308 lines
8.7 KiB
Go
308 lines
8.7 KiB
Go
// i2_bot – Instinct PokememBro Bot
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// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
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package users
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import (
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"git.wtfteam.pro/fat0troll/i2_bot/lib/dbmapping"
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"github.com/go-telegram-bot-api/telegram-bot-api"
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"regexp"
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"strconv"
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"strings"
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"time"
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)
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// Internal functions
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func (u *Users) fillProfilePokememe(profileID int, meme string, attack string, rarity string) {
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spkRaw, err := c.DataCache.GetPokememeByName(meme)
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if err != nil {
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c.Log.Error(err.Error())
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} else {
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attackInt := c.Statistics.GetPoints(attack)
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ppk := dbmapping.ProfilePokememe{}
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ppk.ProfileID = profileID
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ppk.PokememeID = spkRaw.Pokememe.ID
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ppk.PokememeAttack = attackInt
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ppk.PokememeRarity = rarity
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ppk.CreatedAt = time.Now().UTC()
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_, err2 := c.Db.NamedExec("INSERT INTO `profiles_pokememes` VALUES(NULL, :profile_id, :pokememe_id, :pokememe_attack, :pokememe_rarity, :created_at)", &ppk)
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if err2 != nil {
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c.Log.Error(err2.Error())
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}
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}
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}
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// External functions
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// ParseProfile parses user profile, forwarded from PokememBroBot, to database
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func (u *Users) ParseProfile(update *tgbotapi.Update, playerRaw *dbmapping.Player) string {
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text := update.Message.Text
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c.Log.Info(text)
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profileStringsArray := strings.Split(text, "\n")
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profileRunesArray := make([][]rune, 0)
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for i := range profileStringsArray {
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profileRunesArray = append(profileRunesArray, []rune(profileStringsArray[i]))
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}
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league := dbmapping.League{}
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telegramNickname := update.Message.From.UserName
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nickname := ""
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level := ""
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levelInt := 0
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exp := ""
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expInt := 0
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eggexp := ""
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eggexpInt := 0
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pokeballs := ""
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pokeballsInt := 0
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wealth := ""
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wealthInt := 0
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pokememesWealth := ""
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pokememesWealthInt := 0
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crystalls := ""
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crystallsInt := 0
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weapon := ""
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pokememes := make(map[string]string)
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powerInt := 0
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// Filling information
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// We don't know how many strings we got, so we iterating each other
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for i := range profileRunesArray {
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currentString := string(profileRunesArray[i])
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currentRunes := profileRunesArray[i]
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if strings.HasPrefix(currentString, "🈸") || strings.HasPrefix(currentString, "🈳 ") || strings.HasPrefix(currentString, "🈵") {
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leagueRaw, err := c.DataCache.GetLeagueBySymbol(string(currentRunes[0]))
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if err != nil {
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c.Log.Error(err.Error())
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u.profileAddFailureMessage(update)
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return "fail"
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}
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league = *leagueRaw
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for j := range currentRunes {
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if j > 1 {
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nickname += string(currentRunes[j])
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}
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}
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}
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if strings.HasPrefix(currentString, "id: ") {
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realUserID := strings.TrimPrefix(currentString, "id: ")
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c.Log.Debug("Profile user ID: " + realUserID)
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realUID, _ := strconv.Atoi(realUserID)
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if realUID != playerRaw.TelegramID {
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return "fail"
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}
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}
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if strings.HasPrefix(currentString, "👤Уровень:") {
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levelRx := regexp.MustCompile("\\d+")
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levelArray := levelRx.FindAllString(currentString, -1)
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if len(levelArray) < 1 {
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c.Log.Error("Level string broken")
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u.profileAddFailureMessage(update)
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return "fail"
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}
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level = levelArray[0]
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levelInt, _ = strconv.Atoi(level)
