150 lines
4.6 KiB
Go
150 lines
4.6 KiB
Go
// i2_bot – Instinct PokememBro Bot
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// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
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package router
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import (
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"github.com/go-telegram-bot-api/telegram-bot-api"
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"lab.pztrn.name/fat0troll/i2_bot/lib/dbmapping"
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"regexp"
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)
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func (r *Router) routePrivateRequest(update *tgbotapi.Update, playerRaw *dbmapping.Player, chatRaw *dbmapping.Chat) string {
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text := update.Message.Text
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// Commands with regexps
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var pokedexMsg = regexp.MustCompile("/pokede(x|ks)\\d?\\z")
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var pokememeInfoMsg = regexp.MustCompile("/pk(\\d+)")
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var usersMsg = regexp.MustCompile("/users\\d?\\z")
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var squadInfoMsg = regexp.MustCompile("/show_squad(\\d+)\\z")
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var orderSendMsg = regexp.MustCompile("/send_order(\\d+)\\z")
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if update.Message.ForwardFrom != nil {
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if update.Message.ForwardFrom.ID != 360402625 {
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c.Log.Info("Forward from another user or bot. Ignoring")
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} else {
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c.Log.Info("Forward from PokememBro bot! Processing...")
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if playerRaw.ID != 0 {
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c.Forwarder.ProcessForward(update, playerRaw)
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} else {
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return c.Talkers.AnyMessageUnauthorized(update)
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}
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}
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} else {
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if update.Message.IsCommand() {
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switch {
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case update.Message.Command() == "start":
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if playerRaw.LeagueID != 0 {
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if playerRaw.Status == "special" {
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c.Welcomer.PrivateWelcomeMessageSpecial(update, playerRaw)
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return "ok"
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}
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c.Welcomer.PrivateWelcomeMessageAuthorized(update, playerRaw)
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return "ok"
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}
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c.Welcomer.PrivateWelcomeMessageUnauthorized(update)
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return "ok"
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case update.Message.Command() == "help":
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c.Talkers.HelpMessage(update, playerRaw)
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return "ok"
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case pokedexMsg.MatchString(text):
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c.Pokedexer.PokememesList(update)
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return "ok"
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case pokememeInfoMsg.MatchString(text):
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c.Pokedexer.PokememeInfo(update, playerRaw)
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return "ok"
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case update.Message.Command() == "me":
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if playerRaw.ID != 0 {
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c.Users.ProfileMessage(update, playerRaw)
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return "ok"
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "best":
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c.Pokedexer.BestPokememesList(update, playerRaw)
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return "ok"
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case update.Message.Command() == "send_all":
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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c.Broadcaster.AdminBroadcastMessageCompose(update, playerRaw)
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return "ok"
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "send_league":
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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c.Broadcaster.AdminBroadcastMessageCompose(update, playerRaw)
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return "ok"
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "send_confirm":
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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c.Broadcaster.AdminBroadcastMessageSend(update, playerRaw)
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return "ok"
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "chats":
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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c.Chatter.GroupsList(update)
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return "ok"
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "squads":
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return c.Squader.SquadsList(update, playerRaw)
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case update.Message.Command() == "make_squad":
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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return c.Squader.CreateSquad(update)
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "pin":
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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return c.Pinner.PinMessageToSomeChats(update)
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "pin_all":
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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return c.Pinner.PinMessageToAllChats(update)
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "orders":
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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return c.Orders.ListAllOrders(update)
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case orderSendMsg.MatchString(text):
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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return c.Orders.SendOrder(update)
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case usersMsg.MatchString(text):
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if c.Users.PlayerBetterThan(playerRaw, "admin") {
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return c.Users.UsersList(update)
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}
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return c.Talkers.AnyMessageUnauthorized(update)
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case update.Message.Command() == "squad_add_user":
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return c.Squader.AddUserToSquad(update, playerRaw)
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case update.Message.Command() == "squad_add_commander":
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return c.Squader.AddUserToSquad(update, playerRaw)
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case squadInfoMsg.MatchString(text):
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return c.Squader.SquadInfo(update, playerRaw)
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}
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}
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}
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return "fail"
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}
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