861 lines
34 KiB
C++
861 lines
34 KiB
C++
|
// Copyright 2018 yuzu emulator team
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#include <algorithm>
|
||
|
#include <array>
|
||
|
#include "common/common_paths.h"
|
||
|
#include "common/common_types.h"
|
||
|
#include "common/file_util.h"
|
||
|
#include "common/logging/log.h"
|
||
|
#include "common/string_util.h"
|
||
|
#include "common/swap.h"
|
||
|
#include "core/constants.h"
|
||
|
#include "core/core.h"
|
||
|
#include "core/core_timing.h"
|
||
|
#include "core/file_sys/control_metadata.h"
|
||
|
#include "core/file_sys/patch_manager.h"
|
||
|
#include "core/hle/ipc_helpers.h"
|
||
|
#include "core/hle/kernel/kernel.h"
|
||
|
#include "core/hle/kernel/process.h"
|
||
|
#include "core/hle/service/acc/acc.h"
|
||
|
#include "core/hle/service/acc/acc_aa.h"
|
||
|
#include "core/hle/service/acc/acc_su.h"
|
||
|
#include "core/hle/service/acc/acc_u0.h"
|
||
|
#include "core/hle/service/acc/acc_u1.h"
|
||
|
#include "core/hle/service/acc/errors.h"
|
||
|
#include "core/hle/service/acc/profile_manager.h"
|
||
|
#include "core/hle/service/glue/arp.h"
|
||
|
#include "core/hle/service/glue/manager.h"
|
||
|
#include "core/hle/service/sm/sm.h"
|
||
|
#include "core/loader/loader.h"
|
||
|
|
||
|
namespace Service::Account {
|
||
|
|
||
|
constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30};
|
||
|
constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
|
||
|
|
||
|
static std::string GetImagePath(Common::UUID uuid) {
|
||
|
return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
|
||
|
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
|
||
|
}
|
||
|
|
||
|
static constexpr u32 SanitizeJPEGSize(std::size_t size) {
|
||
|
constexpr std::size_t max_jpeg_image_size = 0x20000;
|
||
|
return static_cast<u32>(std::min(size, max_jpeg_image_size));
|
||
|
}
|
||
|
|
||
|
class IManagerForSystemService final : public ServiceFramework<IManagerForSystemService> {
|
||
|
public:
|
||
|
explicit IManagerForSystemService(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IManagerForSystemService"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "CheckAvailability"},
|
||
|
{1, nullptr, "GetAccountId"},
|
||
|
{2, nullptr, "EnsureIdTokenCacheAsync"},
|
||
|
{3, nullptr, "LoadIdTokenCache"},
|
||
|
{100, nullptr, "SetSystemProgramIdentification"},
|
||
|
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
|
||
|
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
|
||
|
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
|
||
|
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
|
||
|
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
|
||
|
{120, nullptr, "GetNintendoAccountId"},
|
||
|
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
|
||
|
{130, nullptr, "GetNintendoAccountUserResourceCache"},
|
||
|
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
|
||
|
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
|
||
|
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
|
||
|
{134, nullptr, "RefreshNintendoAccountVerificationUrlCache"}, // 9.0.0+
|
||
|
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
|
||
|
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
|
||
|
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
|
||
|
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
|
||
|
{150, nullptr, "CreateAuthorizationRequest"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// 3.0.0+
|
||
|
class IFloatingRegistrationRequest final : public ServiceFramework<IFloatingRegistrationRequest> {
|
||
|
public:
|
||
|
explicit IFloatingRegistrationRequest(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IFloatingRegistrationRequest"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "GetSessionId"},
|
||
|
{12, nullptr, "GetAccountId"},
|
||
|
{13, nullptr, "GetLinkedNintendoAccountId"},
|
||
|
{14, nullptr, "GetNickname"},
|
||
|
{15, nullptr, "GetProfileImage"},
