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lorchess.ru/assets/js/pgn4web.js

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JavaScript

/*
* pgn4web javascript chessboard
* copyright (C) 2009-2014 Paolo Casaschi
* see README file and http://pgn4web.casaschi.net
* for credits, license and more details
*/
"use strict";
var pgn4web_version = '2.80';
var pgn4web_project_url = "http://pgn4web.casaschi.net";
var pgn4web_project_author = "Paolo Casaschi";
var pgn4web_project_email; // preassigned in pgn4web-server-config.js
if (typeof(pgn4web_project_email) == "undefined") { pgn4web_project_email = "pgn4web@casaschi.net"; }
var helpWin;
function displayHelp(section) {
if (helpWin && !helpWin.closed) { helpWin.close(); }
helpWin = window.open(detectHelpLocation() + (section ? "?" + section : ""), "pgn4web_help",
"resizable=yes,scrollbars=yes,toolbar=no,location=no,menubar=no,status=no");
if (helpWin && window.focus) { helpWin.focus(); }
}
// empty event APIs to be redefined
function customFunctionOnPgnTextLoad() {}
function customFunctionOnPgnGameLoad() {}
function customFunctionOnMove() {}
function customFunctionOnAlert(msg) {}
function customFunctionOnCheckLiveBroadcastStatus() {}
// custom header tags APIs for customFunctionOnPgnGameLoad
function customPgnHeaderTag(customTag, htmlElementId, gameNum) {
var matches, tag = "";
customTag = customTag.replace(/\W+/g, "");
if (gameNum === undefined) { gameNum = currentGame; }
if ((pgnHeader[gameNum]) && (matches = pgnHeader[gameNum].match('\\[\\s*' + customTag + '\\s*\"([^\"]+)\"\\s*\\]'))) { tag = matches[1]; }
if (htmlElementId) {
var theObj = document.getElementById(htmlElementId);
if ((theObj) && (typeof(theObj.innerHTML) == "string")) { theObj.innerHTML = tag; }
}
return tag;
}
// custom comment tags API for customFunctionOnMove
function customPgnCommentTag(customTag, htmlElementId, plyNum, varId) {
var matches, tag = "", theObj;
customTag = customTag.replace(/\W+/g, "");
if (typeof(varId) == "undefined") { varId = 0; }
if (typeof(plyNum) == "undefined") { plyNum = CurrentPly; }
if ((MoveCommentsVar[varId][plyNum]) && (matches = MoveCommentsVar[varId][plyNum].match('\\[%' + customTag + '\\s+((?:,?(?:"[^"]*"|[^,\\]]*))*)\\s*\\]'))) { tag = matches[1].replace(/\s+$/, ""); }
if ((htmlElementId) && (theObj = document.getElementById(htmlElementId)) && (typeof(theObj.innerHTML) == "string")) { theObj.innerHTML = tag; }
return tag;
}
function simpleAddEvent(obj, evt, cbk) {
if (obj.addEventListener) { obj.addEventListener(evt, cbk, false); }
else if (obj.attachEvent) { obj.attachEvent("on" + evt, cbk); } // IE8-
}
simpleAddEvent(document, "keydown", pgn4web_handleKey_event);
simpleAddEvent(window, "load", pgn4web_onload_event);
function pgn4web_onload_event(e) {
pgn4web_onload(e);
}
function pgn4web_onload(e) {
start_pgn4web();
}
function start_pgn4web() {
// keep startup logs at the very first run, otherwise reset
if (alertFirstResetLoadingPgn) { alertFirstResetLoadingPgn = false; }
else { resetAlert(); }
InitImages();
createBoard();
if (LiveBroadcastDelay > 0) { restartLiveBroadcastTimeout(); }
pgn4web_initTouchEvents();
}
var alertLog;
var alertLast;
var alertNum;
var alertNumSinceReset;
var fatalErrorNumSinceReset;
var alertPromptInterval = null;
var alertPromptOn = false;
var alertFirstResetLoadingPgn = true;
resetAlert();
function resetAlert() {
alertLog = new Array(5);
alertLast = alertLog.length - 1;
alertNum = alertNumSinceReset = fatalErrorNumSinceReset = 0;
stopAlertPrompt();
if (!alertFirstResetLoadingPgn) {
if (boardIsDefault(debugShortcutSquare)) { boardShortcut(debugShortcutSquare, "pgn4web v" + pgn4web_version + " debug info", null, true); }
}
}
function myAlert(msg, fatalError, doNotPrompt) {
alertNum++;
alertNumSinceReset++;
if (fatalError) { fatalErrorNumSinceReset++; }
alertLast = (alertLast + 1) % alertLog.length;
alertLog[alertLast] = msg + "\n" + (new Date()).toLocaleString();
if (boardIsDefault(debugShortcutSquare)) { boardShortcut(debugShortcutSquare, "pgn4web v" + pgn4web_version + " debug info, " + alertNum + " alert" + (alertNum > 1 ? "s" : ""), null, true); }
if ((!doNotPrompt) && ((LiveBroadcastDelay === 0) || (LiveBroadcastAlert === true)) && (boardIsDefault(debugShortcutSquare))) { startAlertPrompt(); }
customFunctionOnAlert(msg);
}
function startAlertPrompt() {
if (alertPromptOn) { return; } // dont start flashing twice
if (alertPromptInterval) { clearTimeout(alertPromptInterval); }
alertPromptInterval = setTimeout("alertPromptTick(true);", 500);
}
function stopAlertPrompt() {
if (alertPromptInterval) {
clearTimeout(alertPromptInterval);
alertPromptInterval = null;
}
if (alertPromptOn) { alertPromptTick(false); }
}
function alertPromptTick(restart) {
if (alertPromptInterval) {
clearTimeout(alertPromptInterval);
alertPromptInterval = null;
}
var colRow = colRowFromSquare(debugShortcutSquare);
if (!colRow) { return; }
var alertPromptDelay = 1500; // for alerts before the board is printed
var theObj = document.getElementById('tcol' + colRow.col + 'trow' + colRow.row);
if (theObj) {
if (alertPromptOn) {
if ((highlightOption) &&
((colFromHighlighted === 0 && rowFromHighlighted === 7) ||
(colToHighlighted === 0 && rowToHighlighted === 7))) {
theObj.className = 'highlightWhiteSquare';
} else { theObj.className = 'whiteSquare'; }
} else { theObj.className = 'blackSquare'; }
alertPromptOn = !alertPromptOn;
if (alertPromptOn) { alertPromptDelay = 500; }
else { alertPromptDelay = 3000; }
}
if (restart) { alertPromptInterval = setTimeout("alertPromptTick(true);", alertPromptDelay); }
}
function stopEvProp(e) {
e.cancelBubble = true;
if (e.stopPropagation) { e.stopPropagation(); }
if (e.preventDefault) { e.preventDefault(); }
return false;
}
// for onFocus/onBlur textbox events, allowing text typing
var shortcutKeysWereEnabled = false;
function disableShortcutKeysAndStoreStatus() {
if ((shortcutKeysWereEnabled = shortcutKeysEnabled) === true) {
SetShortcutKeysEnabled(false);
}
}
function restoreShortcutKeysStatus() {
if (shortcutKeysWereEnabled === true) { SetShortcutKeysEnabled(true); }
shortcutKeysWereEnabled = false;
}
function customShortcutKey_Shift_0() {}
function customShortcutKey_Shift_1() {}
function customShortcutKey_Shift_2() {}
function customShortcutKey_Shift_3() {}
function customShortcutKey_Shift_4() {}
function customShortcutKey_Shift_5() {}
function customShortcutKey_Shift_6() {}
function customShortcutKey_Shift_7() {}
function customShortcutKey_Shift_8() {}
function customShortcutKey_Shift_9() {}
function pgn4web_handleKey_event(e) {
pgn4web_handleKey(e);
}
var shortcutKeysEnabled = false;
function pgn4web_handleKey(e) {
var keycode, oldPly, oldVar, colRow, colRowList;
if (!e) { e = window.event; }
keycode = e.keyCode;
if (e.altKey || e.ctrlKey || e.metaKey) { return true; }
// shift-escape always enabled: toggle shortcut keys
if (!shortcutKeysEnabled && !(keycode == 27 && e.shiftKey)) { return true; }
switch (keycode) {
case 8: // backspace
case 9: // tab
case 16: // shift
case 17: // ctrl
case 18: // alt
case 32: // space
case 33: // page-up
case 34: // page-down
case 35: // end
case 36: // home
case 92: // super
case 93: // menu
case 188: // comma
return true;
case 27: // escape
if (e.shiftKey) { interactivelyToggleShortcutKeys(); }
else { displayHelp(); }
break;
case 189: // dash
if (colRowList = prompt("Enter shortcut square coordinates to click:", "")) {
colRowList = colRowList.toUpperCase().replace(/[^A-Z0-9]/g,"");
while (colRow = colRowFromSquare(colRowList)) {
boardOnClick[colRow.col][colRow.row]({"id": "img_tcol" + colRow.col + "trow" + colRow.row}, e);
colRowList = colRowList.substr(2);
}
}
break;
case 90: // z
if (e.shiftKey) { window.open(pgn4web_project_url); }
else { displayDebugInfo(); }
break;
case 37: // left-arrow
case 74: // j
backButton(e);
break;
case 38: // up-arrow
case 72: // h
startButton(e);
break;
case 39: // right-arrow
case 75: // k
forwardButton(e);
break;
case 40: // down-arrow
case 76: // l
endButton(e);
break;
case 73: // i
MoveToPrevComment(e.shiftKey);
break;
case 79: // o
MoveToNextComment(e.shiftKey);
break;
case 190: // dot
if (e.shiftKey) { goToFirstChild(); }
else { goToNextVariationSibling(); }
break;
case 85: // u
if (e.shiftKey) { undoStackRedo(); }
else { undoStackUndo(); }
break;
case 45: // insert
undoStackRedo();
break;
case 46: // delete
undoStackUndo();
break;
case 83: // s
if (e.shiftKey) { searchPgnGame(""); }
else { searchPgnGamePrompt(); }
break;
case 13: // enter
if (e.shiftKey) { searchPgnGame(lastSearchPgnExpression, true); }
else { searchPgnGame(lastSearchPgnExpression); }
break;
case 68: // d
if (e.shiftKey) { displayFenData(); }
else { displayPgnData(true); }
break;
case 187: // equal
SwitchAutoPlay();
break;
case 65: // a
GoToMove(CurrentPly + 1);
SetAutoPlay(true);
break;
case 48: // 0
if (e.shiftKey) { customShortcutKey_Shift_0(); }
else { SetAutoPlay(false); }
break;
case 49: // 1
if (e.shiftKey) { customShortcutKey_Shift_1(); }
else { SetAutoplayDelayAndStart( 1*1000); }
break;
case 50: // 2
if (e.shiftKey) { customShortcutKey_Shift_2(); }
else { SetAutoplayDelayAndStart( 2*1000); }
break;
case 51: // 3
if (e.shiftKey) { customShortcutKey_Shift_3(); }
else { SetAutoplayDelayAndStart( 3*1000); }
break;
case 52: // 4
if (e.shiftKey) { customShortcutKey_Shift_4(); }
else { SetAutoplayDelayAndStart( 4*1000); }
break;
case 53: // 5
if (e.shiftKey) { customShortcutKey_Shift_5(); }
else { SetAutoplayDelayAndStart( 5*1000); }
break;
case 54: // 6
if (e.shiftKey) { customShortcutKey_Shift_6(); }
else { SetAutoplayDelayAndStart( 6*1000); }
break;
case 55: // 7
if (e.shiftKey) { customShortcutKey_Shift_7(); }
else { SetAutoplayDelayAndStart( 7*1000); }
break;
case 56: // 8
if (e.shiftKey) { customShortcutKey_Shift_8(); }
else { SetAutoplayDelayAndStart( 8*1000); }
break;
case 57: // 9
if (e.shiftKey) { customShortcutKey_Shift_9(); }
else { setCustomAutoplayDelay(); }
break;
case 81: // q
SetAutoplayDelayAndStart(10*1000);
break;
case 87: // w
SetAutoplayDelayAndStart(20*1000);
break;
case 69: // e
SetAutoplayDelayAndStart(30*1000);
break;
case 82: // r
pauseLiveBroadcast();
break;
case 84: // t
if (e.shiftKey) { LiveBroadcastSteppingMode = !LiveBroadcastSteppingMode; }
else { refreshPgnSource(); }
break;
case 89: // y
restartLiveBroadcast();
break;
case 70: // f
if (!e.shiftKey || IsRotated) { FlipBoard(); }
break;
case 71: // g
SetHighlight(!highlightOption);
break;
case 88: // x
randomGameRandomPly();
break;
case 67: // c
if (numberOfGames > 1) { Init(Math.floor(Math.random()*numberOfGames)); }
break;
case 86: // v
if (numberOfGames > 1) { Init(0); }
break;
case 66: // b
Init(currentGame - 1);
break;
case 78: // n
Init(currentGame + 1);
break;
case 77: // m
if (numberOfGames > 1) { Init(numberOfGames - 1); }
break;
case 80: // p
if (e.shiftKey) { SetCommentsOnSeparateLines(!commentsOnSeparateLines); }
else { SetCommentsIntoMoveText(!commentsIntoMoveText); }
oldPly = CurrentPly;
oldVar = CurrentVar;
Init();
GoToMove(oldPly, oldVar);
break;
default:
return true;
}
return stopEvProp(e);
}
var boardOnClick = new Array(8);
var boardTitle = new Array(8);
var boardDefault = new Array(8);
for (var col=0; col<8; col++) {
boardOnClick[col] = new Array(8);
boardTitle[col] = new Array(8);
boardDefault[col] = new Array(8);
}
clearShortcutSquares("ABCDEFGH", "12345678");
function colRowFromSquare(square) {
if ((typeof(square) != "string") || (!square)) { return null; }
var col = square.charCodeAt(0) - 65; // 65="A"
if ((col < 0) || (col > 7)) { return null; }
var row = 56 - square.charCodeAt(1); // 56="8"
if ((row < 0) || (row > 7)) { return null; }
return { "col": col, "row": row };
}
function clearShortcutSquares(cols, rows) {
if ((typeof(cols) != "string") || (typeof(rows) != "string")) { return; }
for (var c=0; c<cols.length; c++) { for (var r=0; r<rows.length; r++) {
boardShortcut(cols.charAt(c).toUpperCase()+rows.charAt(r), "", function(t,e){});
} }
}
function boardIsDefault(square) {
var colRow = colRowFromSquare(square);
if (!colRow) { return false; }
return boardDefault[colRow.col][colRow.row];
}
function boardShortcut(square, title, functionPointer, defaultSetting) {
var theObj, colRow = colRowFromSquare(square);
if (!colRow) { return; }
else { var col = colRow.col; var row = colRow.row; }
boardTitle[col][row] = title;
if (functionPointer) { boardOnClick[col][row] = functionPointer; }
boardDefault[col][row] = defaultSetting ? true : false;
if (theObj = document.getElementById('img_tcol' + col + 'trow' + row)) {
if (IsRotated) { square = String.fromCharCode(72-col,49+row); }
theObj.title = square + (boardTitle[col][row] ? ': ' + boardTitle[col][row] : '');
}
}
// boardShortcut() always assumes 'square' defined as with white on bottom
var debugShortcutSquare = "A8";
boardShortcut("A8", "pgn4web v" + pgn4web_version + " debug info", function(t,e){ displayDebugInfo(); }, true);
boardShortcut("B8", "show this position FEN string", function(t,e){ displayFenData(); }, true);
boardShortcut("C8", "show this game PGN source data", function(t,e){ if (e.shiftKey) { savePgnData(true); } else { displayPgnData(true); } }, true);
boardShortcut("D8", "show full PGN source data", function(t,e){ if (e.shiftKey) { savePgnData(); } else { displayPgnData(); } }, true);
boardShortcut("E8", "search help", function(t,e){ displayHelp("search_tool"); }, true);
boardShortcut("F8", "shortcut keys help", function(t,e){ displayHelp("shortcut_keys"); }, true);
boardShortcut("G8", "shortcut squares help", function(t,e){ displayHelp(e.shiftKey ? "informant_symbols" : "shortcut_squares"); }, true);
boardShortcut("H8", "pgn4web help", function(t,e){ displayHelp(e.shiftKey ? "credits_and_license" : ""); }, true);
boardShortcut("A7", "pgn4web website", function(t,e){ window.open(pgn4web_project_url); }, true);
boardShortcut("B7", "undo last chessboard position update", function(t,e){ undoStackUndo(); }, true);
boardShortcut("C7", "redo last undo", function(t,e){ undoStackRedo(); }, true);
boardShortcut("D7", "toggle highlight last move", function(t,e){ SetHighlight(!highlightOption); }, true);
boardShortcut("E7", "flip board", function(t,e){ if (!e.shiftKey || IsRotated) { FlipBoard(); } }, true);
boardShortcut("F7", "toggle show comments in game text", function(t,e){ if (e.shiftKey) { SetCommentsOnSeparateLines(!commentsOnSeparateLines); } else { SetCommentsIntoMoveText(!commentsIntoMoveText); } var oldPly = CurrentPly; var oldVar = CurrentVar; Init(); GoToMove(oldPly, oldVar); }, true);
boardShortcut("G7", "", function(t,e){}, true); // see setG7A6B6H6...
boardShortcut("H7", "toggle enabling shortcut keys", function(t,e){ interactivelyToggleShortcutKeys(); }, true);
boardShortcut("A6", "", function(t,e){}, true); // see setG7A6B6H6...
boardShortcut("B6", "", function(t,e){}, true); // see setG7A6B6H6...
boardShortcut("C6", "search previous finished game", function(t,e){ searchPgnGame('\\[\\s*Result\\s*"(?!\\*"\\s*\\])', true); });
boardShortcut("D6", "search previous unfinished game", function(t,e){ searchPgnGame('\\[\\s*Result\\s*"\\*"\\s*\\]', true); });
boardShortcut("E6", "search next unfinished game", function(t,e){ searchPgnGame('\\[\\s*Result\\s*"\\*"\\s*\\]', false); }, true);
boardShortcut("F6", "search next finished game", function(t,e){ searchPgnGame('\\[\\s*Result\\s*"(?!\\*"\\s*\\])', false); }, true);
boardShortcut("G6", "", function(t,e){}, true);
boardShortcut("H6", "", function(t,e){}, true); // see setG7A6B6H6...
boardShortcut("A5", "repeat last search backward", function(t,e){ searchPgnGame(lastSearchPgnExpression, true); }, true);
boardShortcut("B5", "search prompt", function(t,e){ if (e.shiftKey) { searchPgnGame(""); } else { searchPgnGamePrompt(); } }, true);
boardShortcut("C5", "repeat last search", function(t,e){ searchPgnGame(lastSearchPgnExpression); }, true);
boardShortcut("D5", "search previous win result", function(t,e){ searchPgnGame('\\[\\s*Result\\s*"(1-0|0-1)"\\s*\\]', true); }, true);
boardShortcut("E5", "search next win result", function(t,e){ searchPgnGame('\\[\\s*Result\\s*"(1-0|0-1)"\\s*\\]', false); }, true);
boardShortcut("F5", "", function(t,e){}, true);
boardShortcut("G5", "", function(t,e){}, true);
boardShortcut("H5", "", function(t,e){}, true);
boardShortcut("A4", "search previous event", function(t,e){ searchPgnGame('\\[\\s*Event\\s*"(?!' + fixRegExp(gameEvent[currentGame]) + '"\\s*\\])', true); }, true);
boardShortcut("B4", "search previous round of same event", function(t,e){ searchPgnGame('\\[\\s*Event\\s*"' + fixRegExp(gameEvent[currentGame]) + '"\\s*\\].*\\[\\s*Round\\s*"(?!' + fixRegExp(gameRound[currentGame]) + '"\\s*\\])|\\[\\s*Round\\s*"(?!' + fixRegExp(gameRound[currentGame]) + '"\\s*\\]).*\\[\\s*Event\\s*"' + fixRegExp(gameEvent[currentGame]) + '"\\s*\\]', true); }, true);
boardShortcut("C4", "search previous game of same black player", function(t,e){ searchPgnGame('\\[\\s*' + (e.shiftKey ? 'White' : 'Black') + '\\s*"' + fixRegExp(gameBlack[currentGame]) + '"\\s*\\]', true); }, true);
boardShortcut("D4", "search previous game of same white player", function(t,e){ searchPgnGame('\\[\\s*' + (e.shiftKey ? 'Black' : 'White') + '\\s*"' + fixRegExp(gameWhite[currentGame]) + '"\\s*\\]', true); }, true);
boardShortcut("E4", "search next game of same white player", function(t,e){ searchPgnGame('\\[\\s*' + (e.shiftKey ? 'Black' : 'White') + '\\s*"' + fixRegExp(gameWhite[currentGame]) + '"\\s*\\]', false); }, true);
boardShortcut("F4", "search next game of same black player", function(t,e){ searchPgnGame('\\[\\s*' + (e.shiftKey ? 'White' : 'Black') + '\\s*"' + fixRegExp(gameBlack[currentGame]) + '"\\s*\\]', false); }, true);
boardShortcut("G4", "search next round of same event", function(t,e){ searchPgnGame('\\[\\s*Event\\s*"' + fixRegExp(gameEvent[currentGame]) + '"\\s*\\].*\\[\\s*Round\\s*"(?!' + fixRegExp(gameRound[currentGame]) + '"\\s*\\])|\\[\\s*Round\\s*"(?!' + fixRegExp(gameRound[currentGame]) + '"\\s*\\]).*\\[\\s*Event\\s*"' + fixRegExp(gameEvent[currentGame]) + '"\\s*\\]', false); }, true);
boardShortcut("H4", "search next event", function(t,e){ searchPgnGame('\\[\\s*Event\\s*"(?!' + fixRegExp(gameEvent[currentGame]) + '"\\s*\\])', false); }, true);
boardShortcut("A3", "load first game", function(t,e){ if (numberOfGames > 1) { Init(0); } }, true);
boardShortcut("B3", "jump to previous games decile", function(t,e){ if (currentGame > 0) { calculateDeciles(); for (var ii=(deciles.length-2); ii>=0; ii--) { if (currentGame > deciles[ii]) { Init(deciles[ii]); break; } } } }, true);
boardShortcut("C3", "load previous game", function(t,e){ Init(currentGame - 1); }, true);
boardShortcut("D3", "load random game", function(t,e){ if (numberOfGames > 1) { Init(Math.floor(Math.random()*numberOfGames)); } }, true);
boardShortcut("E3", "load random game at random position", function(t,e){ randomGameRandomPly(); }, true);
boardShortcut("F3", "load next game", function(t,e){ Init(currentGame + 1); }, true);
boardShortcut("G3", "jump to next games decile", function(t,e){ if (currentGame < numberOfGames - 1) { calculateDeciles(); for (var ii=1; ii<deciles.length; ii++) { if (currentGame < deciles[ii]) { Init(deciles[ii]); break; } } } }, true);
boardShortcut("H3", "load last game", function(t,e){ if (numberOfGames > 1) { Init(numberOfGames - 1); } }, true);
boardShortcut("A2", "stop autoplay", function(t,e){ SetAutoPlay(e.shiftKey); }, true);
boardShortcut("B2", "toggle autoplay", function(t,e){ SwitchAutoPlay(); }, true);
boardShortcut("C2", "autoplay 1 second", function(t,e){ SetAutoplayDelayAndStart((e.shiftKey ? 10 : 1)*1000); }, true);
boardShortcut("D2", "autoplay 2 seconds", function(t,e){ SetAutoplayDelayAndStart((e.shiftKey ? 20 : 2)*1000); }, true);
boardShortcut("E2", "autoplay 5 seconds", function(t,e){ SetAutoplayDelayAndStart((e.shiftKey ? 50 : 5)*1000); }, true);
boardShortcut("F2", "autoplay custom delay", function(t,e){ setCustomAutoplayDelay(); }, true);
boardShortcut("G2", "replay up to 6 previous half-moves, then autoplay forward", function(t,e){ replayPreviousMoves(e.shiftKey ? 10 : 6); }, true);
boardShortcut("H2", "replay the previous half-move, then autoplay forward", function(t,e){ replayPreviousMoves(e.shiftKey ? 3 : 1); }, true);
boardShortcut("A1", "go to game start", function(t,e){ startButton(e); }, true);
boardShortcut("B1", "", function(t,e){}, true); // see setB1C1F1G1...
