Pokememes possibilities, some refactoring
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25
lib/dbmapping/profiles.go
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25
lib/dbmapping/profiles.go
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// i2_bot – Instinct PokememBro Bot
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// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
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package dbmapping
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import (
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// stdlib
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"time"
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)
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type Profile struct {
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Id int `db:"id"`
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Player_id int `db:"player_id"`
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Nickname string `db:"nickname"`
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TelegramNickname string `db:"telegram_nickname"`
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Level_id int `db:"level_id"`
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Pokeballs int `db:"pokeballs"`
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Wealth int `db:"wealth"`
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Exp int `db:"exp"`
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Egg_exp int `db:"egg_exp"`
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Power int `db:"power"`
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Weapon_id int `db:"weapon_id"`
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Crystalls int `db:"crystalls"`
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Created_at time.Time `db:"created_at"`
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}
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