lorchess/lib/lorchess/round_robin_table.rb

217 lines
6.5 KiB
Ruby

# -*- coding: utf-8 -*-
module LORChess
class RoundRobinTable
require 'yaml'
DATADIR = '2014/2-summertime'
ROUNDS = 2
dir = File.dirname(__FILE__)
players_yaml = File.expand_path("../../#{DATADIR}/players.yml", dir)
@@db_players = YAML.load_file players_yaml
results_yaml = File.expand_path("../../#{DATADIR}/results.yml", dir)
@@db_results = YAML.load_file results_yaml
@@dim = @@db_players.length
@@rounds = ROUNDS || 1
# Sort players in numerical order
@@db_players.sort! { |x,y| x['number'] <=> y['number'] }
def initialize
@players = @@db_players.map { |player| player['lor'] }
@elo_points = @@db_players.map { |player| player['elo'].to_s }
@game_scores = Array.new(@@rounds) {
Array.new(@@dim) { Array.new(@@dim) }
}
@player_games = Array.new(@@dim, 0)
@total_scores = Array.new(@@dim, 0.0)
@player_places = Array.new(@@dim)
@berger_coefs = Array.new(@@dim, 0.0)
@buffer = ''
# Players withdrew from tournament
@players_withdrew = @@db_players
.select { |player| player['status'] == 'withdrew' }
.map { |player| player['lor'] }
# Correlate the player with his number
@player_numbers = {}
@players.each_with_index { |player, i| @player_numbers[player] = i }
fill_results
calculate
results_to_s
# Withdraw players from tournament (seppuku)
@players_withdrew.each do |player|
num = @player_numbers[player]
@players[num] = "<del>#{player}</del>"
end
end
def fill_results
@@db_results.each do |tour|
if tour['games']
# zero-based round
round = (tour['number'] - 1).div(@@dim - 1)
tour['games'].each do |game|
import game, round
end
end
end
end
def import game, round
num_white = @player_numbers[game['white']]
num_black = @player_numbers[game['black']]
score = game['result'].split ':'
@game_scores[round][num_white][num_black] = score[0].to_f
@game_scores[round][num_black][num_white] = score[1].to_f
end
def calculate
@game_scores.each do |round|
round.each_with_index do |row, index|
games = 0
sum = 0.0
row.each do |score|
unless score.nil?
games += 1
sum += score
end
end
@player_games[index] += games
@total_scores[index] += sum
end
end
calculate_berger
player_data = []
@@dim.times do |i|
player_data << { :number => i,
:total => @total_scores[i],
:berger => @berger_coefs[i] }
end
# Sort players in the reverse order to Berger coefficient
player_data.sort! { |x,y| y[:berger] <=> x[:berger] }
# Sort players in the reverse order to total score by the bubble
# sorting, keeping the order of Berger coefficients for equal
# total scores
(@@dim - 1).times do |i|
(@@dim - 2).downto(i) do |j|
if player_data[j][:total] < player_data[j+1][:total]
data = player_data[j]
player_data[j] = player_data[j+1]
player_data[j+1] = data
end
end
end
player_data.each_with_index do |data, i|
@player_places[data[:number]] = (i + 1).to_s
end
end
def calculate_berger
@game_scores.each do |round|
round.each_with_index do |row, index|
berger = 0.0
row.each_with_index do |score, i|
berger += score * @total_scores[i] unless score.nil?
end
@berger_coefs[index] += berger
end
end
end
def results_to_s
@game_scores.map! do |round|
round.map do |row|
row.map { |cell| stylize_score cell }
end
end
@player_games.map! { |num| num.to_s }
@total_scores.map! { |score| stylize_score score }
@berger_coefs.map! { |coef| coef.to_s }
end
# Replace the fractional part `0.5' by ½
def stylize_score score
return '' if score.nil?
frac = score.to_s.split '.'
unless frac[0] == '0'
str = frac[0]
str += '½' if frac[1] == '5'
else
str = (frac[1] == '5') ? '½' : '0'
end
str
end
def to_html
@buffer << "<table class=\"table tournament tablesorter\">\n"
@buffer << " <caption><strong>Таблица результатов</strong><caption>\n"
@buffer << " <thead>\n"
@buffer << " <tr>\n"
@buffer << " <th class=\"number\">№</th>\n"
@buffer << " <th class=\"player\">Участник</th>\n"
@buffer << " <th class=\"elo\">elo*</th>\n"
@@dim.times do |i|
@buffer << " <th class=\"score\" colspan=\"#{@@rounds.to_s}\">#{(i + 1).to_s}</th>\n"
end
@buffer << " <th class=\"games\">Игры</th>\n"
@buffer << " <th class=\"total\">Очки</th>\n"
@buffer << " <th class=\"place\">Место</th>\n"
@buffer << " <th class=\"berger\">Бергер</th>\n"
@buffer << " </tr>\n"
@buffer << " </thead>\n"
@buffer << " <tfoot>\n"
@buffer << " <tr>\n"
@buffer << " <td colspan=\"#{(@@dim * @@rounds + 7).to_s}\">* Средний elo на начало турнира</td>\n"
@buffer << " </tr>\n"
@buffer << " </tfoot>\n"
@buffer << " <tbody>\n"
@@dim.times do |i|
@buffer << " <tr class=\"place-#{@player_places[i]}\">\n"
@buffer << " <td class=\"number\">#{(i + 1).to_s}</td>\n"
@buffer << " <td class=\"player\"><strong>#{@players[i]}</strong></td>\n"
@buffer << " <td class=\"elo\">#{@elo_points[i]}</td>\n"
@@dim.times do |j|
unless j == i
@@rounds.times do |round|
@buffer << " <td class=\"score\">#{@game_scores[round][i][j]}</td>\n"
end
else
@buffer << " <td class=\"diagonal\"></td>\n" * @@rounds
end
end
@buffer << " <td class=\"games\">#{@player_games[i]}</td>\n"
@buffer << " <td class=\"total\">#{@total_scores[i]}</td>\n"
@buffer << " <td class=\"place\">#{@player_places[i]}</td>\n"
@buffer << " <td class=\"berger\">#{@berger_coefs[i]}</td>\n"
@buffer << " </tr>\n"
end
@buffer << " </tbody>\n"
@buffer << "</table>\n"
@buffer
end
end
end