early-access version 2465
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8de64a0df5
commit
09a56f2db3
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 2462.
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This is the source code for early-access 2465.
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## Legal Notice
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@ -65,16 +65,20 @@ private:
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#ifdef ARCHITECTURE_x86_64
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std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency,
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u32 emulated_clock_frequency) {
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std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
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u64 emulated_clock_frequency) {
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const auto& caps = GetCPUCaps();
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u64 rtsc_frequency = 0;
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if (caps.invariant_tsc) {
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rtsc_frequency = EstimateRDTSCFrequency();
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}
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// Fallback to StandardWallClock if rtsc period is higher than a nano second
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if (rtsc_frequency <= 1000000000) {
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// Fallback to StandardWallClock if the hardware TSC does not have the precision greater than:
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// - A nanosecond
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// - The emulated CPU frequency
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// - The emulated clock counter frequency (CNTFRQ)
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if (rtsc_frequency <= WallClock::NS_RATIO || rtsc_frequency <= emulated_cpu_frequency ||
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rtsc_frequency <= emulated_clock_frequency) {
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return std::make_unique<StandardWallClock>(emulated_cpu_frequency,
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emulated_clock_frequency);
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} else {
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@ -85,8 +89,8 @@ std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency,
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#else
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std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency,
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u32 emulated_clock_frequency) {
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std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
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u64 emulated_clock_frequency) {
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return std::make_unique<StandardWallClock>(emulated_cpu_frequency, emulated_clock_frequency);
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}
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@ -13,6 +13,10 @@ namespace Common {
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class WallClock {
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public:
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static constexpr u64 NS_RATIO = 1'000'000'000;
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static constexpr u64 US_RATIO = 1'000'000;
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static constexpr u64 MS_RATIO = 1'000;
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virtual ~WallClock() = default;
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/// Returns current wall time in nanoseconds
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@ -49,7 +53,7 @@ private:
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bool is_native;
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};
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[[nodiscard]] std::unique_ptr<WallClock> CreateBestMatchingClock(u32 emulated_cpu_frequency,
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u32 emulated_clock_frequency);
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[[nodiscard]] std::unique_ptr<WallClock> CreateBestMatchingClock(u64 emulated_cpu_frequency,
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u64 emulated_clock_frequency);
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} // namespace Common
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@ -47,9 +47,9 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
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_mm_mfence();
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time_point.inner.last_measure = __rdtsc();
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time_point.inner.accumulated_ticks = 0U;
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ns_rtsc_factor = GetFixedPoint64Factor(1000000000, rtsc_frequency);
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us_rtsc_factor = GetFixedPoint64Factor(1000000, rtsc_frequency);
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ms_rtsc_factor = GetFixedPoint64Factor(1000, rtsc_frequency);
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ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
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us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
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ms_rtsc_factor = GetFixedPoint64Factor(MS_RATIO, rtsc_frequency);
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clock_rtsc_factor = GetFixedPoint64Factor(emulated_clock_frequency, rtsc_frequency);
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cpu_rtsc_factor = GetFixedPoint64Factor(emulated_cpu_frequency, rtsc_frequency);
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}
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@ -217,7 +217,7 @@ private:
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int index) const;
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mutable std::mutex mutex;
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mutable std::mutex mutex_callback;
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mutable std::recursive_mutex mutex_callback;
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bool configuring{false};
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const std::string input_engine;
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int last_callback_key = 0;
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@ -109,7 +109,7 @@ void ConfigureDialog::ApplyConfiguration() {
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ui_tab->ApplyConfiguration();
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system_tab->ApplyConfiguration();
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profile_tab->ApplyConfiguration();
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filesystem_tab->applyConfiguration();
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filesystem_tab->ApplyConfiguration();
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input_tab->ApplyConfiguration();
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hotkeys_tab->ApplyConfiguration(registry);
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cpu_tab->ApplyConfiguration();
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@ -14,7 +14,7 @@
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ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
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: QWidget(parent), ui(std::make_unique<Ui::ConfigureFilesystem>()) {
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ui->setupUi(this);
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this->setConfiguration();
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SetConfiguration();
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connect(ui->nand_directory_button, &QToolButton::pressed, this,
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[this] { SetDirectory(DirectoryTarget::NAND, ui->nand_directory_edit); });
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@ -38,7 +38,15 @@ ConfigureFilesystem::ConfigureFilesystem(QWidget* parent)
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ConfigureFilesystem::~ConfigureFilesystem() = default;
