149 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
		
		
			
		
	
	
			149 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
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								<!DOCTYPE HTML>
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								<html>
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								<!--
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								  pgn4web javascript chessboard
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								  copyright (C) 2009-2013 Paolo Casaschi
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								  see README file and http://pgn4web.casaschi.net
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								  for credits, license and more details
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								-->
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								<head>
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								<title>Solve chess tactics!</title>
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								<link href="tactics.css" type="text/css" rel="stylesheet" />
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								<style type="text/css">
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								.newButton {
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								  -webkit-appearance: none;
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								  font-size: 9px;
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								  width: 80px;
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								  vertical-align: middle;
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								  text-align: center;
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								  background-color: #f2d798;
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								  border-color: #c9ad6f;
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								  border-style: double;
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								  border-width: 3px;
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								  border-radius: 0px;
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								}
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								</style>
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								<link rel="shortcut icon" href="pawn.ico" />
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								<script src="pgn4web.js" type="text/javascript"></script>
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								<script type="text/javascript">
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								"use strict";
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								SetPgnUrl("tactics.pgn");
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								SetImagePath("images/uscf/24");
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								SetInitialGame("random"); // number of game to be shown at load, from 1 (default); values (keep the quotes) of "first", "last", "random" are accepted; other string values assumed as PGN search string
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								SetShortcutKeysEnabled(false);
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								clearShortcutSquares("BCDEFGH", "1234567");
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								clearShortcutSquares("A", "123456");
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								boardShortcut("H8", "hint", function(t,e){ hint(); });
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								function hint() {
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								  alert("hint: the solution's main line is " + PlyNumber + " ply long");
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								}
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								function gup(name) {
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								  name = name.replace(/[\[]/,"\\\[").replace(/[\]]/,"\\\]");
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								  var regexS = "[\\?&]"+name+"=([^&#]*)";
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								  regexS = regexS+"(?!.*"+regexS+")"; // matches the LAST occurrence
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								  var regex = new RegExp( regexS, "i" );
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								  var results = regex.exec( window.location.href );
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								  if (results === null) { return ""; }
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								  else { return decodeURIComponent(results[1]); }
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								}
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								var assignedInitialGame = gup('n');
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								if (assignedInitialGame) { SetInitialGame(assignedInitialGame); }
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								function customFunctionOnPgnGameLoad() {
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								  var theObj = document.getElementById('GameNumber');
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								  if (theObj) { theObj.innerHTML = (currentGame+1); }
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								}
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								</script>
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								</head>
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								<body>
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								<!-- paste your PGN below and make sure you dont specify an external source with SetPgnUrl() -->
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								<form style="display: none;"><textarea style="display: none;" id="pgnText">
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								</textarea></form>
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								<!-- paste your PGN above and make sure you dont specify an external source with SetPgnUrl() -->
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								<center>
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								<table width=508 cellspacing=0 cellpadding=0 border=0>
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								<tr>
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								<td width=246 rowspan=3 valign=top>
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								<div id="GameBoard"></div>
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								</td>
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								<td width=16 rowspan=3>
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								</td>
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								<td width=246 height=40 valign=top>
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								<table width=246 cellspacing=0 cellpadding=0 border=0>
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								<tr>
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								<td width=50%>
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								<div style="text-align: left; font-size: 14px;">#<span id="GameNumber"></span></div>
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								</td>
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								<td width=50%>
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								<div style="text-align: right;"> <span id="task" style="font-size: 14px; background: yellow;"> <span id="GameSideToMove"></span> to move </span></div>
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								</td>
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								</tr>
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								</table>
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								</td>
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								<tr>
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								<td width=246 height=166 valign=middle>
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								<div id="solution" style="font-size: 14px; text-align: left; visibility: hidden">
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								<span id="GameText"></span> <span class="move" id="GameResult"></span>
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								</div>
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								</td>
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								</tr>
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								<tr>
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								<td width=246 height=40 valign=bottom>
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								<form style="display: inline">
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								<table cellspacing=0 cellpadding=0 border=0>
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								<tr>
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								<td width=80px valign=top>
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								<input type=button value="move back" title="click here to move back one ply when looking at the solution" class="newButton" onClick="javascript: GoToMove(CurrentPly - 1); if (StartPly == CurrentPly) {document.getElementById('task').style.visibility = 'visible';}" onFocus="this.blur()">
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								</td>
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								<td width=4px>
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								</td>
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								<td width=80px valign=top>
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								<input type=button value="show solution" title="click here to show the solution and step through the main line" class="newButton" onClick="javascript:GoToMove(CurrentPly + 1); document.getElementById('solution').style.visibility = 'visible';document.getElementById('task').style.visibility = 'hidden';" onFocus="this.blur()">
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								</td>
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								<td width=4px>
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								</td>
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								<td width=80px valign=top>
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								<input type=button value="next puzzle" title="click here to load the next puzzle" class="newButton" onClick="javascript: document.getElementById('solution').style.visibility = 'hidden'; document.getElementById('task').style.visibility = 'visible'; Init(Math.floor(Math.random()*numberOfGames));" onFocus="this.blur()">
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								</td>
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								</tr>
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								</table>
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								</form>
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								</td>
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								</tr>
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								</table>
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								</center>
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								</body>
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								</html>
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