early-access version 3287

This commit is contained in:
pineappleEA
2023-01-05 23:14:41 +01:00
parent dff889b703
commit 051a2def18
149 changed files with 2233 additions and 933 deletions

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@@ -4,13 +4,13 @@
#include <algorithm>
#include "common/settings.h"
#include "video_core/host_shaders/blit_color_float_frag_spv.h"
#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h"
#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
#include "video_core/renderer_vulkan/blit_image.h"
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
@@ -303,7 +303,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri
}
void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region,
const Region2D& src_region) {
const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) {
const VkOffset2D offset{
.x = std::min(dst_region.start.x, dst_region.end.x),
.y = std::min(dst_region.start.y, dst_region.end.y),
@@ -325,12 +325,15 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi
.offset = offset,
.extent = extent,
};
const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x);
const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y);
const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) /
static_cast<float>(src_size.width);
const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) /
static_cast<float>(src_size.height);
const PushConstants push_constants{
.tex_scale = {scale_x, scale_y},
.tex_offset = {static_cast<float>(src_region.start.x),
static_cast<float>(src_region.start.y)},
.tex_offset = {static_cast<float>(src_region.start.x) / static_cast<float>(src_size.width),
static_cast<float>(src_region.start.y) /
static_cast<float>(src_size.height)},
};
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
@@ -365,7 +368,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout(
PipelineLayoutCreateInfo(two_textures_set_layout.address()))),
full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)),
blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)),
blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)),
convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
@@ -404,6 +407,30 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
scheduler.InvalidateState();
}
void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
VkSampler src_sampler, const Region2D& dst_region,
const Region2D& src_region, const Extent3D& src_size) {
const BlitImagePipelineKey key{
.renderpass = dst_framebuffer->RenderPass(),
.operation = Tegra::Engines::Fermi2D::Operation::SrcCopy,
};
const VkPipelineLayout layout = *one_texture_pipeline_layout;
const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
scheduler.RequestRenderpass(dst_framebuffer);
scheduler.Record([this, dst_region, src_region, src_size, pipeline, layout, src_sampler,
src_image_view](vk::CommandBuffer cmdbuf) {
// TODO: Barriers
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
UpdateOneTextureDescriptorSet(device, descriptor_set, src_sampler, src_image_view);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
nullptr);
BindBlitState(cmdbuf, layout, dst_region, src_region, src_size);
cmdbuf.Draw(3, 1, 0, 0);
});
scheduler.InvalidateState();
}
void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
VkImageView src_depth_view, VkImageView src_stencil_view,
const Region2D& dst_region, const Region2D& src_region,

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@@ -10,6 +10,8 @@
namespace Vulkan {
using VideoCommon::Extent3D;
using VideoCommon::Offset2D;
using VideoCommon::Region2D;
class Device;
@@ -36,6 +38,10 @@ public:
Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation);
void BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
VkSampler src_sampler, const Region2D& dst_region, const Region2D& src_region,
const Extent3D& src_size);
void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view,
VkImageView src_stencil_view, const Region2D& dst_region,
const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,

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@@ -78,6 +78,8 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext
return separated_extensions;
}
} // Anonymous namespace
Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
VkSurfaceKHR surface) {
const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
@@ -89,7 +91,6 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl
const vk::PhysicalDevice physical_device(devices[device_index], dld);
return Device(*instance, physical_device, surface, dld);
}
} // Anonymous namespace
RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
Core::Frontend::EmuWindow& emu_window,
@@ -109,6 +110,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
screen_info),
rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator,
state_tracker, scheduler) {
if (Settings::values.renderer_force_max_clock.GetValue()) {
turbo_mode.emplace(instance, dld);
}
Report();
} catch (const vk::Exception& exception) {
LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());

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@@ -13,6 +13,7 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/renderer_vulkan/vk_turbo_mode.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -31,6 +32,9 @@ class GPU;
namespace Vulkan {
Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
VkSurfaceKHR surface);
class RendererVulkan final : public VideoCore::RendererBase {
public:
explicit RendererVulkan(Core::TelemetrySession& telemtry_session,
@@ -74,6 +78,7 @@ private:
Swapchain swapchain;
BlitScreen blit_screen;
RasterizerVulkan rasterizer;
std::optional<TurboMode> turbo_mode;
};
} // namespace Vulkan

