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i2_bot/lib/router/private_request.go
Vladimir Hodakov 4abfc457ce Add return constants package, and common message sender functions
Trying to resolve as much as possible ``gometalinter`` issues.
2018-03-31 16:45:09 +04:00

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// i2_bot Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
package router
import (
"regexp"
"github.com/go-telegram-bot-api/telegram-bot-api"
"source.wtfteam.pro/i2_bot/i2_bot/lib/dbmapping"
)
func (r *Router) routePrivateRequest(update tgbotapi.Update, playerRaw *dbmapping.Player, chatRaw *dbmapping.Chat) string {
text := update.Message.Text
// Commands with regexps
var pokedexMsg = regexp.MustCompile("/pokede(x|ks)\\d?\\z")
var pokememeInfoMsg = regexp.MustCompile("/pk(\\d+)")
var usersMsg = regexp.MustCompile("/users(\\d+|)\\z")
var profileMsg = regexp.MustCompile("/profile(\\d+)\\z")
var squadInfoMsg = regexp.MustCompile("/show_squad(\\d+)\\z")
var orderSendMsg = regexp.MustCompile("/send_order(\\d+)\\z")
if playerRaw.Status == "banned" {
return c.Talkers.BanError(&update)
}
if update.Message.ForwardFrom != nil {
if update.Message.ForwardFrom.ID != 360402625 {
c.Log.Info("Forward from another user or bot. Ignoring")
} else {
c.Log.Info("Forward from PokememBro bot! Processing...")
if playerRaw.ID != 0 {
c.Forwarder.ProcessForward(&update, playerRaw)
} else {
return c.Talkers.AnyMessageUnauthorized(&update)
}
}
} else {
if update.Message.IsCommand() {
switch {
case update.Message.Command() == "start":
if playerRaw.LeagueID != 0 {
if playerRaw.Status == "special" {
c.Welcomer.PrivateWelcomeMessageSpecial(&update, playerRaw)
return "ok"
}
c.Welcomer.PrivateWelcomeMessageAuthorized(&update, playerRaw)
return "ok"
}
c.Welcomer.PrivateWelcomeMessageUnauthorized(&update)
return "ok"
case update.Message.Command() == "help":
c.Talkers.HelpMessage(&update, playerRaw)
return "ok"
case update.Message.Command() == "faq":
return c.Talkers.FAQMessage(&update)
case update.Message.Command() == "academy":
c.Talkers.AcademyMessage(&update, playerRaw)
return "ok"
case update.Message.Command() == "bastion":
c.Talkers.BastionMessage(&update, playerRaw)
return "ok"
case pokedexMsg.MatchString(text):
c.Pokedexer.PokememesList(&update)
return "ok"
case pokememeInfoMsg.MatchString(text):
c.Pokedexer.PokememeInfo(&update, playerRaw)
return "ok"
case update.Message.Command() == "delete_pokememe":
if c.Users.PlayerBetterThan(playerRaw, "owner") {
return c.Pokedexer.DeletePokememe(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "me":
if playerRaw.ID != 0 {
c.Users.ProfileMessage(&update, playerRaw)
return "ok"
}
case update.Message.Command() == "top":
if playerRaw.ID != 0 {
return c.Statistics.TopList(&update, playerRaw)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "top_my":
if playerRaw.ID != 0 {
return c.Statistics.TopList(&update, playerRaw)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "best":
c.Pokedexer.AdvicePokememesList(&update, playerRaw)
return "ok"
case update.Message.Command() == "advice":
c.Pokedexer.AdvicePokememesList(&update, playerRaw)
return "ok"
case update.Message.Command() == "best_all":
c.Pokedexer.AdvicePokememesList(&update, playerRaw)
return "ok"
case update.Message.Command() == "advice_all":
c.Pokedexer.AdvicePokememesList(&update, playerRaw)
return "ok"
case update.Message.Command() == "best_nofilter":
c.Pokedexer.AdvicePokememesList(&update, playerRaw)
return "ok"
case update.Message.Command() == "reminders":
return c.Reminder.AlarmsList(&update, playerRaw)
case update.Message.Command() == "send_all":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
c.Broadcaster.AdminBroadcastMessageCompose(&update, playerRaw)
return "ok"
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "send_league":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
c.Broadcaster.AdminBroadcastMessageCompose(&update, playerRaw)
return "ok"
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "send_confirm":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
go c.Broadcaster.AdminBroadcastMessageSend(&update, playerRaw)
return "ok"
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "chats":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
c.Chatter.GroupsList(&update)
return "ok"
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "squads":
return c.Squader.SquadsList(&update, playerRaw)
case update.Message.Command() == "pin":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Pinner.PinMessageToSomeChats(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "pin_all":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Pinner.PinMessageToAllChats(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "orders":
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Orders.ListAllOrders(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case orderSendMsg.MatchString(text):
if c.Users.PlayerBetterThan(playerRaw, "admin") {
return c.Orders.SendOrder(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case usersMsg.MatchString(text):
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.UsersList(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case profileMsg.MatchString(text):
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.ForeignProfileMessage(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "find_level":
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.FindByLevel(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "find_user":
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.FindByName(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "find_top_attack":
if c.Users.PlayerBetterThan(playerRaw, "academic") {
return c.Users.FindByTopAttack(&update)
}
return c.Talkers.AnyMessageUnauthorized(&update)
case update.Message.Command() == "squad_add_user":
return c.Squader.AddUserToSquad(&update, playerRaw)
case update.Message.Command() == "squad_add_commander":
return c.Squader.AddUserToSquad(&update, playerRaw)
case squadInfoMsg.MatchString(text):
return c.Squader.SquadInfo(&update, playerRaw)
}
}
}
return "fail"
}