boardShortcut("C1", "", function(t,e){}, true); // see setB1C1F1G1...
boardShortcut("D1", "move backward", function(t,e){ GoToMove(CurrentPly - 1); }, true);
boardShortcut("E1", "move forward", function(t,e){ GoToMove(CurrentPly + 1); }, true);
boardShortcut("F1", "", function(t,e){}, true); // see setB1C1F1G1...
boardShortcut("G1", "", function(t,e){}, true); // see setB1C1F1G1...
boardShortcut("H1", "go to game end", function(t,e){ endButton(e); }, true);
setG7A6B6H7boardShortcuts();
function setG7A6B6H7boardShortcuts() {
if (LiveBroadcastDelay > 0) {
if (boardIsDefault("G7")) { boardShortcut("G7", "", function(t,e){}, true); }
if (boardIsDefault("A6")) { boardShortcut("A6", "pause live broadcast automatic games refresh", function(t,e){ pauseLiveBroadcast(); }, true); }
if (boardIsDefault("B6")) { boardShortcut("B6", "restart live broadcast automatic games refresh", function(t,e){ restartLiveBroadcast(); }, true); }
if (boardIsDefault("H6")) { boardShortcut("H6", "force live broadcast games refresh", function(t,e){ refreshPgnSource(); }, true); }
} else {
if (boardIsDefault("G7")) { boardShortcut("G7", "toggle autoplay next game", function(t,e){ SetAutoplayNextGame(!autoplayNextGame); }, true); }
if (boardIsDefault("A6")) { boardShortcut("A6", "", function(t,e){}, true); }
if (boardIsDefault("B6")) { boardShortcut("B6", "", function(t,e){}, true); }
if (boardIsDefault("H6")) { boardShortcut("H6", "", function(t,e){}, true); }
}
}
setB1C1F1G1boardShortcuts();
function setB1C1F1G1boardShortcuts() {
if (commentsIntoMoveText && GameHasComments) {
if (boardIsDefault("B1")) { boardShortcut("B1", "go to previous comment or variation", function(t,e){ if (e.shiftKey) { GoToMove(CurrentPly - 10); } else { MoveToPrevComment(); } }, true); }
if (boardIsDefault("G1")) { boardShortcut("G1", "go to next comment or variation", function(t,e){ if (e.shiftKey) { GoToMove(CurrentPly + 10); } else { MoveToNextComment(); } }, true); }
} else {
if (boardIsDefault("B1")) { boardShortcut("B1", "move 10 half-moves backward", function(t,e){ GoToMove(CurrentPly - 10); }, true); }
if (boardIsDefault("G1")) { boardShortcut("G1", "move 10 half-moves forward", function(t,e){ GoToMove(CurrentPly + 10); }, true); }
}
if (commentsIntoMoveText && GameHasVariations) {
if (boardIsDefault("C1")) { boardShortcut("C1", "go to parent variation", function(t,e){ if (e.shiftKey) { GoToMove(CurrentPly - 6); } else { GoToMove(StartPlyVar[CurrentVar]); } }, true); }
if (boardIsDefault("F1")) { boardShortcut("F1", "cycle through alternative variations, if any, otherwise move forward", function(t,e){ if (e.shiftKey) { GoToMove(CurrentPly + 6); } else { if (!goToNextVariationSibling()) { GoToMove(CurrentPly + 1); } } }, true); }
} else {
if (boardIsDefault("C1")) { boardShortcut("C1", "move 6 half-moves backward", function(t,e){ GoToMove(CurrentPly - 6); }, true); }
if (boardIsDefault("F1")) { boardShortcut("F1", "move 6 half-moves forward", function(t,e){ GoToMove(CurrentPly + 6); }, true); }
}
}
var deciles = new Array(11);
function calculateDeciles() {
for (var ii=0; ii<deciles.length; ii++) {
deciles[ii] = Math.round((numberOfGames - 1) * ii / (deciles.length - 1));
}
}
function replayPreviousMoves(numPlies) {
var thisPly = numPlies ? CurrentPly - numPlies : StartPly;
if (thisPly < StartPlyVar[CurrentVar]) {
thisPly = StartPlyVar[CurrentVar] + (CurrentVar === 0 ? 0 : 1);
}
if (thisPly !== CurrentPly) { GoToMove(thisPly); }
SetAutoPlay(true);
}
function detectJavascriptLocation(jsre) {
if (typeof(jsre) == "undefined") { jsre = new RegExp("(pgn4web|pgn4web-compacted)\.js$", ""); }
var e = document.getElementsByTagName("script");
for (var i=0; i<e.length; i++) {
if ((e[i].src) && (e[i].src.match(jsre))) {
return e[i].src;
}
}
return "";
}
function detectHelpLocation() {
return detectJavascriptLocation().replace(/(pgn4web|pgn4web-compacted)\.js/, "pgn4web-help.html");
}
function detectBaseLocation() {
var e = document.getElementsByTagName("base");
for (var i=0; i<e.length; i++) {
if (e[i].href) { return e[i].href; }
}
return "";
}
var debugWin;
function displayDebugInfo() {
var theObj;
var base = detectBaseLocation();
var jsurl = detectJavascriptLocation();
stopAlertPrompt();
var dbg1 = 'pgn4web: version=' + pgn4web_version + ' homepage=' + pgn4web_project_url + '\n\n' +
'HTMLURL: length=' + location.href.length + ' url=';
var dbg2 = location.href.length < 100 ? location.href : (location.href.substring(0,99) + '...');
var dbg3 = '\n' +
(base ? 'BASEURL: url=' + base + '\n' : '') +
(jsurl != 'pgn4web.js' ? 'JSURL: url=' + jsurl + '\n' : '');
if (pgnUrl) {
dbg3 += 'PGNURL: url=' + pgnUrl;
} else {
if (theObj = document.getElementById("pgnText")) {
dbg3 += 'PGNTEXT: length=' + (theObj.tagName.toLowerCase() == "textarea" ? theObj.value.length : "?");
}
}
dbg3 += '\n\n' +
'GAME: current=' + (currentGame+1) + ' number=' + numberOfGames + '\n' +
'VARIATION: current=' + CurrentVar + ' number=' + (numberOfVars-1) + '\n' +
'PLY: start=' + StartPly + ' current=' + CurrentPly + ' number=' + PlyNumber + '\n' +
'AUTOPLAY: status=' + (isAutoPlayOn ? 'on' : 'off') + ' delay=' + Delay + 'ms' + ' next=' + autoplayNextGame +
'\n\n';
if (LiveBroadcastDelay > 0) {
dbg3 += 'LIVEBROADCAST: status=' + liveStatusDebug() + ' ticker=' + LiveBroadcastTicker + ' delay=' + LiveBroadcastDelay + 'm' + '\n' + 'refreshed: ' + LiveBroadcastLastRefreshedLocal + '\n' + 'received: ' + LiveBroadcastLastReceivedLocal + '\n' + 'modified (server time): ' + LiveBroadcastLastModified_ServerTime() +
'\n\n';
}
if (typeof(engineWinCheck) == "function") {
dbg3 += "ANALYSIS: " + (engineWinCheck() ? "board=connected " + engineWin.customDebugInfo() : "board=disconnected") + "\n\n";
}
var thisInfo = customDebugInfo();
if (thisInfo) { dbg3 += "CUSTOM: " + thisInfo + "\n\n"; }
dbg3 += 'ALERTLOG: fatalnew=' + fatalErrorNumSinceReset + ' new=' + alertNumSinceReset +
' shown=' + Math.min(alertNum, alertLog.length) + ' total=' + alertNum + '\n--';
if (alertNum > 0) {
for (var ii = 0; ii<alertLog.length; ii++) {
if (alertLog[(alertNum - 1 - ii) % alertLog.length] === undefined) { break; }
else { dbg3 += "\n" + alertLog[(alertNum - 1 - ii) % alertLog.length] + "\n--"; }
}
}
if (confirm(dbg1 + dbg2 + dbg3 + '\n\nclick OK to show this debug info in a browser window for cut and paste')) {
if (debugWin && !debugWin.closed) { debugWin.close(); }
debugWin = window.open("", "pgn4web_debug_data", "resizable=yes,scrollbars=yes,toolbar=no,location=no,menubar=no,status=no");
if (debugWin) {
debugWin.document.open("text/html", "replace");
debugWin.document.write("<html><head><title>pgn4web debug info</title>" +
"<link rel='shortcut icon' href='pawn.ico' /></head>" +
"<body>\n<pre>\n" + dbg1 + location.href + " " + dbg3 +
"\n</pre>\n</body></html>");
debugWin.document.close();
if (window.focus) { debugWin.focus(); }
}
}
alertNumSinceReset = fatalErrorNumSinceReset = 0;
}
function liveStatusDebug() {
if (LiveBroadcastEnded) { return "ended"; }
if (LiveBroadcastPaused) { return "paused"; }
if (LiveBroadcastStarted) { return "started"; }
return "waiting";
}
function customDebugInfo() { return ""; }
var pgnWin;
function displayPgnData(oneGameOnly) {
if (pgnWin && !pgnWin.closed) { pgnWin.close(); }
pgnWin = window.open("", "pgn4web_pgn_data", "resizable=yes,scrollbars=yes,toolbar=no,location=no,menubar=no,status=no");
if (pgnWin) {
var text = "<html><head><title>pgn4web PGN source</title>" +
"<link rel='shortcut icon' href='pawn.ico' /></head><body>\n<pre>\n";
if (oneGameOnly) { text += fullPgnGame(currentGame) + "\n\n"; }
else { for (var ii = 0; ii < numberOfGames; ++ii) { text += fullPgnGame(ii) + "\n\n"; } }
text += "\n</pre>\n</body></html>";
pgnWin.document.open("text/html", "replace");
pgnWin.document.write(text);
pgnWin.document.close();
if (window.focus) { pgnWin.focus(); }
}
}
function savePgnData(oneGameOnly) {
if (pgnUrl && !oneGameOnly) { location.href = pgnUrl; }
else {
displayPgnData(oneGameOnly); // fallback on displayPgnData for now
}
}
function CurrentFEN() {
var thisFEN = "";
var emptySquares = 0;
for (var row=7; row>=0; row--) {
for (var col=0; col<=7; col++) {
if (Board[col][row] === 0) { emptySquares++; }
else {
if (emptySquares) {
thisFEN += emptySquares;
emptySquares = 0;
}
if (Board[col][row] > 0) { thisFEN += FenPieceName.charAt(Board[col][row]-1).toUpperCase(); }
else if (Board[col][row] < 0) { thisFEN += FenPieceName.charAt(-Board[col][row]-1).toLowerCase(); }
}
}
if (emptySquares) {
thisFEN += emptySquares;
emptySquares = 0;
}
if (row>0) { thisFEN += "/"; }
}
thisFEN += CurrentPly%2 ? " b" : " w";
// castling availability: always in the KQkq form
// note: wrong FEN for Chess960 positions with inner castling rook
var CastlingFEN = "";
if (RookForOOCastling(0) !== null) { CastlingFEN += FenPieceName.charAt(0).toUpperCase(); }
if (RookForOOOCastling(0) !== null) { CastlingFEN += FenPieceName.charAt(1).toUpperCase(); }
if (RookForOOCastling(1) !== null) { CastlingFEN += FenPieceName.charAt(0).toLowerCase(); }
if (RookForOOOCastling(1) !== null) { CastlingFEN += FenPieceName.charAt(1).toLowerCase(); }
thisFEN += " " + (CastlingFEN || "-");
if (HistEnPassant[CurrentPly]) {
thisFEN += " " + String.fromCharCode(HistEnPassantCol[CurrentPly] + 97);
thisFEN += CurrentPly%2 ? "3" : "6";
} else { thisFEN += " -"; }
var HalfMoveClock = InitialHalfMoveClock;
for (var thisPly = StartPly; thisPly < CurrentPly; thisPly++) {
if ((HistType[0][thisPly] == 6) || (HistPieceId[1][thisPly] >= 16)) { HalfMoveClock = 0; }
else { HalfMoveClock++; }
}
thisFEN += " " + HalfMoveClock;
thisFEN += " " + (Math.floor(CurrentPly/2)+1);
return thisFEN;
}
var fenWin;
function displayFenData(addGametext) {
if (fenWin && !fenWin.closed) { fenWin.close(); }
var thisFEN = CurrentFEN();
var movesStr = "";
var lineStart = 0;
if (addGametext) {
for (var thisPly = CurrentPly; thisPly <= StartPly + PlyNumber; thisPly++) {
var addStr = "";
if (thisPly == StartPly + PlyNumber) {
addStr = (CurrentVar ? "*" : gameResult[currentGame] || "*");
} else {
if (thisPly%2 === 0) { addStr = (Math.floor(thisPly/2)+1) + ". "; }
else if (thisPly == CurrentPly) { addStr = (Math.floor(thisPly/2)+1) + "... "; }
addStr += Moves[thisPly];
}
if (movesStr.length + addStr.length + 1 > lineStart + 80) {
lineStart = movesStr.length;
movesStr += "\n" + addStr;
} else {
if (movesStr.length > 0) { movesStr += " "; }
movesStr += addStr;
}
}
}
fenWin = window.open("", "pgn4web_fen_data", "resizable=yes,scrollbars=yes,toolbar=no,location=no,menubar=no,status=no");
if (fenWin) {
var text = "<html>" +
"<head><title>pgn4web FEN string</title><link rel='shortcut icon' href='pawn.ico' /></head>" +
"<body>\n<b><pre>\n\n" + thisFEN + "\n\n</pre></b>\n<hr>\n<pre>\n\n";
if (addGametext) {
text += "[Event \"" + ((CurrentVar ? "" : gameEvent[currentGame]) || "?") + "\"]\n" +
"[Site \"" + ((CurrentVar ? "" : gameSite[currentGame]) || "?") + "\"]\n" +
"[Date \"" + ((CurrentVar ? "" : gameDate[currentGame]) || "????.??.??") + "\"]\n" +
"[Round \"" + ((CurrentVar ? "" : gameRound[currentGame]) || "?") + "\"]\n" +
"[White \"" + ((CurrentVar ? "" : gameWhite[currentGame]) || "?") + "\"]\n" +
"[Black \"" + ((CurrentVar ? "" : gameBlack[currentGame]) || "?") + "\"]\n" +
"[Result \"" + ((CurrentVar ? "" : gameResult[currentGame]) || "*") + "\"]\n";
}
if ((thisFEN != FenStringStart) || (!addGametext)) {
text += "[SetUp \"1\"]\n" + "[FEN \"" + thisFEN + "\"]\n";
}
if (gameVariant[currentGame] !== "") { text += "[Variant \"" + gameVariant[currentGame] + "\"]\n"; }
if (addGametext) { text += "\n" + movesStr + "\n"; }
text += "</pre>\n</body></html>";
fenWin.document.open("text/html", "replace");
fenWin.document.write(text);
fenWin.document.close();
if (window.focus) { fenWin.focus(); }
}
}
var pgnHeader = new Array();
var pgnGame = new Array();
var numberOfGames = -1;
var currentGame = -1;
var firstStart = true;
var gameDate = new Array();
var gameWhite = new Array();
var gameBlack = new Array();
var gameEvent = new Array();
var gameSite = new Array();
var gameRound = new Array();
var gameResult = new Array();
var gameSetUp = new Array();
var gameFEN = new Array();
var gameInitialWhiteClock = new Array();
var gameInitialBlackClock = new Array();
var gameVariant = new Array();
var highlightedMoveId = "";
var isAutoPlayOn = false;
var AutoPlayInterval = null;
var Delay = 1000; // milliseconds
var autostartAutoplay = false;
var autoplayNextGame = false;
var initialGame = 1;
var initialVariation = 0;
var initialHalfmove = 0;
var alwaysInitialHalfmove = false;
var LiveBroadcastInterval = null;
var LiveBroadcastDelay = 0; // minutes
var LiveBroadcastAlert = false;
var LiveBroadcastDemo = false;
var LiveBroadcastStarted = false;
var LiveBroadcastEnded = false;
var LiveBroadcastPaused = false;
var LiveBroadcastTicker = 0;
var LiveBroadcastGamesRunning = 0;
var LiveBroadcastStatusString = "";
var LiveBroadcastLastModified = new Date(0); // default to epoch start
var LiveBroadcastLastModifiedHeader = LiveBroadcastLastModified.toUTCString();
var LiveBroadcastLastReceivedLocal = 'unavailable';
var LiveBroadcastLastRefreshedLocal = 'unavailable';
var LiveBroadcastPlaceholderEvent = 'live chess broadcast';
var LiveBroadcastPlaceholderPgn = '[Event "' + LiveBroadcastPlaceholderEvent + '"]';
var gameDemoMaxPly = new Array();
var gameDemoLength = new Array();
var LiveBroadcastSteppingMode = false;
var ParseLastMoveError = false;
var castleRook = -1;
var mvCapture = 0;
var mvIsCastling = 0;
var mvIsPromotion = 0;
var mvFromCol = -1;
var mvFromRow = -1;
var mvToCol = -1;
var mvToRow = -1;
var mvPiece = -1;
var mvPieceId = -1;
var mvPieceOnTo = -1;
var mvCaptured = -1;
var mvCapturedId = -1;
var mvIsNull = 0;
var Board = new Array(8);
for (var i=0; i<8; ++i) { Board[i] = new Array(8); }
// HistCol, HistRow: move history up to last replayed ply
// HistCol[0], HistRow[0]: "square from"; 0..7, 0..7 from A1
// HistCol[1], HistRow[1]: castling/capture
// HistCol[2], HistRow[2]: "square to"; 0..7, 0..7 from A1
var HistCol = new Array(3);
var HistRow = new Array(3);
var HistPieceId = new Array(2);
var HistType = new Array(2);
var HistVar = new Array();
var PieceCol = new Array(2);
var PieceRow = new Array(2);
var PieceType = new Array(2);
var PieceMoveCounter = new Array(2);
for (i=0; i<2; ++i) {
PieceCol[i] = new Array(16);
PieceRow[i] = new Array(16);
PieceType[i] = new Array(16);
PieceMoveCounter[i] = new Array(16);
HistType[i] = new Array();
HistPieceId[i] = new Array();
}
for (i=0; i<3; ++i) {
HistCol[i] = new Array();
HistRow[i] = new Array();
}
var HistEnPassant = new Array();
HistEnPassant[0] = false;
var HistEnPassantCol = new Array();
HistEnPassantCol[0] = -1;
var HistNull = new Array();
HistNull[0] = 0;
var FenPieceName = "KQRBNP";
var PieceCode = FenPieceName.split(""); // IE needs array for [index]
var FenStringStart = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
var columnsLetters = "ABCDEFGH";
var InitialHalfMoveClock = 0;
var PieceImg = new Array(new Array(6), new Array(6));
var ClearImg;
var ImagePath = 'images';
var ImagePathOld = null;
var imageType = 'png';
var defaultImagesSize = 40;
var highlightOption = true;
var commentsIntoMoveText = true;
var commentsOnSeparateLines = false;
var pgnUrl = '';
var CastlingLong = new Array(2);
var CastlingShort = new Array(2);
var Moves = new Array();
var MoveComments = new Array();
var MoveColor;
var MoveCount;
var PlyNumber;
var StartPly;
var CurrentPly;
var IsRotated = false;
var pgnHeaderTagRegExp = /\[\s*(\w+)\s*"([^"]*)"\s*\]/;
var pgnHeaderTagRegExpGlobal = /\[\s*(\w+)\s*"([^"]*)"\s*\]/g;
var pgnHeaderBlockRegExp = /\s*(\[\s*\w+\s*"[^"]*"\s*\]\s*)+/;
var emptyPgnHeader = '[Event ""]\n[Site ""]\n[Date ""]\n[Round ""]\n[White ""]\n[Black ""]\n[Result ""]\n';
var alertPgn = emptyPgnHeader + "\n{error: click on the top left chessboard square for debug info}";
var pgn4webVariationRegExp = /\[%pgn4web_variation (\d+)\]/;
var pgn4webVariationRegExpGlobal = /\[%pgn4web_variation (\d+)\]/g;
var gameSelectorHead = ' &middot;&middot;&middot;';
var gameSelectorMono = true;
var gameSelectorNum = false;
var gameSelectorNumLenght = 0;
var gameSelectorChEvent = 0;
var gameSelectorChSite = 0;
var gameSelectorChRound = 0;
var gameSelectorChWhite = 15;
var gameSelectorChBlack = 15;
var gameSelectorChResult = 0;
var gameSelectorChDate = 10;
function CheckLegality(what, plyCount) {
var retVal, thisCol;
if (what == '--') {
StoreMove(plyCount);
return true;
}
// castling
if (what == 'O-O') {
if (!CheckLegalityOO()) { return false; }
for (thisCol = PieceCol[MoveColor][0]; thisCol < 7; thisCol++) {
if (IsCheck(thisCol, MoveColor*7, MoveColor)) { return false; }
}
StoreMove(plyCount);
return true;
} else if (what == 'O-O-O') {
if (!CheckLegalityOOO()) { return false; }
for (thisCol = PieceCol[MoveColor][0]; thisCol > 1; thisCol--) {
if (IsCheck(thisCol, MoveColor*7, MoveColor)) { return false; }
}
StoreMove(plyCount);
return true;
}
// capture: "square to" occupied by opposite color piece (except en-passant)
// promotion: "square to" moved piece different from piece
if (!mvCapture) {
if (Board[mvToCol][mvToRow] !== 0) { return false; }
}
if ((mvCapture) && (Color(Board[mvToCol][mvToRow]) != 1-MoveColor)) {
if ((mvPiece != 6) || (!HistEnPassant[plyCount]) || (HistEnPassantCol[plyCount] != mvToCol) ||
(mvToRow != 5-3*MoveColor)) { return false; }
}
if (mvIsPromotion) {
if (mvPiece != 6) { return false; }
if (mvPieceOnTo >= 6) { return false; }
if (mvToRow != 7*(1-MoveColor)) { return false; }
}
// piece move: which same type piece could move there?