|
||
|
{21, nullptr, "LoadIdTokenCache"},
|
||
|
{100, nullptr, "RegisterUser"}, // [1.0.0-3.0.2] RegisterAsync
|
||
|
{101, nullptr, "RegisterUserWithUid"}, // [1.0.0-3.0.2] RegisterWithUidAsync
|
||
|
{102, nullptr, "RegisterNetworkServiceAccountAsync"}, // 4.0.0+
|
||
|
{103, nullptr, "RegisterNetworkServiceAccountWithUidAsync"}, // 4.0.0+
|
||
|
{110, nullptr, "SetSystemProgramIdentification"},
|
||
|
{111, nullptr, "EnsureIdTokenCacheAsync"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class IAdministrator final : public ServiceFramework<IAdministrator> {
|
||
|
public:
|
||
|
explicit IAdministrator(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IAdministrator"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "CheckAvailability"},
|
||
|
{1, nullptr, "GetAccountId"},
|
||
|
{2, nullptr, "EnsureIdTokenCacheAsync"},
|
||
|
{3, nullptr, "LoadIdTokenCache"},
|
||
|
{100, nullptr, "SetSystemProgramIdentification"},
|
||
|
{101, nullptr, "RefreshNotificationTokenAsync"}, // 7.0.0+
|
||
|
{110, nullptr, "GetServiceEntryRequirementCache"}, // 4.0.0+
|
||
|
{111, nullptr, "InvalidateServiceEntryRequirementCache"}, // 4.0.0+
|
||
|
{112, nullptr, "InvalidateTokenCache"}, // 4.0.0 - 6.2.0
|
||
|
{113, nullptr, "GetServiceEntryRequirementCacheForOnlinePlay"}, // 6.1.0+
|
||
|
{120, nullptr, "GetNintendoAccountId"},
|
||
|
{121, nullptr, "CalculateNintendoAccountAuthenticationFingerprint"}, // 9.0.0+
|
||
|
{130, nullptr, "GetNintendoAccountUserResourceCache"},
|
||
|
{131, nullptr, "RefreshNintendoAccountUserResourceCacheAsync"},
|
||
|
{132, nullptr, "RefreshNintendoAccountUserResourceCacheAsyncIfSecondsElapsed"},
|
||
|
{133, nullptr, "GetNintendoAccountVerificationUrlCache"}, // 9.0.0+
|
||
|
{134, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsync"}, // 9.0.0+
|
||
|
{135, nullptr, "RefreshNintendoAccountVerificationUrlCacheAsyncIfSecondsElapsed"}, // 9.0.0+
|
||
|
{140, nullptr, "GetNetworkServiceLicenseCache"}, // 5.0.0+
|
||
|
{141, nullptr, "RefreshNetworkServiceLicenseCacheAsync"}, // 5.0.0+
|
||
|
{142, nullptr, "RefreshNetworkServiceLicenseCacheAsyncIfSecondsElapsed"}, // 5.0.0+
|
||
|
{150, nullptr, "CreateAuthorizationRequest"},
|
||
|
{200, nullptr, "IsRegistered"},
|
||
|
{201, nullptr, "RegisterAsync"},
|
||
|
{202, nullptr, "UnregisterAsync"},
|
||
|
{203, nullptr, "DeleteRegistrationInfoLocally"},
|
||
|
{220, nullptr, "SynchronizeProfileAsync"},
|
||
|
{221, nullptr, "UploadProfileAsync"},
|
||
|
{222, nullptr, "SynchronizaProfileAsyncIfSecondsElapsed"},
|
||
|
{250, nullptr, "IsLinkedWithNintendoAccount"},
|
||
|
{251, nullptr, "CreateProcedureToLinkWithNintendoAccount"},
|
||
|
{252, nullptr, "ResumeProcedureToLinkWithNintendoAccount"},
|
||
|
{255, nullptr, "CreateProcedureToUpdateLinkageStateOfNintendoAccount"},
|
||
|
{256, nullptr, "ResumeProcedureToUpdateLinkageStateOfNintendoAccount"},
|
||
|
{260, nullptr, "CreateProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
|
||
|
{261, nullptr, "ResumeProcedureToLinkNnidWithNintendoAccount"}, // 3.0.0+
|
||
|
{280, nullptr, "ProxyProcedureToAcquireApplicationAuthorizationForNintendoAccount"},
|
||
|
{290, nullptr, "GetRequestForNintendoAccountUserResourceView"}, // 8.0.0+
|
||
|
{300, nullptr, "TryRecoverNintendoAccountUserStateAsync"}, // 6.0.0+
|
||
|
{400, nullptr, "IsServiceEntryRequirementCacheRefreshRequiredForOnlinePlay"}, // 6.1.0+
|
||
|
{401, nullptr, "RefreshServiceEntryRequirementCacheForOnlinePlayAsync"}, // 6.1.0+
|
||
|
{900, nullptr, "GetAuthenticationInfoForWin"}, // 9.0.0+
|
||
|
{901, nullptr, "ImportAsyncForWin"}, // 9.0.0+
|
||
|
{997, nullptr, "DebugUnlinkNintendoAccountAsync"},
|
||
|
{998, nullptr, "DebugSetAvailabilityErrorDetail"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class IAuthorizationRequest final : public ServiceFramework<IAuthorizationRequest> {
|
||
|
public:
|
||
|