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@@ -24,13 +24,15 @@ using Shader::ImageBufferDescriptor;
using Shader::Backend::SPIRV::RESCALING_LAYOUT_WORDS_OFFSET;
using Tegra::Texture::TexturePair;
ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descriptor_pool,
ComputePipeline::ComputePipeline(const Device& device_, vk::PipelineCache& pipeline_cache_,
DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue_,
Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics,
VideoCore::ShaderNotify* shader_notify, const Shader::Info& info_,
vk::ShaderModule spv_module_)
: device{device_}, update_descriptor_queue{update_descriptor_queue_}, info{info_},
: device{device_}, pipeline_cache(pipeline_cache_),
update_descriptor_queue{update_descriptor_queue_}, info{info_},
spv_module(std::move(spv_module_)) {
if (shader_notify) {
shader_notify->MarkShaderBuilding();
@@ -56,23 +58,27 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
pipeline = device.GetLogical().CreateComputePipeline({
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = flags,
.stage{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
.flags = 0,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = *spv_module,
.pName = "main",
.pSpecializationInfo = nullptr,
pipeline = device.GetLogical().CreateComputePipeline(
{
.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = flags,
.stage{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext =
device.IsExtSubgroupSizeControlSupported() ? &subgroup_size_ci : nullptr,
.flags = 0,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.module = *spv_module,
.pName = "main",
.pSpecializationInfo = nullptr,
},
.layout = *pipeline_layout,
.basePipelineHandle = 0,
.basePipelineIndex = 0,
},
.layout = *pipeline_layout,
.basePipelineHandle = 0,
.basePipelineIndex = 0,
});
*pipeline_cache);
if (pipeline_statistics) {
pipeline_statistics->Collect(*pipeline);
}

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@@ -28,7 +28,8 @@ class Scheduler;
class ComputePipeline {
public:
explicit ComputePipeline(const Device& device, DescriptorPool& descriptor_pool,
explicit ComputePipeline(const Device& device, vk::PipelineCache& pipeline_cache,
DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue,
Common::ThreadWorker* thread_worker,
PipelineStatistics* pipeline_statistics,
@@ -46,6 +47,7 @@ public:
private:
const Device& device;
vk::PipelineCache& pipeline_cache;
UpdateDescriptorQueue& update_descriptor_queue;
Shader::Info info;

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@@ -234,13 +234,14 @@ ConfigureFuncPtr ConfigureFunc(const std::array<vk::ShaderModule, NUM_STAGES>& m
GraphicsPipeline::GraphicsPipeline(
Scheduler& scheduler_, BufferCache& buffer_cache_, TextureCache& texture_cache_,
VideoCore::ShaderNotify* shader_notify, const Device& device_, DescriptorPool& descriptor_pool,
vk::PipelineCache& pipeline_cache_, VideoCore::ShaderNotify* shader_notify,
const Device& device_, DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue_, Common::ThreadWorker* worker_thread,
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key_, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos)
: key{key_}, device{device_}, texture_cache{texture_cache_},
buffer_cache{buffer_cache_}, scheduler{scheduler_},
: key{key_}, device{device_}, texture_cache{texture_cache_}, buffer_cache{buffer_cache_},
pipeline_cache(pipeline_cache_), scheduler{scheduler_},
update_descriptor_queue{update_descriptor_queue_}, spv_modules{std::move(stages)} {
if (shader_notify) {
shader_notify->MarkShaderBuilding();
@@ -897,27 +898,29 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (device.IsKhrPipelineExecutablePropertiesEnabled()) {
flags |= VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR;
}
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = flags,
.stageCount = static_cast<u32>(shader_stages.size()),
.pStages = shader_stages.data(),
.pVertexInputState = &vertex_input_ci,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = &tessellation_ci,
.pViewportState = &viewport_ci,
.pRasterizationState = &rasterization_ci,
.pMultisampleState = &multisample_ci,
.pDepthStencilState = &depth_stencil_ci,
.pColorBlendState = &color_blend_ci,
.pDynamicState = &dynamic_state_ci,
.layout = *pipeline_layout,
.renderPass = render_pass,
.subpass = 0,
.basePipelineHandle = nullptr,
.basePipelineIndex = 0,
});
pipeline = device.GetLogical().CreateGraphicsPipeline(
{
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
.flags = flags,
.stageCount = static_cast<u32>(shader_stages.size()),
.pStages = shader_stages.data(),
.pVertexInputState = &vertex_input_ci,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = &tessellation_ci,
.pViewportState = &viewport_ci,
.pRasterizationState = &rasterization_ci,
.pMultisampleState = &multisample_ci,
.pDepthStencilState = &depth_stencil_ci,
.pColorBlendState = &color_blend_ci,
.pDynamicState = &dynamic_state_ci,
.layout = *pipeline_layout,
.renderPass = render_pass,
.subpass = 0,
.basePipelineHandle = nullptr,
.basePipelineIndex = 0,
},
*pipeline_cache);
}
void GraphicsPipeline::Validate() {