for (var pieceId = 0; pieceId < 16; ++pieceId) {
if (PieceType[MoveColor][pieceId] == mvPiece) {
if (mvPiece == 1) { retVal = CheckLegalityKing(pieceId); }
else if (mvPiece == 2) { retVal = CheckLegalityQueen(pieceId); }
else if (mvPiece == 3) { retVal = CheckLegalityRook(pieceId); }
else if (mvPiece == 4) { retVal = CheckLegalityBishop(pieceId); }
else if (mvPiece == 5) { retVal = CheckLegalityKnight(pieceId); }
else if (mvPiece == 6) { retVal = CheckLegalityPawn(pieceId); }
if (retVal) {
mvPieceId = pieceId;
// board updated: king check?
StoreMove(plyCount);
if (!IsCheck(PieceCol[MoveColor][0], PieceRow[MoveColor][0], MoveColor)) { return true; }
else { UndoMove(plyCount); }
}
}
}
return false;
}
function CheckLegalityKing(thisKing) {
if ((mvFromCol >= 0) && (mvFromCol != PieceCol[MoveColor][thisKing])) { return false; }
if ((mvFromRow >= 0) && (mvFromRow != PieceRow[MoveColor][thisKing])) { return false; }
if (Math.abs(PieceCol[MoveColor][thisKing]-mvToCol) > 1) { return false; }
if (Math.abs(PieceRow[MoveColor][thisKing]-mvToRow) > 1) { return false; }
return true;
}
function CheckLegalityQueen(thisQueen) {
if ((mvFromCol >= 0) && (mvFromCol != PieceCol[MoveColor][thisQueen])) { return false; }
if ((mvFromRow >= 0) && (mvFromRow != PieceRow[MoveColor][thisQueen])) { return false; }
if (((PieceCol[MoveColor][thisQueen]-mvToCol) * (PieceRow[MoveColor][thisQueen]-mvToRow) !== 0) && (Math.abs(PieceCol[MoveColor][thisQueen]-mvToCol) != Math.abs(PieceRow[MoveColor][thisQueen]-mvToRow))) { return false; }
if (!CheckClearWay(thisQueen)) { return false; }
return true;
}
function CheckLegalityRook(thisRook) {
if ((mvFromCol >= 0) && (mvFromCol != PieceCol[MoveColor][thisRook])) { return false; }
if ((mvFromRow >= 0) && (mvFromRow != PieceRow[MoveColor][thisRook])) { return false; }
if ((PieceCol[MoveColor][thisRook]-mvToCol) * (PieceRow[MoveColor][thisRook]-mvToRow) !== 0) { return false; }
if (!CheckClearWay(thisRook)) { return false; }
return true;
}
function CheckLegalityBishop(thisBishop) {
if ((mvFromCol >= 0) && (mvFromCol != PieceCol[MoveColor][thisBishop])) { return false; }
if ((mvFromRow >= 0) && (mvFromRow != PieceRow[MoveColor][thisBishop])) { return false; }
if (Math.abs(PieceCol[MoveColor][thisBishop]-mvToCol) != Math.abs(PieceRow[MoveColor][thisBishop]-mvToRow)) { return false; }
if (!CheckClearWay(thisBishop)) { return false; }
return true;
}
function CheckLegalityKnight(thisKnight) {
if ((mvFromCol >= 0) && (mvFromCol != PieceCol[MoveColor][thisKnight])) { return false; }
if ((mvFromRow >= 0) && (mvFromRow != PieceRow[MoveColor][thisKnight])) { return false; }
if (Math.abs(PieceCol[MoveColor][thisKnight]-mvToCol) * Math.abs(PieceRow[MoveColor][thisKnight]-mvToRow) != 2) { return false; }
return true;
}
function CheckLegalityPawn(thisPawn) {
if ((mvFromCol >= 0) && (mvFromCol != PieceCol[MoveColor][thisPawn])) { return false; }
if ((mvFromRow >= 0) && (mvFromRow != PieceRow[MoveColor][thisPawn])) { return false; }
if (Math.abs(PieceCol[MoveColor][thisPawn]-mvToCol) != mvCapture) { return false; }
if (mvCapture) {
if (PieceRow[MoveColor][thisPawn]-mvToRow != 2*MoveColor-1) { return false; }
} else {
if (PieceRow[MoveColor][thisPawn]-mvToRow == 4*MoveColor-2) {
if (PieceRow[MoveColor][thisPawn] != 1+5*MoveColor) { return false; }
if (Board[mvToCol][mvToRow+2*MoveColor-1] !== 0) { return false; }
} else {
if (PieceRow[MoveColor][thisPawn]-mvToRow != 2*MoveColor-1) { return false; }
}
}
return true;
}
function RookForOOCastling(color) {
if (CastlingShort[color] < 0) { return null; }
if (PieceMoveCounter[color][0] > 0) { return null; }
var legal = false;
for (var thisRook = 0; thisRook < 16; thisRook++) {
if ((PieceCol[color][thisRook] == CastlingShort[color]) &&
(PieceCol[color][thisRook] > PieceCol[color][0]) &&
(PieceRow[color][thisRook] == color*7) &&
(PieceType[color][thisRook] == 3)) {
legal = true;
break;
}
}
if (!legal) { return null; }
if (PieceMoveCounter[color][thisRook] > 0) { return null; }
return thisRook;
}
function CheckLegalityOO() {
var thisRook = RookForOOCastling(MoveColor);
if (thisRook === null) { return false; }
// check no piece between king and rook
// clear king/rook squares for Chess960
Board[PieceCol[MoveColor][0]][MoveColor*7] = 0;
Board[PieceCol[MoveColor][thisRook]][MoveColor*7] = 0;
var col = PieceCol[MoveColor][thisRook];
if (col < 6) { col = 6; }
while ((col > PieceCol[MoveColor][0]) || (col >= 5)) {
if (Board[col][MoveColor*7] !== 0) { return false; }
--col;
}
castleRook = thisRook;
return true;
}
function RookForOOOCastling(color) {
if (CastlingLong[color] < 0) { return null; }
if (PieceMoveCounter[color][0] > 0) { return null; }
var legal = false;
for (var thisRook = 0; thisRook < 16; thisRook++) {
if ((PieceCol[color][thisRook] == CastlingLong[color]) &&
(PieceCol[color][thisRook] < PieceCol[color][0]) &&
(PieceRow[color][thisRook] == color*7) &&
(PieceType[color][thisRook] == 3)) {
legal = true;
break;
}
}
if (!legal) { return null; }
if (PieceMoveCounter[color][thisRook] > 0) { return null; }
return thisRook;
}
function CheckLegalityOOO() {
var thisRook = RookForOOOCastling(MoveColor);
if (thisRook === null) { return false; }
// check no piece between king and rook
// clear king/rook squares for Chess960
Board[PieceCol[MoveColor][0]][MoveColor*7] = 0;
Board[PieceCol[MoveColor][thisRook]][MoveColor*7] = 0;
var col = PieceCol[MoveColor][thisRook];
if (col > 2) { col = 2; }
while ((col < PieceCol[MoveColor][0]) || (col <= 3)) {
if (Board[col][MoveColor*7] !== 0) { return false; }
++col;
}
castleRook = thisRook;
return true;
}
function CheckClearWay(thisPiece) {
var stepCol = sign(mvToCol-PieceCol[MoveColor][thisPiece]);
var stepRow = sign(mvToRow-PieceRow[MoveColor][thisPiece]);
var startCol = PieceCol[MoveColor][thisPiece]+stepCol;
var startRow = PieceRow[MoveColor][thisPiece]+stepRow;
while ((startCol != mvToCol) || (startRow != mvToRow)) {
if (Board[startCol][startRow] !== 0) { return false; }
startCol += stepCol;
startRow += stepRow;
}
return true;
}
function CleanMove(move) {
move = move.replace(/[^a-wyzA-WYZ0-9#-]*/g, ''); // patch: remove/add '+' 'x' '=' chars for full chess informant style or pgn style for the game text
if (move.match(/^[Oo0]/)) { move = move.replace(/[o0]/g, 'O').replace(/O(?=O)/g, 'O-'); }
move = move.replace(/ep/i, '');
return move;
}
function GoToMove(thisPly, thisVar) {
SetAutoPlay(false);
if (typeof(thisVar) == "undefined") { thisVar = CurrentVar; }
else {
if (thisVar < 0) { thisVar = 0; }
else if (thisVar >= numberOfVars) { thisVar = numberOfVars - 1; }
}
if (thisPly < 0) { thisPly = 0; }
else if (thisPly >= StartPlyVar[thisVar] + PlyNumberVar[thisVar]) {
thisPly = StartPlyVar[thisVar] + PlyNumberVar[thisVar];
}
if (thisVar === CurrentVar) {
var diff = thisPly - CurrentPly;
if (diff > 0) { MoveForward(diff); }
else { MoveBackward(-diff); }
} else {
var backStart = StartPly;
loopCommonPredecessor:
for (var ii = PredecessorsVars[CurrentVar].length - 1; ii >= 0; ii--) {
for (var jj = PredecessorsVars[thisVar].length - 1; jj >= 0; jj--) {
if (PredecessorsVars[CurrentVar][ii] === PredecessorsVars[thisVar][jj]) {
backStart = Math.min(PredecessorsVars[CurrentVar][ii+1] ? StartPlyVar[PredecessorsVars[CurrentVar][ii+1]] : CurrentPly, PredecessorsVars[thisVar][jj+1] ? StartPlyVar[PredecessorsVars[thisVar][jj+1]] : thisPly);
break loopCommonPredecessor;
}
}
}
MoveBackward(CurrentPly - backStart, true);
MoveForward(thisPly - backStart, thisVar);
}
}
function SetShortcutKeysEnabled(onOff) {
shortcutKeysEnabled = onOff;
}
function interactivelyToggleShortcutKeys() {
if (confirm("Shortcut keys currently " + (shortcutKeysEnabled ? "enabled" : "disabled") + ".\nToggle shortcut keys to " + (shortcutKeysEnabled ? "DISABLED" : "ENABLED") + "?")) {
SetShortcutKeysEnabled(!shortcutKeysEnabled);
}
}
function SetCommentsIntoMoveText(onOff) {
commentsIntoMoveText = onOff;
}
function SetCommentsOnSeparateLines(onOff) {
commentsOnSeparateLines = onOff;
}
function SetAutostartAutoplay(onOff) {
autostartAutoplay = onOff;
}
function SetAutoplayNextGame(onOff) {
autoplayNextGame = onOff;
}
function SetInitialHalfmove(number_or_string, always) {
alwaysInitialHalfmove = (always === true);
if (number_or_string === undefined) { initialHalfmove = 0; return; }
initialHalfmove = number_or_string;
if ((typeof number_or_string == "string") && (number_or_string.match(/^(start|end|random|comment)$/))) { return; }
if (isNaN(initialHalfmove = parseInt(initialHalfmove,10))) { initialHalfmove = 0; }
}
function SetInitialVariation(number) {
initialVariation = isNaN(number = parseInt(number, 10)) ? 0 : number;
}
function SetInitialGame(number_or_string) {
initialGame = typeof(number_or_string) == "undefined" ? 1 : number_or_string;
}
function randomGameRandomPly() {
if (numberOfGames > 1) {
var oldInitialHalfmove = initialHalfmove;
var oldAlwaysInitialHalfmove = alwaysInitialHalfmove;
SetInitialHalfmove("random", true);
Init(Math.floor(Math.random()*numberOfGames));
SetInitialHalfmove(oldInitialHalfmove, oldAlwaysInitialHalfmove);
}
}
// clock detection as [%clk 01:02]
function clockFromComment(plyNum) {
return customPgnCommentTag("clk", null, plyNum);
}
function clockFromHeader(whiteToMove) {
var clockString = customPgnHeaderTag("Clock") + "";
var matches = clockString.match("^" + (whiteToMove ? "W" : "B") + "/(.*)$");
if (matches) { return matches[1]; }
else { return null; }
}
function HighlightLastMove() {
var theObj, moveId, text, ii, clockString, clockRegExp, clockMatch;
undoStackStore();
// remove old move highlighting
if (highlightedMoveId) {
if (theObj = document.getElementById(highlightedMoveId)) {
theObj.className = (highlightedMoveId.match(/Var0Mv/) ? 'move' : 'variation') + ' notranslate';
}
}
// halfmove to be highlighted, negative for starting position
var showThisMove = CurrentPly - 1;
if (showThisMove > StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar]) { showThisMove = StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar]; }
if (theObj = document.getElementById("GameLastComment")) {
if (commentsIntoMoveText) {
variationTextDepth = CurrentVar === 0 ? 0 : 1;
text = '<SPAN CLASS="comment">' +
strippedMoveComment(showThisMove+1, CurrentVar, true).replace(/\sID="[^"]*"/g, '') +
'</SPAN>';
} else { text = ''; }
theObj.innerHTML = text;
}
// side to move
var whiteToMove = ((showThisMove+1)%2 === 0);
text = whiteToMove ? 'white' : 'black';
if (theObj = document.getElementById("GameSideToMove"))
{ theObj.innerHTML = text; }
// clock
var lastMoverClockObj = document.getElementById(whiteToMove ?
"GameBlackClock" : "GameWhiteClock");
var initialLastMoverClock = whiteToMove ?
gameInitialBlackClock[currentGame] : gameInitialWhiteClock[currentGame];
var beforeLastMoverClockObj = document.getElementById(whiteToMove ?
"GameWhiteClock" : "GameBlackClock");
var initialBeforeLastMoverClock = whiteToMove ?
gameInitialWhiteClock[currentGame] : gameInitialBlackClock[currentGame];
if (lastMoverClockObj) {
clockString = ((showThisMove+1 === StartPly+PlyNumber) &&
((!LiveBroadcastDemo) || (gameResult[currentGame] !== "*"))) ?
clockFromHeader(!whiteToMove) : null;
if (clockString === null) {
clockString = showThisMove+1 > StartPly ?
clockFromComment(showThisMove+1) : initialLastMoverClock;
if (!clockString && (CurrentPly === StartPly+PlyNumber)) {
// support for time info in the last comment as { White Time: 0h:12min Black Time: 1h:23min }
clockRegExp = new RegExp((whiteToMove ? "Black" : "White") + "\\s+Time:\\s*(\\S+)", "i");
if (clockMatch = strippedMoveComment(StartPly+PlyNumber).match(clockRegExp)) {
clockString = clockMatch[1];
}
}
}
lastMoverClockObj.innerHTML = clockString;
}
if (beforeLastMoverClockObj) {
clockString = ((showThisMove+1 === StartPly+PlyNumber) &&
((!LiveBroadcastDemo) || (gameResult[currentGame] !== "*"))) ?
clockFromHeader(whiteToMove) : null;
if (clockString === null) {
clockString = showThisMove > StartPly ?