explicit IAuthorizationRequest(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IAuthorizationRequest"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "GetSessionId"},
|
||
|
{10, nullptr, "InvokeWithoutInteractionAsync"},
|
||
|
{19, nullptr, "IsAuthorized"},
|
||
|
{20, nullptr, "GetAuthorizationCode"},
|
||
|
{21, nullptr, "GetIdToken"},
|
||
|
{22, nullptr, "GetState"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class IOAuthProcedure final : public ServiceFramework<IOAuthProcedure> {
|
||
|
public:
|
||
|
explicit IOAuthProcedure(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IOAuthProcedure"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "PrepareAsync"},
|
||
|
{1, nullptr, "GetRequest"},
|
||
|
{2, nullptr, "ApplyResponse"},
|
||
|
{3, nullptr, "ApplyResponseAsync"},
|
||
|
{10, nullptr, "Suspend"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// 3.0.0+
|
||
|
class IOAuthProcedureForExternalNsa final : public ServiceFramework<IOAuthProcedureForExternalNsa> {
|
||
|
public:
|
||
|
explicit IOAuthProcedureForExternalNsa(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IOAuthProcedureForExternalNsa"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "PrepareAsync"},
|
||
|
{1, nullptr, "GetRequest"},
|
||
|
{2, nullptr, "ApplyResponse"},
|
||
|
{3, nullptr, "ApplyResponseAsync"},
|
||
|
{10, nullptr, "Suspend"},
|
||
|
{100, nullptr, "GetAccountId"},
|
||
|
{101, nullptr, "GetLinkedNintendoAccountId"},
|
||
|
{102, nullptr, "GetNickname"},
|
||
|
{103, nullptr, "GetProfileImage"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class IOAuthProcedureForNintendoAccountLinkage final
|
||
|
: public ServiceFramework<IOAuthProcedureForNintendoAccountLinkage> {
|
||
|
public:
|
||
|
explicit IOAuthProcedureForNintendoAccountLinkage(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IOAuthProcedureForNintendoAccountLinkage"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "PrepareAsync"},
|
||
|
{1, nullptr, "GetRequest"},
|
||
|
{2, nullptr, "ApplyResponse"},
|
||
|
{3, nullptr, "ApplyResponseAsync"},
|
||
|
{10, nullptr, "Suspend"},
|
||
|
{100, nullptr, "GetRequestWithTheme"},
|
||
|
{101, nullptr, "IsNetworkServiceAccountReplaced"},
|
||
|
{199, nullptr, "GetUrlForIntroductionOfExtraMembership"}, // 2.0.0 - 5.1.0
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class INotifier final : public ServiceFramework<INotifier> {
|
||
|
public:
|
||
|
explicit INotifier(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "INotifier"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "GetSystemEvent"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class IProfileCommon : public ServiceFramework<IProfileCommon> {
|
||
|
public:
|
||
|
explicit IProfileCommon(Core::System& system_, const char* name, bool editor_commands,
|
||
|
Common::UUID user_id_, ProfileManager& profile_manager_)
|
||
|
: ServiceFramework{system_, name}, profile_manager{profile_manager_}, user_id{user_id_} {
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, &IProfileCommon::Get, "Get"},
|
||
|
{1, &IProfileCommon::GetBase, "GetBase"},
|
||
|
{10, &IProfileCommon::GetImageSize, "GetImageSize"},
|
||
|
{11, &IProfileCommon::LoadImage, "LoadImage"},
|
||
|
};
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
|
||
|
if (editor_commands) {
|
||
|
static const FunctionInfo editor_functions[] = {
|
||
|
{100, &IProfileCommon::Store, "Store"},
|
||
|
{101, &IProfileCommon::StoreWithImage, "StoreWithImage"},
|
||
|
};
|
||
|
|
||
|
RegisterHandlers(editor_functions);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected:
|
||
|
void Get(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||
|
ProfileBase profile_base{};
|
||
|
ProfileData data{};
|
||
|
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
|
||
|
ctx.WriteBuffer(data);
|
||
|
IPC::ResponseBuilder rb{ctx, 16};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushRaw(profile_base);
|
||
|
} else {
|
||
|
