yuzu/externals/vcpkg/ports/glbinding/portfile.cmake

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CMake
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2022-07-23 05:01:36 +04:00
vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO cginternals/glbinding
REF v3.1.0
SHA512 d7294c9a0dc47a7c107b134e5dfa78c5812fc6bf739b9fd778fa7ce946d5ea971839a65c3985e0915fd75311e4a85fb221d33a71856c460199eab0e7622f7151
HEAD_REF master
PATCHES
0001_force-system-install.patch
0002_fix-uwpmacro.patch
0003_fix-cmake-configs-paths.patch
0004_fix-config-expected-paths.patch
)
vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DOPTION_BUILD_TESTS=OFF
-DOPTION_BUILD_GPU_TESTS=OFF
-DOPTION_BUILD_TOOLS=OFF
-DOPTION_BUILD_EXAMPLES=OFF
-DGIT_REV=0
-DCMAKE_DISABLE_FIND_PACKAGE_cpplocate=ON
-DOPTION_BUILD_EXAMPLES=OFF
)
vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH share/glbinding)
vcpkg_copy_pdbs()
## _IMPORT_PREFIX needs to go up one extra level in the directory tree.
file(GLOB_RECURSE TARGET_CMAKES "${CURRENT_PACKAGES_DIR}/*-export.cmake")
foreach(TARGET_CMAKE IN LISTS TARGET_CMAKES)
file(READ ${TARGET_CMAKE} _contents)
string(REPLACE
[[
get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
]]
[[
get_filename_component(_IMPORT_PREFIX "${CMAKE_CURRENT_LIST_FILE}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
get_filename_component(_IMPORT_PREFIX "${_IMPORT_PREFIX}" PATH)
]]
_contents "${_contents}")
file(WRITE ${TARGET_CMAKE} "${_contents}")
endforeach()
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share)
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include)
# Remove files already published by egl-registry
file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/include/KHR)
# Handle copyright
file(RENAME ${CURRENT_PACKAGES_DIR}/share/glbinding/LICENSE ${CURRENT_PACKAGES_DIR}/share/glbinding/copyright)
configure_file(${CMAKE_CURRENT_LIST_DIR}/usage ${CURRENT_PACKAGES_DIR}/share/glbinding/usage @ONLY)