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void ConfigureFilesystem::setConfiguration() {
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void ConfigureFilesystem::changeEvent(QEvent* event) {
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if (event->type() == QEvent::LanguageChange) {
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RetranslateUI();
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}
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QWidget::changeEvent(event);
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}
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void ConfigureFilesystem::SetConfiguration() {
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ui->nand_directory_edit->setText(
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QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::NANDDir)));
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ui->sdmc_directory_edit->setText(
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@ -60,7 +68,7 @@ void ConfigureFilesystem::setConfiguration() {
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UpdateEnabledControls();
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}
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void ConfigureFilesystem::applyConfiguration() {
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void ConfigureFilesystem::ApplyConfiguration() {
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Common::FS::SetYuzuPath(Common::FS::YuzuPath::NANDDir,
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ui->nand_directory_edit->text().toStdString());
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Common::FS::SetYuzuPath(Common::FS::YuzuPath::SDMCDir,
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@ -143,6 +151,6 @@ void ConfigureFilesystem::UpdateEnabledControls() {
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!ui->gamecard_current_game->isChecked());
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}
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void ConfigureFilesystem::retranslateUi() {
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void ConfigureFilesystem::RetranslateUI() {
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ui->retranslateUi(this);
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}
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@ -20,11 +20,13 @@ public:
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explicit ConfigureFilesystem(QWidget* parent = nullptr);
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~ConfigureFilesystem() override;
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void applyConfiguration();
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void retranslateUi();
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void ApplyConfiguration();
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private:
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void setConfiguration();
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void changeEvent(QEvent* event) override;
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void RetranslateUI();
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void SetConfiguration();
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enum class DirectoryTarget {
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NAND,
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@ -178,52 +178,52 @@ void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool
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QString ConfigureHotkeys::GetButtonName(Core::HID::NpadButton button) const {
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Core::HID::NpadButtonState state{button};
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if (state.a) {
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return tr("A");
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return QStringLiteral("A");
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}
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if (state.b) {
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return tr("B");
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return QStringLiteral("B");
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}
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if (state.x) {
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return tr("X");
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return QStringLiteral("X");
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}
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if (state.y) {
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return tr("Y");
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return QStringLiteral("Y");
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}
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if (state.l || state.right_sl || state.left_sl) {
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return tr("L");
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return QStringLiteral("L");
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}
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if (state.r || state.right_sr || state.left_sr) {
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return tr("R");
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return QStringLiteral("R");
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}
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if (state.zl) {
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return tr("ZL");
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return QStringLiteral("ZL");
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}
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if (state.zr) {
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return tr("ZR");
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return QStringLiteral("ZR");
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}
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if (state.left) {
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return tr("Dpad_Left");
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return QStringLiteral("Dpad_Left");
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}
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if (state.right) {
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return tr("Dpad_Right");
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return QStringLiteral("Dpad_Right");
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}
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if (state.up) {
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return tr("Dpad_Up");
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return QStringLiteral("Dpad_Up");
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}
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if (state.down) {
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return tr("Dpad_Down");
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return QStringLiteral("Dpad_Down");
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}
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if (state.stick_l) {
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return tr("Left_Stick");
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return QStringLiteral("Left_Stick");
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}
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if (state.stick_r) {
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return tr("Right_Stick");
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return QStringLiteral("Right_Stick");
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}
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if (state.minus) {
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return tr("Minus");
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return QStringLiteral("Minus");
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}
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if (state.plus) {
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return tr("Plus");
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return QStringLiteral("Plus");
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}
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return tr("Invalid");
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}
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