clockFromComment(showThisMove) : initialBeforeLastMoverClock;
if (!clockString && (CurrentPly === StartPly+PlyNumber)) {
// see comment above
clockRegExp = new RegExp((whiteToMove ? "White" : "Black") + "\\s+Time:\\s*(\\S+)", "i");
if (clockMatch = strippedMoveComment(StartPly+PlyNumber).match(clockRegExp)) {
clockString = clockMatch[1];
}
}
}
beforeLastMoverClockObj.innerHTML = clockString;
}
if (lastMoverClockObj && beforeLastMoverClockObj) {
if (lastMoverClockObj.innerHTML && !beforeLastMoverClockObj.innerHTML) {
beforeLastMoverClockObj.innerHTML = "-";
} else if (!lastMoverClockObj.innerHTML && beforeLastMoverClockObj.innerHTML) {
lastMoverClockObj.innerHTML = "-";
}
}
// next move
if (theObj = document.getElementById("GameNextMove")) {
if (CurrentVar === 0 && showThisMove + 1 >= StartPly + PlyNumber) {
text = '<SPAN CLASS="move notranslate">' + gameResult[currentGame] + '</SPAN>';
} else if (typeof(Moves[showThisMove+1]) == "undefined") {
text = "";
} else {
text = printMoveText(showThisMove+1, CurrentVar, (CurrentVar !== 0), true, false);
}
theObj.innerHTML = text;
}
// next variations
if (theObj = document.getElementById("GameNextVariations")) {
text = '';
if (commentsIntoMoveText) {
var children = childrenVars(showThisMove+1, CurrentVar);
for (ii = 0; ii < children.length; ii++) {
if (children[ii] !== CurrentVar) {
text += ' ' + printMoveText(showThisMove+1, children[ii], (children[ii] !== 0), true, false);
}
}
}
theObj.innerHTML = text;
}
// last move
if (theObj = document.getElementById("GameLastMove")) {
if ((showThisMove >= StartPly) && Moves[showThisMove]) {
text = printMoveText(showThisMove, CurrentVar, (CurrentVar !== 0), true, false);
} else if (showThisMove === StartPly - 1) {
text = '<SPAN CLASS="' + (CurrentVar > 0 ? 'variation' : 'move') + ' notranslate">' +
(Math.floor((showThisMove+1)/2) + 1) + (((showThisMove+1) % 2) ? "..." : ".") +
'</SPAN>';
} else { text = ''; }
theObj.innerHTML = text;
}
// last variations
if (theObj = document.getElementById("GameLastVariations")) {
text = '';
if (commentsIntoMoveText) {
var siblings = childrenVars(showThisMove, HistVar[showThisMove]);
for (ii = 0; ii < siblings.length; ii++) {
if (siblings[ii] !== CurrentVar) {
text += ' ' + printMoveText(showThisMove, siblings[ii], (siblings[ii] !== 0), true, false);
}
}
}
theObj.innerHTML = text;
}
if (showThisMove >= (StartPlyVar[CurrentVar]-1)) {
moveId = 'Var' + CurrentVar + 'Mv' + (showThisMove + 1);
if (theObj = document.getElementById(moveId)) {
theObj.className = (CurrentVar ? 'variation variationOn' : 'move moveOn') + ' notranslate';
}
highlightedMoveId = moveId;
if (highlightOption) {
var colFrom, rowFrom, colTo, rowTo;
if ((showThisMove < StartPly) || HistNull[showThisMove]) {
colFrom = rowFrom = -1;
colTo = rowTo = -1;
} else {
colFrom = HistCol[0][showThisMove] === undefined ? -1 : HistCol[0][showThisMove];
rowFrom = HistRow[0][showThisMove] === undefined ? -1 : HistRow[0][showThisMove];
colTo = HistCol[2][showThisMove] === undefined ? -1 : HistCol[2][showThisMove];
rowTo = HistRow[2][showThisMove] === undefined ? -1 : HistRow[2][showThisMove];
}
highlightMove(colFrom, rowFrom, colTo, rowTo);
}
}
}
function SetHighlightOption(on) {
highlightOption = on;
}
function SetHighlight(on) {
SetHighlightOption(on);
if (on) { HighlightLastMove(); }
else { highlightMove(-1, -1, -1, -1); }
}
var colFromHighlighted = -1;
var rowFromHighlighted = -1;
var colToHighlighted = -1;
var rowToHighlighted = -1;
function highlightMove(colFrom, rowFrom, colTo, rowTo) {
highlightSquare(colFromHighlighted, rowFromHighlighted, false);
highlightSquare(colToHighlighted, rowToHighlighted, false);
if ( highlightSquare(colFrom, rowFrom, true) ) {
colFromHighlighted = colFrom;
rowFromHighlighted = rowFrom;
} else { colFromHighlighted = rowFromHighlighted = -1; }
if ( highlightSquare(colTo, rowTo, true) ) {
colToHighlighted = colTo;
rowToHighlighted = rowTo;
} else { colToHighlighted = rowToHighlighted = -1; }
}
function highlightSquare(col, row, on) {
if ((col === undefined) || (row === undefined)) { return false; }
if (!SquareOnBoard(col, row)) { return false; }
var trow = IsRotated ? row : 7 - row;
var tcol = IsRotated ? 7 - col : col;
var theObj = document.getElementById('tcol' + tcol + 'trow' + trow);
if (!theObj) { return false; }
if (on) { theObj.className = (trow+tcol)%2 === 0 ? "highlightWhiteSquare" : "highlightBlackSquare"; }
else { theObj.className = (trow+tcol)%2 === 0 ? "whiteSquare" : "blackSquare"; }
return true;
}
var undoStackMax = 1000;
var undoStackGame = new Array(undoStackMax);
var undoStackVar = new Array(undoStackMax);
var undoStackPly = new Array(undoStackMax);
var undoStackStart = 0;
var undoStackCurrent = 0;
var undoStackEnd = 0;
var undoRedoInProgress = false;
function undoStackReset() {
undoStackGame = new Array(undoStackMax);
undoStackVar = new Array(undoStackMax);
undoStackPly = new Array(undoStackMax);
undoStackStart = undoStackCurrent = undoStackEnd = 0;
}
function undoStackStore() {
if (undoRedoInProgress) { return false; }
if ((undoStackStart === undoStackCurrent) ||
(currentGame !== undoStackGame[undoStackCurrent]) ||
(CurrentVar !== undoStackVar[undoStackCurrent]) ||
(CurrentPly !== undoStackPly[undoStackCurrent])) {
undoStackCurrent = (undoStackCurrent + 1) % undoStackMax;
undoStackGame[undoStackCurrent] = currentGame;
undoStackVar[undoStackCurrent] = CurrentVar;
undoStackPly[undoStackCurrent] = CurrentPly;
undoStackEnd = undoStackCurrent;
if (undoStackStart === undoStackCurrent) { undoStackStart = (undoStackStart + 1) % undoStackMax; }
}
return true;
}
function undoStackUndo() {
if ((undoStackCurrent - 1 + undoStackMax) % undoStackMax === undoStackStart) { return false; }
undoRedoInProgress = true;
undoStackCurrent = (undoStackCurrent - 1 + undoStackMax) % undoStackMax;
if (undoStackGame[undoStackCurrent] !== currentGame) { Init(undoStackGame[undoStackCurrent]); }
GoToMove(undoStackPly[undoStackCurrent], undoStackVar[undoStackCurrent]);
undoRedoInProgress = false;
return true;
}
function undoStackRedo() {
if (undoStackCurrent === undoStackEnd) { return false; }
undoRedoInProgress = true;
undoStackCurrent = (undoStackCurrent + 1) % undoStackMax;
if (undoStackGame[undoStackCurrent] !== currentGame) { Init(undoStackGame[undoStackCurrent]); }
GoToMove(undoStackPly[undoStackCurrent], undoStackVar[undoStackCurrent]);
undoRedoInProgress = false;
return true;
}
function fixCommonPgnMistakes(text) {
text = text.replace(/[\u00A0\u180E\u2000-\u200A\u202F\u205F\u3000]/g," "); // some spaces to plain space
text = text.replace(/\u00BD/g,"1/2"); // "half fraction" to "1/2"
text = text.replace(/[\u2010-\u2015]/g,"-"); // "hyphens" to "-"
text = text.replace(/\u2024/g,"."); // "one dot leader" to "."
text = text.replace(/[\u2025-\u2026]/g,"..."); // "two dot leader" and "ellipsis" to "..."
text = text.replace(/\\"/g,"'"); // fix [Opening "Queen\"s Gambit"]
return text;
}
function fullPgnGame(gameNum) {
var res = pgnHeader[gameNum] ? pgnHeader[gameNum].replace(/^[^[]*/g, "") : "";
res = res.replace(/\[\s*(\w+)\s*"([^"]*)"\s*\][^[]*/g, '[$1 "$2"]\n');
res += "\n";
res += pgnGame[gameNum] ? pgnGame[gameNum].replace(/(^[\s]*|[\s]*$)/g, "") : "";
return res;
}
function pgnGameFromPgnText(pgnText) {
var headMatch, prevHead, newHead, startNew, afterNew, lastOpen, checkedGame, validHead;
pgnText = simpleHtmlentities(fixCommonPgnMistakes(pgnText));
// PGN standard: ignore lines starting with %
pgnText = pgnText.replace(/(^|\n)%.*(\n|$)/g, "\n");
numberOfGames = 0;
checkedGame = "";
while (headMatch = pgnHeaderBlockRegExp.exec(pgnText)) {
newHead = headMatch[0];
startNew = pgnText.indexOf(newHead);
afterNew = startNew + newHead.length;
if (prevHead) {
checkedGame += pgnText.slice(0, startNew);
validHead = ((lastOpen = checkedGame.lastIndexOf("{")) < 0) || (checkedGame.lastIndexOf("}")) > lastOpen;
if (validHead) {
pgnHeader[numberOfGames] = prevHead;
pgnGame[numberOfGames++] = checkedGame;
checkedGame = "";
} else {
checkedGame += newHead;
}
} else {
validHead = true;
}
if (validHead) { prevHead = newHead; }
pgnText = pgnText.slice(afterNew);
}
if (prevHead) {
pgnHeader[numberOfGames] = prevHead;
checkedGame += pgnText;
pgnGame[numberOfGames++] = checkedGame;
}
return (numberOfGames > 0);
}
function pgnGameFromHttpRequest(httpResponseData) {
// process here any special file types, for instance zipfiles:
// if (pgnUrl && pgnUrl.replace(/[?#].*/, "").match(/\.zip$/i)) { return pgnGameFromPgnText(unzipPgnFiles(httpResponseData)); }
// remember to fix function loadPgnFromPgnUrl() for binary data
return pgnGameFromPgnText(httpResponseData);
}
var http_request_last_processed_id = 0;
function updatePgnFromHttpRequest(this_http_request, this_http_request_id) {
var res = LOAD_PGN_FAIL;
if (this_http_request.readyState != 4) { return; }
if (this_http_request_id < http_request_last_processed_id) { return; }
else { http_request_last_processed_id = this_http_request_id; }
if ((this_http_request.status == 200) || (this_http_request.status === 0) || (this_http_request.status == 304)) {
if (this_http_request.status == 304) {
if (LiveBroadcastDelay > 0) {
res = LOAD_PGN_UNMODIFIED;
} else {
myAlert('error: unmodified PGN URL when not in live mode');
}
// patch Opera's failure reporting 304 status (up to Opera v12)
} else if (window.opera && (!this_http_request.responseText) && (this_http_request.status === 0)) {
this_http_request.abort();
res = LOAD_PGN_UNMODIFIED;
// end of patch
} else if (!this_http_request.responseText) {
myAlert('error: no data received from PGN URL\n' + pgnUrl, true);
} else if (!pgnGameFromHttpRequest(this_http_request.responseText)) {
myAlert('error: no games found at PGN URL\n' + pgnUrl, true);
} else {
if (LiveBroadcastDelay > 0) {
LiveBroadcastLastReceivedLocal = (new Date()).toLocaleString();
if (LiveBroadcastLastModifiedHeader = this_http_request.getResponseHeader("Last-Modified")) {
LiveBroadcastLastModified = new Date(LiveBroadcastLastModifiedHeader);
} else { LiveBroadcastLastModified_Reset(); }
}
res = LOAD_PGN_OK;
}
} else {
myAlert('error: failed reading PGN URL\n' + pgnUrl, true);
}
if (LiveBroadcastDemo && (res == LOAD_PGN_UNMODIFIED)) {
res = LOAD_PGN_OK;
}
loadPgnCheckingLiveStatus(res);
}
var LOAD_PGN_FAIL = 0;
var LOAD_PGN_OK = 1;
var LOAD_PGN_UNMODIFIED = 2;
function loadPgnCheckingLiveStatus(res) {
switch (res) {
case LOAD_PGN_OK:
if (LiveBroadcastDelay > 0) {
firstStart = true;
var oldParseLastMoveError = ParseLastMoveError;
if (!LiveBroadcastStarted) {
LiveBroadcastStarted = true;
} else {
var oldWhite = gameWhite[currentGame];
var oldBlack = gameBlack[currentGame];
var oldEvent = gameEvent[currentGame];
var oldRound = gameRound[currentGame];
var oldSite = gameSite[currentGame];
var oldDate = gameDate[currentGame];
initialGame = currentGame + 1;
LiveBroadcastOldCurrentVar = CurrentVar;
LiveBroadcastOldCurrentPly = CurrentPly;
LiveBroadcastOldCurrentPlyLast = (CurrentVar === 0 && CurrentPly === StartPlyVar[0] + PlyNumberVar[0]);
var oldAutoplay = isAutoPlayOn;
if (isAutoPlayOn) { SetAutoPlay(false); }
LoadGameHeaders();
LiveBroadcastFoundOldGame = false;
for (var ii=0; ii<numberOfGames; ii++) {
LiveBroadcastFoundOldGame =
(gameWhite[ii]==oldWhite) && (gameBlack[ii]==oldBlack) &&
(gameEvent[ii]==oldEvent) && (gameRound[ii]==oldRound) &&
(gameSite[ii] ==oldSite ) && (gameDate[ii] ==oldDate );
if (LiveBroadcastFoundOldGame) { break; }
}
if (LiveBroadcastFoundOldGame) { initialGame = ii + 1; }
if (LiveBroadcastFoundOldGame) {
var oldInitialVariation = initialVariation;
var oldInitialHalfmove = initialHalfmove;
initialVariation = CurrentVar;
if (LiveBroadcastSteppingMode) {
initialHalfmove = (LiveBroadcastOldCurrentPlyLast || oldParseLastMoveError) ?
LiveBroadcastOldCurrentPly+1 : LiveBroadcastOldCurrentPly;
} else {
initialHalfmove = (LiveBroadcastOldCurrentPlyLast || oldParseLastMoveError) ?
"end" : LiveBroadcastOldCurrentPly;
}
}
}
}
undoStackReset();
Init();
if (LiveBroadcastDelay > 0) {
if (LiveBroadcastFoundOldGame) {
initialHalfmove = oldInitialHalfmove;
initialVariation = oldInitialVariation;
}
checkLiveBroadcastStatus();
}
customFunctionOnPgnTextLoad();
if (LiveBroadcastDelay > 0) {
if (LiveBroadcastFoundOldGame) {
if (LiveBroadcastSteppingMode) {
if (oldAutoplay || LiveBroadcastOldCurrentPlyLast || oldParseLastMoveError) { SetAutoPlay(true); }
} else {
if (oldAutoplay) { SetAutoPlay(true); }
}
}
}
break;
case LOAD_PGN_UNMODIFIED:
if (LiveBroadcastDelay > 0) {
checkLiveBroadcastStatus();
}
break;
case LOAD_PGN_FAIL:
default:
if (LiveBroadcastDelay === 0) {
pgnGameFromPgnText(alertPgn);
undoStackReset();
Init();
customFunctionOnPgnTextLoad();
} else { // live broadcast: wait for live show start
if (!LiveBroadcastStarted) {
pgnGameFromPgnText(LiveBroadcastPlaceholderPgn);
firstStart = true;
undoStackReset();
Init();
checkLiveBroadcastStatus();
customFunctionOnPgnTextLoad();
} else { checkLiveBroadcastStatus(); }
}
break;
}
if (LiveBroadcastDelay > 0) { restartLiveBroadcastTimeout(); }
}
var http_request_last_id = 0;
function loadPgnFromPgnUrl(pgnUrl) {
LiveBroadcastLastRefreshedLocal = (new Date()).toLocaleString();
var http_request = false;
if (window.XMLHttpRequest) {
http_request = new XMLHttpRequest();
if (http_request.overrideMimeType) {
http_request.overrideMimeType("text/plain");
// if pgnGameFromHttpRequest() deals with binary files, for those use:
// http_request.overrideMimeType("text/plain; charset=x-user-defined");
}
} else if (window.ActiveXObject) { // IE
try { http_request = new ActiveXObject("Msxml2.XMLHTTP"); }
catch(e) {
try { http_request = new ActiveXObject("Microsoft.XMLHTTP"); }
catch(e) {
myAlert('error: XMLHttpRequest unavailable for PGN URL\n' + pgnUrl, true);
return false;
}
}
}
if (!http_request) {
myAlert('error: failed creating XMLHttpRequest for PGN URL\n' + pgnUrl, true);
return false;
}
var http_request_id = http_request_last_id++;
http_request.onreadystatechange = function () { updatePgnFromHttpRequest(http_request, http_request_id); };
try {
var randomizer = "";
// anti-caching #1
if ((LiveBroadcastDelay > 0) && (pgnUrl.indexOf("?") == -1) && (pgnUrl.indexOf("#") == -1)) {
randomizer = "?noCache=" + (0x1000000000 + Math.floor((Math.random() * 0xF000000000))).toString(16).toUpperCase();
}
http_request.open("GET", pgnUrl + randomizer);
// anti-caching #2
if (LiveBroadcastDelay > 0) {
http_request.setRequestHeader( "If-Modified-Since", LiveBroadcastLastModifiedHeader );
}
http_request.send(null);
} catch(e) {
myAlert('error: failed sending XMLHttpRequest for PGN URL\n' + pgnUrl, true);
return false;
}
return true;
}
function SetPgnUrl(url) {
pgnUrl = url;
}
function LiveBroadcastLastModified_Reset() {
LiveBroadcastLastModified = new Date(0);
LiveBroadcastLastModifiedHeader = LiveBroadcastLastModified.toUTCString();
}
function LiveBroadcastLastReceivedLocal_Reset() {
LiveBroadcastLastReceivedLocal = 'unavailable';
}
function LiveBroadcastLastModified_ServerTime() {
return LiveBroadcastLastModified.getTime() === 0 ? 'unavailable' : LiveBroadcastLastModifiedHeader;
}
function pauseLiveBroadcast() {
if (LiveBroadcastDelay === 0) { return; }
LiveBroadcastPaused = true;
clearTimeout(LiveBroadcastInterval);
LiveBroadcastInterval = null;
}
function restartLiveBroadcast() {
if (LiveBroadcastDelay === 0) { return; }
LiveBroadcastPaused = false;
refreshPgnSource();
}
function checkLiveBroadcastStatus() {
var theTitle, theObj, ii;
var tick = "&nbsp;" + (LiveBroadcastTicker % 2 ? "<>" : "><") + "&nbsp;";
if (LiveBroadcastDelay === 0) { return; }
// broadcast started yet?