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@@ -70,16 +70,14 @@ class GraphicsPipeline {
static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage;
public:
explicit GraphicsPipeline(Scheduler& scheduler, BufferCache& buffer_cache,
TextureCache& texture_cache, VideoCore::ShaderNotify* shader_notify,
const Device& device, DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue,
Common::ThreadWorker* worker_thread,
PipelineStatistics* pipeline_statistics,
RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key,
std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
explicit GraphicsPipeline(
Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache,
vk::PipelineCache& pipeline_cache, VideoCore::ShaderNotify* shader_notify,
const Device& device, DescriptorPool& descriptor_pool,
UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* worker_thread,
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;
@@ -133,6 +131,7 @@ private:
const Device& device;
TextureCache& texture_cache;
BufferCache& buffer_cache;
vk::PipelineCache& pipeline_cache;
Scheduler& scheduler;
UpdateDescriptorQueue& update_descriptor_queue;

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@@ -55,6 +55,7 @@ using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 10;
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container>
auto MakeSpan(Container& container) {
@@ -284,6 +285,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
render_pass_cache{render_pass_cache_}, buffer_cache{buffer_cache_},
texture_cache{texture_cache_}, shader_notify{shader_notify_},
use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
use_vulkan_pipeline_cache{Settings::values.use_vulkan_driver_pipeline_cache.GetValue()},
workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
serialization_thread(1, "VkPipelineSerialization") {
const auto& float_control{device.FloatControlProperties()};
@@ -362,7 +364,12 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
};
}
PipelineCache::~PipelineCache() = default;
PipelineCache::~PipelineCache() {
if (use_vulkan_pipeline_cache && !vulkan_pipeline_cache_filename.empty()) {
SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
CACHE_VERSION);
}
}
GraphicsPipeline* PipelineCache::CurrentGraphicsPipeline() {
MICROPROFILE_SCOPE(Vulkan_PipelineCache);
@@ -418,6 +425,12 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
}
pipeline_cache_filename = base_dir / "vulkan.bin";
if (use_vulkan_pipeline_cache) {
vulkan_pipeline_cache_filename = base_dir / "vulkan_pipelines.bin";
vulkan_pipeline_cache =
LoadVulkanPipelineCache(vulkan_pipeline_cache_filename, CACHE_VERSION);
}
struct {
std::mutex mutex;
size_t total{};
@@ -496,6 +509,11 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
workers.WaitForRequests(stop_loading);
if (use_vulkan_pipeline_cache) {
SerializeVulkanPipelineCache(vulkan_pipeline_cache_filename, vulkan_pipeline_cache,
CACHE_VERSION);
}
if (state.statistics) {
state.statistics->Report();
}
@@ -616,10 +634,10 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
previous_stage = &program;
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<GraphicsPipeline>(scheduler, buffer_cache, texture_cache,
&shader_notify, device, descriptor_pool,
update_descriptor_queue, thread_worker, statistics,
render_pass_cache, key, std::move(modules), infos);
return std::make_unique<GraphicsPipeline>(
scheduler, buffer_cache, texture_cache, vulkan_pipeline_cache, &shader_notify, device,
descriptor_pool, update_descriptor_queue, thread_worker, statistics, render_pass_cache, key,
std::move(modules), infos);
} catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what());
@@ -689,13 +707,107 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
spv_module.SetObjectNameEXT(name.c_str());
}
