lorchess/game-add

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#!/usr/bin/env bash
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# Copyright 2014, 2015 Vladimir Ivanov <ivvl82@gmail.com>
# Distributed under the terms of the GNU General Public License v2
REPO_DIR=
# Specify the tournament here
TOURNAMENT=
# Version information
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VERSION="0.5"
# Firefox User Agent
FIREFOX_UA="Mozilla/5.0 (X11; Linux x86_64; rv:24.0) Gecko/20100101 Firefox/24.0"
# Regular expressions
URL_RE="^(https?://[^/]*)/(.{8}).*"
DATE_RE="[0-9?]{2}\.[0-9?]{2}\.[0-9?]{4}"
argv0=${0##*/}
function usage {
cat <<EOF
Store chess games played on lichess.org
Usage:
$argv0 [options] -t <num> <url>...
$argv0 -h
$argv0 -v
Put the script under the root directory of your repository or set
inner variable REPO_DIR to it. If the tournament is not the last one
(default), store its sub-directory in inner variable TOURNAMENT.
The first form fills the results of chess games and stores their PGN
files, assuming that all the games were played by the same pair of
players on tour <num> of the tournament. Each game should be
available at the corresponding <url> (lichess.org). The PGN files
are sorted by their timestamps, unless '-u' is set. The date of
games is assigned to that of the game closing the tour, i.e., the
last one.
The second form shows this help output. The third form shows version
information.
Options:
-a Add current games to existing games
-c Clean up existing games before adding
-u Don't sort games by their timestamps
EOF
exit "${1:-0}"
}
function version {
exec echo "${argv0}-${VERSION}"
}
function game_check_args {
# For now, tour number should be given explicitly
[[ -z $TOUR || $# == 0 ]] && usage 1
# Don't add and clean up games simultaneously
$ADD_GAMES && $CLEANUP_GAMES && usage 1
# Check for duplicate game ID
local uniq_ids=$(xargs -n1 <<< $@ | sed -E "s|${URL_RE}|\2|" | sort -u | wc -l)
(( $# == $uniq_ids )) || die "Game IDs not unique."
}
function game_setup {
: ${REPO_DIR:=`dirname "$0"`}
# Synchronize the repository
git --git-dir=${REPO_DIR}/.git pull
# If no tournament given, set it to the last one
if [[ -z $TOURNAMENT ]]; then
local year_dir=$(ls -1 -d ${REPO_DIR}/[0-9][0-9][0-9][0-9]/ | tail -1)
TOURNAMENT=$(ls -1 -d ${year_dir}[0-9]-*/ | tail -1 \
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| sed -E "s|${REPO_DIR}/(.*)/|\1|")
fi
# Configuration file for players
ply_ini=${REPO_DIR}/${TOURNAMENT}/players.ini
[[ -f $ply_ini ]] || die "File ${ply_ini} not found."
# Pairs of players on the tour
tour_info=${REPO_DIR}/${TOURNAMENT}/tours/${TOUR}/tour_info
[[ -f $tour_info ]] || die "File ${tour_info} not found."
}
function game_tmp_pgns {
# Don't sort just one game
[[ $# == 1 ]] && SORT_GAMES=false
for url in $@; do
local timestamp=
[[ $url =~ $URL_RE ]]
# Link to annotated game PGN
local game_url=${BASH_REMATCH[1]}/game/export/${BASH_REMATCH[2]}.pgn
# Get the timestamp of game for sorting
if $SORT_GAMES; then
local game_api=${BASH_REMATCH[1]}/api/game/${BASH_REMATCH[2]}
local api_response=$(curl -q --fail --location --silent "$game_api")
[[ -z $api_response ]] && die "Unreachable game API ${game_api}"
timestamp=$(sed -En "s/.*\"timestamp\":([0-9]+).*/\1/p" <<< "$api_response")
fi
# Store PGN file in a temporal location
local tmp_pgn=$(mktemp -t ${timestamp:-1}.pgn-XXXXXX)
TMP_PGN_FILES+=($tmp_pgn)
trap "rm ${TMP_PGN_FILES[*]}" EXIT
wget -q -U "$FIREFOX_UA" -O $tmp_pgn "$game_url" \
|| die "Unreachable game PGN ${game_url}"
done
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$SORT_GAMES && TMP_PGN_FILES=( $(xargs -n1 <<< ${TMP_PGN_FILES[@]} | sort -n) )
}
function game_get_info {
# Get the names of players, whose games are in PGN files
ply_names=
game_get_names
# Select the names of two players
local players=( $(echo -en "${ply_names// /$'\n'}" | sort -u) )
[[ ${#players[@]} == 2 ]] || die "Players of the games are not the same."
