Archived
1
This repository has been archived on 2022-11-04. You can view files and clone it, but cannot push or open issues or pull requests.
i2_bot/lib/router/private_request.go

212 lines
6.5 KiB
Go
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package router
import (
"git.wtfteam.pro/fat0troll/i2_bot/lib/dbmapping"
"github.com/go-telegram-bot-api/telegram-bot-api"
"regexp"
)
func (r *Router) routePrivateRequest(update *tgbotapi.Update, playerRaw *dbmapping.Player, chatRaw *dbmapping.Chat) string {
text := update.Message.Text
// Commands with regexps
var pokedexMsg = regexp.MustCompile("/pokede(x|ks)\\d?\\z")
var pokememeInfoMsg = regexp.MustCompile("/pk(\\d+)")
var usersMsg = regexp.MustCompile("/users(\\d+|)\\z")
var profileMsg = regexp.MustCompile("/profile(\\d+)\\z")
var squadInfoMsg = regexp.MustCompile("/show_squad(\\d+)\\z")
var orderSendMsg = regexp.MustCompile("/send_order(\\d+)\\z")
if update.Message.ForwardFrom != nil {
if update.Message.ForwardFrom.ID != 360402625 {
c.Log.Info("Forward from another user or bot. Ignoring")
} else {
c.Log.Info("Forward from PokememBro bot! Processing...")
if playerRaw.ID != 0 {
c.Forwarder.ProcessForward(update, playerRaw)
} else {
return c.Talkers.AnyMessageUnauthorized(update)
}
}
} else {
if update.Message.IsCommand() {
switch {
case update.Message.Command() == "start":
if playerRaw.LeagueID != 0 {
if playerRaw.Status == "special" {
c.Welcomer.PrivateWelcomeMessageSpecial(update, playerRaw)
return "ok"
}
c.Welcomer.PrivateWelcomeMessageAuthorized(update, playerRaw)
return "ok"
}
c.Welcomer.PrivateWelcomeMessageUnauthorized(update)
return "ok"
case update.Message.Command() == "help":
c.Talkers.HelpMessage(update, playerRaw)
return "ok"
case update.Message.Command() == "academy":
c.Talkers.AcademyMessage(update, playerRaw)
return "ok"
case update.Message.Command() == "bastion":
c.Talkers.BastionMessage(update, playerRaw)
return "ok"
case pokedexMsg.MatchString(text):
c.Pokedexer.PokememesList(update)
return "ok"
case pokememeInfoMsg.MatchString(text):
c.Pokedexer.PokememeInfo(update, playerRaw)
return "ok"
case update.Message.Command() == "delete_pokememe":
if c.Users.PlayerBetterThan(playerRaw, "owner") {
return c.Pokedexer.DeletePokememe(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "me":
if playerRaw.ID != 0 {
c.Users.ProfileMessage(update, playerRaw)
return "ok"
}
case update.Message.Command() == "top":
if playerRaw.ID != 0 {
return c.Statistics.TopList(update, playerRaw)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "top_my":
if playerRaw.ID != 0 {
return c.Statistics.TopList(update, playerRaw)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "best":
c.Pokedexer.BestPokememesList(update, playerRaw)
return "ok"
case update.Message.Command() == "reminders":
return c.Reminder.AlarmsList(update, playerRaw)
case update.Message.Command() == "send_all":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
c.Broadcaster.AdminBroadcastMessageCompose(update, playerRaw)
return "ok"
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "send_league":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
c.Broadcaster.AdminBroadcastMessageCompose(update, playerRaw)
return "ok"
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "send_confirm":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
go c.Broadcaster.AdminBroadcastMessageSend(update, playerRaw)
return "ok"
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "chats":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
c.Chatter.GroupsList(update)
return "ok"
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "squads":
return c.Squader.SquadsList(update, playerRaw)
case update.Message.Command() == "make_squad":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Squader.CreateSquad(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "pin":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Pinner.PinMessageToSomeChats(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "pin_all":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Pinner.PinMessageToAllChats(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "orders":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Orders.ListAllOrders(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case orderSendMsg.MatchString(text):
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Orders.SendOrder(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case usersMsg.MatchString(text):
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.UsersList(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case profileMsg.MatchString(text):
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.ForeignProfileMessage(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "find_level":
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.FindByLevel(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "find_user":
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.FindByName(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "find_top_attack":
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.FindByTopAttack(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
case update.Message.Command() == "squad_add_user":
return c.Squader.AddUserToSquad(update, playerRaw)
case update.Message.Command() == "squad_add_commander":
return c.Squader.AddUserToSquad(update, playerRaw)
case squadInfoMsg.MatchString(text):
return c.Squader.SquadInfo(update, playerRaw)
case update.Message.Command() == "five_offer":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Talkers.FiveOffer(update)
}
return c.Talkers.AnyMessageUnauthorized(update)
}
}
}
return "fail"
}