Broadcast messages are now stored in database
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19
lib/dbmapping/broadcast.go
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19
lib/dbmapping/broadcast.go
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// i2_bot – Instinct PokememBro Bot
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// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
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package dbmapping
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import (
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// stdlib
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"time"
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)
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// Broadcast is a struct, which represents `broadcast` table item in databse.
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type Broadcast struct {
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ID int `db:"id"`
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Text string `db:"text"`
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BroadcastType string `db:"broadcast_type"`
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Status string `db:"status"`
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AuthorID int `db:"author_id"`
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CreatedAt time.Time `db:"created_at"`
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}
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