Common::ThreadWorker* const thread_worker{build_in_parallel ? &workers : nullptr};
return std::make_unique<ComputePipeline>(device, descriptor_pool, update_descriptor_queue,
thread_worker, statistics, &shader_notify,
program.info, std::move(spv_module));
return std::make_unique<ComputePipeline>(device, vulkan_pipeline_cache, descriptor_pool,
update_descriptor_queue, thread_worker, statistics,
&shader_notify, program.info, std::move(spv_module));
} catch (const Shader::Exception& exception) {
LOG_ERROR(Render_Vulkan, "{}", exception.what());
return nullptr;
}
void PipelineCache::SerializeVulkanPipelineCache(const std::filesystem::path& filename,
const vk::PipelineCache& pipeline_cache,
u32 cache_version) try {
std::ofstream file(filename, std::ios::binary);
file.exceptions(std::ifstream::failbit);
if (!file.is_open()) {
LOG_ERROR(Common_Filesystem, "Failed to open Vulkan driver pipeline cache file {}",
Common::FS::PathToUTF8String(filename));
return;
}
file.write(VULKAN_CACHE_MAGIC_NUMBER.data(), VULKAN_CACHE_MAGIC_NUMBER.size())
.write(reinterpret_cast<const char*>(&cache_version), sizeof(cache_version));
size_t cache_size = 0;
std::vector<char> cache_data;
if (pipeline_cache) {
pipeline_cache.Read(&cache_size, nullptr);
cache_data.resize(cache_size);
pipeline_cache.Read(&cache_size, cache_data.data());
}
file.write(cache_data.data(), cache_size);
LOG_INFO(Render_Vulkan, "Vulkan driver pipelines cached at: {}",
Common::FS::PathToUTF8String(filename));
} catch (const std::ios_base::failure& e) {
LOG_ERROR(Common_Filesystem, "{}", e.what());
if (!Common::FS::RemoveFile(filename)) {
LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}",
Common::FS::PathToUTF8String(filename));
}
}
vk::PipelineCache PipelineCache::LoadVulkanPipelineCache(const std::filesystem::path& filename,
u32 expected_cache_version) {
const auto create_pipeline_cache = [this](size_t data_size, const void* data) {
VkPipelineCacheCreateInfo pipeline_cache_ci = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.initialDataSize = data_size,
.pInitialData = data};
return device.GetLogical().CreatePipelineCache(pipeline_cache_ci);
};
try {
std::ifstream file(filename, std::ios::binary | std::ios::ate);
if (!file.is_open()) {
return create_pipeline_cache(0, nullptr);
}
file.exceptions(std::ifstream::failbit);
const auto end{file.tellg()};
file.seekg(0, std::ios::beg);
std::array<char, 8> magic_number;
u32 cache_version;
file.read(magic_number.data(), magic_number.size())
.read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version));
if (magic_number != VULKAN_CACHE_MAGIC_NUMBER || cache_version != expected_cache_version) {
file.close();
if (Common::FS::RemoveFile(filename)) {
if (magic_number != VULKAN_CACHE_MAGIC_NUMBER) {
LOG_ERROR(Common_Filesystem, "Invalid Vulkan driver pipeline cache file");
}
if (cache_version != expected_cache_version) {
LOG_INFO(Common_Filesystem, "Deleting old Vulkan driver pipeline cache");
}
} else {
LOG_ERROR(Common_Filesystem,
"Invalid Vulkan pipeline cache file and failed to delete it in \"{}\"",
Common::FS::PathToUTF8String(filename));
}
return create_pipeline_cache(0, nullptr);
}
const size_t cache_size = static_cast<size_t>(end) - magic_number.size();
std::vector<char> cache_data(cache_size);
file.read(cache_data.data(), cache_size);
LOG_INFO(Render_Vulkan,
"Loaded Vulkan driver pipeline cache: ", Common::FS::PathToUTF8String(filename));
return create_pipeline_cache(cache_size, cache_data.data());
} catch (const std::ios_base::failure& e) {
LOG_ERROR(Common_Filesystem, "{}", e.what());
if (!Common::FS::RemoveFile(filename)) {
LOG_ERROR(Common_Filesystem, "Failed to delete Vulkan driver pipeline cache file {}",
Common::FS::PathToUTF8String(filename));
}
return create_pipeline_cache(0, nullptr);
}
}
} // namespace Vulkan