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
|
||
|
user_id.Format());
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void GetBase(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||
|
ProfileBase profile_base{};
|
||
|
if (profile_manager.GetProfileBase(user_id, profile_base)) {
|
||
|
IPC::ResponseBuilder rb{ctx, 16};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushRaw(profile_base);
|
||
|
} else {
|
||
|
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Get actual error code
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void LoadImage(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
|
||
|
const Common::FS::IOFile image(GetImagePath(user_id), "rb");
|
||
|
if (!image.IsOpen()) {
|
||
|
LOG_WARNING(Service_ACC,
|
||
|
"Failed to load user provided image! Falling back to built-in backup...");
|
||
|
ctx.WriteBuffer(Core::Constants::ACCOUNT_BACKUP_JPEG);
|
||
|
rb.Push(SanitizeJPEGSize(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
const u32 size = SanitizeJPEGSize(image.GetSize());
|
||
|
std::vector<u8> buffer(size);
|
||
|
image.ReadBytes(buffer.data(), buffer.size());
|
||
|
|
||
|
ctx.WriteBuffer(buffer);
|
||
|
rb.Push<u32>(size);
|
||
|
}
|
||
|
|
||
|
void GetImageSize(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
|
||
|
const Common::FS::IOFile image(GetImagePath(user_id), "rb");
|
||
|
|
||
|
if (!image.IsOpen()) {
|
||
|
LOG_WARNING(Service_ACC,
|
||
|
"Failed to load user provided image! Falling back to built-in backup...");
|
||
|
rb.Push(SanitizeJPEGSize(Core::Constants::ACCOUNT_BACKUP_JPEG.size()));
|
||
|
} else {
|
||
|
rb.Push(SanitizeJPEGSize(image.GetSize()));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Store(Kernel::HLERequestContext& ctx) {
|
||
|
IPC::RequestParser rp{ctx};
|
||
|
const auto base = rp.PopRaw<ProfileBase>();
|
||
|
|
||
|
const auto user_data = ctx.ReadBuffer();
|
||
|
|
||
|
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
|
||
|
Common::StringFromFixedZeroTerminatedBuffer(
|
||
|
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
|
||
|
base.timestamp, base.user_uuid.Format());
|
||
|
|
||
|
if (user_data.size() < sizeof(ProfileData)) {
|
||
|
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(ERR_INVALID_BUFFER_SIZE);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ProfileData data;
|
||
|
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
|
||
|
|
||
|
if (!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
|
||
|
LOG_ERROR(Service_ACC, "Failed to update profile data and base!");
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(ERR_FAILED_SAVE_DATA);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
}
|
||
|
|
||
|
void StoreWithImage(Kernel::HLERequestContext& ctx) {
|
||
|
IPC::RequestParser rp{ctx};
|
||
|
const auto base = rp.PopRaw<ProfileBase>();
|
||
|
|
||
|
const auto user_data = ctx.ReadBuffer();
|
||
|
const auto image_data = ctx.ReadBuffer(1);
|
||
|
|
||
|
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
|
||
|
Common::StringFromFixedZeroTerminatedBuffer(
|
||
|
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
|
||
|
base.timestamp, base.user_uuid.Format());
|
||
|
|
||
|
if (user_data.size() < sizeof(ProfileData)) {
|
||
|
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(ERR_INVALID_BUFFER_SIZE);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ProfileData data;
|
||
|
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
|
||
|
|
||
|
Common::FS::IOFile image(GetImagePath(user_id), "wb");
|
||
|
|
||
|
if (!image.IsOpen() || !image.Resize(image_data.size()) ||
|
||
|
image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() ||
|
||
|
!profile_manager.SetProfileBaseAndData(user_id, base, data)) {
|
||
|
LOG_ERROR(Service_ACC, "Failed to update profile data, base, and image!");
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(ERR_FAILED_SAVE_DATA);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