if (LiveBroadcastStarted === false || typeof(pgnHeader) == "undefined" || (numberOfGames == 1 && gameEvent[0] == LiveBroadcastPlaceholderEvent)) {
// no
LiveBroadcastEnded = false;
LiveBroadcastGamesRunning = 0;
LiveBroadcastStatusString = "0 " + tick + " 0";
theTitle = "live broadcast yet to start";
} else {
// yes
var lbgr = 0;
for (ii=0; ii<numberOfGames; ii++) {
if (gameResult[ii].indexOf('*') >= 0) { lbgr++; }
}
LiveBroadcastEnded = (lbgr === 0);
LiveBroadcastGamesRunning = lbgr;
LiveBroadcastStatusString = lbgr + " " + tick + " " + numberOfGames;
theTitle = LiveBroadcastEnded ? "live broadcast ended" : lbgr + " live game" + (lbgr > 1 ? "s" : "") + " out of " + numberOfGames;
}
if (theObj = document.getElementById("GameLiveStatus")) {
theObj.innerHTML = LiveBroadcastStatusString;
theObj.title = theTitle;
}
if (theObj = document.getElementById("GameLiveLastRefreshed")) { theObj.innerHTML = LiveBroadcastLastRefreshedLocal; }
if (theObj = document.getElementById("GameLiveLastReceived")) { theObj.innerHTML = LiveBroadcastLastReceivedLocal; }
if (theObj = document.getElementById("GameLiveLastModifiedServer")) { theObj.innerHTML = LiveBroadcastLastModified_ServerTime(); }
customFunctionOnCheckLiveBroadcastStatus();
}
function restartLiveBroadcastTimeout() {
if (LiveBroadcastDelay === 0) { return; }
if (LiveBroadcastInterval) { clearTimeout(LiveBroadcastInterval); LiveBroadcastInterval = null; }
if ((!LiveBroadcastEnded) && (!LiveBroadcastPaused)) {
LiveBroadcastInterval = setTimeout("refreshPgnSource()", LiveBroadcastDelay * 60000);
}
LiveBroadcastTicker++;
}
var LiveBroadcastFoundOldGame = false;
var LiveBroadcastOldCurrentVar;
var LiveBroadcastOldCurrentPly;
var LiveBroadcastOldCurrentPlyLast = false;
function refreshPgnSource() {
if (LiveBroadcastDelay === 0) { return; }
if (LiveBroadcastInterval) { clearTimeout(LiveBroadcastInterval); LiveBroadcastInterval = null; }
if (LiveBroadcastDemo) {
var newPly, addedPly = 0;
for (var ii=0; ii<numberOfGames; ii++) {
// 5% 15% 40%
newPly = [3, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1][Math.floor(20 * Math.random())] || 0;
if (gameDemoMaxPly[ii] <= gameDemoLength[ii]) {
gameDemoMaxPly[ii] += newPly;
addedPly += newPly;
}
}
if (addedPly > 0) { LiveBroadcastLastReceivedLocal = (new Date()).toLocaleString(); }
}
if (pgnUrl) {
loadPgnFromPgnUrl(pgnUrl);
} else if ( document.getElementById("pgnText") ) {
loadPgnFromTextarea("pgnText");
} else {
pgnGameFromPgnText(alertPgn);
undoStackReset();
Init();
customFunctionOnPgnTextLoad();
myAlert('error: missing PGN URL location and pgnText object in the HTML file', true);
}
}
function loadPgnFromTextarea(textareaId) {
var res = LOAD_PGN_FAIL, text, theObj;
LiveBroadcastLastRefreshedLocal = (new Date()).toLocaleString();
if (!(theObj = document.getElementById(textareaId))) {
myAlert('error: missing ' + textareaId + ' textarea object in the HTML file', true);
} else {
if (document.getElementById(textareaId).tagName.toLowerCase() == "textarea") {
text = document.getElementById(textareaId).value;
} else { // compatibility with pgn4web up to 1.77: <span> used for pgnText
text = document.getElementById(textareaId).innerHTML;
// fixes browser issue removing \n from innerHTML
if (text.indexOf('\n') < 0) { text = text.replace(/((\[[^\[\]]*\]\s*)+)/g, "\n$1\n"); }
// fixes browser issue replacing quotes with &quot;
if (text.indexOf('"') < 0) { text = text.replace(/(&quot;)/g, '"'); }
}
// no header: add emptyPgnHeader
if (pgnHeaderTagRegExp.test(text) === false) { text = emptyPgnHeader + "\n" + text; }
if ( pgnGameFromPgnText(text) ) {
res = LOAD_PGN_OK;
LiveBroadcastLastReceivedLocal = (new Date()).toLocaleString();
} else {
myAlert('error: no games found in ' + textareaId + ' object in the HTML file');
}
}
loadPgnCheckingLiveStatus(res);
}
function createBoard() {
var theObj = document.getElementById("GameBoard");
if (theObj) {
theObj.innerHTML = '<DIV STYLE="font-size: small; font-family: sans-serif; ' +
'padding: 10px; text-align: center;">' +
'...loading PGN data<br />please wait...</DIV>';
}
if (pgnUrl) {
loadPgnFromPgnUrl(pgnUrl);
} else if ( document.getElementById("pgnText") ) {
loadPgnFromTextarea("pgnText");
} else {
pgnGameFromPgnText(alertPgn);
undoStackReset();
Init();
customFunctionOnPgnTextLoad();
myAlert('error: missing PGN URL location or pgnText in the HTML file', true);
}
}
function setCurrentGameFromInitialGame() {
switch (initialGame) {
case "first":
currentGame = 0;
break;
case "last":
currentGame = numberOfGames - 1;
break;
case "random":
currentGame = Math.floor(Math.random()*numberOfGames);
break;
default:
if (isNaN(parseInt(initialGame,10))) {
currentGame = gameNumberSearchPgn(initialGame, false, true);
if (!currentGame) { currentGame = 0; }
} else {
initialGame = parseInt(initialGame,10);
initialGame = initialGame < 0 ? -Math.floor(-initialGame) : Math.floor(initialGame);
if (initialGame < -numberOfGames) { currentGame = 0; }
else if (initialGame < 0) { currentGame = numberOfGames + initialGame; }
else if (initialGame === 0) { currentGame = Math.floor(Math.random()*numberOfGames); }
else if (initialGame <= numberOfGames) { currentGame = (initialGame - 1); }
else { currentGame = numberOfGames - 1; }
}
break;
}
}
function GoToInitialHalfmove() {
var iv, ih;
if (initialVariation < 0) { iv = Math.max(numberOfVars + initialVariations, 0); }
else { iv = Math.min(initialVariation, numberOfVars - 1); }
switch (initialHalfmove) {
case "start":
GoToMove(0, iv);
break;
case "end":
GoToMove(StartPlyVar[iv] + PlyNumberVar[iv], iv);
break;
case "random":
GoToMove(StartPlyVar[iv] + Math.floor(Math.random()*(StartPlyVar[iv] + PlyNumberVar[iv])), iv);
break;
case "comment":
case "variation":
GoToMove(0, iv);
MoveToNextComment(initialHalfmove == "variation");
break;
default:
if (isNaN(initialHalfmove = parseInt(initialHalfmove, 10))) { initialHalfmove = 0; }
if (initialHalfmove < 0) { ih = Math.max(StartPlyVar[iv] + PlyNumberVar[iv] + 1 + initialHalfmove, 0); }
else { ih = Math.min(initialHalfmove, StartPlyVar[iv] + PlyNumberVar[iv]); }
GoToMove(ih, iv);
break;
}
}
function Init(nextGame) {
if (nextGame !== undefined) {
if ((!isNaN(nextGame)) && (nextGame >= 0) && (nextGame < numberOfGames)) {
currentGame = parseInt(nextGame,10);
} else { return; }
}
if (isAutoPlayOn) { SetAutoPlay(false); }
InitImages();
if (firstStart) {
LoadGameHeaders();
setCurrentGameFromInitialGame();
}
if ((gameSetUp[currentGame] !== undefined) && (gameSetUp[currentGame] != "1")) { InitFEN(); }
else { InitFEN(gameFEN[currentGame]); }
OpenGame(currentGame);
CurrentPly = StartPly;
if (firstStart || alwaysInitialHalfmove) {
GoToInitialHalfmove();
setTimeout("autoScrollToCurrentMoveIfEnabled();", Math.min(666, 0.9 * Delay));
} else {
synchMoves();
RefreshBoard();
HighlightLastMove();
autoScrollToCurrentMoveIfEnabled();
// customFunctionOnMove here for consistency: null move starting new game
customFunctionOnMove();
if (typeof(engineWinOnMove) == "function") { engineWinOnMove(); }
}
if ((firstStart) && (autostartAutoplay)) { SetAutoPlay(true); }
customFunctionOnPgnGameLoad();
initialVariation = 0;
firstStart = false;
}
function myAlertFEN(FenString, text) {
myAlert("error: invalid FEN in game " + (currentGame+1) + ": " + text + "\n" + FenString, true);
}
function InitFEN(startingFEN) {
var ii, jj, cc, color, castlingRookCol, fullMoveNumber;
var FenString = typeof(startingFEN) != "string" ? FenStringStart :
startingFEN.replace(/\\/g, "/").replace(/[^a-zA-Z0-9\s\/-]/g, " ").replace(/(^\s*|\s*$)/g, "").replace(/\s+/g, " ");
for (ii = 0; ii < 8; ++ii) {
for (jj = 0; jj < 8; ++jj) {
Board[ii][jj] = 0;
}
}
StartPly = 0;
MoveCount = StartPly;
MoveColor = StartPly % 2;
var newEnPassant = false;
var newEnPassantCol;
CastlingLong = [0, 0];
CastlingShort = [7, 7];
InitialHalfMoveClock = 0;
HistVar[StartPly] = 0;
HistNull[StartPly] = 0;
if (FenString == FenStringStart) {
for (color = 0; color < 2; color++) {
// K Q N B R p
PieceType[color] = [1, 2, 5, 5, 4, 4, 3, 3, 6, 6, 6, 6, 6, 6, 6, 6];
PieceCol[color] = [4, 3, 1, 6, 2, 5, 0, 7, 0, 1, 2, 3, 4, 5, 6, 7];
PieceMoveCounter[color] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];
PieceRow[color] = color ? [7, 7, 7, 7, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 6, 6]:
[0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1];
for (ii = 0; ii < 16; ii++) {
var col = PieceCol[color][ii];
var row = PieceRow[color][ii];
Board[col][row] = (1-2*color)*PieceType[color][ii];
}
}
} else {
var kk, ll, nn, mm;
for (ii = 0; ii < 2; ii++) {
for (jj = 0; jj < 16; jj++) {
PieceType[ii][jj] = -1;
PieceCol[ii][jj] = 0;
PieceRow[ii][jj] = 0;
PieceMoveCounter[ii][jj] = 0;
}
}
ii = 0; jj = 7; ll = 0; nn = 1; mm = 1; cc = FenString.charAt(ll++);
while (cc != " ") {
if (cc == "/") {
if (ii != 8) {
myAlertFEN(FenString, "char " + ll);
InitFEN();
return;
}
ii = 0;
jj--;
}
if (ii == 8) {
myAlertFEN(FenString, "char " + ll);
InitFEN();
return;
}
if (!isNaN(cc)) {
ii += parseInt(cc,10);
if ((ii < 0) || (ii > 8)) {
myAlertFEN(FenString, "char " + ll);
InitFEN();
return;
}
}
if (cc.charCodeAt(0) == FenPieceName.toUpperCase().charCodeAt(0)) {
if (PieceType[0][0] != -1) {
myAlertFEN(FenString, "char " + ll);
InitFEN();
return;
}
PieceType[0][0] = 1;
PieceCol[0][0] = ii;
PieceRow[0][0] = jj;
ii++;
}
if (cc.charCodeAt(0) == FenPieceName.toLowerCase().charCodeAt(0)) {
if (PieceType[1][0] != -1) {
myAlertFEN(FenString, "char " + ll);
InitFEN();
return;
}
PieceType[1][0] = 1;
PieceCol[1][0] = ii;
PieceRow[1][0] = jj;
ii++;
}
for (kk = 1; kk < 6; kk++) {
if (cc.charCodeAt(0) == FenPieceName.toUpperCase().charCodeAt(kk)) {
if (nn == 16) {
myAlertFEN(FenString, "char " + ll);
InitFEN();
return;
}
PieceType[0][nn] = kk+1;
PieceCol[0][nn] = ii;
PieceRow[0][nn] = jj;
nn++;
ii++;
}
if (cc.charCodeAt(0) == FenPieceName.toLowerCase().charCodeAt(kk)) {
if (mm==16) {
myAlertFEN(FenString, "char " + ll);
InitFEN();
return;
}
PieceType[1][mm] = kk+1;
PieceCol[1][mm] = ii;
PieceRow[1][mm] = jj;
mm++;
ii++;
}
}
cc = ll < FenString.length ? FenString.charAt(ll++) : " ";
}
if ((ii != 8) || (jj !== 0)) {
myAlertFEN(FenString, "char " + ll);
InitFEN();
return;
}
if ((PieceType[0][0] == -1) || (PieceType[1][0] == -1)) {
myAlertFEN(FenString, "missing King");
InitFEN();
return;
}
if (ll == FenString.length) {
FenString += "w " + assumedCastleRights() + " - 0 1";
}
cc = FenString.charAt(ll++);
if ((cc == "w") || (cc == "b")) {
if (cc == "b") {
StartPly += 1;
MoveColor = 1;
}
} else {
myAlertFEN(FenString, "invalid active color");
}
// set board
for (color = 0; color < 2; ++color) {
for (ii = 0; ii < 16; ii++) {
if (PieceType[color][ii] != -1) {
col = PieceCol[color][ii];
row = PieceRow[color][ii];
Board[col][row] = (1-2*color)*(PieceType[color][ii]);
}
}
}
ll++;
if (ll >= FenString.length) {
myAlertFEN(FenString, "missing castling availability");
FenString += " " + assumedCastleRights() + " - 0 1";
ll++;
}
CastlingLong = [-1, -1];
CastlingShort = [-1, -1];
cc = FenString.charAt(ll++);
while (cc!=" ") {
if (cc.charCodeAt(0) == FenPieceName.toUpperCase().charCodeAt(0)) {
for (CastlingShort[0] = 7; CastlingShort[0] > PieceCol[0][0]; CastlingShort[0]--) {
if (Board[CastlingShort[0]][0] == 3) { break; }
}
if (CastlingShort[0] <= PieceCol[0][0]) {
myAlertFEN(FenString, "missing castling Rook " + cc);
CastlingShort[0] = -1;
}
}
if (cc.charCodeAt(0) == FenPieceName.toUpperCase().charCodeAt(1)) {
for (CastlingLong[0] = 0; CastlingLong[0] < PieceCol[0][0]; CastlingLong[0]++) {
if (Board[CastlingLong[0]][0] == 3) { break; }
}
if (CastlingLong[0] >= PieceCol[0][0]) {
myAlertFEN(FenString, "missing castling Rook " + cc);
CastlingLong[0] = -1;
}
}
if (cc.charCodeAt(0) == FenPieceName.toLowerCase().charCodeAt(0)) {
for (CastlingShort[1] = 7; CastlingShort[1] > PieceCol[1][0]; CastlingShort[1]--) {
if (Board[CastlingShort[1]][7] == -3) { break; }
}
if (CastlingShort[1] <= PieceCol[1][0]) {
myAlertFEN(FenString, "missing castling Rook " + cc);
CastlingShort[1] = -1;
}
}
if (cc.charCodeAt(0) == FenPieceName.toLowerCase().charCodeAt(1)) {
for (CastlingLong[1] = 0; CastlingLong[1] < PieceCol[1][0]; CastlingLong[1]++) {
if (Board[CastlingLong[1]][7] == -3) { break; }
}
if (CastlingLong[1] >= PieceCol[1][0]) {
myAlertFEN(FenString, "missing castling Rook " + cc);
CastlingLong[1] = -1;
}
}
castlingRookCol = columnsLetters.toUpperCase().indexOf(cc);
if (castlingRookCol >= 0) { color = 0; }
else {
castlingRookCol = columnsLetters.toLowerCase().indexOf(cc);
if (castlingRookCol >= 0) { color = 1; }
}
if (castlingRookCol >= 0) {
if (Board[castlingRookCol][color*7] == (1-2*color) * 3) {
if (castlingRookCol > PieceCol[color][0]) { CastlingShort[color] = castlingRookCol; }
if (castlingRookCol < PieceCol[color][0]) { CastlingLong[color] = castlingRookCol; }
} else {
myAlertFEN(FenString, "missing castling Rook " + cc);
}
}
cc = ll<FenString.length ? FenString.charAt(ll++) : " ";
}
if (ll >= FenString.length) {
myAlertFEN(FenString, "missing en passant square");
FenString += " - 0 1";
ll++;
}
cc = FenString.charAt(ll++);
while (cc != " ") {
if ((cc.charCodeAt(0)-97 >= 0) && (cc.charCodeAt(0)-97 <= 7)) {
newEnPassant = true;
newEnPassantCol = cc.charCodeAt(0)-97;
}
cc = ll<FenString.length ? FenString.charAt(ll++) : " ";
}
if (ll >= FenString.length) {
myAlertFEN(FenString, "missing halfmove clock");
FenString += " 0 1";
ll++;
}
InitialHalfMoveClock = 0;
cc = FenString.charAt(ll++);
while (cc != " ") {
if (isNaN(cc)) {
myAlertFEN(FenString, "invalid halfmove clock");
break;
}
InitialHalfMoveClock=InitialHalfMoveClock*10+parseInt(cc,10);
cc = ll<FenString.length ? FenString.charAt(ll++) : " ";
}
if (ll >= FenString.length) {
myAlertFEN(FenString, "missing fullmove number");
FenString += " 1";
ll++;
}
fullMoveNumber = 0;
cc = FenString.charAt(ll++);
while (cc != " ") {
if (isNaN(cc)) {
myAlertFEN(FenString, "invalid fullmove number");
fullMoveNumber = 1;
break;
}
fullMoveNumber = fullMoveNumber*10+parseInt(cc,10);
cc = ll<FenString.length ? FenString.charAt(ll++) : " ";
}
if (fullMoveNumber === 0) {
myAlertFEN(FenString, "invalid fullmove 0 set to 1");
fullMoveNumber = 1;
}
StartPly += 2*(fullMoveNumber-1);
HistEnPassant[StartPly] = newEnPassant;
HistEnPassantCol[StartPly] = newEnPassantCol;
HistNull[StartPly] = 0;
HistVar[StartPly] = 0;
}
}
// castling rights assuming Kings and Rooks starting positions as in normal chess
function assumedCastleRights() {
var ii, rights = "";
if ((PieceRow[0][0] === 0) && (PieceCol[0][0] === 4)) {
for (ii = 0; ii < PieceType[0].length; ii++) {
if ((PieceType[0][ii] === 3) && (PieceRow[0][ii] === 0) && (PieceCol[0][ii] === 7)) {
rights += FenPieceName.charAt(0).toUpperCase();
}
if ((PieceType[0][ii] === 3) && (PieceRow[0][ii] === 0) && (PieceCol[0][ii] === 0)) {
rights += FenPieceName.charAt(1).toUpperCase();
}
}
}
if ((PieceRow[1][0] === 7) && (PieceCol[1][0] === 4)) {
for (ii = 0; ii < PieceType[1].length; ii++) {
if ((PieceType[1][ii] === 3) && (PieceRow[1][ii] === 7) && (PieceCol[1][ii] === 7)) {
rights += FenPieceName.charAt(0).toLowerCase();
}
if ((PieceType[1][ii] === 3) && (PieceRow[1][ii] === 7) && (PieceCol[1][ii] === 0)) {
rights += FenPieceName.charAt(1).toLowerCase();
}
}
}
return rights || "-";
}
function SetImageType(extension) {
imageType = extension;
}
function InitImages() {
if (ImagePathOld === ImagePath) { return; }
if ((ImagePath.length > 0) && (ImagePath[ImagePath.length-1] != '/')) {
ImagePath += '/';
}
ClearImg = new Image();
ClearImg.src = ImagePath + 'clear.' + imageType;
var ColorName = new Array ("w", "b");
var PiecePrefix = new Array ("k", "q", "r", "b", "n", "p");
for (var c=0; c<2; ++c) {
for (var p=1; p<7; p++) {
PieceImg[c][p] = new Image();
PieceImg[c][p].src = ImagePath + ColorName[c] + PiecePrefix[p-1] + '.' + imageType;
}
}
ImagePathOld = ImagePath;
}
function IsCheck(col, row, color) {
var ii, jj;
var sign = 2*color-1; // white or black
// other king giving check?
if ((Math.abs(PieceCol[1-color][0]-col) <= 1) &&
(Math.abs(PieceRow[1-color][0]-row) <= 1)) { return true; }
// knight?
for (ii = -2; ii <= 2; ii += 4) {
for (jj = -1; jj <= 1; jj += 2) {
if (SquareOnBoard(col+ii, row+jj)) {
if (Board[col+ii][row+jj] == sign*5) { return true; }
}
if (SquareOnBoard(col+jj, row+ii)) {
if (Board[col+jj][row+ii] == sign*5) { return true; }
}
}
}
// pawn?
for (ii = -1; ii <= 1; ii += 2) {
if (SquareOnBoard(col+ii, row-sign)) {
if (Board[col+ii][row-sign] == sign*6) { return true; }
}
}
// queens, rooks, bishops?
