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i2_bot/lib/datacache/exported.go
Vladimir Hodakov c9855116da Move rarely changed data to datamappings, fix profile updating
As result of profile format change, introduced in game update yesterday we need to change profile regexp.

As result of some refactoring, rarely changed data removed from database and added to sources of bot.
2018-03-31 08:34:27 +04:00

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// i2_bot Instinct PokememBro Bot
// Copyright (c) 2018 Vladimir "fat0troll" Hodakov
package datacache
import (
"source.wtfteam.pro/i2_bot/i2_bot/lib/appcontext"
"source.wtfteam.pro/i2_bot/i2_bot/lib/datacache/datacacheinterface"
"source.wtfteam.pro/i2_bot/i2_bot/lib/datamapping"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
"sync"
)
var (
c *appcontext.Context
)
// DataCache is a function-handling struct for package datacache.
// Also, it's a data cache: it handles all data, powered by DataCache functions.
type DataCache struct {
// Players — users of bot
players map[int]*dbmapping.Player
playersMutex sync.Mutex
// Profiles - game profiles, no matter, actual or not
profiles map[int]*dbmapping.Profile
profilesMutex sync.Mutex
// Current profiles - actual profiles for players, mostly used by bot
// Note: int in this array for player ID, not for profile ID
currentProfiles map[int]*dbmapping.Profile
currentProfilesMutex sync.Mutex
// Pokememes
pokememes map[int]*dbmapping.Pokememe
pokememesMutex sync.Mutex
// Pokememes with all supported data
fullPokememes map[int]*dbmapping.PokememeFull
fullPokememesMutex sync.Mutex
// Chats
chats map[int]*dbmapping.Chat
chatsMutex sync.Mutex
// Squads
squads map[int]*dbmapping.Squad
squadsWithChats map[int]*dbmapping.SquadChat
squadPlayersRelations map[int]*dbmapping.SquadPlayer
squadPlayers map[int]map[int]*dbmapping.SquadPlayerFull
squadsMutex sync.Mutex
// Non-database data
// Elements
elements map[int]*datamapping.Element
// Leagues
leagues map[int]*datamapping.League
// Locations
locations map[int]*datamapping.Location
// Weapons
weapons map[int]*datamapping.Weapon
}
// New is an initialization function for appcontext
func New(ac *appcontext.Context) {
c = ac
dc := &DataCache{}
c.RegisterDataCacheInterface(datacacheinterface.DataCacheInterface(dc))
}
// Init is a initialization function for package
func (dc *DataCache) Init() {
c.Log.Info("Initializing DataCache...")
dc.initElements()
dc.loadElements()
dc.initLeagues()
dc.loadLeagues()
dc.initLocations()
dc.loadLocations()
dc.initWeapons()
dc.loadWeapons()
dc.initPokememes()
dc.loadPokememes()
dc.initPlayers()
dc.loadPlayers()
dc.initProfiles()
dc.loadProfiles()
dc.initChats()
dc.loadChats()
dc.initSquads()
dc.loadSquads()
}