}
|
||
|
|
||
|
ProfileManager& profile_manager;
|
||
|
Common::UUID user_id{Common::INVALID_UUID}; ///< The user id this profile refers to.
|
||
|
};
|
||
|
|
||
|
class IProfile final : public IProfileCommon {
|
||
|
public:
|
||
|
explicit IProfile(Core::System& system_, Common::UUID user_id_,
|
||
|
ProfileManager& profile_manager_)
|
||
|
: IProfileCommon{system_, "IProfile", false, user_id_, profile_manager_} {}
|
||
|
};
|
||
|
|
||
|
class IProfileEditor final : public IProfileCommon {
|
||
|
public:
|
||
|
explicit IProfileEditor(Core::System& system_, Common::UUID user_id_,
|
||
|
ProfileManager& profile_manager_)
|
||
|
: IProfileCommon{system_, "IProfileEditor", true, user_id_, profile_manager_} {}
|
||
|
};
|
||
|
|
||
|
class IAsyncContext final : public ServiceFramework<IAsyncContext> {
|
||
|
public:
|
||
|
explicit IAsyncContext(Core::System& system_) : ServiceFramework{system_, "IAsyncContext"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "GetSystemEvent"},
|
||
|
{1, nullptr, "Cancel"},
|
||
|
{2, nullptr, "HasDone"},
|
||
|
{3, nullptr, "GetResult"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class ISessionObject final : public ServiceFramework<ISessionObject> {
|
||
|
public:
|
||
|
explicit ISessionObject(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "ISessionObject"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{999, nullptr, "Dummy"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class IGuestLoginRequest final : public ServiceFramework<IGuestLoginRequest> {
|
||
|
public:
|
||
|
explicit IGuestLoginRequest(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IGuestLoginRequest"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "GetSessionId"},
|
||
|
{11, nullptr, "Unknown"}, // 1.0.0 - 2.3.0 (the name is blank on Switchbrew)
|
||
|
{12, nullptr, "GetAccountId"},
|
||
|
{13, nullptr, "GetLinkedNintendoAccountId"},
|
||
|
{14, nullptr, "GetNickname"},
|
||
|
{15, nullptr, "GetProfileImage"},
|
||
|
{21, nullptr, "LoadIdTokenCache"}, // 3.0.0+
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
|
||
|
public:
|
||
|
explicit IManagerForApplication(Core::System& system_, Common::UUID user_id_)
|
||
|
: ServiceFramework{system_, "IManagerForApplication"}, user_id{user_id_} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
|
||
|
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
|
||
|
{2, nullptr, "EnsureIdTokenCacheAsync"},
|
||
|
{3, nullptr, "LoadIdTokenCache"},
|
||
|
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
|
||
|
{150, nullptr, "CreateAuthorizationRequest"},
|
||
|
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
|
||
|
{170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
void CheckAvailability(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.Push(false); // TODO: Check when this is supposed to return true and when not
|
||
|
}
|
||
|
|
||
|
void GetAccountId(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 4};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushRaw<u64>(user_id.GetNintendoID());
|
||
|
}
|
||
|
|
||
|
void StoreOpenContext(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
}
|
||
|
|
||
|
Common::UUID user_id;
|
||
|
};
|
||
|
|
||
|
// 6.0.0+
|
||
|
class IAsyncNetworkServiceLicenseKindContext final
|
||
|
: public ServiceFramework<IAsyncNetworkServiceLicenseKindContext> {
|
||
|
public:
|
||
|
explicit IAsyncNetworkServiceLicenseKindContext(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IAsyncNetworkServiceLicenseKindContext"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "GetSystemEvent"},
|
||
|
{1, nullptr, "Cancel"},
|
||
|
{2, nullptr, "HasDone"},
|
||
|
{3, nullptr, "GetResult"},
|
||
|
{4, nullptr, "GetNetworkServiceLicenseKind"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// 8.0.0+
|
||
|
class IOAuthProcedureForUserRegistration final
|
||
|
: public ServiceFramework<IOAuthProcedureForUserRegistration> {
