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i2_bot/lib/squader/getters.go

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// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package squader
import (
"lab.pztrn.name/fat0troll/i2_bot/lib/dbmapping"
)
// GetSquadByID returns squad will all support information
func (s *Squader) GetSquadByID(squadID int) (dbmapping.SquadChat, bool) {
squadFull := dbmapping.SquadChat{}
squad := dbmapping.Squad{}
chat := dbmapping.Chat{}
floodChat := dbmapping.Chat{}
err := c.Db.Get(&squad, c.Db.Rebind("SELECT * FROM squads WHERE id=?"), squadID)
if err != nil {
c.Log.Error(err)
return squadFull, false
}
err = c.Db.Get(&chat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squad.ChatID)
if err != nil {
c.Log.Error(err)
return squadFull, false
}
err = c.Db.Get(&floodChat, c.Db.Rebind("SELECT * FROM chats WHERE id=?"), squad.FloodChatID)
if err != nil {
c.Log.Error(err)
return squadFull, false
}
squadFull.Squad = squad
squadFull.Chat = chat
squadFull.FloodChat = floodChat
return squadFull, true
}
// GetAllSquadChats returns all main squad chats
func (s *Squader) GetAllSquadChats() ([]dbmapping.Chat, bool) {
groupChats := []dbmapping.Chat{}
err := c.Db.Select(&groupChats, "SELECT ch.* FROM chats ch, squads s WHERE s.chat_id=ch.id")
if err != nil {
c.Log.Error(err)
return groupChats, false
}
return groupChats, true
}
// GetUserRolesInSquads lists all user roles
func (s *Squader) GetUserRolesInSquads(playerRaw *dbmapping.Player) ([]dbmapping.SquadPlayerFull, bool) {
userRoles := []dbmapping.SquadPlayerFull{}
userRolesRaw := []dbmapping.SquadPlayer{}
err := c.Db.Select(&userRolesRaw, c.Db.Rebind("SELECT * FROM squads_players WHERE player_id=?"), playerRaw.ID)
if err != nil {
c.Log.Error(err.Error())
return userRoles, false
}
for i := range userRolesRaw {
userRoleFull := dbmapping.SquadPlayerFull{}
userRoleFull.Player = *playerRaw
userProfile, profileOk := c.Users.GetProfile(playerRaw.ID)
userRoleFull.Profile = userProfile
userRoleFull.UserRole = userRolesRaw[i].UserType
squad, squadOk := s.GetSquadByID(userRolesRaw[i].SquadID)
userRoleFull.Squad = squad
if profileOk && squadOk {
userRoles = append(userRoles, userRoleFull)
}
}
return userRoles, true
}