for (ii = -1; ii <= 1; ++ii) {
for (jj = -1; jj <= 1; ++jj) {
if ((ii !== 0) || (jj !== 0)) {
var checkCol = col+ii;
var checkRow = row+jj;
var thisPiece = 0;
while (SquareOnBoard(checkCol, checkRow) && (thisPiece === 0)) {
thisPiece = Board[checkCol][checkRow];
if (thisPiece === 0) {
checkCol += ii;
checkRow += jj;
} else {
if (thisPiece == sign*2) { return true; }
if ((thisPiece == sign*3) && ((ii === 0) || (jj === 0))) { return true; }
if ((thisPiece == sign*4) && ((ii !== 0) && (jj !== 0))) { return true; }
}
}
}
}
}
return false;
}
function fixRegExp(exp) {
return exp.replace(/([\[\]\(\)\{\}\.\*\+\^\$\|\?\\])/g, "\\$1");
}
function LoadGameHeaders() {
var ii;
var parse;
gameEvent.length = gameSite.length = gameRound.length = gameDate.length = 0;
gameWhite.length = gameBlack.length = gameResult.length = 0;
gameSetUp.length = gameFEN.length = 0;
gameInitialWhiteClock.length = gameInitialBlackClock.length = 0;
gameVariant.length = 0;
pgnHeaderTagRegExpGlobal.lastIndex = 0; // resets global regular expression
for (ii = 0; ii < numberOfGames; ++ii) {
var ss = pgnHeader[ii];
gameEvent[ii] = gameSite[ii] = gameRound[ii] = gameDate[ii] = "";
gameWhite[ii] = gameBlack[ii] = gameResult[ii] = "";
gameInitialWhiteClock[ii] = gameInitialBlackClock[ii] = "";
gameVariant[ii] = "";
while (parse = pgnHeaderTagRegExpGlobal.exec(ss)) {
switch (parse[1]) {
case 'Event': gameEvent[ii] = parse[2]; break;
case 'Site': gameSite[ii] = parse[2]; break;
case 'Round': gameRound[ii] = parse[2]; break;
case 'Date': gameDate[ii] = parse[2]; break;
case 'White': gameWhite[ii] = parse[2]; break;
case 'Black': gameBlack[ii] = parse[2]; break;
case 'Result': gameResult[ii] = parse[2]; break;
case 'SetUp': gameSetUp[ii] = parse[2]; break;
case 'FEN': gameFEN[ii] = parse[2]; break;
case 'WhiteClock': gameInitialWhiteClock[ii] = parse[2]; break;
case 'BlackClock': gameInitialBlackClock[ii] = parse[2]; break;
case 'Variant': gameVariant[ii] = parse[2]; break;
default: break;
}
}
}
if ((LiveBroadcastDemo) && (numberOfGames > 0)) {
for (ii = 0; ii < numberOfGames; ++ii) {
if ((gameDemoLength[ii] === undefined) || (gameDemoLength[ii] === 0)) {
InitFEN(gameFEN[ii]);
ParsePGNGameString(pgnGame[ii]);
gameDemoLength[ii] = PlyNumber;
}
if (gameDemoMaxPly[ii] === undefined) { gameDemoMaxPly[ii] = 0; }
if (gameDemoMaxPly[ii] <= gameDemoLength[ii]) { gameResult[ii] = '*'; }
}
}
return;
}
function MoveBackward(diff, scanOnly) {
// CurrentPly counts from 1, starting position 0
var goFromPly = CurrentPly - 1;
var goToPly = goFromPly - diff;
if (goToPly < StartPly) { goToPly = StartPly-1; }
// reconstruct old position
for (var thisPly = goFromPly; thisPly > goToPly; --thisPly) {
CurrentPly--;
MoveColor = 1-MoveColor;
CurrentVar = HistVar[thisPly];
UndoMove(thisPly);
}
if (scanOnly) { return; }
synchMoves();
// old position reconstructed: refresh board
RefreshBoard();
HighlightLastMove();
autoScrollToCurrentMoveIfEnabled();
// autoplay: restart timeout
if (AutoPlayInterval) { clearTimeout(AutoPlayInterval); AutoPlayInterval = null; }
if (isAutoPlayOn) {
if (goToPly >= StartPlyVar[CurrentVar]) { AutoPlayInterval=setTimeout("MoveBackward(1)", Delay); }
else { SetAutoPlay(false); }
}
customFunctionOnMove();
if (typeof(engineWinOnMove) == "function") { engineWinOnMove(); }
}
function MoveForward(diff, targetVar, scanOnly) {
var nextVar, nextVarStartPly, move, text;
var oldVar = -1;
if (typeof(targetVar) == "undefined") { targetVar = CurrentVar; }
// CurrentPly counts from 1, starting position 0
var goToPly = CurrentPly + parseInt(diff,10);
if (goToPly > StartPlyVar[targetVar] + PlyNumberVar[targetVar]) {
goToPly = StartPlyVar[targetVar] + PlyNumberVar[targetVar];
}
// reach to selected move checking legality
for (var thisPly = CurrentPly; thisPly < goToPly; ++thisPly) {
if (targetVar !== CurrentVar) {
for (var ii = 0; ii < PredecessorsVars[targetVar].length; ii++) {
if (PredecessorsVars[targetVar][ii] === CurrentVar) { break; }
}
if (ii === PredecessorsVars[targetVar].length) {
myAlert("error: unknown path to variation " + targetVar + " from " + CurrentVar + " in game " + (currentGame+1), true);
return;
} else {
nextVarStartPly = StartPlyVar[PredecessorsVars[targetVar][ii + 1]];
for (ii = ii+1; ii < PredecessorsVars[targetVar].length - 1; ii++) {
if (StartPlyVar[PredecessorsVars[targetVar][ii+1]] !== StartPlyVar[PredecessorsVars[targetVar][ii]] ) { break; }
}
nextVar = PredecessorsVars[targetVar][ii];
}
} else { nextVar = nextVarStartPly = -1; }
if (thisPly === nextVarStartPly) {
oldVar = CurrentVar;
CurrentVar = nextVar;
}
if (typeof(move = MovesVar[CurrentVar][thisPly]) == "undefined") { break; }
if (ParseLastMoveError = !ParseMove(move, thisPly)) {
text = (Math.floor(thisPly / 2) + 1) + ((thisPly % 2) === 0 ? '. ' : '... ');
myAlert('error: invalid ply ' + text + move + ' in game ' + (currentGame+1) + ' variation ' + CurrentVar, true);
if (thisPly === nextVarStartPly) { CurrentVar = oldVar; }
break;
}
MoveColor = 1-MoveColor;
}
// new position: update ply count, then refresh board
CurrentPly = thisPly;
if (scanOnly) { return; }
synchMoves();
RefreshBoard();
HighlightLastMove();
autoScrollToCurrentMoveIfEnabled();
// autoplay: restart timeout
if (AutoPlayInterval) { clearTimeout(AutoPlayInterval); AutoPlayInterval = null; }
if (ParseLastMoveError) { SetAutoPlay(false); }
else if (thisPly == goToPly) {
if (isAutoPlayOn) {
if (goToPly < StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar]) {
AutoPlayInterval=setTimeout("MoveForward(1)", Delay);
} else {
if (autoplayNextGame && (CurrentVar === 0)) { AutoPlayInterval=setTimeout("AutoplayNextGame()", Delay); }
else { SetAutoPlay(false); }
}
}
}
customFunctionOnMove();
if (typeof(engineWinOnMove) == "function") { engineWinOnMove(); }
}
var lastSynchCurrentVar = -1;
function synchMoves() {
var start, end;
if (CurrentVar === lastSynchCurrentVar) { return; }
Moves = new Array();
MoveComments = new Array();
for (var ii = 0; ii < PredecessorsVars[CurrentVar].length; ii++) {
start = StartPlyVar[PredecessorsVars[CurrentVar][ii]];
if (ii < PredecessorsVars[CurrentVar].length - 1) {
end = StartPlyVar[PredecessorsVars[CurrentVar][ii+1]];
} else {
end = StartPlyVar[PredecessorsVars[CurrentVar][ii]] + PlyNumberVar[PredecessorsVars[CurrentVar][ii]];
}
for (var jj = start; jj < end; jj++) {
Moves[jj] = MovesVar[PredecessorsVars[CurrentVar][ii]][jj];
MoveComments[jj] = MoveCommentsVar[PredecessorsVars[CurrentVar][ii]][jj] || "";
}
}
MoveComments[jj] = MoveCommentsVar[PredecessorsVars[CurrentVar][ii-1]][jj] || "";
PlyNumber = StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar] - StartPly;
lastSynchCurrentVar = CurrentVar;
}
function AutoplayNextGame() {
if (fatalErrorNumSinceReset === 0) {
if (numberOfGames > 0) {
Init((currentGame + 1) % numberOfGames);
if ((numberOfGames > 1) || (PlyNumber > 0)) {
SetAutoPlay(true);
return;
}
}
}
SetAutoPlay(false);
}
function MoveToNextComment(varOnly) {
for (var ii=CurrentPly+1; ii<=StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar]; ii++) {
if (MoveComments[ii].match(pgn4webVariationRegExp) || (!varOnly && strippedMoveComment(ii))) { GoToMove(ii); break; }
}
}
function MoveToPrevComment(varOnly) {
for (var ii=(CurrentPly-1); ii>=StartPly; ii--) {
if ((ii > 0 || CurrentVar > 0) && ii === StartPlyVar[HistVar[ii+1]]) { GoToMove(ii+1, HistVar[ii]); break; }
if (MoveComments[ii].match(pgn4webVariationRegExp) || (!varOnly && strippedMoveComment(ii))) { GoToMove(ii); break; }
}
}
function OpenGame(gameId) {
ParsePGNGameString(pgnGame[gameId]);
currentGame = gameId;
ParseLastMoveError = false;
if (LiveBroadcastDemo) {
if (gameDemoMaxPly[gameId] <= PlyNumber) { PlyNumber = PlyNumberVar[0] = gameDemoMaxPly[gameId]; }
}
PrintHTML();
}
var CurrentVar = -1;
var lastVarWithNoMoves;
var numberOfVars;
var MovesVar;
var MoveCommentsVar;
var GameHasComments;
var GameHasVariations;
var StartPlyVar;
var PlyNumberVar;
var CurrentVarStack;
var PlyNumberStack;
var PredecessorsVars;
function initVar () {
MovesVar = new Array();
MoveCommentsVar = new Array();
GameHasComments = false;
GameHasVariations = false;
StartPlyVar = new Array();
PlyNumberVar = new Array();
CurrentVar = -1;
lastVarWithNoMoves = [false];
numberOfVars = 0;
CurrentVarStack = new Array();
PlyNumber = 1;
PlyNumberStack = new Array();
PredecessorsVars = new Array();
startVar(false);
}
function startVar(isContinuation) {
if (CurrentVar >= 0) {
CurrentVarStack.push(CurrentVar);
PlyNumberStack.push(PlyNumber);
}
CurrentVar = numberOfVars++;
PredecessorsVars[CurrentVar] = CurrentVarStack.slice(0);
PredecessorsVars[CurrentVar].push(CurrentVar);
MovesVar[CurrentVar] = new Array();
MoveCommentsVar[CurrentVar] = new Array();
if (!isContinuation) {
if (lastVarWithNoMoves[lastVarWithNoMoves.length - 1]) {
myAlert("warning: malformed PGN data in game " + (currentGame+1) + ": variant " + CurrentVar + " starting before parent", true);
} else {
PlyNumber -= 1;
}
}
lastVarWithNoMoves.push(true);
MoveCommentsVar[CurrentVar][StartPly + PlyNumber] = "";
StartPlyVar[CurrentVar] = StartPly + PlyNumber;
}
function closeVar() {
if (StartPly + PlyNumber === StartPlyVar[CurrentVar]) {
myAlert("warning: empty variation " + CurrentVar + " in game " + (currentGame+1), false);
} else {
GameHasVariations = true;
}
lastVarWithNoMoves.pop();
PlyNumberVar[CurrentVar] = StartPly + PlyNumber - StartPlyVar[CurrentVar];
for (var ii=StartPlyVar[CurrentVar]; ii<=StartPlyVar[CurrentVar]+PlyNumberVar[CurrentVar]; ii++) {
if (MoveCommentsVar[CurrentVar][ii]) {
MoveCommentsVar[CurrentVar][ii] = MoveCommentsVar[CurrentVar][ii].replace(/\s+/g, ' ');
MoveCommentsVar[CurrentVar][ii] = translateNAGs(MoveCommentsVar[CurrentVar][ii]);
MoveCommentsVar[CurrentVar][ii] = MoveCommentsVar[CurrentVar][ii].replace(/\s+$/g, '');
} else {
MoveCommentsVar[CurrentVar][ii] = '';
}
}
if (CurrentVarStack.length) {
CurrentVar = CurrentVarStack.pop();
PlyNumber = PlyNumberStack.pop();
} else {
myAlert("error: closeVar error" + " in game " + (currentGame+1), true);
}
}
function childrenVars(thisPly, thisVar) {
if (typeof(thisVar) == "undefined") { thisVar = CurrentVar; }
if (typeof(thisPly) == "undefined") { thisPly = CurrentPly; }
var children = new Array();
for (var ii = thisVar; ii < numberOfVars; ii++) {
if ((ii === thisVar && StartPlyVar[ii] + PlyNumberVar[ii] > thisPly) || (realParentVar(ii) === thisVar && StartPlyVar[ii] === thisPly && PlyNumberVar[ii] > 0)) {
children.push(ii);
}
}
return children;
}
function realParentVar(childVar) {
for (var ii = PredecessorsVars[childVar].length - 1; ii > 0; ii--) {
if (StartPlyVar[PredecessorsVars[childVar][ii]] !== StartPlyVar[PredecessorsVars[childVar][ii-1]]) {
return PredecessorsVars[childVar][ii-1];
}
}
return PredecessorsVars[childVar][ii];
}
function goToNextVariationSibling() {
if (CurrentPly === StartPly) { return false; }
var siblings = childrenVars(CurrentPly - 1, HistVar[CurrentPly - 1]);
if (siblings.length < 2) { return false; }
for (var ii = 0; ii < siblings.length; ii++) {
if (siblings[ii] === CurrentVar) { break; }
}
if (siblings[ii] !== CurrentVar) { return false; }
GoToMove(CurrentPly, siblings[(ii + 1) % siblings.length]);
return true;
}
function goToFirstChild() {
var children = childrenVars(CurrentPly, CurrentVar);
if (children.length < 1) { return false; }
if (children[0] === CurrentVar) {
if (children.length < 2) { return false; }
GoToMove(CurrentPly + 1, children[1]);
} else {
GoToMove(CurrentPly + 1, children[0]);
}
return true;
}
function ParsePGNGameString(gameString) {
var ii, start, end, move, moveCount, needle, commentStart, commentEnd, isContinuation;
var ssRep, ss = gameString, ssComm;
ss = ss.replace(pgn4webVariationRegExpGlobal, "[%_pgn4web_variation_ $1]");
// empty variations to comments
while ((ssRep = ss.replace(/\((([\?!+#\s]|\$\d+|{[^}]*})*)\)/g, ' $1 ')) !== ss) { ss = ssRep; }
ss = ss.replace(/^\s/, '');
ss = ss.replace(/\s$/, '');
initVar ();
PlyNumber = 0;
for (start=0; start<ss.length; start++) {
switch (ss.charAt(start)) {
case ' ':
case '\b':
case '\f':
case '\n':
case '\r':
case '\t':
break;
case '$':
commentStart = start;
commentEnd = commentStart + 1;
while ('0123456789'.indexOf(ss.charAt(commentEnd)) >= 0) {
commentEnd++;
if (commentEnd >= ss.length) { break; }
}
if (MoveCommentsVar[CurrentVar][StartPly+PlyNumber]) { MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ' '; }
MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += translateNAGs(ss.substring(commentStart, commentEnd).replace(/(^\s*|\s*$)/, ''));
start = commentEnd - 1;
break;
case '!':
case '?':
commentStart = start;
commentEnd = commentStart + 1;
while ('!?'.indexOf(ss.charAt(commentEnd)) >= 0) {
commentEnd++;
if (commentEnd >= ss.length) { break; }
}
if (MoveCommentsVar[CurrentVar][StartPly+PlyNumber]) { MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ' '; }
MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ss.substring(commentStart, commentEnd);
start = commentEnd - 1;
break;
case '{':
commentStart = start+1;
commentEnd = ss.indexOf('}',start+1);
if (commentEnd < 0) {
myAlert('error: missing end comment } in game ' + (currentGame+1), true);
commentEnd = ss.length;
}
if (MoveCommentsVar[CurrentVar][StartPly+PlyNumber]) { MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ' '; }
ssComm = translateNAGs(ss.substring(commentStart, commentEnd).replace(/(^\s*|\s*$)/, ''));
MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ssComm;
GameHasComments = GameHasComments || ssComm.replace(/\[%[^\]]*\]\s*/g,'').replace(basicNAGs, '').replace(/^\s+$/,'') !== '';
start = commentEnd;
break;
case '%':
// % must be first char of the line
if ((start > 0) && (ss.charAt(start-1) != '\n')) { break; }
commentStart = start+1;
commentEnd = ss.indexOf('\n',start+1);
if (commentEnd < 0) { commentEnd = ss.length; }
start = commentEnd;
break;
case ';':
commentStart = start+1;
commentEnd = ss.indexOf('\n',start+1);
if (commentEnd < 0) { commentEnd = ss.length; }
if (MoveCommentsVar[CurrentVar][StartPly+PlyNumber]) { MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ' '; }
ssComm = translateNAGs(ss.substring(commentStart, commentEnd).replace(/(^\s*|\s*$)/, ''));
MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ssComm;
GameHasComments = GameHasComments || ssComm.replace(/\[%[^\]]*\]\s*/g,'').replace(basicNAGs, '').replace(/^\s+$/,'') !== '';
start = commentEnd;
break;
case '(':
if (isContinuation = (ss.charAt(start+1) == '*')) { start += 1; }
MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ' [%pgn4web_variation ' + numberOfVars + '] ';
startVar(isContinuation);
break;
case ')':
closeVar();
break;
case '&': // nullmove "<>" became "&lt;&gt;"
if (ss.substr(start, 8) == "&lt;&gt;") {
ss = ss.slice(0, start) + " -- " + ss.slice(start + 8);
start += 4;
break;
}
// dont add "break;"
default:
needle = new Array('1-0', '0-1', '1/2-1/2', '*');
for (ii=0; ii<needle.length; ii++) {
if (ss.indexOf(needle[ii],start)==start) {
if (CurrentVar === 0) { end = ss.length; }
else {
end = start + needle[ii].length;
if (MoveCommentsVar[CurrentVar][StartPly+PlyNumber]) { MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += ' '; }
MoveCommentsVar[CurrentVar][StartPly+PlyNumber] += needle[ii];
}
start = end;
break;
}
}
if (start == ss.length) { break; }
moveCount = Math.floor((StartPly+PlyNumber)/2)+1;
needle = moveCount.toString();
if (ss.indexOf(needle,start)==start) {
start += needle.length;
while (' .\n\r'.indexOf(ss.charAt(start)) != -1) { start++; }
}
if ((end = start + ss.substr(start).search(/[\s${;!?()]/)) < start) { end = ss.length; }
move = ss.substring(start,end);
MovesVar[CurrentVar][StartPly+PlyNumber] = CleanMove(move);
lastVarWithNoMoves[lastVarWithNoMoves.length - 1] = false;
if (ss.charAt(end) == ' ') { start = end; }
else { start = end - 1; }
if (!MovesVar[CurrentVar][StartPly+PlyNumber].match(/^[\s+#]*$/)) { // to cope with malsformed PGN data
PlyNumber++;
MoveCommentsVar[CurrentVar][StartPly+PlyNumber] = '';
}
break;
}
}
if (CurrentVar !== 0) {
myAlert("error: ParsePGNGameString ends with CurrentVar " + CurrentVar + " in game " + (currentGame+1), true);
while (CurrentVar > 0) { closeVar(); }
}
StartPlyVar[0] = StartPly;
PlyNumberVar[0] = PlyNumber;
GameHasComments = GameHasComments || GameHasVariations;
lastSynchCurrentVar = -1;
}
var NAGstyle = 'default';
var NAG = new Array();
NAG[0] = '';
NAG[1] = '!'; // 'good move';
NAG[2] = '?'; // 'bad move';
NAG[3] = '!!'; // 'very good move';
NAG[4] = '??'; // 'very bad move';
NAG[5] = '!?'; // 'speculative move';
NAG[6] = '?!'; // 'questionable move';
NAG[7] = 'forced move'; // '[]';
NAG[8] = 'singular move'; // '[]';
NAG[9] = 'worst move'; // '??';
NAG[10] = 'drawish position'; // '=';
NAG[11] = 'equal chances, quiet position'; // '=';
NAG[12] = 'equal chances, active position'; // '=';
NAG[13] = 'unclear position'; // '~~';
NAG[14] = 'White has a slight advantage'; // NAG[15] = '+/=';
NAG[16] = 'White has a moderate advantage'; // NAG[17] = '+/-';
NAG[18] = 'White has a decisive advantage'; // NAG[19] = '+-';
NAG[20] = 'White has a crushing advantage'; // NAG[21] = '+-';
NAG[22] = 'White is in zugzwang'; // NAG[23] = '(.)';
NAG[24] = 'White has a slight space advantage'; // NAG[25] = '()';
NAG[26] = 'White has a moderate space advantage'; // NAG[27] = '()';
NAG[28] = 'White has a decisive space advantage'; // NAG[29] = '()';
NAG[30] = 'White has a slight time (development) advantage'; // NAG[31] = '@';
NAG[32] = 'White has a moderate time (development) advantage'; // NAG[33] = '@';
NAG[34] = 'White has a decisive time (development) advantage'; // NAG[35] = '@';
NAG[36] = 'White has the initiative'; // NAG[37] = '|^';
NAG[38] = 'White has a lasting initiative'; // NAG[39] = '|^';
NAG[40] = 'White has the attack'; // NAG[41] = '->';
NAG[42] = 'White has insufficient compensation for material deficit';
NAG[44] = 'White has sufficient compensation for material deficit'; // NAG[45] = '=/~';
NAG[46] = 'White has more than adequate compensation for material deficit'; // NAG[47] = '=/~';
NAG[48] = 'White has a slight center control advantage'; // NAG[49] = '[+]';
NAG[50] = 'White has a moderate center control advantage'; // NAG[51] = '[+]';
NAG[52] = 'White has a decisive center control advantage'; // NAG[53] = '[+]';
NAG[54] = 'White has a slight kingside control advantage'; // NAG[55] = '>>';
NAG[56] = 'White has a moderate kingside control advantage'; // NAG[57] = '>>';
NAG[58] = 'White has a decisive kingside control advantage'; // NAG[59] = '>>';
NAG[60] = 'White has a slight queenside control advantage'; // NAG[61] = '<<';
NAG[62] = 'White has a moderate queenside control advantage'; // NAG[63] = '<<';
NAG[64] = 'White has a decisive queenside control advantage'; // NAG[65] = '<<';
NAG[66] = 'White has a vulnerable first rank';
NAG[68] = 'White has a well protected first rank';
NAG[70] = 'White has a poorly protected king';
NAG[72] = 'White has a well protected king';
NAG[74] = 'White has a poorly placed king';
NAG[76] = 'White has a well placed king';
NAG[78] = 'White has a very weak pawn structure';
NAG[80] = 'White has a moderately weak pawn structure';
NAG[82] = 'White has a moderately strong pawn structure';
NAG[84] = 'White has a very strong pawn structure';
NAG[86] = 'White has poor knight placement';
NAG[88] = 'White has good knight placement';
NAG[90] = 'White has poor bishop placement';
NAG[92] = 'White has good bishop placement';
NAG[94] = 'White has poor rook placement';
NAG[96] = 'White has good rook placement';
NAG[98] = 'White has poor queen placement';
NAG[100] = 'White has good queen placement';
NAG[102] = 'White has poor piece coordination';
NAG[104] = 'White has good piece coordination';
NAG[106] = 'White has played the opening very poorly';
NAG[108] = 'White has played the opening poorly';
NAG[110] = 'White has played the opening well';
NAG[112] = 'White has played the opening very well';
NAG[114] = 'White has played the middlegame very poorly';
NAG[116] = 'White has played the middlegame poorly';
NAG[118] = 'White has played the middlegame well';
NAG[120] = 'White has played the middlegame very well';
NAG[122] = 'White has played the ending very poorly';
NAG[124] = 'White has played the ending poorly';
NAG[126] = 'White has played the ending well';
NAG[128] = 'White has played the ending very well';
NAG[130] = 'White has slight counterplay'; // NAG[131] = '<=>';
NAG[132] = 'White has moderate counterplay'; // NAG[133] = '<=>';
NAG[134] = 'White has decisive counterplay'; // NAG[135] = '<=>';
NAG[136] = 'White has moderate time control pressure'; // NAG[137] = '(+)';
NAG[138] = 'White has severe time control pressure'; // NAG[139] = '(+)';
for (i=14; i<139; i+=2) { NAG[i+1] = NAG[i].replace("White", "Black"); }
function translateNAGs(comment) {
var matches = comment.match(/\$+[0-9]+/g);
if (matches) {
for (var ii = 0; ii < matches.length; ii++) {
var nag = matches[ii].substr(1);
if (NAG[nag] !== undefined) {
comment = comment.replace(new RegExp("\\$+" + nag + "(?!\\d)"), NAG[nag]);
}
}
}
return comment;
}
function ParseMove(move, plyCount) {
var ii, ll;
var rem;
var toRowMarker = -1;
castleRook = -1;
mvIsCastling = 0;
mvIsPromotion = 0;
mvCapture = 0;
mvFromCol = -1;
mvFromRow = -1;
mvToCol = -1;
mvToRow = -1;
mvPiece = -1;
mvPieceId = -1;
mvPieceOnTo = -1;
mvCaptured = -1;
mvCapturedId = -1;
mvIsNull = 0;
if (typeof(move) == "undefined") { return false; }
HistEnPassant[plyCount+1] = false;
HistEnPassantCol[plyCount+1] = -1;
if (move.indexOf('--') === 0) {
mvIsNull = 1;
CheckLegality('--', plyCount);
return true;
}
// get destination column/row remembering what's left e.g. Rdxc3 exf8=Q#
for (ii = move.length-1; ii > 0; ii--) {
if (!isNaN(move.charAt(ii))) {
mvToCol = move.charCodeAt(ii-1) - 97;
mvToRow = move.charAt(ii) - 1;
rem = move.substring(0, ii-1);
toRowMarker = ii;
break;
}
}
// final square did not make sense: maybe a castle?