|
||
|
public:
|
||
|
explicit IOAuthProcedureForUserRegistration(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IOAuthProcedureForUserRegistration"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "PrepareAsync"},
|
||
|
{1, nullptr, "GetRequest"},
|
||
|
{2, nullptr, "ApplyResponse"},
|
||
|
{3, nullptr, "ApplyResponseAsync"},
|
||
|
{10, nullptr, "Suspend"},
|
||
|
{100, nullptr, "GetAccountId"},
|
||
|
{101, nullptr, "GetLinkedNintendoAccountId"},
|
||
|
{102, nullptr, "GetNickname"},
|
||
|
{103, nullptr, "GetProfileImage"},
|
||
|
{110, nullptr, "RegisterUserAsync"},
|
||
|
{111, nullptr, "GetUid"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
class DAUTH_O final : public ServiceFramework<DAUTH_O> {
|
||
|
public:
|
||
|
explicit DAUTH_O(Core::System& system_, Common::UUID) : ServiceFramework{system_, "dauth:o"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "EnsureAuthenticationTokenCacheAsync"}, // [5.0.0-5.1.0] GeneratePostData
|
||
|
{1, nullptr, "LoadAuthenticationTokenCache"}, // 6.0.0+
|
||
|
{2, nullptr, "InvalidateAuthenticationTokenCache"}, // 6.0.0+
|
||
|
{10, nullptr, "EnsureEdgeTokenCacheAsync"}, // 6.0.0+
|
||
|
{11, nullptr, "LoadEdgeTokenCache"}, // 6.0.0+
|
||
|
{12, nullptr, "InvalidateEdgeTokenCache"}, // 6.0.0+
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
// 6.0.0+
|
||
|
class IAsyncResult final : public ServiceFramework<IAsyncResult> {
|
||
|
public:
|
||
|
explicit IAsyncResult(Core::System& system_, Common::UUID)
|
||
|
: ServiceFramework{system_, "IAsyncResult"} {
|
||
|
// clang-format off
|
||
|
static const FunctionInfo functions[] = {
|
||
|
{0, nullptr, "GetResult"},
|
||
|
{1, nullptr, "Cancel"},
|
||
|
{2, nullptr, "IsAvailable"},
|
||
|
{3, nullptr, "GetSystemEvent"},
|
||
|
};
|
||
|
// clang-format on
|
||
|
|
||
|
RegisterHandlers(functions);
|
||
|
}
|
||
|
};
|
||
|
|
||
|
void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.Push<u32>(static_cast<u32>(profile_manager->GetUserCount()));
|
||
|
}
|
||
|
|
||
|
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||
|
IPC::RequestParser rp{ctx};
|
||
|
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||
|
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.Push(profile_manager->UserExists(user_id));
|
||
|
}
|
||
|
|
||
|
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
ctx.WriteBuffer(profile_manager->GetAllUsers());
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
}
|
||
|
|
||
|
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
ctx.WriteBuffer(profile_manager->GetOpenUsers());
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
}
|
||
|
|
||
|
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
IPC::ResponseBuilder rb{ctx, 6};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushRaw<Common::UUID>(profile_manager->GetLastOpenedUser());
|
||
|
}
|
||
|
|
||
|
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
|
||
|
IPC::RequestParser rp{ctx};
|
||
|
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||
|
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushIpcInterface<IProfile>(system, user_id, *profile_manager);
|
||
|
}
|
||
|
|
||
|
void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.Push(profile_manager->CanSystemRegisterUser());
|
||
|
}
|
||
|
|
||
|
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
|
||
|
IPC::RequestParser rp{ctx};
|
||
|
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(InitializeApplicationInfoBase());
|
||
|
}
|
||
|
|
||
|
void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx) {
|
||
|
IPC::RequestParser rp{ctx};
|
||
|
|
||
|
LOG_WARNING(Service_ACC, "(Partial implementation) called");
|
||
|
|
||
|
// TODO(ogniK): We require checking if the user actually owns the title and what not. As of
|
||
|
// currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
|
||
|
// first then we do extra checks if the game is a digital copy.
