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Pokememes possibilities, some refactoring

This commit is contained in:
Vladimir Hodakov
2017-10-13 03:05:26 +04:00
parent 2849d16587
commit ef924d26c7
29 changed files with 438 additions and 293 deletions

38
lib/getters/player.go Normal file
View File

@@ -0,0 +1,38 @@
// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package getters
import (
// stdlib
"log"
"time"
// local
"../dbmapping"
)
func (g *Getters) GetOrCreatePlayer(telegram_id int) (dbmapping.Player, bool) {
player_raw := dbmapping.Player{}
err := c.Db.Get(&player_raw, c.Db.Rebind("SELECT * FROM players WHERE telegram_id=?"), telegram_id)
if err != nil {
log.Printf("Message user not found in database.")
log.Printf(err.Error())
// Create "nobody" user
player_raw.Telegram_id = telegram_id
player_raw.League_id = 0
player_raw.Squad_id = 0
player_raw.Status = "nobody"
player_raw.Created_at = time.Now().UTC()
player_raw.Updated_at = time.Now().UTC()
_, err = c.Db.NamedExec("INSERT INTO players VALUES(NULL, :telegram_id, :league_id, :squad_id, :status, :created_at, :updated_at)", &player_raw)
if err != nil {
log.Printf(err.Error())
return player_raw, false
}
} else {
log.Printf("Message user found in database.")
}
return player_raw, true
}