if ((mvToCol < 0) || (mvToCol > 7) || (mvToRow < 0) || (mvToRow > 7)) {
// long castling first: looking for o-o will get o-o-o too
if (move.indexOf('O-O-O') === 0) {
mvIsCastling = 1;
mvPiece = 1;
mvPieceId = 0;
mvPieceOnTo = 1;
mvFromCol = 4;
mvToCol = 2;
mvFromRow = 7*MoveColor;
mvToRow = 7*MoveColor;
return CheckLegality('O-O-O', plyCount);
} else if (move.indexOf('O-O') === 0) {
mvIsCastling = 1;
mvPiece = 1;
mvPieceId = 0;
mvPieceOnTo = 1;
mvFromCol = 4;
mvToCol = 6;
mvFromRow = 7*MoveColor;
mvToRow = 7*MoveColor;
return CheckLegality('O-O', plyCount);
} else { return false; }
}
rem = rem.replace(/-/g, '');
// get piece and origin square: mark captures ('x' is there)
ll = rem.length;
if (ll > 4) { return false; }
mvPiece = -1; // make sure mvPiece is properly assigned later
if (ll === 0) { mvPiece = 6; }
else {
for (ii = 5; ii > 0; ii--) { if (rem.charAt(0) == PieceCode[ii-1]) { mvPiece = ii; break; } }
if (mvPiece == -1) { if (columnsLetters.toLowerCase().indexOf(rem.charAt(0)) >= 0) { mvPiece = 6; } }
if (mvPiece == -1) { return false; }
if (rem.charAt(ll-1) == 'x') { mvCapture = 1; }
if (isNaN(move.charAt(ll-1-mvCapture))) {
mvFromCol = move.charCodeAt(ll-1-mvCapture) - 97;
if ((mvFromCol < 0) || (mvFromCol > 7)) { mvFromCol = -1; }
} else {
mvFromRow = move.charAt(ll-1-mvCapture) - 1;
if ((mvFromRow < 0) || (mvFromRow > 7)) { mvFromRow = -1; }
else {
mvFromCol = move.charCodeAt(ll-2-mvCapture) - 97;
if ((mvFromCol < 0) || (mvFromCol > 7)) { mvFromCol = -1; }
}
}
if ( (ll > 1) && (!mvCapture) && (mvFromCol == -1) && (mvFromRow == -1) ) { return false; }
if ( (mvPiece == 6) && (!mvCapture) && (mvFromCol == -1) && (mvFromRow == -1) ) { return false; }
}
mvPieceOnTo = mvPiece;
// "square to" occupied: capture (note en-passant case)
if ((Board[mvToCol][mvToRow] !== 0) ||
((mvPiece == 6) &&
(HistEnPassant[plyCount]) &&
(mvToCol == HistEnPassantCol[plyCount]) &&
(mvToRow == 5-3*MoveColor)))
{ mvCapture = 1; }
if (mvPiece == 6) {
// move contains '=' or char after destination row: might be a promotion
ii = move.indexOf('=');
if (ii < 0) { ii = toRowMarker; }
if ((ii > 0) && (ii < move.length-1)) {
var newPiece = move.charAt(ii+1);
if (newPiece == PieceCode[1]) { mvPieceOnTo = 2; }
else if (newPiece == PieceCode[2]) { mvPieceOnTo = 3; }
else if (newPiece == PieceCode[3]) { mvPieceOnTo = 4; }
else if (newPiece == PieceCode[4]) { mvPieceOnTo = 5; }
if (mvPieceOnTo != mvPiece) { mvIsPromotion = 1; }
}
if ((mvToRow == 7 * (1-MoveColor)) ? !mvIsPromotion : mvIsPromotion) { return false; }
}
// which captured piece: if nothing found must be en-passant
if (mvCapture) {
for (mvCapturedId = 15; mvCapturedId >= 0; mvCapturedId--) {
if ((PieceType[1-MoveColor][mvCapturedId] > 0) &&
(PieceCol[1-MoveColor][mvCapturedId] == mvToCol) &&
(PieceRow[1-MoveColor][mvCapturedId] == mvToRow)) {
mvCaptured = PieceType[1-MoveColor][mvCapturedId];
if (mvCaptured == 1) { return false; }
break;
}
}
if ((mvPiece == 6) && (mvCapturedId < 1) && (HistEnPassant[plyCount])) {
for (mvCapturedId = 15; mvCapturedId >= 0; mvCapturedId--) {
if ((PieceType[1-MoveColor][mvCapturedId] == 6) &&
(PieceCol[1-MoveColor][mvCapturedId] == mvToCol) &&
(PieceRow[1-MoveColor][mvCapturedId] == 4-MoveColor)) {
mvCaptured = PieceType[1-MoveColor][mvCapturedId];
break;
}
}
}
}
// check move legality
if (!CheckLegality(PieceCode[mvPiece-1], plyCount)) { return false; }
// pawn moved: check en-passant possibility
if (mvPiece == 6) {
if (Math.abs(HistRow[0][plyCount]-mvToRow) == 2) {
HistEnPassant[plyCount+1] = true;
HistEnPassantCol[plyCount+1] = mvToCol;
}
}
return true;
}
function SetGameSelectorOptions(head, num, chEvent, chSite, chRound, chWhite, chBlack, chResult, chDate) {
if (typeof(head) == "string") { gameSelectorHead = head; }
gameSelectorNum = (num === true);
gameSelectorChEvent = Math.max(Math.min(chEvent , 32) || 0, 0) || 0;
gameSelectorChSite = Math.max(Math.min(chSite , 32) || 0, 0) || 0;
gameSelectorChRound = Math.max(Math.min(chRound , 32) || 0, 0) || 0;
gameSelectorChWhite = Math.max(Math.min(chWhite , 32) || 0, 0) || 0;
gameSelectorChBlack = Math.max(Math.min(chBlack , 32) || 0, 0) || 0;
gameSelectorChResult = Math.max(Math.min(chResult, 32) || 0, 0) || 0;
gameSelectorChDate = Math.max(Math.min(chDate , 32) || 0, 0) || 0;
}
var clickedSquareInterval = null;
function clickedSquare(ii, jj) {
if (clickedSquareInterval) { return; } // dont trigger twice
var squareId = 'tcol' + jj + 'trow' + ii;
var theObj = document.getElementById(squareId);
if (theObj) {
var oldClass = theObj.className;
theObj.className = (ii+jj)%2 === 0 ? "blackSquare" : "whiteSquare";
clickedSquareInterval = setTimeout("reset_after_click(" + ii + "," + jj + ",'" + oldClass + "','" + theObj.className + "')", 66);
clearSelectedText();
}
}
function reset_after_click (ii, jj, oldClass, newClass) {
var theObj = document.getElementById('tcol' + jj + 'trow' + ii);
if (theObj) {
// square class changed again by pgn4web already: dont touch it anymore e.g. autoplay
if (theObj.className == newClass) { theObj.className = oldClass; }
clickedSquareInterval = null;
}
}
var lastSearchPgnExpression = "";
function gameNumberSearchPgn(searchExpression, backward, includeCurrent) {
lastSearchPgnExpression = searchExpression;
if (searchExpression === "") { return false; }
// replace newline with spaces so that we can use regexp "." on whole game
var newlinesRegExp = new RegExp("[\n\r]", "gm");
var searchExpressionRegExp = new RegExp(searchExpression, "im");
// at start currentGame might still be -1
var thisCurrentGame = (currentGame < 0) || (currentGame >= numberOfGames) ? 0 : currentGame;
var needle = fullPgnGame(thisCurrentGame);
if (includeCurrent && needle.replace(newlinesRegExp, " ").match(searchExpressionRegExp)) {
return thisCurrentGame;
}
var delta = backward ? -1 : +1;
for (var thisGame = (thisCurrentGame + delta + numberOfGames) % numberOfGames;
thisGame != thisCurrentGame;
thisGame = (thisGame + delta + numberOfGames) % numberOfGames) {
needle = fullPgnGame(thisGame);
if (needle.replace(newlinesRegExp, " ").match(searchExpressionRegExp)) {
return thisGame;
}
}
return false;
}
function searchPgnGame(searchExpression, backward) {
if (typeof(searchExpression) == "undefined") { searchExpression = ""; }
lastSearchPgnExpression = searchExpression;
var theObj = document.getElementById('searchPgnExpression');
if (theObj) { theObj.value = searchExpression; }
if ((searchExpression === "") || (numberOfGames < 2)) { return; }
var thisGame = gameNumberSearchPgn(searchExpression, backward, false);
if ((thisGame !== false) && (thisGame != currentGame)) { Init(thisGame); }
}
function searchPgnGamePrompt() {
if (numberOfGames < 2) {
alert("info: search prompt disabled with less than 2 games");
return;
}
var searchExpression = prompt("Please enter search pattern for PGN games:", lastSearchPgnExpression);
if (searchExpression) { searchPgnGame(searchExpression); }
}
function searchPgnGameForm() {
var theObj = document.getElementById('searchPgnExpression');
if (theObj) { searchPgnGame(document.getElementById('searchPgnExpression').value); }
}
var chessMovesRegExp = new RegExp("\\b((\\d+(\\.{1,3}|\\s)\\s*)?((([KQRBN][a-h1-8]?)|[a-h])?x?[a-h][1-8](=[QRNB])?|O-O-O|O-O)\\b[!?+#]*)", "g");
function fixCommentForDisplay(comment) {
return comment.replace(chessMovesRegExp, '<SPAN CLASS="commentMove">$1</SPAN>');
}
var tableSize = 0;
var textSelectOptions = '';
function PrintHTML() {
var ii, jj, text, theObj, squareId, imageId, squareCoord, squareTitle, numText, textSO;
// chessboard
if (theObj = document.getElementById("GameBoard")) {
text = '<TABLE CLASS="boardTable" ID="boardTable" CELLSPACING=0 CELLPADDING=0';
text += (tableSize > 0) ? ' STYLE="width: ' + tableSize + 'px; height: ' + tableSize + 'px;">' : '>';
for (ii = 0; ii < 8; ++ii) {
text += '<TR>';
for (jj = 0; jj < 8; ++jj) {
squareId = 'tcol' + jj + 'trow' + ii;
imageId = 'img_' + squareId;
text += (ii+jj)%2 === 0 ?
'<TD CLASS="whiteSquare" ID="' + squareId + '" BGCOLOR="#FFFFFF"' :
'<TD CLASS="blackSquare" ID="' + squareId + '" BGCOLOR="#D3D3D3"';
text += ' ALIGN="center" VALIGN="middle" ONCLICK="clickedSquare(' + ii + ',' + jj + ')">';
squareCoord = IsRotated ? String.fromCharCode(72-jj,49+ii) : String.fromCharCode(jj+65,56-ii);
squareTitle = squareCoord;
if (boardTitle[jj][ii] !== '') { squareTitle += ': ' + boardTitle[jj][ii]; }
text += '<IMG SRC="'+ ClearImg.src + '" ' +
'CLASS="pieceImage" STYLE="border: none; display: block; vertical-align: middle;" ' +
'ONCLICK="boardOnClick[' + jj + '][' + ii + '](this, event);" ' +
'ID="' + imageId + '" TITLE="' + squareTitle + '" ' + 'ONFOCUS="this.blur()" />' +
'</TD>';
}
text += '</TR>';
}
text += '</TABLE>';
theObj.innerHTML = text;
}
if (theObj = document.getElementById("boardTable")) {
tableSize = theObj.offsetWidth;
if (tableSize > 0) { // coping with browser always returning 0 to offsetWidth
theObj.style.height = tableSize + "px";
}
}
// control buttons
if (theObj = document.getElementById("GameButtons")) {
var numButtons = 5;
var spaceSize = 3;
var buttonSize = (tableSize - spaceSize*(numButtons - 1)) / numButtons;
text = '<FORM NAME="GameButtonsForm" STYLE="display:inline;">' +
'<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="0">' +
'<TR><TD>' +
'<INPUT ID="startButton" TYPE="BUTTON" VALUE="&lt;&lt;" STYLE="';
if (buttonSize > 0) { text += 'width: ' + buttonSize + 'px;'; }
text += '"; CLASS="buttonControl" TITLE="go to game start" ' +
' ID="btnGoToStart" onClick="clickedBbtn(this,event);" ONFOCUS="this.blur();">' +
'</TD>' +
'<TD CLASS="buttonControlSpace" WIDTH="' + spaceSize + '">' +
'</TD><TD>' +
'<INPUT ID="backButton" TYPE="BUTTON" VALUE="&lt;" STYLE="';
if (buttonSize > 0) { text += 'width: ' + buttonSize + 'px;'; }
text += '"; CLASS="buttonControl" TITLE="move backward" ' +
' ID="btnMoveBackward1" onClick="clickedBbtn(this,event);" ONFOCUS="this.blur();">' +
'</TD>' +
'<TD CLASS="buttonControlSpace" WIDTH="' + spaceSize + '">' +
'</TD><TD>';
text += '<INPUT ID="autoplayButton" TYPE="BUTTON" VALUE=' +
(isAutoPlayOn ? "=" : "+") + ' STYLE="';
if (buttonSize > 0) { text += 'width: ' + buttonSize + 'px;'; }
text += isAutoPlayOn ?
'"; CLASS="buttonControlStop" TITLE="toggle autoplay (stop)" ' :
'"; CLASS="buttonControlPlay" TITLE="toggle autoplay (start)" ';
text += ' ID="btnPlay" NAME="AutoPlay" onClick="clickedBbtn(this,event);" ONFOCUS="this.blur();">' +
'</TD>' +
'<TD CLASS="buttonControlSpace" WIDTH="' + spaceSize + '">' +
'</TD><TD>' +
'<INPUT ID="forwardButton" TYPE="BUTTON" VALUE="&gt;" STYLE="';
if (buttonSize > 0) { text += 'width: ' + buttonSize + 'px;'; }
text += '"; CLASS="buttonControl" TITLE="move forward" ' +
' ID="btnMoveForward1" onClick="clickedBbtn(this,event);" ONFOCUS="this.blur();">' +
'</TD>' +
'<TD CLASS="buttonControlSpace" WIDTH="' + spaceSize + '">' +
'</TD><TD>' +
'<INPUT ID="endButton" TYPE="BUTTON" VALUE="&gt;&gt;" STYLE="';
if (buttonSize > 0) { text += 'width: ' + buttonSize + 'px;'; }
text += '"; CLASS="buttonControl" TITLE="go to game end" ' +
' ID="btnGoToEnd" onClick="clickedBbtn(this,event);" ONFOCUS="this.blur();">' +
'</TD></TR></TABLE></FORM>';
theObj.innerHTML = text;
}
// game selector
if (theObj = document.getElementById("GameSelector")) {
if (firstStart) { textSelectOptions=''; }
if (numberOfGames < 2) {
// theObj.innerHTML = ''; // replaced with code below to cope with IE bug
while (theObj.firstChild) { theObj.removeChild(theObj.firstChild); }
textSelectOptions = '';
} else {
if (textSelectOptions === '') {
if (gameSelectorNum) { gameSelectorNumLenght = Math.floor(Math.log(numberOfGames)/Math.log(10)) + 1; }
text = '<FORM NAME="GameSel" STYLE="display:inline;"> ' +
'<SELECT ID="GameSelSelect" NAME="GameSelSelect" STYLE="';
if (tableSize > 0) { text += 'width: ' + tableSize + 'px; '; }
text += 'font-family: monospace;" CLASS="selectControl" TITLE="select a game" ' +
'ONCHANGE="this.blur(); if (this.value >= 0) { Init(this.value); this.value = -1; }" ' +
'ONFOCUS="disableShortcutKeysAndStoreStatus();" ONBLUR="restoreShortcutKeysStatus();" ' +
'> ' +
'<OPTION CLASS="optionSelectControl" value=-1>';
var blanks = ''; for (ii=0; ii<32; ii++) { blanks += ' '; }
var headDisplay = (gameSelectorNum ? blanks.substring(0, gameSelectorNumLenght) + ' ' : '') + gameSelectorHead;
text += headDisplay.replace(/ /g, '&nbsp;');
for (ii=0; ii<numberOfGames; ii++) {
textSelectOptions += '<OPTION CLASS="optionSelectControl" value=' + ii + '>';
textSO = '';
if (gameSelectorNum) {
numText = ' ' + (ii+1);
textSO += blanks.substr(0, gameSelectorNumLenght - (numText.length - 1)) +
numText + ' ';
}
if (gameSelectorChEvent > 0) {
textSO += ' ' + gameEvent[ii].substring(0, gameSelectorChEvent) +
blanks.substr(0, gameSelectorChEvent - gameEvent[ii].length) + ' ';
}
if (gameSelectorChSite > 0) {
textSO += ' ' + gameSite[ii].substring(0, gameSelectorChSite) +
blanks.substr(0, gameSelectorChSite - gameSite[ii].length) + ' ';
}
if (gameSelectorChRound > 0) {
textSO += ' ' + blanks.substr(0, gameSelectorChRound - gameRound[ii].length) +
gameRound[ii].substring(0, gameSelectorChRound) + ' ';
}
if (gameSelectorChWhite > 0) {
textSO += ' ' + gameWhite[ii].substring(0, gameSelectorChWhite) +
blanks.substr(0, gameSelectorChWhite - gameWhite[ii].length) + ' ';
}
if (gameSelectorChBlack > 0) {
textSO += ' ' + gameBlack[ii].substring(0, gameSelectorChBlack) +
blanks.substr(0, gameSelectorChBlack - gameBlack[ii].length) + ' ';
}
if (gameSelectorChResult > 0) {
textSO += ' ' + gameResult[ii].substring(0, gameSelectorChResult) +
blanks.substr(0, gameSelectorChResult - gameResult[ii].length) + ' ';
}
if (gameSelectorChDate > 0) {
textSO += ' ' + gameDate[ii].substring(0, gameSelectorChDate) +
blanks.substr(0, gameSelectorChDate - gameDate[ii].length) + ' ';
}
textSelectOptions += textSO.replace(/ /g, '&nbsp;');
}
text += textSelectOptions.replace(/&(amp|lt|gt);/g, '&amp;$1;') + '</SELECT></FORM>'; // see function simpleHtmlentities()
theObj.innerHTML = text;
}
}
}
// game event
if (theObj = document.getElementById("GameEvent"))
{ theObj.innerHTML = gameEvent[currentGame]; }
// game round
if (theObj = document.getElementById("GameRound"))
{ theObj.innerHTML = gameRound[currentGame]; }
// game site
if (theObj = document.getElementById("GameSite"))
{ theObj.innerHTML = gameSite[currentGame]; }
// game date
if (theObj = document.getElementById("GameDate")) {
theObj.innerHTML = gameDate[currentGame];
theObj.style.whiteSpace = "nowrap";
}
// game white
if (theObj = document.getElementById("GameWhite"))
{ theObj.innerHTML = gameWhite[currentGame]; }
// game black
if (theObj = document.getElementById("GameBlack"))
{ theObj.innerHTML = gameBlack[currentGame]; }
// game result
if (theObj = document.getElementById("GameResult")) {
theObj.innerHTML = gameResult[currentGame];
theObj.style.whiteSpace = "nowrap";
}
// game text
if (theObj = document.getElementById("GameText")) {
variationTextDepth = -1;
text = '<SPAN ID="ShowPgnText">' + variationTextFromId(0); + '</SPAN>';
theObj.innerHTML = text;
}
setB1C1F1G1boardShortcuts(); // depend on presence of comments
// game searchbox
if ((theObj = document.getElementById("GameSearch")) && firstStart) {
if (numberOfGames < 2) {
// theObj.innerHTML = ''; // replaced with code below to cope with IE bug
while (theObj.firstChild) { theObj.removeChild(theObj.firstChild); }
} else {
text = '<FORM ID="searchPgnForm" STYLE="display: inline;" ' +
'ACTION="javascript:searchPgnGameForm();">';
text += '<INPUT ID="searchPgnButton" CLASS="searchPgnButton" STYLE="display: inline; ';
if (tableSize > 0) { text += 'width: ' + (tableSize/4) + 'px; '; }
text += '" TITLE="find games matching the search string (regular expression)" ' +
'TYPE="submit" VALUE="?">' +
'<INPUT ID="searchPgnExpression" CLASS="searchPgnExpression" ' +
'TITLE="find games matching the search string (regular expression)" ' +
'TYPE="input" VALUE="" STYLE="display: inline; box-sizing: border-box; ' +
'-moz-box-sizing: border-box; -webkit-box-sizing: border-box;'; // remove when non-prefixed option supported by firefox and safari
if (tableSize > 0) { text += 'width: ' + (3*tableSize/4) + 'px; '; }
text += '" ONFOCUS="disableShortcutKeysAndStoreStatus();" ONBLUR="restoreShortcutKeysStatus();">';
text += '</FORM>';
theObj.innerHTML = text;
theObj = document.getElementById('searchPgnExpression');
if (theObj) { theObj.value = lastSearchPgnExpression; }
}
}
}
function startButton(e) {
if (e.shiftKey) {
GoToMove(StartPlyVar[CurrentVar] + (CurrentPly <= StartPlyVar[CurrentVar] + 1 ? 0 : 1));
} else { GoToMove(StartPlyVar[0], 0); }
}
function backButton(e) {
if (e.shiftKey) { GoToMove(StartPlyVar[CurrentVar]); }
else { GoToMove(CurrentPly - 1); }
}
function forwardButton(e) {
if (e.shiftKey) { if (!goToNextVariationSibling()) { GoToMove(CurrentPly + 1); } }
else { GoToMove(CurrentPly + 1); }
}
function endButton(e) {
if (e.shiftKey) {
if (CurrentPly === StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar]) { goToFirstChild(); }
else { GoToMove(StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar]); }
