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i2_bot/lib/datacache/leagues.go
Vladimir Hodakov c9855116da Move rarely changed data to datamappings, fix profile updating
As result of profile format change, introduced in game update yesterday we need to change profile regexp.

As result of some refactoring, rarely changed data removed from database and added to sources of bot.
2018-03-31 08:34:27 +04:00

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// i2_bot Instinct PokememBro Bot
// Copyright (c) 2018 Vladimir "fat0troll" Hodakov
package datacache
import (
"errors"
"source.wtfteam.pro/i2_bot/i2_bot/lib/datamapping"
"strconv"
)
func (dc *DataCache) initLeagues() {
c.Log.Info("Initializing Leagues storage...")
dc.leagues = make(map[int]*datamapping.League)
}
func (dc *DataCache) loadLeagues() {
c.Log.Info("Load current Leagues data to DataCache...")
leagues := dc.getLeagues()
for i := range leagues {
dc.leagues[leagues[i].ID] = &leagues[i]
}
c.Log.Info("Loaded leagues in DataCache: " + strconv.Itoa(len(dc.leagues)))
}
func (dc *DataCache) getLeagues() []datamapping.League {
leagues := []datamapping.League{}
leagues = append(leagues, datamapping.League{1, "🈸", "ИНСТИНКТ"})
leagues = append(leagues, datamapping.League{2, "🈳 ", "МИСТИКА"})
leagues = append(leagues, datamapping.League{3, "🈵", "ОТВАГА"})
return leagues
}
// External functions
// GetLeagueByID returns league from datacache by ID
func (dc *DataCache) GetLeagueByID(leagueID int) (*datamapping.League, error) {
if dc.leagues[leagueID] != nil {
return dc.leagues[leagueID], nil
}
return nil, errors.New("There is no league with ID = " + strconv.Itoa(leagueID))
}
// GetLeagueBySymbol returns league from datacache by emoji
func (dc *DataCache) GetLeagueBySymbol(symbol string) (*datamapping.League, error) {
for i := range dc.leagues {
if dc.leagues[i].Symbol == symbol {
return dc.leagues[i], nil
}
}
return nil, errors.New("There is no league with symbol = " + symbol)
}