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i2_bot/lib/pokedexer/getters.go

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// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package pokedexer
import (
"git.wtfteam.pro/fat0troll/i2_bot/lib/dbmapping"
"sort"
"strconv"
)
func (p *Pokedexer) getBestPokememes(playerID int) ([]*dbmapping.PokememeFull, bool) {
pokememesArray := make([]*dbmapping.PokememeFull, 0)
playerRaw, err := c.DataCache.GetPlayerByID(playerID)
if err != nil {
c.Log.Error(err.Error())
return pokememesArray, false
}
profileRaw, err := c.DataCache.GetProfileByPlayerID(playerRaw.ID)
if err != nil {
c.Log.Error(err.Error())
return pokememesArray, false
}
if playerRaw.LeagueID == 0 {
return pokememesArray, false
}
allPokememes := c.DataCache.GetAllPokememes()
for i := range allPokememes {
// Adding only affordable pokememes...
if (allPokememes[i].Pokememe.Defence < profileRaw.Power) || allPokememes[i].Pokememe.Purchaseable {
// ...and only of needed grade (+1 until 9)
neededGrade := 0
if profileRaw.LevelID < 9 {
neededGrade = profileRaw.LevelID + 1
} else {
neededGrade = 9
}
if allPokememes[i].Pokememe.Grade == neededGrade {
// ...and only of our elements if our level past 4
matchLeague := false
if profileRaw.LevelID < 4 {
matchLeague = true
} else {
for j := range allPokememes[i].Elements {
if allPokememes[i].Elements[j].LeagueID == playerRaw.LeagueID {
matchLeague = true
}
}
}
if matchLeague {
pokememesArray = append(pokememesArray, allPokememes[i])
}
}
}
}
c.Log.Debug(strconv.Itoa(len(pokememesArray)) + " pokememes passed initial /best filtration.")
// As we have already filtered this array, we need to sort it and pass to view
sort.Slice(pokememesArray, func(i, j int) bool {
return pokememesArray[i].Pokememe.Attack > pokememesArray[j].Pokememe.Attack
})
if len(pokememesArray) > 5 {
idx := 0
pokememesArrayShorted := make([]*dbmapping.PokememeFull, 0)
for i := range pokememesArray {
if idx < 5 {
pokememesArrayShorted = append(pokememesArrayShorted, pokememesArray[i])
}
idx++
}
pokememesArray = pokememesArrayShorted
}
return pokememesArray, true
}
func (p *Pokedexer) getHighPricedPokememes(playerID int) ([]*dbmapping.PokememeFull, bool) {
pokememesArray := make([]*dbmapping.PokememeFull, 0)
playerRaw, err := c.DataCache.GetPlayerByID(playerID)
if err != nil {
c.Log.Error(err.Error())
return pokememesArray, false
}
profileRaw, err := c.DataCache.GetProfileByPlayerID(playerRaw.ID)
if err != nil {
c.Log.Error(err.Error())
return pokememesArray, false
}
if playerRaw.LeagueID == 0 {
return pokememesArray, false
}
allPokememes := c.DataCache.GetAllPokememes()
for i := range allPokememes {
// Adding only affordable pokememes...
// Only by force: who need to buy pokememe for selling?
if allPokememes[i].Pokememe.Defence < profileRaw.Power {
// ...and only of needed grade (+1 until 9)
neededGrade := 0
if profileRaw.LevelID < 9 {
neededGrade = profileRaw.LevelID + 1
} else {
neededGrade = 9
}
if allPokememes[i].Pokememe.Grade == neededGrade {
pokememesArray = append(pokememesArray, allPokememes[i])
}
}
}
c.Log.Debug(strconv.Itoa(len(pokememesArray)) + " pokememes passed initial /advice filtration.")
// As we have already filtered this array, we need to sort it and pass to view
sort.Slice(pokememesArray, func(i, j int) bool {
return pokememesArray[i].Pokememe.Price > pokememesArray[j].Pokememe.Price
})
if len(pokememesArray) > 10 {
idx := 0
pokememesArrayShorted := make([]*dbmapping.PokememeFull, 0)
for i := range pokememesArray {
if idx < 10 {
pokememesArrayShorted = append(pokememesArrayShorted, pokememesArray[i])
}
idx++
}
pokememesArray = pokememesArrayShorted
}
return pokememesArray, true
}