} else { GoToMove(StartPlyVar[0] + PlyNumberVar[0], 0); }
}
function clickedBbtn(t,e) {
switch (t.id) {
case "startButton":
startButton(e);
break;
case "backButton":
backButton(e);
break;
case "autoplayButton":
if (e.shiftKey) { goToNextVariationSibling(); }
else { SwitchAutoPlay(); }
break;
case "forwardButton":
forwardButton(e);
break;
case "endButton":
endButton(e);
break;
default:
break;
}
}
var basicNAGs = /^[\?!+#\s]+(\s|$)/;
function strippedMoveComment(plyNum, varId, addHtmlTags) {
if (typeof(addHtmlTags) == "undefined") { addHtmlTags = false; }
if (typeof(varId) == "undefined") { varId = CurrentVar; }
if (!MoveCommentsVar[varId][plyNum]) { return ""; }
return fixCommentForDisplay(MoveCommentsVar[varId][plyNum]).replace(pgn4webVariationRegExpGlobal, function (m) { return variationTextFromTag(m, addHtmlTags); }).replace(/\[%[^\]]*\]\s*/g,'').replace(basicNAGs, '').replace(/^\s+$/,'');
}
function basicNAGsMoveComment(plyNum, varId) {
if (typeof(varId) == "undefined") { varId = CurrentVar; }
if (!MoveCommentsVar[varId][plyNum]) { return ""; }
var thisBasicNAGs = MoveCommentsVar[varId][plyNum].replace(/\[%[^\]]*\]\s*/g,'').match(basicNAGs, '');
return thisBasicNAGs ? thisBasicNAGs[0].replace(/\s+(?!class=)/gi,'') : '';
}
function variationTextFromTag(variationTag, addHtmlTags) {
if (typeof(addHtmlTags) == "undefined") { addHtmlTags = false; }
var varId = variationTag.replace(pgn4webVariationRegExp, "$1");
if (isNaN(varId)) {
myAlert("error: issue parsing variation tag " + variationTag + " in game " + (currentGame+1), true);
return "";
}
var text = variationTextFromId(varId);
if (text) {
if (addHtmlTags) { text = '</SPAN>' + text + '<SPAN CLASS="comment">'; }
} else { text = ''; }
return text;
}
var variationTextDepth, printedComment, printedVariation;
function variationTextFromId(varId) {
var punctChars = ",.;:!?", thisComment;
if (isNaN(varId) || varId < 0 || varId >= numberOfVars || typeof(StartPlyVar[varId]) == "undefined" || typeof(PlyNumberVar[varId]) == "undefined") {
myAlert("error: issue parsing variation id " + varId + " in game " + (currentGame+1), true);
return "";
}
var text = ++variationTextDepth ? ('<SPAN CLASS="variation">' + (printedVariation ? ' ' : '') + (variationTextDepth > 1 ? '(' : '[')) + '</SPAN>' : '';
printedVariation = false;
for (var ii = StartPlyVar[varId]; ii < StartPlyVar[varId] + PlyNumberVar[varId]; ii++) {
printedComment = false;
if (commentsIntoMoveText && (thisComment = strippedMoveComment(ii, varId, true))) {
if (commentsOnSeparateLines && variationTextDepth === 0 && ii > StartPlyVar[varId]) {
text += '<DIV CLASS="comment" STYLE="line-height: 33%;">&nbsp;</DIV>';
}
if (printedVariation) { if (punctChars.indexOf(thisComment.charAt(0)) == -1) { text += '<SPAN CLASS="variation"> </SPAN>'; } }
else { printedVariation = variationTextDepth > 0; }
text += '<SPAN CLASS="comment">' + thisComment + '</SPAN>';
if (commentsOnSeparateLines && variationTextDepth === 0) {
text += '<DIV CLASS="comment" STYLE="line-height: 33%;">&nbsp;</DIV>';
}
printedComment = true;
}
if (printedComment || printedVariation) { text += '<SPAN CLASS="variation"> </SPAN>'; }
printedVariation = true;
text += printMoveText(ii, varId, (variationTextDepth > 0), ((printedComment) || (ii == StartPlyVar[varId])), true);
}
if (commentsIntoMoveText && (thisComment = strippedMoveComment(StartPlyVar[varId] + PlyNumberVar[varId], varId, true))) {
if (commentsOnSeparateLines && variationTextDepth === 0) {
text += '<DIV CLASS="comment" STYLE="line-height: 33%;">&nbsp;</DIV>';
}
if (printedVariation && (punctChars.indexOf(thisComment.charAt(0)) == -1)) { text += '<SPAN CLASS="comment notranslate"> </SPAN>'; }
text += '<SPAN CLASS="comment">' + thisComment + '</SPAN>';
printedComment = true;
}
text += variationTextDepth-- ? ('<SPAN CLASS="variation">' + (variationTextDepth ? ')' : ']') + '</SPAN>') : '';
printedVariation = true;
return text;
}
function printMoveText(thisPly, thisVar, isVar, hasLeadingNum, hasId) {
if (typeof(thisVar) == "undefined") { thisVar = CurrentVar; }
if (typeof(thisPly) == "undefined") { thisPly = CurrentPly; }
var text = '';
if (thisVar >= numberOfVars ||
thisPly < StartPlyVar[thisVar] ||
thisPly > StartPlyVar[thisVar] + PlyNumberVar[thisVar]) {
return text;
}
var moveCount = Math.floor(thisPly/2)+1;
if (thisPly%2 === 0) {
text += '<SPAN CLASS="' + (isVar ? 'variation' : 'move') +
' notranslate">' + moveCount + '.&nbsp;</SPAN>';
} else {
if (hasLeadingNum) {
text += '<SPAN CLASS="' + (isVar ? 'variation' : 'move') +
' notranslate">' + moveCount + '...&nbsp;</SPAN>';
}
}
var jj = thisPly+1;
text += '<A HREF="javascript:void(0);" ONCLICK="GoToMove(' + jj + ', ' + thisVar + ');" ' +
'CLASS="' + (isVar ? 'variation' : 'move') + ' notranslate" ' +
(hasId ? ('ID="Var' + thisVar + 'Mv' + jj + '" ') : '') +
'ONFOCUS="this.blur();">' + MovesVar[thisVar][thisPly];
if (commentsIntoMoveText) { text += basicNAGsMoveComment(jj, thisVar); }
text += '</A>';
return text;
}
// undocumented API to autoscroll gane text to show current move
// enable with "enableAutoScrollToCurrentMove(objId)", with objId as the game text container object id
// add onresize="autoScrollToCurrentMoveIfEnabled" to the body tag for autoscrolling on page resize
function enableAutoScrollToCurrentMove(objId) { autoScrollToCurrentMove_objId = objId; }
function disableAutoScrollToCurrentMove() { autoScrollToCurrentMove_objId = ""; }
function toggleAutoScrollToCurrentMove(objId) { autoScrollToCurrentMove_objId = autoScrollToCurrentMove_objId ? "" : objId; }
var autoScrollToCurrentMove_objId = "";
function autoScrollToCurrentMoveIfEnabled() { autoScrollToCurrentMove(autoScrollToCurrentMove_objId); }
function objOffsetVeryTop(obj) {
for (var offset = obj.offsetTop; obj = obj.offsetParent; /* */) { offset += obj.offsetTop + obj.clientTop; }
return offset;
}
function autoScrollToCurrentMove(objId) {
if (!objId) { return; }
var theContainerObj = document.getElementById(objId);
if (theContainerObj) {
if (CurrentPly == StartPly) { theContainerObj.scrollTop = 0; }
else {
var theMoveObj = document.getElementById('Var' + CurrentVar + 'Mv' + CurrentPly);
if (theMoveObj) {
var theContainerObjOffsetVeryTop = objOffsetVeryTop(theContainerObj);
var theMoveObjOffsetVeryTop = objOffsetVeryTop(theMoveObj);
if ((theMoveObjOffsetVeryTop + theMoveObj.offsetHeight >
theContainerObjOffsetVeryTop + theContainerObj.scrollTop + theContainerObj.clientHeight) ||
(theMoveObjOffsetVeryTop < theContainerObjOffsetVeryTop + theContainerObj.scrollTop)) {
theContainerObj.scrollTop = theMoveObjOffsetVeryTop - theContainerObjOffsetVeryTop;
}
}
}
}
}
function FlipBoard() {
var oldHighlightOption = highlightOption;
if (oldHighlightOption) { SetHighlight(false); }
IsRotated = !IsRotated;
PrintHTML();
RefreshBoard();
if (oldHighlightOption) { SetHighlight(true); }
}
function RefreshBoard() {
for (var jj = 0; jj < 8; ++jj) {
for (var ii = 0; ii < 8; ++ii) {
if (Board[jj][ii] === 0) { SetImage(jj, ii, ClearImg.src); }
}
}
for (jj = 0; jj < 2; ++jj) {
for (ii = 0; ii < 16; ++ii) {
if (PieceType[jj][ii] > 0) {
SetImage(PieceCol[jj][ii], PieceRow[jj][ii], PieceImg[jj][PieceType[jj][ii]].src);
}
}
}
}
function SetAutoPlay(vv) {
isAutoPlayOn = vv;
if (AutoPlayInterval) { clearTimeout(AutoPlayInterval); AutoPlayInterval = null; }
if (isAutoPlayOn) {
if (document.GameButtonsForm) {
if (document.GameButtonsForm.AutoPlay) {
document.GameButtonsForm.AutoPlay.value = "=";
document.GameButtonsForm.AutoPlay.title = "toggle autoplay (stop)";
document.GameButtonsForm.AutoPlay.className = "buttonControlStop";
}
}
if (CurrentPly < StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar]) { AutoPlayInterval=setTimeout("MoveForward(1)", Delay); }
else {
if (autoplayNextGame && (CurrentVar === 0)) { AutoPlayInterval=setTimeout("AutoplayNextGame()", Delay); }
else { SetAutoPlay(false); }
}
} else {
if (document.GameButtonsForm) {
if (document.GameButtonsForm.AutoPlay) {
document.GameButtonsForm.AutoPlay.value = "+";
document.GameButtonsForm.AutoPlay.title = "toggle autoplay (start)";
document.GameButtonsForm.AutoPlay.className = "buttonControlPlay";
}
}
}
}
var minAutoplayDelay = 500;
var maxAutoplayDelay = 300000;
function setCustomAutoplayDelay() {
var newDelaySec = prompt("Enter custom autoplay delay, in seconds, between " + (minAutoplayDelay/1000) + " and " + (maxAutoplayDelay/1000) + ":", Math.floor(Delay / 100) / 10);
if (!isNaN(newDelaySec = parseInt(newDelaySec, 10))) {
SetAutoplayDelayAndStart(newDelaySec * 1000);
}
}
function SetAutoplayDelay(vv) {
if (isNaN(vv = parseInt(vv, 10))) { return; }
Delay = Math.min(Math.max(vv, minAutoplayDelay), maxAutoplayDelay);
}
function SetAutoplayDelayAndStart(vv) {
MoveForward(1);
SetAutoplayDelay(vv);
SetAutoPlay(true);
}
function SetLiveBroadcast(delay, alertFlag, demoFlag, stepFlag) {
LiveBroadcastDelay = delay; // zero delay: no live broadcast
LiveBroadcastAlert = (alertFlag === true);
LiveBroadcastDemo = (demoFlag === true);
LiveBroadcastSteppingMode = (stepFlag === true);
setG7A6B6H7boardShortcuts();
}
function SetImage(col, row, image) {
var trow = IsRotated ? row : 7 - row;
var tcol = IsRotated ? 7 - col : col;
var theObj = document.getElementById('img_' + 'tcol' + tcol + 'trow' + trow);
if ((theObj) && (theObj.src != image)) { theObj.src = image; }
}
function SetImagePath(path) {
ImagePath = path;
}
function SwitchAutoPlay() {
if (!isAutoPlayOn) { MoveForward(1); }
SetAutoPlay(!isAutoPlayOn);
}
function StoreMove(thisPly) {
HistVar[thisPly+1] = CurrentVar;
if (HistNull[thisPly] = mvIsNull) { return; }
// "square from" history
HistPieceId[0][thisPly] = mvPieceId;
HistCol[0][thisPly] = PieceCol[MoveColor][mvPieceId];
HistRow[0][thisPly] = PieceRow[MoveColor][mvPieceId];
HistType[0][thisPly] = PieceType[MoveColor][mvPieceId];
// "square to" history
HistCol[2][thisPly] = mvToCol;
HistRow[2][thisPly] = mvToRow;
if (mvIsCastling) {
HistPieceId[1][thisPly] = castleRook;
HistCol[1][thisPly] = PieceCol[MoveColor][castleRook];
HistRow[1][thisPly] = PieceRow[MoveColor][castleRook];
HistType[1][thisPly] = PieceType[MoveColor][castleRook];
} else if (mvCapturedId >= 0) {
HistPieceId[1][thisPly] = mvCapturedId+16;
HistCol[1][thisPly] = PieceCol[1-MoveColor][mvCapturedId];
HistRow[1][thisPly] = PieceRow[1-MoveColor][mvCapturedId];
HistType[1][thisPly] = PieceType[1-MoveColor][mvCapturedId];
} else {
HistPieceId[1][thisPly] = -1;
}
// update "square from" and captured square (not "square to" for en-passant)
Board[PieceCol[MoveColor][mvPieceId]][PieceRow[MoveColor][mvPieceId]] = 0;
// mark captured piece
if (mvCapturedId >= 0) {
PieceType[1-MoveColor][mvCapturedId] = -1;
PieceMoveCounter[1-MoveColor][mvCapturedId]++;
Board[PieceCol[1-MoveColor][mvCapturedId]][PieceRow[1-MoveColor][mvCapturedId]] = 0;
}
// update piece arrays: promotion changes piece type
PieceType[MoveColor][mvPieceId] = mvPieceOnTo;
PieceMoveCounter[MoveColor][mvPieceId]++;
PieceCol[MoveColor][mvPieceId] = mvToCol;
PieceRow[MoveColor][mvPieceId] = mvToRow;
if (mvIsCastling) {
PieceMoveCounter[MoveColor][castleRook]++;
PieceCol[MoveColor][castleRook] = mvToCol == 2 ? 3 : 5;
PieceRow[MoveColor][castleRook] = mvToRow;
}
// update board
Board[mvToCol][mvToRow] = PieceType[MoveColor][mvPieceId]*(1-2*MoveColor);
if (mvIsCastling) {
Board[PieceCol[MoveColor][castleRook]][PieceRow[MoveColor][castleRook]] =
PieceType[MoveColor][castleRook]*(1-2*MoveColor);
}
return;
}
function UndoMove(thisPly) {
if (HistNull[thisPly]) { return; }
// moved piece back to original square
var chgPiece = HistPieceId[0][thisPly];
Board[PieceCol[MoveColor][chgPiece]][PieceRow[MoveColor][chgPiece]] = 0;
Board[HistCol[0][thisPly]][HistRow[0][thisPly]] = HistType[0][thisPly] * (1-2*MoveColor);
PieceType[MoveColor][chgPiece] = HistType[0][thisPly];
PieceCol[MoveColor][chgPiece] = HistCol[0][thisPly];
PieceRow[MoveColor][chgPiece] = HistRow[0][thisPly];
PieceMoveCounter[MoveColor][chgPiece]--;
// castling: rook back to original square
chgPiece = HistPieceId[1][thisPly];
if ((chgPiece >= 0) && (chgPiece < 16)) {
Board[PieceCol[MoveColor][chgPiece]][PieceRow[MoveColor][chgPiece]] = 0;
Board[HistCol[1][thisPly]][HistRow[1][thisPly]] = HistType[1][thisPly] * (1-2*MoveColor);
PieceType[MoveColor][chgPiece] = HistType[1][thisPly];
PieceCol[MoveColor][chgPiece] = HistCol[1][thisPly];
PieceRow[MoveColor][chgPiece] = HistRow[1][thisPly];
PieceMoveCounter[MoveColor][chgPiece]--;
}
// capture: captured piece back to original square
chgPiece -= 16;
if ((chgPiece >= 0) && (chgPiece < 16)) {
Board[PieceCol[1-MoveColor][chgPiece]][PieceRow[1-MoveColor][chgPiece]] = 0;
Board[HistCol[1][thisPly]][HistRow[1][thisPly]] = HistType[1][thisPly] * (2*MoveColor-1);
PieceType[1-MoveColor][chgPiece] = HistType[1][thisPly];
PieceCol[1-MoveColor][chgPiece] = HistCol[1][thisPly];
PieceRow[1-MoveColor][chgPiece] = HistRow[1][thisPly];
PieceMoveCounter[1-MoveColor][chgPiece]--;
}
}
function Color(nn) {
if (nn < 0) { return 1; }
if (nn > 0) { return 0; }
return 2;
}
function sign(nn) {
if (nn > 0) { return 1; }
if (nn < 0) { return -1; }
return 0;
}
function SquareOnBoard(col, row) {
return col >= 0 && col <= 7 && row >= 0 && row <= 7;
}
var pgn4webMaxTouches = 0;
var pgn4webOngoingTouches = new Array();
function pgn4webOngoingTouchIndexById(needle) {
var id;
for (var ii = 0; ii < pgn4webOngoingTouches.length; ii++) {
id = pgn4webOngoingTouches[ii].identifier;
if (pgn4webOngoingTouches[ii].identifier === needle) { return ii; }
}
return -1;
}
function pgn4web_handleTouchStart(e) {
e.stopPropagation();
for (var ii = 0; ii < e.changedTouches.length; ii++) {
pgn4webMaxTouches++;
pgn4webOngoingTouches.push({ identifier: e.changedTouches[ii].identifier, clientX: e.changedTouches[ii].clientX, clientY: e.changedTouches[ii].clientY });
}
}
function pgn4web_handleTouchMove(e) {
e.stopPropagation();
e.preventDefault();
}
function pgn4web_handleTouchEnd(e) {
e.stopPropagation();
var jj;
for (var ii = 0; ii < e.changedTouches.length; ii++) {
if ((jj = pgn4webOngoingTouchIndexById(e.changedTouches[ii].identifier)) != -1) {
if (pgn4webOngoingTouches.length == 1) {
customFunctionOnTouch(e.changedTouches[ii].clientX - pgn4webOngoingTouches[jj].clientX, e.changedTouches[ii].clientY - pgn4webOngoingTouches[jj].clientY);
pgn4webMaxTouches = 0;
}
pgn4webOngoingTouches.splice(jj, 1);
}
}
clearSelectedText();
}
function pgn4web_handleTouchCancel(e) {
e.stopPropagation();
var jj;
for (var ii = 0; ii < e.changedTouches.length; ii++) {
if ((jj = pgn4webOngoingTouchIndexById(e.changedTouches[ii].identifier)) != -1) {
pgn4webOngoingTouches.splice(jj, 1);
if (pgn4webOngoingTouches.length === 0) { pgn4webMaxTouches = 0; }
}
}
clearSelectedText();
}
function pgn4web_initTouchEvents() {
var theObj = document.getElementById("GameBoard");
if (theObj && touchEventEnabled) {
simpleAddEvent(theObj, "touchstart", pgn4web_handleTouchStart);
simpleAddEvent(theObj, "touchmove", pgn4web_handleTouchMove);
simpleAddEvent(theObj, "touchend", pgn4web_handleTouchEnd);
simpleAddEvent(theObj, "touchleave", pgn4web_handleTouchEnd);
simpleAddEvent(theObj, "touchcancel", pgn4web_handleTouchCancel);
}
}
var waitForDoubleLeftTouchTimer = null;
function customFunctionOnTouch(deltaX, deltaY) {
if (Math.max(Math.abs(deltaX), Math.abs(deltaY)) < 13) { return; }
if (Math.abs(deltaY) > 1.5 * Math.abs(deltaX)) { // vertical up or down
if (numberOfGames > 1) {
if ((currentGame === 0) && (deltaY < 0)) { Init(numberOfGames - 1); }
else if ((currentGame === numberOfGames - 1) && (deltaY > 0)) { Init(0); }
else { Init(currentGame + sign(deltaY)); }
}
} else if (Math.abs(deltaX) > 1.5 * Math.abs(deltaY)) {
if (deltaX > 0) { // horizontal right
if (isAutoPlayOn) { GoToMove(StartPlyVar[CurrentVar] + PlyNumberVar[CurrentVar]); }
else { SwitchAutoPlay(); }
} else { // horizontal left
if (isAutoPlayOn && !waitForDoubleLeftTouchTimer) { SwitchAutoPlay(); }
else {
if (waitForDoubleLeftTouchTimer) {
clearTimeout(waitForDoubleLeftTouchTimer);
waitForDoubleLeftTouchTimer = null;
}
if ((LiveBroadcastDelay > 0) && (CurrentVar === 0) && (CurrentPly === StartPly + PlyNumber)) {
waitForDoubleLeftTouchTimer = setTimeout("waitForDoubleLeftTouchTimer = null;", 900);
replayPreviousMoves(6);
} else { GoToMove(StartPlyVar[CurrentVar] + (((CurrentPly <= StartPlyVar[CurrentVar] + 1) || (CurrentVar === 0)) ? 0 : 1)); }
}
}
}
}
var touchEventEnabled = true;
function SetTouchEventEnabled(onOff) {
touchEventEnabled = onOff;
}
function clearSelectedText() {
if (window.getSelection) {
if (window.getSelection().empty) { window.getSelection().empty(); }
else if (window.getSelection().removeAllRanges) { window.getSelection().removeAllRanges(); }
} else if (document.selection && document.selection.empty) { document.selection.empty(); }
}
function simpleHtmlentities(text) {
return text.replace(/&/g, "&amp;").replace(/</g, "&lt;").replace(/>/g, "&gt;");
}
function simpleHtmlentitiesDecode(text) {
return text.replace(/&gt;/g, ">").replace(/&lt;/g, "<").replace(/&amp;/g, "&");
}