yuzu/externals/vcpkg/ports/qt5-base/patches/static_opengl.patch

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2022-07-23 05:01:36 +04:00
diff --git a/mkspecs/features/win32/opengl.prf b/mkspecs/features/win32/opengl.prf
index f21848f94..202c49688 100644
--- a/mkspecs/features/win32/opengl.prf
+++ b/mkspecs/features/win32/opengl.prf
@@ -30,7 +30,7 @@ qtConfig(opengles2) {
LIBS += $$QMAKE_LIBS_OPENGL_ES2
QMAKE_LIBDIR += $$QMAKE_LIBDIR_OPENGL_ES2_RELEASE
}
- qtConfig(static): DEFINES += GL_APICALL= EGLAPI=
+ qtConfig(static): DEFINES += _GDI32_ GL_APICALL= EGLAPI= ANGLE_EXPORT= ANGLE_PLATFORM_EXPORT=
} else {
!qtConfig(dynamicgl) {
QMAKE_LIBS += $$QMAKE_LIBS_OPENGL
diff --git a/src/angle/src/common/gles_common.pri b/src/angle/src/common/gles_common.pri
index 70b65dd4c..1dcc96af5 100644
--- a/src/angle/src/common/gles_common.pri
+++ b/src/angle/src/common/gles_common.pri
@@ -23,7 +23,8 @@ for(libname, STATICLIBS) {
PRE_TARGETDEPS += $$staticlib
}
-DEFINES += LIBANGLE_IMPLEMENTATION LIBGLESV2_IMPLEMENTATION GL_APICALL= GL_GLEXT_PROTOTYPES= EGLAPI=
+!qtConfig(static): DEFINES += LIBANGLE_IMPLEMENTATION LIBGLESV2_IMPLEMENTATION
+qtConfig(static): DEFINES += GL_APICALL= EGLAPI= ANGLE_EXPORT= ANGLE_PLATFORM_EXPORT=
!winrt: DEFINES += ANGLE_ENABLE_D3D9 ANGLE_SKIP_DXGI_1_2_CHECK
QT_FOR_CONFIG += gui-private
diff --git a/src/3rdparty/angle/include/platform/Platform.h b/src/3rdparty/angle/include/platform/Platform.h
index aa1221a86..a49ee4f6d 100644
--- a/src/3rdparty/angle/include/platform/Platform.h
+++ b/src/3rdparty/angle/include/platform/Platform.h
@@ -12,7 +12,7 @@
#include <stdint.h>
#include <array>
-#if defined(_WIN32)
+#if defined(_WIN32) && !defined(ANGLE_PLATFORM_EXPORT)
# if !defined(LIBANGLE_IMPLEMENTATION)
# define ANGLE_PLATFORM_EXPORT __declspec(dllimport)
# else
diff --git a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0_ext.cpp b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0_ext.cpp
index d4459ec28..d1416041e 100644
--- a/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0_ext.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/entry_points_gles_2_0_ext.cpp
@@ -3505,7 +3505,7 @@ ANGLE_EXPORT void GL_APIENTRY GetQueryObjectui64vRobustANGLE(GLuint id,
}
}
-GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum target,
+ANGLE_EXPORT void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum target,
GLenum attachment,
GLuint texture,
GLint level,
@@ -3530,7 +3530,7 @@ GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum targe
}
}
-GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewSideBySideANGLE(GLenum target,
+ANGLE_EXPORT void GL_APIENTRY FramebufferTextureMultiviewSideBySideANGLE(GLenum target,
GLenum attachment,
GLuint texture,
GLint level,