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@@ -135,6 +135,12 @@ private:
PipelineStatistics* statistics,
bool build_in_parallel);
void SerializeVulkanPipelineCache(const std::filesystem::path& filename,
const vk::PipelineCache& pipeline_cache, u32 cache_version);
vk::PipelineCache LoadVulkanPipelineCache(const std::filesystem::path& filename,
u32 expected_cache_version);
const Device& device;
Scheduler& scheduler;
DescriptorPool& descriptor_pool;
@@ -144,6 +150,7 @@ private:
TextureCache& texture_cache;
VideoCore::ShaderNotify& shader_notify;
bool use_asynchronous_shaders{};
bool use_vulkan_pipeline_cache{};
GraphicsPipelineCacheKey graphics_key{};
GraphicsPipeline* current_pipeline{};
@@ -158,6 +165,9 @@ private:
std::filesystem::path pipeline_cache_filename;
std::filesystem::path vulkan_pipeline_cache_filename;
vk::PipelineCache vulkan_pipeline_cache;
Common::ThreadWorker workers;
Common::ThreadWorker serialization_thread;
DynamicFeatures dynamic_features;

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@@ -186,6 +186,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
SCOPE_EXIT({ gpu.TickWork(); });
FlushWork();
gpu_memory->FlushCaching();
query_cache.UpdateCounters();
@@ -265,6 +266,34 @@ void RasterizerVulkan::DrawIndirect() {
buffer_cache.SetDrawIndirect(nullptr);
}
void RasterizerVulkan::DrawTexture() {
MICROPROFILE_SCOPE(Vulkan_Drawing);
SCOPE_EXIT({ gpu.TickWork(); });
FlushWork();
query_cache.UpdateCounters();
texture_cache.SynchronizeGraphicsDescriptors();
texture_cache.UpdateRenderTargets(false);
UpdateDynamicStates();
const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
Region2D dst_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x0),
.y = static_cast<s32>(draw_texture_state.dst_y0)},
Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x1),
.y = static_cast<s32>(draw_texture_state.dst_y1)}};
Region2D src_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.src_x0),
.y = static_cast<s32>(draw_texture_state.src_y0)},
Offset2D{.x = static_cast<s32>(draw_texture_state.src_x1),
.y = static_cast<s32>(draw_texture_state.src_y1)}};
blit_image.BlitColor(texture_cache.GetFramebuffer(), texture.RenderTarget(), sampler->Handle(),
dst_region, src_region, texture.size);
}
void RasterizerVulkan::Clear(u32 layer_count) {
MICROPROFILE_SCOPE(Vulkan_Clearing);
@@ -393,6 +422,7 @@ void RasterizerVulkan::Clear(u32 layer_count) {
void RasterizerVulkan::DispatchCompute() {
FlushWork();
gpu_memory->FlushCaching();
ComputePipeline* const pipeline{pipeline_cache.CurrentComputePipeline()};
if (!pipeline) {
@@ -481,6 +511,27 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache
}
}
void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
{
std::scoped_lock lock{texture_cache.mutex};
for (const auto& [addr, size] : sequences) {
texture_cache.WriteMemory(addr, size);
}
}
{
std::scoped_lock lock{buffer_cache.mutex};
for (const auto& [addr, size] : sequences) {
buffer_cache.WriteMemory(addr, size);
}
}
{
for (const auto& [addr, size] : sequences) {
query_cache.InvalidateRegion(addr, size);
pipeline_cache.InvalidateRegion(addr, size);
}
}
}
void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
if (addr == 0 || size == 0) {
return;

View File

@@ -66,6 +66,7 @@ public:
void Draw(bool is_indexed, u32 instance_count) override;
void DrawIndirect() override;
void DrawTexture() override;
void Clear(u32 layer_count) override;
void DispatchCompute() override;
void ResetCounter(VideoCore::QueryType type) override;
@@ -79,6 +80,7 @@ public:
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;