Vladimir Hodakov
a9f1d25c7b
This commit introduces pokememes information storage in source code (because they're rarely changed and I always update them manually). All information about pokememes updated after nerf of 25 April. Also, added buttons to /pokedeks command for changing pages (there are 21 pages already!), and limited one page to 35 pokememes.
67 lines
1.6 KiB
Go
67 lines
1.6 KiB
Go
// i2_bot – Instinct PokememBro Bot
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// Copyright (c) 2018 Vladimir "fat0troll" Hodakov
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package datacache
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import (
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"errors"
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"gopkg.in/yaml.v2"
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"source.wtfteam.pro/i2_bot/i2_bot/lib/datamapping"
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"source.wtfteam.pro/i2_bot/i2_bot/static"
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"strconv"
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)
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func (dc *DataCache) initLocations() {
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c.Log.Info("Initializing Locations storage...")
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dc.locations = make(map[int]*datamapping.Location)
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}
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func (dc *DataCache) loadLocations() {
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c.Log.Info("Load current Locations data to DataCache...")
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locations := dc.getLocations()
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for i := range locations {
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dc.locations[locations[i].ID] = &locations[i]
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}
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c.Log.Info("Loaded locations in DataCache: " + strconv.Itoa(len(dc.locations)))
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}
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func (dc *DataCache) getLocations() []datamapping.Location {
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locations := []datamapping.Location{}
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yamlFile, err := static.ReadFile("locations.yml")
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if err != nil {
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c.Log.Error(err.Error())
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c.Log.Fatal("Can't read locations data file")
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}
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err = yaml.Unmarshal(yamlFile, &locations)
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if err != nil {
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c.Log.Error(err.Error())
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c.Log.Fatal("Can't parse locations data file")
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}
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return locations
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}
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func (dc *DataCache) getLocationByID(locationID int) (*datamapping.Location, error) {
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if dc.locations[locationID] != nil {
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return dc.locations[locationID], nil
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}
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return nil, errors.New("There is no localtion with ID = " + strconv.Itoa(locationID))
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}
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// External functions
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// FindLocationIDByName returns location ID for given location name
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func (dc *DataCache) FindLocationIDByName(name string) (int, error) {
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for i := range dc.locations {
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if dc.locations[i].Name == name {
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return i, nil
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}
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}
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return 0, errors.New("There is no location with name = " + name)
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}
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