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}
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if strings.HasPrefix(currentString, "🎓Опыт") {
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expRx := regexp.MustCompile("\\d+")
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expArray := expRx.FindAllString(currentString, -1)
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if len(expArray) < 4 {
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c.Log.Error("Exp string broken")
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u.profileAddFailureMessage(update)
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return "fail"
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}
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exp = expArray[0]
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expInt, _ = strconv.Atoi(exp)
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eggexp = expArray[2]
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eggexpInt, _ = strconv.Atoi(eggexp)
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}
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if strings.HasPrefix(currentString, "⭕Покеболы") {
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pkbRx := regexp.MustCompile("\\d+")
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pkbArray := pkbRx.FindAllString(currentString, -1)
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if len(pkbArray) < 2 {
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c.Log.Error("Pokeballs string broken")
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u.profileAddFailureMessage(update)
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return "fail"
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}
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pokeballs = pkbArray[1]
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pokeballsInt, _ = strconv.Atoi(pokeballs)
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}
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if strings.HasPrefix(currentString, "💲") {
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wealthRx := regexp.MustCompile("(\\d|\\.|K|M)+")
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wealthArray := wealthRx.FindAllString(currentString, -1)
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if len(wealthArray) < 2 {
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c.Log.Error("Wealth string broken")
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u.profileAddFailureMessage(update)
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return "fail"
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}
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wealth = wealthArray[0]
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wealthInt = c.Statistics.GetPoints(wealth)
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crystalls = wealthArray[1]
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crystallsInt = c.Statistics.GetPoints(crystalls)
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}
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if strings.HasPrefix(currentString, "🔫") {
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// We need NEXT string!
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weaponType := strings.Replace(currentString, "🔫 ", "", 1)
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wnRx := regexp.MustCompile("(.+)(ита|ёры)")
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weapon = wnRx.FindString(weaponType)
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}
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if strings.HasPrefix(currentString, "🐱Покемемы: ") {
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pkmnumRx := regexp.MustCompile(`(\d|\.|K|M)+`)
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pkNumArray := pkmnumRx.FindAllString(currentString, -1)
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if len(pkNumArray) < 3 {
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c.Log.Error("Pokememes count broken")
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u.profileAddFailureMessage(update)
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return "fail"
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}
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pokememesCount, _ := strconv.Atoi(pkNumArray[0])
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pokememesWealth = pkNumArray[2]
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pokememesWealthInt = c.Statistics.GetPoints(pokememesWealth)
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if pokememesCount > 0 {
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for pi := 0; pi < pokememesCount; pi++ {
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pokememeString := string(profileRunesArray[i+1+pi])
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attackRx := regexp.MustCompile("(\\d|\\.|K|M)+")
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pkPointsArray := attackRx.FindAllString(pokememeString, -1)
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pkAttack := pkPointsArray[1]
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pkName := strings.Split(pokememeString, "+")[0]
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pkName = strings.Replace(pkName, " ⭐", "", 1)
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pkName = strings.TrimSuffix(pkName, " ")
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pkName = strings.Split(pkName, "⃣ ")[1]
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pokememes[strconv.Itoa(pi)+"_"+pkName] = pkAttack
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powerInt += c.Statistics.GetPoints(pkAttack)
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}
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}
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}
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}
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c.Log.Debug("Telegram nickname: " + telegramNickname)
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c.Log.Debug("Nickname: " + nickname)
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c.Log.Debug("League: " + league.Name)
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c.Log.Debug("Level: " + level)
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c.Log.Debugln(levelInt)
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c.Log.Debug("Exp: " + exp)
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c.Log.Debugln(expInt)
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c.Log.Debug("Egg exp: " + eggexp)
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c.Log.Debugln(eggexpInt)
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c.Log.Debug("Pokeballs: " + pokeballs)
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c.Log.Debugln(pokeballsInt)
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c.Log.Debug("Wealth: " + wealth)
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c.Log.Debugln(wealthInt)
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c.Log.Debug("Crystalls: " + crystalls)
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c.Log.Debugln(crystallsInt)
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c.Log.Debug("Weapon: " + weapon)
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if len(pokememes) > 0 {
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c.Log.Debug("Hand cost: " + pokememesWealth)
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c.Log.Debugln(pokememesWealthInt)
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for meme, attack := range pokememes {
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c.Log.Debug(meme + ": " + attack)
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}
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} else {
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c.Log.Debug("Hand is empty.")
