147 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
		
		
			
		
	
	
			147 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
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								<HTML>
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									<HEAD>
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										<TITLE>Using SDL with Microsoft Visual C++</TITLE>
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									</HEAD>
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									<BODY>
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										<H1>
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											Using SDL with Microsoft Visual C++
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										</H1>
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										<H3>
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											by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro </A>and additions by <A HREF="mailto:james@conceptofzero.net">
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												James Turk</A>
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										</H3>
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										<p>
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											You can either use the precompiled libraries from <A HREF="http://www.libsdl.org/download.php"> the SDL Download web site </A>, or you can build SDL yourself.
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										</p>
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										<H3>
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											Building SDL
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										</H3>
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										<P>
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											Go into the VisualC directory and double-click on the Visual Studio solution for your version of Visual Studio, e.g. <CODE>SDL_VS2008.sln</CODE> This should open up the IDE.
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										</P>
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										<P>
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											There are different solution files for the various
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											versions of the IDE. Please use the appropriate version
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											2008, 2010, 2012 or 2013.
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										</P>
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										<P>
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											Build the <CODE>.dll</CODE> and <CODE>.lib</CODE> files.
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										</P>
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										<P>
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											This is done by right clicking on each project in turn (Projects are listed in 
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											the Workspace panel in the FileView tab), and selecting "Build".
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										</P>
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										<P>
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											You may get a few warnings, but you should not get any errors. You do have to 
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											have at least the DirectX 9 SDK installed, however. The latest 
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											version of DirectX can be downloaded from <A HREF="http://www.microsoft.com">Microsoft</A>.
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										</P>
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										<P>
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											Later, we will refer to the following .lib and .dll files that have just been 
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											generated:
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										</P>
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										<ul>
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								    <li> SDL2.dll</li>
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								    <li> SDL2.lib</li>
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								    <li> SDL2main.lib</li>
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								    </ul>
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										<P>
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											Search for these using the Windows Find (Windows-F) utility inside the VisualC directory.
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										</P>
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										<H3>
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											Creating a Project with SDL
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										</H3>
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										<P>
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											Create a project as a Win32 Application.
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										</P>
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										<P>
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											Create a C++ file for your project.
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										</P>
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										<P>
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											Set the C runtime to "Multi-threaded DLL" in the menu: <CODE>Project|Settings|C/C++ 
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												tab|Code Generation|Runtime Library </CODE>.
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										</P>
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											Add the SDL <CODE>include</CODE> directory to your list of includes in the 
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											menu: <CODE>Project|Settings|C/C++ tab|Preprocessor|Additional include directories </CODE>
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											.
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											<br>
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											<STRONG><FONT color="#009900">VC7 Specific: Instead of doing this I find it easier to 
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													add the include and library directories to the list that VC7 keeps. Do this by 
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													selecting Tools|Options|Projects|VC++ Directories and under the "Show 
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													Directories For:" dropbox select "Include Files", and click the "New Directory 
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													Icon" and add the [SDLROOT]\include directory (e.g. If you installed to 
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													c:\SDL\ add c:\SDL\include). Proceed to change the 
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													dropbox selection to "Library Files" and add [SDLROOT]\lib.</FONT></STRONG>
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										</P>
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											<P>
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												The "include directory" I am referring to is the <CODE>include</CODE> folder 
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												within the main SDL directory (the one that this HTML file located within).
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											</P>
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											<P>
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												Now we're going to use the files that we had created earlier in the Build SDL 
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												step.
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											</P>
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											<P>
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												Copy the following files into your Project directory:
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											</P>
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											<ul>
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								     <li> SDL2.dll</li>
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								     </ul>
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											<P>
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												Add the following files to your project (It is not necessary to copy them to 
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												your project directory):
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											</P>
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											<ul>
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								     <li> SDL2.lib </li>
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								     <li> SDL2main.lib</li>
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								     </ul>
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											<P>
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												(To add them to your project, right click on your project, and select "Add 
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												files to project")
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											</P>
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										<P><STRONG><FONT color="#009900">Instead of adding the files to your project it is more 
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													desirable to add them to the linker options: Project|Properties|Linker|Command 
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													Line and type the names of the libraries to link with in the "Additional 
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													Options:" box.  Note: This must be done for each build 
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													configuration (e.g. Release,Debug).</FONT></STRONG></P>
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										<H3>
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											SDL 101, First Day of Class
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										</H3>
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										<P>
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											Now create the basic body of your project. The body of your program should take 
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											the following form:
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											<PRE><CODE>
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								#include "SDL.h"
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								int main( int argc, char* argv[] )
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								{
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								  // Body of the program goes here.
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								  return 0;
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								}
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											</CODE></PRE>
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										<P></P>
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										<H3>
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											That's it!
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										</H3>
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										<P>
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											I hope that this document has helped you get through the most difficult part of 
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											using the SDL: installing it. Suggestions for improvements to this document 
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											should be sent to the writers of this document.
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										</P>
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										<P>
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											Thanks to Paulus Esterhazy (pesterhazy@gmx.net), for the work on VC++ port.
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										</P>
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										<P>
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											This document was originally called "VisualC.txt", and was written by <A HREF="mailto:slouken@libsdl.org">
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												Sam Lantinga</A>.
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										</P>
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											Later, it was converted to HTML and expanded into the document that you see 
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											today by <A HREF="mailto:snowlion@sprynet.com">Lion Kimbro</A>.
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										</P>
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										<P>Minor Fixes and Visual C++ 7 Information (In Green) was added by <A HREF="mailto:james@conceptofzero.net">James Turk</A>
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										</P>
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									</BODY>
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								</HTML>
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