# Find the white and black players
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local line0=$(grep " ${players[0]}" $tour_info)
local line1=$(grep " ${players[1]}" $tour_info)
[[ -z $line0 || -z $line1 || $line0 != $line1 ]] \
&& die "No game between ${players[0]} and ${players[1]} found in ${tour_info}."
[[ $line0 =~ ^(${DATE_RE}\ +([^\ ]+)\ +-\ +([^\ ]+))(.*)$ ]]
white=${BASH_REMATCH[2]}
black=${BASH_REMATCH[3]}
# Additional information about the game record
rec_length=${#BASH_REMATCH[1]}
res_old=$(xargs <<< ${BASH_REMATCH[4]})
game_validate
# Assign the date of games to the date of the last game
local pgn_last=${TMP_PGN_FILES[${#TMP_PGN_FILES[@]} - 1]}
game_date=$(sed -En "s/\[Date \"([^\"]*)\"\]/\1/p" $pgn_last)
}
function game_get_names {
# Make an associative array from Lichess nicks to players' names
game_parse_config
local sections=$(grep -o "config_section_player[0-9]*" $tmp_ini)
declare -A NAMES
for sect in $sections; do
eval $sect
NAMES+=( [$lichess]=$name )
done
for pgn in ${TMP_PGN_FILES[@]}; do
# Extract players on Lichess
local wt_lichess=$(sed -En "s/\[White \"([^\"]*)\"\]/\1/p" $pgn)
local bk_lichess=$(sed -En "s/\[Black \"([^\"]*)\"\]/\1/p" $pgn)
game_add_player $wt_lichess
ply_names+=" "
game_add_player $bk_lichess
ply_names+="\n"
done
}
function game_parse_config {
# Temporary files
tmp_ini=$(mktemp -t `basename $ply_ini`.XXXXXX)
TMP_INI_FILES="${tmp_ini} ${tmp_ini}.prev"
trap "rm $TMP_INI_FILES ${TMP_PGN_FILES[*]}" EXIT
# Copy player INI file to the temporary location
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# NOTE: an empty line is added to the file beginning in order to
# match the only first occurrence for non-GNU sed
echo > $tmp_ini
cat "$ply_ini" >> $tmp_ini
# Remove tabs or spaces around the `='
sed -E -i.prev "s/[[:blank:]]*=[[:blank:]]*/=/" $tmp_ini
# Transform section labels into function declaration
sed -E -i.prev "1,/^\[.*\]/s/^\[([^]]*)\]/config_section_\1() {/" $tmp_ini
sed -E -i.prev "s/^\[([^]]*)\]/}\\"$'\n'"config_section_\1() {/" $tmp_ini
echo -e "\n}" >> $tmp_ini
# Source the file
source $tmp_ini
}
function game_add_player {
local lichess_ply=$1
local ply=${NAMES[$lichess_ply]}
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while [[ ! " ${NAMES[*]} " =~ \ $ply\ ]]; do
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echo -n "$(tput setaf 2)The list of players:$(tput sgr0)"
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sed "s/ /\\"$'\n'"$(tput setaf 6)*$(tput sgr0) /g" <<< " ${NAMES[*]}"
echo -n "Type the name of ${lichess_ply}> "
read ply
done
ply_names+=$ply
}
function game_validate {
# By default, other games between the players are not allowed
if ! $ADD_GAMES && ! $CLEANUP_GAMES && [[ -n $res_old ]]; then
die "Results of some games between ${white} and ${black} already recorded."
fi
# Players' sides should interchange
local length=$(echo -en "$ply_names" | wc -l)
if $ADD_GAMES && [[ -n $res_old ]]; then
local residue=$(( $(wc -w <<< "$res_old") % 2 ))
else
local residue=0
fi
local ply_ordered=
for ((i = 0; i < length; i++)); do
if (( i % 2 == residue )); then
ply_ordered+="${white} ${black}\n"
else
ply_ordered+="${black} ${white}\n"
fi
done
# List found games
echo "$(tput setaf 2)Found games:$(tput sgr0)"
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echo -en "$ply_names" \
| sed "s/ / - /;s/^/$(tput setaf 6)*$(tput sgr0) /"
if [[ "$ply_names" != "$ply_ordered" ]]; then
# List expected games
echo "$(tput setaf 2)Expected games:$(tput sgr0)"
echo -en "$ply_ordered" \
| sed "s/ / - /;s/^/$(tput setaf 6)*$(tput sgr0) /"
local answer
echo -n "Approve games with wrong players' sides? (Y/n)> "
read answer
[[ $answer =~ ^(Y|y|Yes|yes)$ ]] || exit 1
fi
}
function game_store_pgns {
local game_dir_old=$(ls -1 -d 2>/dev/null \
${REPO_DIR}/${TOURNAMENT}/tours/${TOUR}/*-${white}-vs-${black})
if [[ -n $game_dir_old ]]; then
if $CLEANUP_GAMES; then
git --git-dir=${REPO_DIR}/.git rm --ignore-unmatch -q ${game_dir_old}/*.pgn
[[ -d $game_dir_old ]] || game_dir_old=
else
$ADD_GAMES || die "Directory ${game_dir_old} already exist."