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}
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// Information is gathered, let's create profile in database!
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weaponRaw, err := c.DataCache.GetWeaponTypeByName(weapon)
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if err != nil {
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c.Log.Error(err.Error())
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}
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if playerRaw.LeagueID == 0 {
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// Updating player with league
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playerRaw.LeagueID = league.ID
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if playerRaw.Status == "nobody" {
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playerRaw.Status = "common"
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}
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_, err = c.DataCache.UpdatePlayerFields(playerRaw)
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if err != nil {
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u.profileAddFailureMessage(update)
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return "fail"
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}
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} else if playerRaw.LeagueID != league.ID {
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// User changed league, beware!
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playerRaw.LeagueID = league.ID
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playerRaw.Status = "league_changed"
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_, err = c.DataCache.UpdatePlayerFields(playerRaw)
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if err != nil {
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u.profileAddFailureMessage(update)
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return "fail"
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}
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}
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profileRaw := dbmapping.Profile{}
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profileRaw.PlayerID = playerRaw.ID
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profileRaw.Nickname = nickname
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profileRaw.TelegramNickname = telegramNickname
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profileRaw.LevelID = levelInt
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profileRaw.Pokeballs = pokeballsInt
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profileRaw.Wealth = wealthInt
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profileRaw.PokememesWealth = pokememesWealthInt
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profileRaw.Exp = expInt
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profileRaw.EggExp = eggexpInt
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profileRaw.Power = powerInt
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if weaponRaw != nil {
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profileRaw.WeaponID = weaponRaw.ID
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} else {
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profileRaw.WeaponID = 0
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}
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profileRaw.Crystalls = crystallsInt
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profileRaw.CreatedAt = time.Now().UTC()
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newProfileID, err := c.DataCache.AddProfile(&profileRaw)
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if err != nil {
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c.Log.Error(err.Error())
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u.profileAddFailureMessage(update)
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return "fail"
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}
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_, err = c.DataCache.GetProfileByID(newProfileID)
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if err != nil {
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c.Log.Error(err.Error())
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u.profileAddFailureMessage(update)
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return "fail"
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}
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err = c.DataCache.UpdatePlayerTimestamp(playerRaw.ID)
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if err != nil {
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u.profileAddFailureMessage(update)
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return "fail"
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}
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for nMeme, attack := range pokememes {
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memeAry := strings.Split(nMeme, "_")
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meme := memeAry[1]
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rarity := "common"
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if strings.HasPrefix(meme, "🔸") {
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rarity = "rare"
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meme = strings.Replace(meme, "🔸", "", 1)
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}
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if strings.HasPrefix(meme, "🔶") {
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rarity = "super rare"
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meme = strings.Replace(meme, "🔶", "", 1)
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}
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if strings.HasPrefix(meme, "🔹") {
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rarity = "liber"
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meme = strings.Replace(meme, "🔹", "", 1)
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}
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if strings.HasPrefix(meme, "🔷") {
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rarity = "super liber"
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meme = strings.Replace(meme, "🔷", "", 1)
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}
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if strings.HasPrefix(meme, "❄") {
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rarity = "new year"
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meme = strings.Replace(meme, "❄", "", 1)
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}
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u.fillProfilePokememe(newProfileID, meme, attack, rarity)
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}
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u.profileAddSuccessMessage(update, league.ID, profileRaw.LevelID)
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return "ok"
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}
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