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i2_bot/lib/statistics/squads.go
Vladimir Hodakov b8226d8aa8 DataCache and changes for game update
Recent game update changed pokememes view in pokedeks, so we need to
reflect it by updating parser.

Introducing DataCache - a silver bullet for eliminating lags linked to
database queries. Less queries, more in RAM, faster work. Needs testing
in production environment.
2018-01-29 23:50:25 +04:00

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// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package statistics
import (
"git.wtfteam.pro/fat0troll/i2_bot/lib/dbmapping"
"strconv"
)
// SquadStatictics generates statistics message snippet. Public due to usage in chats list
func (s *Statistics) SquadStatictics(squadID int) string {
squadMembersWithInformation := []dbmapping.SquadPlayerFull{}
squadMembers := []dbmapping.SquadPlayer{}
squad, ok := c.Squader.GetSquadByID(squadID)
if !ok {
return "Невозможно получить информацию о данном отряде. Возможно, он пуст или произошла ошибка."
}
err := c.Db.Select(&squadMembers, c.Db.Rebind("SELECT * FROM squads_players WHERE squad_id=?"), squadID)
if err != nil {
c.Log.Error(err.Error())
return "Невозможно получить информацию о данном отряде. Возможно, он пуст или произошла ошибка."
}
for i := range squadMembers {
fullInfo := dbmapping.SquadPlayerFull{}
playerRaw, err := c.DataCache.GetPlayerByID(squadMembers[i].PlayerID)
if err != nil {
c.Log.Error(err.Error())
}
profileRaw, err := c.DataCache.GetProfileByPlayerID(playerRaw.ID)
if err != nil {
c.Log.Error(err.Error())
}
fullInfo.Squad = squad
fullInfo.Player = *playerRaw
fullInfo.Profile = *profileRaw
squadMembersWithInformation = append(squadMembersWithInformation, fullInfo)
}
message := "Количество человек в отряде: " + strconv.Itoa(len(squadMembersWithInformation)) + "\n"
summAttack := 0
for i := range squadMembersWithInformation {
summAttack += squadMembersWithInformation[i].Profile.Power
}
message += "Суммарная атака: " + strconv.Itoa(summAttack) + " очков.\n"
return message
}