fi
fi
local pgn_dir=${game_date//./-}-${white}-vs-${black}
local game_dir=${REPO_DIR}/${TOURNAMENT}/tours/${TOUR}/${pgn_dir}
if [[ $game_dir != $game_dir_old ]]; then
echo "Creating directory ${game_dir}..."
mkdir $game_dir
if [[ -n $game_dir_old ]]; then
git --git-dir=${REPO_DIR}/.git mv ${game_dir_old}/* ${game_dir}
rm -r $game_dir_old
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fi
fi
local pgn_index=0
if $ADD_GAMES; then
local old_pgns=$(ls -1 2>/dev/null ${game_dir}/*.pgn)
[[ -n $old_pgns ]] && pgn_index=$(wc -l <<< "$old_pgns")
fi
for pgn in ${TMP_PGN_FILES[@]}; do
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(( pgn_index++ ))
echo "Storing file ${game_dir}/${pgn_index}.pgn..."
cp $pgn ${game_dir}/${pgn_index}.pgn
done
git --git-dir=${REPO_DIR}/.git add ${game_dir}
}
function game_update_info {
# The maximal length of game records, excepting results
local length_max=$(grep -Eo "^${DATE_RE} +[^ ]+ +- +[^ ]+" $tour_info \
| awk '{print length}' | sort -nr | head -1)
local spaces=$(( length_max - rec_length )) sep=
(( spaces == 0 )) || sep=$(printf "%${spaces}s" " ")
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local result=
game_get_result
echo "Updating file ${tour_info}..."
local date=${game_date:8:2}.${game_date:5:2}.${game_date::4}
sed -E -i.orig \
"s/^${DATE_RE}( +${white} +- +${black}).*/${date}\1${sep}${result}/" \
$tour_info
rm ${tour_info}.orig
git --git-dir=${REPO_DIR}/.git add $tour_info
}
function game_get_result {
local res_index=0
while read ply_fst ply_snd; do
local pgn=${TMP_PGN_FILES[$res_index]}
local res=$(sed -En "s/\[Result \"([^\"]*)\"\]/\1/p" $pgn)
if [[ $res == 1/2-1/2 ]]; then
# Representation of draw
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res="½-½"
elif [[ $ply_fst != $white ]]; then
res=$(rev <<< $res)
fi
result+=" $res"
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(( res_index++ ))
done <<< "$(echo -e "$ply_names")"
$ADD_GAMES && [[ -n $res_old ]] && result=" ${res_old}${result}"
}
function game_git_commit {
local title=$(awk '{print toupper(substr($0,1,1)) tolower(substr($0,2))}' \
<<< ${TOURNAMENT##*-})
local git_message="Tournament ${title}, tour ${TOUR#0}: "
if $ADD_GAMES; then
git_message+="add"
elif $CLEANUP_GAMES; then
git_message+="replace"
else
git_message+="new"
fi
git_message+=" games ${white} vs. ${black}."
git --git-dir=${REPO_DIR}/.git commit -m "$git_message"
git --git-dir=${REPO_DIR}/.git push
}
function die {
echo "$@" >&2
exit 1
}
function game_tour {
[[ $OPTARG =~ ^[0-9]+$ ]] || die "Incorrect tour number."
TOUR=$(printf "%02g" $OPTARG)
}
ADD_GAMES=false
CLEANUP_GAMES=false
SORT_GAMES=true
while getopts act:uhv opt; do
case $opt in
a) ADD_GAMES=true ;;
c) CLEANUP_GAMES=true ;;
t) game_tour ;;
u) SORT_GAMES=false ;;
h) usage ;;
v) version ;;
*) usage 1 ;;
esac
done
shift $(($OPTIND - 1))
game_check_args $@
game_setup
declare -a TMP_PGN_FILES
game_tmp_pgns $@
game_get_info
game_store_pgns
game_update_info
game_git_commit
exit 0