Archived
1
This repository has been archived on 2022-11-04. You can view files and clone it, but cannot push or open issues or pull requests.
i2_bot/lib/pokedexer/getters.go

85 lines
2.1 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package pokedexer
import (
"git.wtfteam.pro/fat0troll/i2_bot/lib/dbmapping"
"sort"
"strconv"
)
func (p *Pokedexer) getBestPokememes(playerID int) ([]*dbmapping.PokememeFull, bool) {
pokememesArray := make([]*dbmapping.PokememeFull, 0)
playerRaw, err := c.DataCache.GetPlayerByID(playerID)
if err != nil {
c.Log.Error(err.Error())
return pokememesArray, false
}
profileRaw, err := c.DataCache.GetProfileByPlayerID(playerRaw.ID)
if err != nil {
c.Log.Error(err.Error())
return pokememesArray, false
}
if playerRaw.LeagueID == 0 {
return pokememesArray, false
}
allPokememes := c.DataCache.GetAllPokememes()
for i := range allPokememes {
// Adding only affordable pokememes...
if (allPokememes[i].Pokememe.Defence < profileRaw.Power) || allPokememes[i].Pokememe.Purchaseable {
// ...and only of needed grade (+1 until 9)
neededGrade := 0
if profileRaw.LevelID < 9 {
neededGrade = profileRaw.LevelID + 1
} else {
neededGrade = 9
}
if allPokememes[i].Pokememe.Grade == neededGrade {
// ...and only of our elements if our level past 4
matchLeague := false
if profileRaw.LevelID < 4 {
matchLeague = true
} else {
for j := range allPokememes[i].Elements {
if allPokememes[i].Elements[j].LeagueID == playerRaw.LeagueID {
matchLeague = true
}
}
}
if matchLeague {
pokememesArray = append(pokememesArray, allPokememes[i])
}
}
}
}
c.Log.Debug(strconv.Itoa(len(pokememesArray)) + " pokememes passed initial /best filtration.")
// As we have already filtered this array, we need to sort it and pass to view
sort.Slice(pokememesArray, func(i, j int) bool {
return pokememesArray[i].Pokememe.Attack > pokememesArray[j].Pokememe.Attack
})
if len(pokememesArray) > 5 {
idx := 0
pokememesArrayShorted := make([]*dbmapping.PokememeFull, 0)
for i := range pokememesArray {
if idx < 5 {
pokememesArrayShorted = append(pokememesArrayShorted, pokememesArray[i])
}
idx++
}
pokememesArray = pokememesArrayShorted
}
return pokememesArray, true
}