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Broadcast messages are now stored in database

This commit is contained in:
2017-10-22 15:29:48 +04:00
parent 7975ea54c1
commit c676fb780d
8 changed files with 202 additions and 8 deletions

View File

@@ -0,0 +1,19 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package dbmapping
import (
// stdlib
"time"
)
// Broadcast is a struct, which represents `broadcast` table item in databse.
type Broadcast struct {
ID int `db:"id"`
Text string `db:"text"`
BroadcastType string `db:"broadcast_type"`
Status string `db:"status"`
AuthorID int `db:"author_id"`
CreatedAt time.Time `db:"created_at"`
}