early-access version 1539
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parent
87ca75758c
commit
0680b2ff76
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1538.
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This is the source code for early-access 1539.
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## Legal Notice
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@ -17,7 +17,7 @@ namespace Error {
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constexpr ResultCode ResultNoFreeCommunication{ErrorModule::PCTL, 101};
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constexpr ResultCode ResultStereoVisionRestricted{ErrorModule::PCTL, 104};
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constexpr ResultCode ResultNoCapatability{ErrorModule::PCTL, 131};
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constexpr ResultCode ResultNoCapability{ErrorModule::PCTL, 131};
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constexpr ResultCode ResultNoRestrictionEnabled{ErrorModule::PCTL, 181};
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} // namespace Error
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@ -133,7 +133,7 @@ public:
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}
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private:
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bool CheckFreeCommunicationPermissionImpl() {
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bool CheckFreeCommunicationPermissionImpl() const {
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if (states.temporary_unlocked) {
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return true;
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}
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@ -146,11 +146,13 @@ private:
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if (!settings.is_free_communication_default_on) {
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return true;
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}
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// TODO(ogniK): Check for blacklisted/exempted applications
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// TODO(ogniK): Check for blacklisted/exempted applications. Return false can happen here
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// but as we don't have multiproceses support yet, we can just assume our application is
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// valid for the time being
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return true;
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}
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bool ConfirmStereoVisionPermissionImpl() {
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bool ConfirmStereoVisionPermissionImpl() const {
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if (states.temporary_unlocked) {
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return true;
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}
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@ -179,12 +181,11 @@ private:
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IPC::ResponseBuilder rb{ctx, 2};
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if (False(capability & (Capability::Application | Capability::System))) {
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LOG_ERROR(Service_PCTL, "Invalid capability! capability={:X}",
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static_cast<s32>(capability));
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LOG_ERROR(Service_PCTL, "Invalid capability! capability={:X}", capability);
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return;
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}
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// TODO(ogniK): Recovery
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// TODO(ogniK): Recovery flag initialization for pctl:r
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const auto tid = system.CurrentProcess()->GetTitleID();
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if (tid != 0) {
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@ -251,7 +252,7 @@ private:
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IPC::ResponseBuilder rb{ctx, 3};
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if (False(capability & (Capability::Status | Capability::Recovery))) {
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LOG_ERROR(Service_PCTL, "Application does not have Status or Recovery capabilities!");
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rb.Push(Error::ResultNoCapatability);
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rb.Push(Error::ResultNoCapability);
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rb.Push(false);
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return;
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}
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@ -264,9 +265,9 @@ private:
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IPC::ResponseBuilder rb{ctx, 2};
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if (False(capability & Capability::SteroVision)) {
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LOG_ERROR(Service_PCTL, "Application does not have SteroVision capability!");
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rb.Push(Error::ResultNoCapatability);
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if (False(capability & Capability::StereoVision)) {
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LOG_ERROR(Service_PCTL, "Application does not have StereoVision capability!");
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rb.Push(Error::ResultNoCapability);
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return;
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}
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@ -297,9 +298,9 @@ private:
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LOG_DEBUG(Service_PCTL, "called, can_use={}", can_use);
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IPC::ResponseBuilder rb{ctx, 2};
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if (False(capability & Capability::SteroVision)) {
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LOG_ERROR(Service_PCTL, "Application does not have SteroVision capability!");
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rb.Push(Error::ResultNoCapatability);
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if (False(capability & Capability::StereoVision)) {
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LOG_ERROR(Service_PCTL, "Application does not have StereoVision capability!");
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rb.Push(Error::ResultNoCapability);
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return;
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}
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@ -311,9 +312,9 @@ private:
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LOG_DEBUG(Service_PCTL, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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if (False(capability & Capability::SteroVision)) {
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LOG_ERROR(Service_PCTL, "Application does not have SteroVision capability!");
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rb.Push(Error::ResultNoCapatability);
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if (False(capability & Capability::StereoVision)) {
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LOG_ERROR(Service_PCTL, "Application does not have StereoVision capability!");
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rb.Push(Error::ResultNoCapability);
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rb.Push(false);
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return;
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}
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@ -391,7 +392,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system
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auto module = std::make_shared<Module>();
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std::make_shared<PCTL>(system, module, "pctl",
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Capability::Application | Capability::SnsPost | Capability::Status |
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Capability::SteroVision)
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Capability::StereoVision)
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->InstallAsService(service_manager);
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// TODO(ogniK): Implement remaining capabilities
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std::make_shared<PCTL>(system, module, "pctl:a", Capability::None)
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@ -13,13 +13,13 @@ class System;
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namespace Service::PCTL {
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enum class Capability : s32 {
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None = 0x0,
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enum class Capability : u32 {
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None = 0,
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Application = 1 << 0,
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SnsPost = 1 << 1,
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Recovery = 1 << 6,
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Status = 1 << 8,
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SteroVision = 1 << 9,
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StereoVision = 1 << 9,
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System = 1 << 15,
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};
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DECLARE_ENUM_FLAG_OPERATORS(Capability);
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@ -51,7 +51,7 @@ constexpr std::array REQUIRED_EXTENSIONS{
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#ifdef _WIN32
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VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME,
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#endif
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#ifdef __linux__
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#ifdef __unix__
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VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
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#endif
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};
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@ -62,7 +62,7 @@ public:
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: memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties},
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shifted_memory_type{1U << type} {}
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#if defined(_WIN32) || defined(__linux__)
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#if defined(_WIN32) || defined(__unix__)
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~MemoryAllocation() {
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if (owning_opengl_handle != 0) {
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glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
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@ -114,7 +114,7 @@ public:
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}
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return owning_opengl_handle;
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}
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#elif __linux__
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#elif __unix__
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[[nodiscard]] u32 ExportOpenGLHandle() {
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if (!owning_opengl_handle) {
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glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
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@ -165,7 +165,7 @@ private:
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const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
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std::vector<Range> commits; ///< All commit ranges done from this allocation.
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std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
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#if defined(_WIN32) || defined(__linux__)
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#if defined(_WIN32) || defined(__unix__)
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u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
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#endif
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};
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@ -249,7 +249,7 @@ void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u6
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.pNext = nullptr,
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#ifdef _WIN32
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.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
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#elif __linux__
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#elif __unix__
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.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
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#else
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.handleTypes = 0,
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@ -320,6 +320,34 @@ GMainWindow::GMainWindow()
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continue;
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}
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// Launch game with a specific user
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if (args[i] == QStringLiteral("-u")) {
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if (i >= args.size() - 1) {
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continue;
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}
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if (args[i + 1].startsWith(QChar::fromLatin1('-'))) {
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continue;
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}
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bool argument_ok;
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const std::size_t selected_user = args[++i].toUInt(&argument_ok);
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if (!argument_ok) {
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LOG_ERROR(Frontend, "Invalid user argument");
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continue;
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}
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const Service::Account::ProfileManager manager;
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if (!manager.UserExistsIndex(selected_user)) {
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LOG_ERROR(Frontend, "Selected user doesn't exist");
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continue;
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}
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Settings::values.current_user = selected_user;
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continue;
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}
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// Launch game at path
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if (args[i] == QStringLiteral("-g")) {
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if (i >= args.size() - 1) {
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