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(InitializeApplicationInfoBase());
|
||
|
}
|
||
|
|
||
|
ResultCode Module::Interface::InitializeApplicationInfoBase() {
|
||
|
if (application_info) {
|
||
|
LOG_ERROR(Service_ACC, "Application already initialized");
|
||
|
return ERR_ACCOUNTINFO_ALREADY_INITIALIZED;
|
||
|
}
|
||
|
|
||
|
// TODO(ogniK): This should be changed to reflect the target process for when we have multiple
|
||
|
// processes emulated. As we don't actually have pid support we should assume we're just using
|
||
|
// our own process
|
||
|
const auto& current_process = system.Kernel().CurrentProcess();
|
||
|
const auto launch_property =
|
||
|
system.GetARPManager().GetLaunchProperty(current_process->GetTitleID());
|
||
|
|
||
|
if (launch_property.Failed()) {
|
||
|
LOG_ERROR(Service_ACC, "Failed to get launch property");
|
||
|
return ERR_ACCOUNTINFO_BAD_APPLICATION;
|
||
|
}
|
||
|
|
||
|
switch (launch_property->base_game_storage_id) {
|
||
|
case FileSys::StorageId::GameCard:
|
||
|
application_info.application_type = ApplicationType::GameCard;
|
||
|
break;
|
||
|
case FileSys::StorageId::Host:
|
||
|
case FileSys::StorageId::NandUser:
|
||
|
case FileSys::StorageId::SdCard:
|
||
|
case FileSys::StorageId::None: // Yuzu specific, differs from hardware
|
||
|
application_info.application_type = ApplicationType::Digital;
|
||
|
break;
|
||
|
default:
|
||
|
LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
|
||
|
launch_property->base_game_storage_id);
|
||
|
return ERR_ACCOUNTINFO_BAD_APPLICATION;
|
||
|
}
|
||
|
|
||
|
LOG_WARNING(Service_ACC, "ApplicationInfo init required");
|
||
|
// TODO(ogniK): Actual initalization here
|
||
|
|
||
|
return RESULT_SUCCESS;
|
||
|
}
|
||
|
|
||
|
void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager->GetLastOpenedUser());
|
||
|
}
|
||
|
|
||
|
void Module::Interface::IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
FileSys::NACP nacp;
|
||
|
const auto res = system.GetAppLoader().ReadControlData(nacp);
|
||
|
|
||
|
bool is_locked = false;
|
||
|
|
||
|
if (res != Loader::ResultStatus::Success) {
|
||
|
const FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID(),
|
||
|
system.GetFileSystemController(),
|
||
|
system.GetContentProvider()};
|
||
|
const auto nacp_unique = pm.GetControlMetadata().first;
|
||
|
|
||
|
if (nacp_unique != nullptr) {
|
||
|
is_locked = nacp_unique->GetUserAccountSwitchLock();
|
||
|
} else {
|
||
|
LOG_ERROR(Service_ACC, "nacp_unique is null!");
|
||
|
}
|
||
|
} else {
|
||
|
is_locked = nacp.GetUserAccountSwitchLock();
|
||
|
}
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 3};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.Push(is_locked);
|
||
|
}
|
||
|
|
||
|
void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
|
||
|
IPC::RequestParser rp{ctx};
|
||
|
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||
|
|
||
|
LOG_DEBUG(Service_ACC, "called, user_id={}", user_id.Format());
|
||
|
|
||
|
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushIpcInterface<IProfileEditor>(system, user_id, *profile_manager);
|
||
|
}
|
||
|
|
||
|
void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
|
||
|
// All users should be qualified. We don't actually have parental control or anything to do with
|
||
|
// nintendo online currently. We're just going to assume the user running the game has access to
|
||
|
// the game regardless of parental control settings.
