 +66,7 @@ func (r *Router) routeGroupRequest(update *tgbotapi.Update, playerRaw *dbmapping
case durakMsg.MatchString(text): case durakMsg.MatchString(text):
c.Talkers.DurakMessage(update) c.Talkers.DurakMessage(update)
} }
}
return "ok" return "ok"
} }

View File

@ -465,6 +465,14 @@ func (s *Squader) ProcessMessage(update *tgbotapi.Update, chatRaw *dbmapping.Cha
} }
if !isChatValid { if !isChatValid {
switch newUsers[i].UserName {
case "gantz_yaka":
messageProcessed = true
case "@agentpb":
messageProcessed = true
case "@pbhelp":
messageProcessed = true
default:
s.kickUserFromSquadChat(&newUsers[i], chatRaw) s.kickUserFromSquadChat(&newUsers[i], chatRaw)
messageProcessed = true messageProcessed = true
} }
@ -472,6 +480,7 @@ func (s *Squader) ProcessMessage(update *tgbotapi.Update, chatRaw *dbmapping.Cha
} }
} }
} }
}
if processMain { if processMain {
c.Log.Debug("Message found in one of squad's main chats.") c.Log.Debug("Message found in one of squad's main chats.")
@ -514,11 +523,46 @@ func (s *Squader) ProtectBastion(update *tgbotapi.Update, newUser *tgbotapi.User
playerRaw, ok := c.Users.GetOrCreatePlayer(newUser.ID) playerRaw, ok := c.Users.GetOrCreatePlayer(newUser.ID)
if !ok { if !ok {
switch newUser.UserName {
case "gantz_yaka":
// do nothing
case "@agentpb":
// do nothing
case "@pbhelp":
// do nothing
default:
s.kickUserFromSquadChat(newUser, &chatRaw) s.kickUserFromSquadChat(newUser, &chatRaw)
return "fail" return "fail"
} }
}
if playerRaw.LeagueID != 1 { if playerRaw.LeagueID != 1 {
switch newUser.UserName {
case "gantz_yaka":
message := "Здравствуй, " + newUser.UserName + "!\n"
message += "Инстинкт рад приветствовать Бога мира ПокемемБро! Проходите, располагайтесь, чувствуйте себя, как дома.\n"
msg := tgbotapi.NewMessage(chatRaw.TelegramID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)
case "@agentpb":
message := "Здравствуй, " + newUser.UserName + "!\n"
message += "Инстинкт рад приветствовать одного из богов мира ПокемемБро! Проходите, располагайтесь, чувствуйте себя, как дома.\n"
msg := tgbotapi.NewMessage(chatRaw.TelegramID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)
case "@pbhelp":
message := "Здравствуй, " + newUser.UserName + "!\n"
message += "Инстинкт рад приветствовать одного из богов мира ПокемемБро! Проходите, располагайтесь, чувствуйте себя, как дома.\n"
msg := tgbotapi.NewMessage(chatRaw.TelegramID, message)
msg.ParseMode = "Markdown"
c.Bot.Send(msg)
default:
// Check for profile // Check for profile
_, profileOK := c.Users.GetProfile(playerRaw.ID) _, profileOK := c.Users.GetProfile(playerRaw.ID)
if !profileOK { if !profileOK {
@ -539,6 +583,7 @@ func (s *Squader) ProtectBastion(update *tgbotapi.Update, newUser *tgbotapi.User
s.kickUserFromSquadChat(newUser, &chatRaw) s.kickUserFromSquadChat(newUser, &chatRaw)
return "fail" return "fail"
} }
}
return "ok" return "ok"
} }