lorchess/2013/1-lorchess/tours/05/2013-03-14-Zodd-vs-pylin/2.pgn

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2013-03-16 15:21:58 +04:00
[Event "Rated game"]
[Site "http://lichess.org/xlpu4q79"]
[Date "2013.03.14"]
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[White "linchess2"]
[Black "zodd"]
[Result "0-1"]
[WhiteElo "1585"]
[BlackElo "1849"]
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[PlyCount "96"]
[Variant "Standard"]
[TimeControl "1200+5"]
[ECO "D00"]
[Opening "Queen Pawn Game, Sarratt Attack"]
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[Annotator "lichess.org"]
1. d4 d5 2. Bf4 { Queen Pawn Game, Sarratt Attack } Nc6 3. Nf3 Nf6 4. e3 Bg4 5. Bb5 Bd7 6. Nc3 e6 7. Qd3 Be7 8. Ne5 a6?! { (-0.08 → 0.56) Inaccuracy. } 9. Nxc6?! { (0.56 → -0.12) Inaccuracy. } 9... Bxc6 10. Bxc6+ bxc6 11. O-O-O O-O 12. Rde1 c5 13. e4?! { (-0.16 → -0.96) Inaccuracy. } 13... c4?! { (-0.96 → 0.00) Inaccuracy. } 14. Qf3 c6 15. e5 Nd7 16. g4? { (-0.56 → -1.89) Mistake. } 16... c5 17. dxc5 Nxc5 18. Qg3?! { (-2.26 → -2.98) Inaccuracy. } 18... Bg5? { (-2.98 → -0.92) Mistake. } 19. h4?! { (-0.92 → -1.69) Inaccuracy. } 19... Bxf4+ 20. Qxf4 f6?! { (-2.06 → -1.45) Inaccuracy. } 21. g5?! { (-1.45 → -2.42) Inaccuracy. } 21... fxg5 22. Qg3 gxh4?! { (-2.02 → -1.49) Inaccuracy. } 23. Rxh4 Ra7 24. Reh1 g6 25. Ne2?! { (-1.73 → -2.50) Inaccuracy. } 25... Ne4? { (-2.50 → -1.49) Mistake. } 26. Qg4? { (-1.49 → -2.78) Mistake. } 26... Qg5+? { (-2.78 → -1.49) Mistake. } 27. Qxg5 Nxg5 28. f4 Ne4 29. Nd4 Nc5 30. Nc6?! { (-1.17 → -1.85) Inaccuracy. } 30... Rc7 31. Nd4 a5 32. Rh1h3 Rb8 33. Ra3 a4 34. b3? { (-2.22 → -4.08) Mistake. } 34... cxb3 35. axb3 axb3 36. cxb3?? { (-4.48 → -9.77) Blunder. } 36... Nxb3+ 37. Kd1 Nxd4 38. Rd3?! { (-10.34 → Mate in 4) Checkmate is now unavoidable. } 38... Nf5? { (Mate in 4 → -9.73) Lost forced checkmate sequence. } 39. Rg4 Rc4 40. Ke2 Rb2+ 41. Kf3 Re4 42. Rc3 Rc4?? { (-24.72 → 0.00) Blunder. } 43. Re3?? { (0.00 → -91.96) Blunder. } 43... Rbc2 44. Re2 Rxe2 45. Kxe2 d4? { (-11.67 → -8.56) Mistake. } 46. Kd3? { (-8.56 → -32.84) Mistake. } 46... Rc3+ 47. Ke4?! { (-93.05 → Mate in 1) Checkmate is now unavoidable. } 47... Kg7?? { (Mate in 1 → -3.71) Lost forced checkmate sequence. } 48. Rg1?? { (-3.71 → Mate in 1) Checkmate is now unavoidable. } 48... Re3# { White is checkmated } 0-1