|
||
|
ctx.WriteBuffer(profile_manager->GetAllUsers());
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
}
|
||
|
|
||
|
void Module::Interface::LoadOpenContext(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||
|
|
||
|
// This is similar to GetBaasAccountManagerForApplication
|
||
|
// This command is used concurrently with ListOpenContextStoredUsers
|
||
|
// TODO: Find the differences between this and GetBaasAccountManagerForApplication
|
||
|
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushIpcInterface<IManagerForApplication>(system, profile_manager->GetLastOpenedUser());
|
||
|
}
|
||
|
|
||
|
void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||
|
|
||
|
// TODO(ogniK): Handle open contexts
|
||
|
ctx.WriteBuffer(profile_manager->GetOpenUsers());
|
||
|
IPC::ResponseBuilder rb{ctx, 2};
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
}
|
||
|
|
||
|
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
|
||
|
LOG_DEBUG(Service_ACC, "called");
|
||
|
// A u8 is passed into this function which we can safely ignore. It's to determine if we have
|
||
|
// access to use the network or not by the looks of it
|
||
|
IPC::ResponseBuilder rb{ctx, 6};
|
||
|
if (profile_manager->GetUserCount() != 1) {
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushRaw<u128>(Common::INVALID_UUID);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
const auto user_list = profile_manager->GetAllUsers();
|
||
|
if (std::all_of(user_list.begin(), user_list.end(),
|
||
|
[](const auto& user) { return user.uuid == Common::INVALID_UUID; })) {
|
||
|
rb.Push(RESULT_UNKNOWN); // TODO(ogniK): Find the correct error code
|
||
|
rb.PushRaw<u128>(Common::INVALID_UUID);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Select the first user we have
|
||
|
rb.Push(RESULT_SUCCESS);
|
||
|
rb.PushRaw<u128>(profile_manager->GetUser(0)->uuid);
|
||
|
}
|
||
|
|
||
|
Module::Interface::Interface(std::shared_ptr<Module> module_,
|
||
|
std::shared_ptr<ProfileManager> profile_manager_,
|
||
|
Core::System& system_, const char* name)
|
||
|
: ServiceFramework{system_, name}, module{std::move(module_)}, profile_manager{std::move(
|
||
|
profile_manager_)} {}
|
||
|
|
||
|
Module::Interface::~Interface() = default;
|
||
|
|
||
|
void InstallInterfaces(Core::System& system) {
|
||
|
auto module = std::make_shared<Module>();
|
||
|
auto profile_manager = std::make_shared<ProfileManager>();
|
||
|
|
||
|
std::make_shared<ACC_AA>(module, profile_manager, system)
|
||
|
->InstallAsService(system.ServiceManager());
|
||
|
std::make_shared<ACC_SU>(module, profile_manager, system)
|
||
|
->InstallAsService(system.ServiceManager());
|
||
|
std::make_shared<ACC_U0>(module, profile_manager, system)
|
||
|
->InstallAsService(system.ServiceManager());
|
||
|
std::make_shared<ACC_U1>(module, profile_manager, system)
|
||
|
->InstallAsService(system.ServiceManager());
|
||
|
}
|
||
|
|
||
|
} // namespace Service::Account
|