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Fix users top by exp points

There are new values for levels and new exp points logic in game.
This commit is contained in:
Vladimir Hodakov 2018-05-02 09:14:01 +04:00
parent ca51648110
commit d3758a6afa

View File

@ -111,11 +111,30 @@ func (s *Statistics) TopList(update *tgbotapi.Update, playerRaw *dbmapping.Playe
message += "\n*Топ-5 по опыту*\n" message += "\n*Топ-5 по опыту*\n"
sort.Slice(profiles, func(i, j int) bool { sort.Slice(profiles, func(i, j int) bool {
return profiles[i].Profile.Exp > profiles[j].Profile.Exp firstProfileLevel, err := c.DataCache.GetLevelByID(profiles[i].Profile.LevelID)
if err != nil {
c.Log.Error(err.Error())
return false
}
secondProfileLevel, err := c.DataCache.GetLevelByID(profiles[j].Profile.LevelID)
if err != nil {
c.Log.Error(err.Error())
return false
}
firstExp := firstProfileLevel.LevelStart + profiles[i].Profile.Exp
secondExp := secondProfileLevel.LevelStart + profiles[j].Profile.Exp
return firstExp > secondExp
}) })
for i := 0; i < topLimit; i++ { for i := 0; i < topLimit; i++ {
message += "*" + strconv.Itoa(i+1) + "*: " + c.Users.FormatUsername(profiles[i].Profile.Nickname) + " (" + strconv.Itoa(profiles[i].Profile.Exp) + " очков)\n" if profiles[i].Profile.LevelID != 0 {
profileLevel, err := c.DataCache.GetLevelByID(profiles[i].Profile.LevelID)
if err != nil {
c.Log.Error(err.Error())
return c.Talkers.BotError(update)
}
message += "*" + strconv.Itoa(i+1) + "*: " + c.Users.FormatUsername(profiles[i].Profile.Nickname) + " (" + strconv.Itoa(profiles[i].Profile.Exp+profileLevel.LevelStart) + " очков)\n"
}
} }
message += s.renderPosition(&profiles, playerRaw) message += s.renderPosition(&profiles, playerRaw)