yuzu/externals/vcpkg/ports/shaderc/disable-update-version.patch

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2022-07-23 05:01:36 +04:00
diff --git a/CMakeLists.txt b/CMakeLists.txt
index a4e779b..dc5f1a9 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -121,11 +121,6 @@ if(${SHADERC_ENABLE_EXAMPLES})
add_subdirectory(examples)
endif()
-add_custom_target(build-version
- ${PYTHON_EXECUTABLE}
- ${CMAKE_CURRENT_SOURCE_DIR}/utils/update_build_version.py
- ${shaderc_SOURCE_DIR} ${spirv-tools_SOURCE_DIR} ${glslang_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/build-version.inc
- COMMENT "Update build-version.inc in the Shaderc build directory (if necessary).")
function(define_pkg_config_file NAME LIBS)
add_custom_target(${NAME}-pkg-config ALL
diff --git a/glslc/CMakeLists.txt b/glslc/CMakeLists.txt
index acf6fb0..d0df7db 100644
--- a/glslc/CMakeLists.txt
+++ b/glslc/CMakeLists.txt
@@ -26,7 +26,6 @@ shaderc_default_compile_options(glslc_exe)
target_include_directories(glslc_exe PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/.. ${spirv-tools_SOURCE_DIR}/include)
set_target_properties(glslc_exe PROPERTIES OUTPUT_NAME glslc)
target_link_libraries(glslc_exe PRIVATE glslc shaderc_util shaderc)
-add_dependencies(glslc_exe build-version)
shaderc_add_tests(
TEST_PREFIX glslc