yuzu/src/video_core/framebuffer_config.h

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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_types.h"
#include "common/math_util.h"
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namespace Tegra {
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/**
* Struct describing framebuffer configuration
*/
struct FramebufferConfig {
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enum class PixelFormat : u32 {
A8B8G8R8_UNORM = 1,
RGB565_UNORM = 4,
B8G8R8A8_UNORM = 5,
};
enum class TransformFlags : u32 {
/// No transform flags are set
Unset = 0x00,
/// Flip source image horizontally (around the vertical axis)
FlipH = 0x01,
/// Flip source image vertically (around the horizontal axis)
FlipV = 0x02,
/// Rotate source image 90 degrees clockwise
Rotate90 = 0x04,
/// Rotate source image 180 degrees
Rotate180 = 0x03,
/// Rotate source image 270 degrees clockwise
Rotate270 = 0x07,
};
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VAddr address{};
u32 offset{};
u32 width{};
u32 height{};
u32 stride{};
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PixelFormat pixel_format{};
TransformFlags transform_flags{};
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Common::Rectangle<int> crop_rect;
};
} // namespace Tegra